RE: [Flashcoders] Particle class

2005-11-20 Thread Scott Hyndman
Very nice. I think it would be cool if you could specify a particle decay if 
you want particles to die before they hit the screen edge.

And maybe being able to change particle properties based on their remaining 
life.

Scott


-Original Message-
From:   [EMAIL PROTECTED] on behalf of Phil Douglas
Sent:   Sun 11/20/2005 6:29 PM
To: flashcoders@chattyfig.figleaf.com
Cc: 
Subject:[Flashcoders] Particle class
Hi all

 

I've been working on a particle simulation class, and I've put the
current source and an example on my site

 

http://www.lookmumimontheinternet.com/blog/?p=13

 

It's a bit rough around the edges but if people could have a look and
let me know what they think, that'd be great

 

Cheers

 

Phil Douglas

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Re: [Flashcoders] Particle class

2005-11-20 Thread Simon Lord

.zip link appear to be broken.  :P



On Nov 20, 2005, at 6:29 PM, Phil Douglas wrote:


Hi all



I've been working on a particle simulation class, and I've put the
current source and an example on my site



http://www.lookmumimontheinternet.com/blog/?p=13



It's a bit rough around the edges but if people could have a look and
let me know what they think, that'd be great



Cheers



Phil Douglas

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Re: [Flashcoders] Particle class

2005-11-20 Thread Andy Johnston

http://www.bit-101.com/Particles/


Hi all



I've been working on a particle simulation class, and I've put the
current source and an example on my site



http://www.lookmumimontheinternet.com/blog/?p=13



It's a bit rough around the edges but if people could have a look and
let me know what they think, that'd be great



Cheers



Phil Douglas

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RE: [Flashcoders] Particle class

2005-11-20 Thread Phil Douglas
Curses, fixed :)

-Original Message-
From: [EMAIL PROTECTED]
[mailto:[EMAIL PROTECTED] On Behalf Of Simon
Lord
Sent: Monday, 21 November 2005 10:38 AM
To: Flashcoders mailing list
Subject: Re: [Flashcoders] Particle class

.zip link appear to be broken.  :P



On Nov 20, 2005, at 6:29 PM, Phil Douglas wrote:

 Hi all



 I've been working on a particle simulation class, and I've put the
 current source and an example on my site



 http://www.lookmumimontheinternet.com/blog/?p=13



 It's a bit rough around the edges but if people could have a look and
 let me know what they think, that'd be great



 Cheers



 Phil Douglas

 ___
 Flashcoders mailing list
 Flashcoders@chattyfig.figleaf.com
 http://chattyfig.figleaf.com/mailman/listinfo/flashcoders

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RE: [Flashcoders] Particle class

2005-11-20 Thread Phil Douglas
Hi Andy

I've seen that, it's very nice but not quite what I'm trying to achieve.
If you've ever used particle playground in after effects you'll see what
I'm getting at.

-Original Message-
From: [EMAIL PROTECTED]
[mailto:[EMAIL PROTECTED] On Behalf Of Andy
Johnston
Sent: Monday, 21 November 2005 10:41 AM
To: Flashcoders mailing list
Subject: Re: [Flashcoders] Particle class

http://www.bit-101.com/Particles/

Hi all

 

I've been working on a particle simulation class, and I've put the
current source and an example on my site

 

http://www.lookmumimontheinternet.com/blog/?p=13

 

It's a bit rough around the edges but if people could have a look and
let me know what they think, that'd be great

 

Cheers

 

Phil Douglas

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Flashcoders@chattyfig.figleaf.com
http://chattyfig.figleaf.com/mailman/listinfo/flashcoders


  


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Re: [Flashcoders] Particle class

2005-11-20 Thread Andy Johnston

nah just messing with ya, it's real nice, is it 8.5 only?
hows the speed in 7? and the real deal breaker 7 on mac?


Hi Andy

I've seen that, it's very nice but not quite what I'm trying to achieve.
If you've ever used particle playground in after effects you'll see what
I'm getting at.

