[flexcoders] Flex Data Services (of LiveCycle Data Services)

2008-03-27 Thread Alexander Tsoukias
I am trying to create a multiplayer game, in which at first i need to
show a tables list of available seats.

Each table, should be a new destination on FDS server? or am i missing
something here?

If thats the case, how do i automatically create and delete destinations?

(I'm using RTMP - if I was using Flash Media Server, I would create
server side shared objects).

Thanks,
Alexander



RE: [flexcoders] Flex Data Services (of LiveCycle Data Services)

2008-03-27 Thread Jeff Vroom
Take a look at the subtopics feature of the Consumer or the
MultiTopicConsumer if you want to receive multiple subscriptions from a
single message stream.   You'd have one destination for the seats as a
whole and probably a separate subtopics for each seat.  If you need to
route messages to players individually, you could have a another
destination for players and a subtopic based on the user's session or
user id.   Subtopics are created lazily the first time someone
subscribes to them and are removed when the last user unsubscribes.

 

Actually, this type of thing is probably easier to do using data
management since that will do all of the subscriptions for you.   In
that case, you'd do a fill to get the list of seats (which would then be
sync'd with the server so as new seats come and go the client would
automatically be updated).   Once you select a seat you'd do a query to
get the view of data for that seat... again that is sync'd automatically
with the server if you leave autoSyncEnabled=true on the DataService.
Each user could also create records for their per-user info which other
users might share by getting a reference to... maybe the seat would have
a reference to public view of the users at that table.   

 

Jeff

 



From: flexcoders@yahoogroups.com [mailto:[EMAIL PROTECTED] On
Behalf Of Alexander Tsoukias
Sent: Thursday, March 27, 2008 10:42 AM
To: flexcoders@yahoogroups.com
Subject: [flexcoders] Flex Data Services (of LiveCycle Data Services)

 

I am trying to create a multiplayer game, in which at first i need to
show a tables list of available seats.

Each table, should be a new destination on FDS server? or am i missing
something here?

If thats the case, how do i automatically create and delete
destinations?

(I'm using RTMP - if I was using Flash Media Server, I would create
server side shared objects).

Thanks,
Alexander