[flexcoders] Re: How to detect if hardware scaling is disabled?

2008-04-25 Thread tuomas.glad
Changing to fullscreen mode works correctly if I don't use
stage.fullScreenSourceRect property. 
When I use fullScreenSourceRect and Flash players hardware scaling is
disabled, Flash tries to go to fullscreen mode but fails miserably
because I'm using fullScreenSourceRect.

-tuomas



--- In flexcoders@yahoogroups.com, Cole Joplin [EMAIL PROTECTED] wrote:

 Call Stage.displayState, which returns a string: fullscreen or
normal
 
 -- Cole
 
 
 - Original Message 
 From: tuomas.glad [EMAIL PROTECTED]
 To: flexcoders@yahoogroups.com
 Sent: Thursday, April 24, 2008 1:58:37 AM
 Subject: [flexcoders] Re: How to detect if hardware scaling is disabled?
 
 --- In flexcoders@yahoogroups.com, tuomas.glad tuomas.glad@ wrote:
 
  Hi,
  
  Is there anyway to detect is hardware scaling is enabled/disabled? I'm
  getting weird results if I disable hardware scaling from player
  preferences and try to go to fullscreen mode.
  
  Thanks,
  Tuomas
 
 
 I forgot to mention that I'm using Stage.fullScreenSourceRect.
 
 
 
 
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[flexcoders] Re: How to detect if hardware scaling is disabled?

2008-04-24 Thread tuomas.glad
--- In flexcoders@yahoogroups.com, tuomas.glad [EMAIL PROTECTED] wrote:

 Hi,
 
 Is there anyway to detect is hardware scaling is enabled/disabled? I'm
 getting weird results if I disable hardware scaling from player
 preferences and try to go to fullscreen mode.
 
 Thanks,
 Tuomas


I forgot to mention that I'm using Stage.fullScreenSourceRect.



Re: [flexcoders] Re: How to detect if hardware scaling is disabled?

2008-04-24 Thread Cole Joplin
Call Stage.displayState, which returns a string: fullscreen or normal

-- Cole


- Original Message 
From: tuomas.glad [EMAIL PROTECTED]
To: flexcoders@yahoogroups.com
Sent: Thursday, April 24, 2008 1:58:37 AM
Subject: [flexcoders] Re: How to detect if hardware scaling is disabled?

--- In flexcoders@yahoogroups.com, tuomas.glad [EMAIL PROTECTED] wrote:

 Hi,
 
 Is there anyway to detect is hardware scaling is enabled/disabled? I'm
 getting weird results if I disable hardware scaling from player
 preferences and try to go to fullscreen mode.
 
 Thanks,
 Tuomas


I forgot to mention that I'm using Stage.fullScreenSourceRect.




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