RE: [flexcoders] What is the MXML syntax for this?
Thanks for the response Alex. And this works great for my test example! However, I am curious, is this as deep as you can go, one level? Or is it possible to nest it deeper? Just trying to get an idea of whats allowed and how its actually working. Nesting one level deeper, in a simple test application, I get the error : could not resolve local:imageVar to a component implementation. so, for an example, if you had a ParentContainer, that had a variable named childComponent, that has a variable named imageVar. local:ParentContainter local:childComponent local:imageVar mx:Image source=myTestImage.jpg / /local:imageVar /local: childComponent /local: ParentContainter This gives the could not resolve local:imageVar to a component implementation. error. From: flexcoders@yahoogroups.com [mailto:flexcod...@yahoogroups.com] On Behalf Of Alex Harui Sent: Wednesday, April 14, 2010 10:06 PM To: flexcoders@yahoogroups.com Subject: Re: [flexcoders] What is the MXML syntax for this? Are you looking for: local:myContainerComponent id=containerComponent local:imageVar mx:Image source=myTestImage.jpg / /local:imageVar /local:myContainerComponent On 4/14/10 12:53 PM, Christopher McArthur cmcart...@riotgames.com wrote: I have a component, that has a property of type Image. I need to assign a new Image component to it. this is trivial to do in action script. But, how do I do it in MXML? Example: mxml: local:myContainerComponent id=containerComponent/ actionscript: var myImage:Image = new Image(myTestImage.jpg); containerComponent.imageVar = myImage; Is there anyway to do that creation of the image, and assignment purely from MXML? The image cant be a child of anything else, so I cant just declare it randomly somewhere in the same container. For context, im using the Flash Component Kit, and the myContainerComponent is a container exported from flash a mx.flash.ContainerMovieClip. And it requires you to assign a component to its content property. Ideally, id like to create and assign this content component using mxml only. -- Alex Harui Flex SDK Team Adobe System, Inc.
Re: [flexcoders] What is the MXML syntax for this?
You can go as deep as you want. What you are doing is declaring a component, then naming one of its properties, then declaring the value of the property to be another component. Once you do that you can name one of that component’s properties and define its value to be another component, etc. It is easier to see the pattern if all of your components start with uppercase letters and properties start with lower case. thirdParty:SomeContainer thirdParty:somePropertyInSomeContainer local:MyContainer local:somePropertyInMyContainer s:Group s:layout s:VerticalLayout / On 4/15/10 3:03 PM, Christopher McArthur cmcart...@riotgames.com wrote: Thanks for the response Alex. And this works great for my test example! However, I am curious, is this as deep as you can go, one level? Or is it possible to nest it deeper? Just trying to get an idea of whats allowed and how its actually working. Nesting one level deeper, in a simple test application, I get the error : could not resolve local:imageVar to a component implementation. so, for an example, if you had a ParentContainer, that had a variable named childComponent, that has a variable named imageVar. local:ParentContainter local:childComponent local:imageVar mx:Image source=”myTestImage.jpg” / /local:imageVar /local: childComponent /local: ParentContainter This gives the could not resolve local:imageVar to a component implementation. error. From: flexcoders@yahoogroups.com [mailto:flexcod...@yahoogroups.com] On Behalf Of Alex Harui Sent: Wednesday, April 14, 2010 10:06 PM To: flexcoders@yahoogroups.com Subject: Re: [flexcoders] What is the MXML syntax for this? Are you looking for: local:myContainerComponent id=”containerComponent” local:imageVar mx:Image source=”myTestImage.jpg” / /local:imageVar /local:myContainerComponent On 4/14/10 12:53 PM, Christopher McArthur cmcart...@riotgames.com wrote: I have a component, that has a property of type Image. I need to assign a new Image component to it. this is trivial to do in action script. But, how do I do it in MXML? Example: mxml: local:myContainerComponent id=containerComponent/ actionscript: var myImage:Image = new Image(myTestImage.jpg); containerComponent.imageVar = myImage; Is there anyway to do that creation of the image, and assignment purely from MXML? The image cant be a child of anything else, so I cant just declare it randomly somewhere in the same container. For context, im using the Flash Component Kit, and the myContainerComponent is a container exported from flash a mx.flash.ContainerMovieClip. And it requires you to assign a component to its content property. Ideally, id like to create and assign this content component using mxml only. -- Alex Harui Flex SDK Team Adobe System, Inc. http://blogs.adobe.com/aharui
Re: [flexcoders] What is the MXML syntax for this?
If you want to do it purely in MXML, I would just use a [Bindable] variable. So you can do this: mx:Image id=myImage source={myvar}/ Then you can change the variable myvar to store any image you like and it will automatically update the mxml. So to add what Alex wrote you could do this: local:myContainerComponent id=”containerComponent” local:imageVar mx:Image source=”{myvar}” / /local:imageVar /local:myContainerComponent Amanda On Wed, Apr 14, 2010 at 3:53 PM, Christopher McArthur cmcart...@riotgames.com wrote: I have a component, that has a property of type Image. I need to assign a new Image component to it. this is trivial to do in action script. But, how do I do it in MXML? Example: mxml: local:myContainerComponent id=containerComponent/ actionscript: var myImage:Image = new Image(myTestImage.jpg); containerComponent.imageVar = myImage; Is there anyway to do that creation of the image, and assignment purely from MXML? The image cant be a child of anything else, so I cant just declare it randomly somewhere in the same container. For context, im using the Flash Component Kit, and the myContainerComponent is a container exported from flash a mx.flash.ContainerMovieClip. And it requires you to assign a component to its content property. Ideally, id like to create and assign this content component using mxml only. -- ´¨) __o .·´ .·´¨)¸.·´¨) _'\ . (¸.·´ (¸.·´ (¸.·´¨¨ Amanda ¨¨( * ) ( )
[flexcoders] What is the MXML syntax for this?
I have a component, that has a property of type Image. I need to assign a new Image component to it. this is trivial to do in action script. But, how do I do it in MXML? Example: mxml: local:myContainerComponent id=containerComponent/ actionscript: var myImage:Image = new Image(myTestImage.jpg); containerComponent.imageVar = myImage; Is there anyway to do that creation of the image, and assignment purely from MXML? The image cant be a child of anything else, so I cant just declare it randomly somewhere in the same container. For context, im using the Flash Component Kit, and the myContainerComponent is a container exported from flash a mx.flash.ContainerMovieClip. And it requires you to assign a component to its content property. Ideally, id like to create and assign this content component using mxml only.
Re: [flexcoders] What is the MXML syntax for this?
Are you looking for: local:myContainerComponent id=”containerComponent” local:imageVar mx:Image source=”myTestImage.jpg” / /local:imageVar /local:myContainerComponent On 4/14/10 12:53 PM, Christopher McArthur cmcart...@riotgames.com wrote: I have a component, that has a property of type Image. I need to assign a new Image component to it. this is trivial to do in action script. But, how do I do it in MXML? Example: mxml: local:myContainerComponent id=containerComponent/ actionscript: var myImage:Image = new Image(myTestImage.jpg); containerComponent.imageVar = myImage; Is there anyway to do that creation of the image, and assignment purely from MXML? The image cant be a child of anything else, so I cant just declare it randomly somewhere in the same container. For context, im using the Flash Component Kit, and the myContainerComponent is a container exported from flash a mx.flash.ContainerMovieClip. And it requires you to assign a component to its content property. Ideally, id like to create and assign this content component using mxml only. -- Alex Harui Flex SDK Team Adobe System, Inc. http://blogs.adobe.com/aharui