[flexcoders] better to use mxml or actionscript for new component?

2006-07-21 Thread Pan Troglodytes



Just curious, is it actually more efficient to use AS instead of MXML (or vice versa) when deriving new components? I'm talking about where it's just as easy to code it either way. I'm just wondering about how the guts of the compiler work.
For example, take these two:package nes {
 import mx.controls.Label; import mx.controls.dataGridClasses.DataGridListData;
 import flash.display.Graphics; import mx.controls.DataGrid;
 public class DetailBgColorRenderer extends Label { override protected function updateDisplayList(unscaledWidth:Number, unscaledHeight:Number):void {
 super.updateDisplayList(unscaledWidth, unscaledHeight);
 var g:Graphics = graphics; if (data != null) {
 if (data.backgroundColor != 0) { var grid:DataGrid = DataGrid(DataGridListData(listData).owner);
  g.beginFill(data.backgroundColor);
 g.drawRect(0, 0, unscaledWidth, unscaledHeight); 
g.endFill(); } else
 g.clear(); }
 } }}?xml version=1.0 encoding=utf-8?
mx:Label xmlns:mx=http://www.adobe.com/2006/mxml mx:Script ![CDATA[ override protected function updateDisplayList(unscaledWidth:Number, unscaledHeight:Number):void {
 super.updateDisplayList(unscaledWidth, unscaledHeight);  var g:Graphics = graphics; if (data != null) { if (data.backgroundColor != 0) { var grid:DataGrid = DataGrid(DataGridListData(listData).owner);
  g.beginFill(data.backgroundColor); g.drawRect(0, 0, unscaledWidth, unscaledHeight); g.endFill(); } else g.clear(); }
 }  ]] /mx:Script/mx:Label-- Jason

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RE: [flexcoders] better to use mxml or actionscript for new component?

2006-07-21 Thread Sho Kuwamoto





My guess is that the AS version is more efficient, although 
I haven't checked this.

To see what the compiler is doing, you can use the -keep 
flag on the compiler, which will allow you to see the generated ActionScript for 
any particular MXML file.

-Sho

  
  
  From: flexcoders@yahoogroups.com 
  [mailto:[EMAIL PROTECTED] On Behalf Of Pan 
  TroglodytesSent: Friday, July 21, 2006 8:50 AMTo: 
  flexcodersSubject: [flexcoders] better to use mxml or actionscript 
  for new component?
  
  
  Just curious, is it actually more efficient to use AS instead of MXML (or 
  vice versa) when deriving new components? I'm talking about where it's 
  just as easy to code it either way. I'm just wondering about how the 
  guts of the compiler work. For example, take these two:package nes { import mx.controls.Label; 
  import mx.controls.dataGridClasses.DataGridListData; 
  import flash.display.Graphics; import mx.controls.DataGrid; public class DetailBgColorRenderer 
  extends Label { override protected function 
  updateDisplayList(unscaledWidth:Number, unscaledHeight:Number):void { 
   
  super.updateDisplayList(unscaledWidth, unscaledHeight); var g:Graphics = 
  graphics; if (data != null) 
  { if 
  (data.backgroundColor != 0) { 
  var grid:DataGrid = DataGrid(DataGridListData(listData).owner);  
   
  g.beginFill(data.backgroundColor);  
  g.drawRect(0, 0, unscaledWidth, unscaledHeight); 
  g.endFill(); 
  } 
  else 
  g.clear(); } } 
  }}?xml version="1.0" 
  encoding="utf-8"? mx:Label xmlns:mx="http://www.adobe.com/2006/mxml" 
  mx:Script 
  ![CDATA[ override protected function 
  updateDisplayList(unscaledWidth:Number, unscaledHeight:Number):void { 
   
  super.updateDisplayList(unscaledWidth, unscaledHeight); 
   var g:Graphics = 
  graphics; if (data != null) 
  { if 
  (data.backgroundColor != 0) 
  { var 
  grid:DataGrid = DataGrid(DataGridListData(listData).owner); 
   
   
  g.beginFill(data.backgroundColor); 
  g.drawRect(0, 0, unscaledWidth, 
  unscaledHeight); 
  g.endFill(); 
  } 
  else 
  g.clear(); } 
   } 
   ]] 
  /mx:Script/mx:Label-- Jason 
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