-Original Message-
From: [EMAIL PROTECTED]
[mailto:[EMAIL PROTECTED] On Behalf Of Andy
Johnston
Sent: Monday, 21 November 2005 10:41 AM
To: Flashcoders mailing list
Subject: Re: [Flashcoders] Particle class

http://www.bit-101.com/Particles/

 


Hi all



I've been working on a particle simulation class, and I've put the
current source and an example on my site



http://www.lookmumimontheinternet.com/blog/?p=13



It's a bit rough around the edges but if people could have a look and
let me know what they think, that'd be great



Cheers



Phil Douglas

___
Flashcoders mailing list
Flashcoders@chattyfig.figleaf.com
http://chattyfig.figleaf.com/mailman/listinfo/flashcoders




   



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RE: [Flashcoders] Particle class

2005-11-20 Thread Phil Douglas
It's AS2 flash 7 minimum, but the particleFilters parameter only works
with 8 (allows you to apply filter arrays to all particles
individually).

I've been looking at an actionscript 3 conversion but I'm not up to
speed on AS3 yet so that may be a while yet. I'd be great to see the
performance benefits though.

-Original Message-
From: [EMAIL PROTECTED]
[mailto:[EMAIL PROTECTED] On Behalf Of Andy
Johnston
Sent: Monday, 21 November 2005 11:04 AM
To: Flashcoders mailing list
Subject: Re: [Flashcoders] Particle class

nah just messing with ya, it's real nice, is it 8.5 only?
hows the speed in 7? and the real deal breaker 7 on mac?

Hi Andy

I've seen that, it's very nice but not quite what I'm trying to
achieve.
If you've ever used particle playground in after effects you'll see
what
I'm getting at.

-Original Message-
From: [EMAIL PROTECTED]
[mailto:[EMAIL PROTECTED] On Behalf Of Andy
Johnston
Sent: Monday, 21 November 2005 10:41 AM
To: Flashcoders mailing list
Subject: Re: [Flashcoders] Particle class

http://www.bit-101.com/Particles/

  

Hi all



I've been working on a particle simulation class, and I've put the
current source and an example on my site



http://www.lookmumimontheinternet.com/blog/?p=13



It's a bit rough around the edges but if people could have a look and
let me know what they think, that'd be great



Cheers



Phil Douglas

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Re: [Flashcoders] Particle class

2005-11-20 Thread Andy Johnston

Now that we have open gl support on mac would be nice as as3 for 8.5


It's AS2 flash 7 minimum, but the particleFilters parameter only works
with 8 (allows you to apply filter arrays to all particles
individually).

I've been looking at an actionscript 3 conversion but I'm not up to
speed on AS3 yet so that may be a while yet. I'd be great to see the
performance benefits though.

-Original Message-
From: [EMAIL PROTECTED]
[mailto:[EMAIL PROTECTED] On Behalf Of Andy
Johnston
Sent: Monday, 21 November 2005 11:04 AM
To: Flashcoders mailing list
Subject: Re: [Flashcoders] Particle class

nah just messing with ya, it's real nice, is it 8.5 only?
hows the speed in 7? and the real deal breaker 7 on mac?

 


Hi Andy

I've seen that, it's very nice but not quite what I'm trying to
   


achieve.
 


If you've ever used particle playground in after effects you'll see
   


what
 


I'm getting at.

-Original Message-
From: [EMAIL PROTECTED]
[mailto:[EMAIL PROTECTED] On Behalf Of Andy
Johnston
Sent: Monday, 21 November 2005 10:41 AM
To: Flashcoders mailing list
Subject: Re: [Flashcoders] Particle class

http://www.bit-101.com/Particles/



   


Hi all



I've been working on a particle simulation class, and I've put the
current source and an example on my site



http://www.lookmumimontheinternet.com/blog/?p=13



It's a bit rough around the edges but if people could have a look and
let me know what they think, that'd be great



Cheers



Phil Douglas

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Flashcoders@chattyfig.figleaf.com
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