This seems to work for the Spark TextInput control (although, you're right, I do see that it is removing the blinking text insertion cursor - but the TextInput control still has focus and allows me to type):
<?xml version="1.0" encoding="utf-8"?> <s:Application xmlns:fx="http://ns.adobe.com/mxml/2009" xmlns:s="library://ns.adobe.com/flex/spark" xmlns:mx="library://ns.adobe.com/flex/halo"> <fx:Script> <![CDATA[ import mx.events.FlexEvent; protected function ti_enterHandler(event:FlexEvent):void { arrList.addItem({lbl:ti.text}); ti.text = ""; } ]]> </fx:Script> <fx:Declarations> <s:ArrayList id="arrList" /> </fx:Declarations> <s:VGroup x="10" y="10"> <s:TextInput id="ti" enter="ti_enterHandler(event);" /> <mx:DataGrid id="dg" dataProvider="{arrList}" /> </s:VGroup> </s:Application> Also, this seems to work for the Halo TextInput control. Not sure why, but adding a callLater() seems to make it happy. <?xml version="1.0" encoding="utf-8"?> <mx:Application xmlns:mx="http://www.adobe.com/2006/mxml"> <mx:Script> <![CDATA[ import mx.events.FlexEvent; protected function ti_enterHandler(event:FlexEvent):void { arrColl.addItem({lbl:ti.text}); callLater(clearTI, [ti]); } protected function clearTI(target:TextInput):void { ti.text = ""; } ]]> </mx:Script> <mx:ArrayCollection id="arrColl" /> <mx:VBox> <mx:TextInput id="ti" enter="ti_enterHandler(event);" /> <mx:DataGrid id="dg" dataProvider="{arrColl}" /> </mx:VBox> </mx:Application> Please feel free to file bugs for either/both issues at http://bugs.adobe.com/flex/. Peter From: flexcoders@yahoogroups.com [mailto:flexcod...@yahoogroups.com] On Behalf Of gwangdesign Sent: Monday, June 15, 2009 1:08 PM To: flexcoders@yahoogroups.com Subject: [flexcoders] Re: Clear user text after "enter" on TextInput (gumbo and/or moxie) --- In flexcoders@yahoogroups.com<mailto:flexcoders%40yahoogroups.com>, "valdhor" <valdhorli...@...> wrote: > > This works for me (I am using Flex 3.3 with Flash Player 9.0.159) > > If this is not a player or Gumbo issue, I would look at other things > happening after the enter event. > > What happens with a small test case? Steve, Thanks for the lead. As I found out, it seems to be the issue when I targeting Flash Player 10. The code: myTextInput.text = ""; //myTextInput.setFocus();// no need to call this. works exactly as I expect (clearing the previous text entry, with TextInput remaining in focus) for an mx:TextInput when compile against FP 9. Once I target FP10, myTextInput.text = "" stops working (text not cleared out after "enter"). Any ideas??