Re: [flexcoders] 3D flip effect

2009-02-16 Thread Tom Chiverton
On Friday 13 Feb 2009, Russ Ferguson wrote:
  I am getting a type error 1009 cant access properties of null objects.

And what is null ?
Did you try setting the creation policy to all ?

-- 
Tom Chiverton
Helping to biannually synthesize e-business



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Re: [flexcoders] 3D flip effect

2009-02-13 Thread Steve Mathews
I used this and it worked great:
http://www.tink.ws/blog/papervision3d-effects-for-flex-source

On Thu, Feb 12, 2009 at 8:23 PM, Ryan Graham ryan.gra...@phoenix.eduwrote:

 I believe so... the docs suggest you have to hack it since the registration
 point is always top left. Do a translation in the negative by half the
 component's width and height (this will get you centered), rotate it, then
 do the reverse translation to put it back in it's original spot.  This was
 working fairly reasonably for me in an ENTER_FRAME handler with an image:

 img.transform.matrix3D.appendTranslation(-1 * img.width / 2, -1 *
 img.height / 2, 0);
 img.transform.matrix3D.appendRotation(1, Vector3D.Y_AXIS);
 img.transform.matrix3D.appendTranslation(img.width / 2, img.height / 2, 0);

 That'll just rotate infinitely -- it would be up to you to turn this into a
 reusable effect...

 HTH,
 Ryan


 -Original Message-
 From: flexcoders@yahoogroups.com on behalf of Russ Ferguson
 Sent: Thu 2/12/2009 4:46 PM
 To: flexcoders@yahoogroups.com
 Subject: RE: [flexcoders] 3D flip effect

 Thanks. Im targeting air 1.5. it seems to be working but I want to
 rotate from center and not from the top left hand corner.

 I think it has to do with matrix3D



 Any thoughts?

 Thanks

 ...russ



 From: flexcoders@yahoogroups.com [mailto:flexcod...@yahoogroups.com] On
 Behalf Of Ryan Graham
 Sent: Thursday, February 12, 2009 3:09 PM
 To: flexcoders@yahoogroups.com
 Subject: RE: [flexcoders] 3D flip effect



 Yeah, it's possible with 3.2. As long as you are targeting FP10, check
 out the x, y, z, rotationX, rotationY, and rotationZ on DisplayObject in
 the docs...



 If you're targeting FP9, it's a much more manual process to organize the
 math and such...



 HTH,

 Ryan



 From: flexcoders@yahoogroups.com [mailto:flexcod...@yahoogroups.com] On
 Behalf Of Russ Ferguson
 Sent: Thursday, February 12, 2009 12:55 PM
 To: flexcoders@yahoogroups.com
 Subject: [flexcoders] 3D flip effect



 Hi,

  Im looking to rotate a canvas in 3d space.
  I know you can do this with gumbo but I wanted to see if you can do it
 with the 3.2 sdk.



 All the examples I have found rotate on a slider. Im looking to rotate
 during a transition.

 Thanks.

 ...russ

 This message is private and confidential. If you have received it in
 error, please notify the sender and remove it from your system.






 

 --
 Flexcoders Mailing List
 FAQ: http://groups.yahoo.com/group/flexcoders/files/flexcodersFAQ.txt
 Alternative FAQ location:
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 Links






RE: [flexcoders] 3D flip effect

2009-02-13 Thread Russ Ferguson
 

Thanks for the info.

 I am getting a type error 1009 cant access properties of null objects.

I don't think there are any classes I need to import but maybe im
missing something?

 

Thanks again.

