Gareth,
Thanks for the tip. I'll update my environment. Does the image I drop in
have to be a certain dimension or does it just look for the file name?
-Jake
- Sent from my Galaxy S4
On Jun 21, 2013 7:29 AM, GarethA lam...@gmail.com wrote:
**
I came across this same issue myself recently. You will have to upgrade to
at least AIR 3.7 SDK when compiling and drop an image directly in the root
of your directory structure named default-5...@2x.png Mine is at the same
level as my appname.xml file. Everything else should just work. I had
been having issues with getting FB to look at the new AIR compiler (it
points to my old SDK directory), so I had to move some stuff around when
compiling, but that should be it.
--- In flexcoders@yahoogroups.com, Jake Churchill reynacho@... wrote:
Guys,
I have a flex mobile app that has been on the appstore for a while and I
was just trying to submit a revision to it when I got this automated
response from apple:
*iPhone 5 Optimization Requirement* - Your binary is not optimized for
iPhone 5. As of May 1, all new iPhone apps and app updates submitted must
support the 4-inch display on iPhone 5. All apps must include a launch
image with the -568h size modifier immediately following the basename
portion of the launch image's filename. Launch images must be PNG files
and
located at the top-level of your bundle, or provided within each .lproj
folder if you localize your launch images. Learn more about iPhone 5
support and app launch images by reviewing the iOS Human Interface
Guidelines
https://developer.apple.com/library/ios/#documentation/UserExperience/Conceptual/MobileHIG/TranslateApp/TranslateApp.html%23//apple_ref/doc/uid/TP40006556-CH10-SW8
and iOS App Programming
Guide
https://developer.apple.com/library/ios/#documentation/iPhone/Conceptual/iPhoneOSProgrammingGuide/App-RelatedResources/App-RelatedResources.html%23//apple_ref/doc/uid/TP40007072-CH6-SW12
.
The only iconds I have specified are the different icon sizes in the
-app.xml file. Does anyone know how to fulfill this requirement using
Flashbuilder?
Thanks!
-Jake