Re: [flexcoders] Introducing FZip... ZIP it up!

2006-09-16 Thread nwebb



Fantastic! Thanks guys!NeilOn 9/15/06, Rogerio Gonzalez <[EMAIL PROTECTED]> wrote:













  



Very very nice!!!

Thank you guys!

Rogerio

On 9/15/06, Claus Wahlers <[EMAIL PROTECTED]> wrote:

> Did you ever write an image gallery or a game in Flash? Did it bother
> you to write rather complicated load queues to load lots of small files
> such as image thumbnails or game assets like tiles? Are you working with
> big text files and need a reliable way to compress/uncompress them to
> save valuable bandwidth?
>
> I'm proud to announce FZip, a cute little Actionscript 3 class i've been
> working on together with Max Herkender [1] that enables you to load
> standard ZIP archives and extract contained files while the archive is
> still loading.
>
> Check it out:
> http://codeazur.com.br/lab/fzip/
>
> ASDocs:
> http://codeazur.com.br/lab/fzip/docs/
>
> FZip is released under OSI approved zlib/libpng license.
>
> Sample usage:
>
> public function YourApp() {
> var request:URLRequest = new URLRequest("your.zip");
> var zip:FZip = new FZip();
> zip.addEventListener(FZipEvent.FILE_LOADED, fileCompleteHandler);
> zip.load(request);
> }
>
> private function fileCompleteHandler(evt:FZipEvent):void {
> var file:FZipFile = evt.file;
> trace("File loaded: " + file.filename)
> trace("  " + file.sizeCompressed);
> trace("  " + file.sizeUncompressed);
> }
>
> [1] http://blog.brokenfunction.com/
>
> --
> claus wahlers
> côdeazur brasil
> http://codeazur.com.br
>
>
> --
> Flexcoders Mailing List
> FAQ: http://groups.yahoo.com/group/flexcoders/files/flexcodersFAQ.txt

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Re: [flexcoders] Introducing FZip... ZIP it up!

2006-09-15 Thread Rogerio Gonzalez
Very very nice!!!

Thank you guys!


Rogerio



On 9/15/06, Claus Wahlers <[EMAIL PROTECTED]> wrote:
> Did you ever write an image gallery or a game in Flash? Did it bother
> you to write rather complicated load queues to load lots of small files
> such as image thumbnails or game assets like tiles? Are you working with
> big text files and need a reliable way to compress/uncompress them to
> save valuable bandwidth?
>
> I'm proud to announce FZip, a cute little Actionscript 3 class i've been
> working on together with Max Herkender [1] that enables you to load
> standard ZIP archives and extract contained files while the archive is
> still loading.
>
> Check it out:
> http://codeazur.com.br/lab/fzip/
>
> ASDocs:
> http://codeazur.com.br/lab/fzip/docs/
>
> FZip is released under OSI approved zlib/libpng license.
>
> Sample usage:
>
> public function YourApp() {
> var request:URLRequest = new URLRequest("your.zip");
> var zip:FZip = new FZip();
> zip.addEventListener(FZipEvent.FILE_LOADED, fileCompleteHandler);
> zip.load(request);
> }
>
> private function fileCompleteHandler(evt:FZipEvent):void {
> var file:FZipFile = evt.file;
> trace("File loaded: " + file.filename)
> trace("  " + file.sizeCompressed);
> trace("  " + file.sizeUncompressed);
> }
>
> [1] http://blog.brokenfunction.com/
>
> --
> claus wahlers
> côdeazur brasil
> http://codeazur.com.br
>
>
> --
> Flexcoders Mailing List
> FAQ: http://groups.yahoo.com/group/flexcoders/files/flexcodersFAQ.txt
> Search Archives: http://www.mail-archive.com/flexcoders%40yahoogroups.com
> Yahoo! Groups Links
>
>
>
>
>
>
>
>
>
>
>


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RE: [flexcoders] Introducing FZip... ZIP it up!

2006-09-15 Thread Ted Patrick
WAY TO GO CLAUS!
WAY TO GO MAX!

Just Beautiful, Flash supports ZIP natively now!

Ted Patrick
Flex Evangelist
Adobe Systems Incorporated


-Original Message-
From: flexcoders@yahoogroups.com [mailto:[EMAIL PROTECTED] On Behalf Of Claus 
Wahlers
Sent: Friday, September 15, 2006 1:08 AM
To: Flashcoders mailing list; flexcoders@yahoogroups.com
Subject: [flexcoders] Introducing FZip... ZIP it up!

Did you ever write an image gallery or a game in Flash? Did it bother 
you to write rather complicated load queues to load lots of small files 
such as image thumbnails or game assets like tiles? Are you working with 
big text files and need a reliable way to compress/uncompress them to 
save valuable bandwidth?

I'm proud to announce FZip, a cute little Actionscript 3 class i've been 
working on together with Max Herkender [1] that enables you to load 
standard ZIP archives and extract contained files while the archive is 
still loading.

Check it out:
http://codeazur.com.br/lab/fzip/

ASDocs:
http://codeazur.com.br/lab/fzip/docs/

FZip is released under OSI approved zlib/libpng license.

Sample usage:

public function YourApp() {
var request:URLRequest = new URLRequest("your.zip");
var zip:FZip = new FZip();
zip.addEventListener(FZipEvent.FILE_LOADED, fileCompleteHandler);
zip.load(request);
}

private function fileCompleteHandler(evt:FZipEvent):void {
var file:FZipFile = evt.file;
trace("File loaded: " + file.filename)
trace("  " + file.sizeCompressed);
trace("  " + file.sizeUncompressed);
}

[1] http://blog.brokenfunction.com/

-- 
claus wahlers
côdeazur brasil
http://codeazur.com.br


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[flexcoders] Introducing FZip... ZIP it up!

2006-09-15 Thread Claus Wahlers
Did you ever write an image gallery or a game in Flash? Did it bother 
you to write rather complicated load queues to load lots of small files 
such as image thumbnails or game assets like tiles? Are you working with 
big text files and need a reliable way to compress/uncompress them to 
save valuable bandwidth?

I'm proud to announce FZip, a cute little Actionscript 3 class i've been 
working on together with Max Herkender [1] that enables you to load 
standard ZIP archives and extract contained files while the archive is 
still loading.

Check it out:
http://codeazur.com.br/lab/fzip/

ASDocs:
http://codeazur.com.br/lab/fzip/docs/

FZip is released under OSI approved zlib/libpng license.

Sample usage:

public function YourApp() {
var request:URLRequest = new URLRequest("your.zip");
var zip:FZip = new FZip();
zip.addEventListener(FZipEvent.FILE_LOADED, fileCompleteHandler);
zip.load(request);
}

private function fileCompleteHandler(evt:FZipEvent):void {
var file:FZipFile = evt.file;
trace("File loaded: " + file.filename)
trace("  " + file.sizeCompressed);
trace("  " + file.sizeUncompressed);
}

[1] http://blog.brokenfunction.com/

-- 
claus wahlers
côdeazur brasil
http://codeazur.com.br


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