 ...russ

 

From: flexcoders@yahoogroups.com [mailto:flexcod...@yahoogroups.com] On
Behalf Of Steve Mathews
Sent: Friday, February 13, 2009 10:51 AM
To: flexcoders@yahoogroups.com
Subject: Re: [flexcoders] 3D flip effect

 

I used this and it worked great: 
http://www.tink.ws/blog/papervision3d-effects-for-flex-source 

 

On Thu, Feb 12, 2009 at 8:23 PM, Ryan Graham ryan.gra...@phoenix.edu
wrote:

I believe so... the docs suggest you have to hack it since the
registration point is always top left. Do a translation in the negative
by half the component's width and height (this will get you centered),
rotate it, then do the reverse translation to put it back in it's
original spot.  This was working fairly reasonably for me in an
ENTER_FRAME handler with an image:

img.transform.matrix3D.appendTranslation(-1 * img.width / 2, -1 *
img.height / 2, 0);
img.transform.matrix3D.appendRotation(1, Vector3D.Y_AXIS);
img.transform.matrix3D.appendTranslation(img.width / 2, img.height / 2,
0);

That'll just rotate infinitely -- it would be up to you to turn this
into a reusable effect...

HTH,
Ryan



-Original Message-
From: flexcoders@yahoogroups.com on behalf of Russ Ferguson
Sent: Thu 2/12/2009 4:46 PM
To: flexcoders@yahoogroups.com
Subject: RE: [flexcoders] 3D flip effect

Thanks. Im targeting air 1.5. it seems to be working but I want to
rotate from center and not from the top left hand corner.

I think it has to do with matrix3D



Any thoughts?

Thanks

...russ



From: flexcoders@yahoogroups.com [mailto:flexcod...@yahoogroups.com] On
Behalf Of Ryan Graham
Sent: Thursday, February 12, 2009 3:09 PM
To: flexcoders@yahoogroups.com
Subject: RE: [flexcoders] 3D flip effect



Yeah, it's possible with 3.2. As long as you are targeting FP10, check
out the x, y, z, rotationX, rotationY, and rotationZ on DisplayObject in
the docs...



If you're targeting FP9, it's a much more manual process to organize the
math and such...



HTH,

Ryan



From: flexcoders@yahoogroups.com [mailto:flexcod...@yahoogroups.com] On
Behalf Of Russ Ferguson
Sent: Thursday, February 12, 2009 12:55 PM
To: flexcoders@yahoogroups.com
Subject: [flexcoders] 3D flip effect



Hi,

 Im looking to rotate a canvas in 3d space.
 I know you can do this with gumbo but I wanted to see if you can do it
with the 3.2 sdk.



All the examples I have found rotate on a slider. Im looking to rotate
during a transition.

Thanks.

...russ

This message is private and confidential. If you have received it in
error, please notify the sender and remove it from your system.








--
Flexcoders Mailing List
FAQ: http://groups.yahoo.com/group/flexcoders/files/flexcodersFAQ.txt
Alternative FAQ location: 
https://share.acrobat.com/adc/document.do?docid=942dbdc8-e469-446f-b4cf-
1e62079f6847

Search Archives: 
http://www.mail-archive.com/flexcoders%40yahoogroups.comYahoo! Groups
Links

   http://groups.yahoo.com/group/flexcoders/



 



image001.jpgimage002.jpg

[flexcoders] 3D flip effect

2009-02-12 Thread Russ Ferguson
Hi,

 Im looking to rotate a canvas in 3d space.
 I know you can do this with gumbo but I wanted to see if you can do it
with the 3.2 sdk.

 

All the examples I have found rotate on a slider. Im looking to rotate
during a transition.

Thanks.

...russ



RE: [flexcoders] 3D flip effect

2009-02-12 Thread Ryan Graham

Yeah, it's possible with 3.2. As long as you are targeting FP10, check
out the x, y, z, rotationX, rotationY, and rotationZ on DisplayObject in
the docs...

 

If you're targeting FP9, it's a much more manual process to organize the
math and such...

 

HTH,

Ryan

 

From: flexcoders@yahoogroups.com [mailto:flexcod...@yahoogroups.com] On
Behalf Of Russ Ferguson
Sent: Thursday, February 12, 2009 12:55 PM
To: flexcoders@yahoogroups.com
Subject: [flexcoders] 3D flip effect

 

Hi,

 Im looking to rotate a canvas in 3d space.
 I know you can do this with gumbo but I wanted to see if you can do it
with the 3.2 sdk.

 

All the examples I have found rotate on a slider. Im looking to rotate
during a transition.

