Re: [flexcoders] Flex Builder 2, getting slower as code grows

2006-08-31 Thread hank williams
On 8/30/06, Paul Andrews <[EMAIL PROTECTED]> wrote:
>
>
>
> Is that 1,700 lines of code in one  file?
>
>

You know, this is a good question that I was wondering and forgot all
about. My code base is probably 5000 to 1 lines of code, so 1700
isnt much unless as you suggest, its all in one file (ugh).

Regards,
Hank


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Re: [flexcoders] Flex Builder 2, getting slower as code grows

2006-08-31 Thread Paul Andrews





Is that 1,700 lines of code in one 
file?

  - Original Message - 
  From: 
  Johannes 
  Nel 
  To: flexcoders@yahoogroups.com 
  Sent: Tuesday, August 29, 2006 9:42 
  PM
  Subject: Re: [flexcoders] Flex Builder 2, 
  getting slower as code grows
  switch off incremental compilation. build when you need it, or 
  deploy to a seperate server and build there
  On 8/29/06, j_sevlie < 
  [EMAIL PROTECTED]> wrote:
  Is 
there some kind of coding limitation on how much Flex Builder can handle 
before it gets completely unusable?I'm currently working on a rather 
complicated project that's sittingat about 1,700 lines of code, and the 
code editor in Flex Builder isgetting painfully slow to work 
with.  If I just start typing anything I can watch my CPU 
spike to 100% and sit there until I'm done typing.I still need to 
use Design mode because it's *awesome* for liningeverything 
up.  Is this a case where I'm just going to have to find away 
to break everything up into smaller components?  About 70% of 
the1,700 lines is all Actionscript.I've got a P4 with 2 GB of 
RAM and Flex Builder will routinely consume400-600MB of memory while I'm 
working. Thanks, 
Jacob--Flexcoders Mailing ListFAQ: 
http://groups.yahoo.com/group/flexcoders/files/flexcodersFAQ.txt 
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to: 
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Re: [flexcoders] Flex Builder 2, getting slower as code grows

2006-08-30 Thread Johannes Nel



switch off incremental compilation. build when you need it, or deploy to a seperate server and build thereOn 8/29/06, j_sevlie <
[EMAIL PROTECTED]> wrote:Is there some kind of coding limitation on how much Flex Builder can
handle before it gets completely unusable?I'm currently working on a rather complicated project that's sittingat about 1,700 lines of code, and the code editor in Flex Builder isgetting painfully slow to work with.  If I just start typing anything
I can watch my CPU spike to 100% and sit there until I'm done typing.I still need to use Design mode because it's *awesome* for liningeverything up.  Is this a case where I'm just going to have to find a
way to break everything up into smaller components?  About 70% of the1,700 lines is all Actionscript.I've got a P4 with 2 GB of RAM and Flex Builder will routinely consume400-600MB of memory while I'm working.
Thanks, Jacob--Flexcoders Mailing ListFAQ: http://groups.yahoo.com/group/flexcoders/files/flexcodersFAQ.txt
Search Archives: http://www.mail-archive.com/flexcoders%40yahoogroups.comYahoo! Groups Links<*> To visit your group on the web, go to:
http://groups.yahoo.com/group/flexcoders/<*> To unsubscribe from this group, send an email to:
[EMAIL PROTECTED]<*> Your use of Yahoo! Groups is subject to:http://docs.yahoo.com/info/terms/
-- j:pn http://www.lennel.org

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[flexcoders] Flex Builder 2, getting slower as code grows

2006-08-29 Thread j_sevlie
Is there some kind of coding limitation on how much Flex Builder can
handle before it gets completely unusable?

I'm currently working on a rather complicated project that's sitting
at about 1,700 lines of code, and the code editor in Flex Builder is
getting painfully slow to work with.  If I just start typing anything
I can watch my CPU spike to 100% and sit there until I'm done typing.

I still need to use Design mode because it's *awesome* for lining
everything up.  Is this a case where I'm just going to have to find a
way to break everything up into smaller components?  About 70% of the
1,700 lines is all Actionscript.

I've got a P4 with 2 GB of RAM and Flex Builder will routinely consume
400-600MB of memory while I'm working.

Thanks, Jacob







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