Thanks.

...russ





This message is private and confidential. If you have received it in error, 
please notify the sender and remove it from your system.

RE: [flexcoders] 3D flip effect

2009-02-12 Thread Russ Ferguson
Thanks. Im targeting air 1.5. it seems to be working but I want to
rotate from center and not from the top left hand corner.

I think it has to do with matrix3D

 

Any thoughts?

Thanks

...russ

 

From: flexcoders@yahoogroups.com [mailto:flexcod...@yahoogroups.com] On
Behalf Of Ryan Graham
Sent: Thursday, February 12, 2009 3:09 PM
To: flexcoders@yahoogroups.com
Subject: RE: [flexcoders] 3D flip effect

 

Yeah, it's possible with 3.2. As long as you are targeting FP10, check
out the x, y, z, rotationX, rotationY, and rotationZ on DisplayObject in
the docs...

 

If you're targeting FP9, it's a much more manual process to organize the
math and such...

 

HTH,

Ryan

 

From: flexcoders@yahoogroups.com [mailto:flexcod...@yahoogroups.com] On
Behalf Of Russ Ferguson
Sent: Thursday, February 12, 2009 12:55 PM
To: flexcoders@yahoogroups.com
Subject: [flexcoders] 3D flip effect

 

Hi,

 Im looking to rotate a canvas in 3d space.
 I know you can do this with gumbo but I wanted to see if you can do it
with the 3.2 sdk.

 

All the examples I have found rotate on a slider. Im looking to rotate
during a transition.

Thanks.

...russ

This message is private and confidential. If you have received it in
error, please notify the sender and remove it from your system.





RE: [flexcoders] 3D flip effect

2009-02-12 Thread Ryan Graham
I believe so... the docs suggest you have to hack it since the registration 
point is always top left. Do a translation in the negative by half the 
component's width and height (this will get you centered), rotate it, then do 
the reverse translation to put it back in it's original spot.  This was working 
fairly reasonably for me in an ENTER_FRAME handler with an image:

img.transform.matrix3D.appendTranslation(-1 * img.width / 2, -1 * img.height / 
2, 0);
img.transform.matrix3D.appendRotation(1, Vector3D.Y_AXIS);
img.transform.matrix3D.appendTranslation(img.width / 2, img.height / 2, 0);

That'll just rotate infinitely -- it would be up to you to turn this into a 
reusable effect...

HTH,
Ryan


-Original Message-
From: flexcoders@yahoogroups.com on behalf of Russ Ferguson
Sent: Thu 2/12/2009 4:46 PM
To: flexcoders@yahoogroups.com
Subject: RE: [flexcoders] 3D flip effect
 
Thanks. Im targeting air 1.5. it seems to be working but I want to
rotate from center and not from the top left hand corner.

I think it has to do with matrix3D

 

Any thoughts?

Thanks

...russ

 

From: flexcoders@yahoogroups.com [mailto:flexcod...@yahoogroups.com] On
Behalf Of Ryan Graham
Sent: Thursday, February 12, 2009 3:09 PM
To: flexcoders@yahoogroups.com
Subject: RE: [flexcoders] 3D flip effect

 

Yeah, it's possible with 3.2. As long as you are targeting FP10, check
out the x, y, z, rotationX, rotationY, and rotationZ on DisplayObject in
the docs...

 

If you're targeting FP9, it's a much more manual process to organize the
math and such...

 

HTH,

Ryan

 

From: flexcoders@yahoogroups.com [mailto:flexcod...@yahoogroups.com] On
Behalf Of Russ Ferguson
Sent: Thursday, February 12, 2009 12:55 PM
To: flexcoders@yahoogroups.com
Subject: [flexcoders] 3D flip effect

 

Hi,

 Im looking to rotate a canvas in 3d space.
 I know you can do this with gumbo but I wanted to see if you can do it
with the 3.2 sdk.

 

All the examples I have found rotate on a slider. Im looking to rotate
during a transition.

Thanks.

...russ

This message is private and confidential. If you have received it in
error, please notify the sender and remove it from your system.




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