Re: [Flightgear-devel] Question about METAR updates

2003-02-09 Thread James Turner

On Sunday, February 9, 2003, at 01:25  am, Ima Sudonim wrote:


Is it possible to use a metar file to give flightgear the current 
weather conditions for the world.  Are there special setup or options 
required to set this up?  Are there any mac os x compatible apps (java 
probably ok, too) to download metar info periodically (from 
http://weather.noaa.gov/weather/metar.shtml ) so that flightgear can 
(possibly) use it?


I was actually looking at this (on a complete whim) the other day. It 
looks to be fairly easy, if you can assume the existence of wget / curl 
on the system. Otherwise, you need to write a bit of FTP functionality 
(probably a trivial amount, though). Also, I didn't look at the actual 
weather code inside FG but based on the command line switches I think 
gluing it in will be doable.

That said, I've got quite enough on my plate with the flightplan / 
flightcomputer stuff to look at this (sorry).

HH
James

--
Morbo finds all humans pathetic


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Re: [Flightgear-devel] Question about METAR updates

2003-02-09 Thread Norman Vine
James Turner writes:

 
 On Sunday, February 9, 2003, at 01:25  am, Ima Sudonim wrote:
 
  Is it possible to use a metar file to give flightgear the current 
  weather conditions for the world.  Are there special setup or options 
  required to set this up?  Are there any mac os x compatible apps (java 
  probably ok, too) to download metar info periodically (from 
  http://weather.noaa.gov/weather/metar.shtml ) so that flightgear can 
  (possibly) use it?
 
 
 I was actually looking at this (on a complete whim) the other day. It 
 looks to be fairly easy, if you can assume the existence of wget / curl 
 on the system. Otherwise, you need to write a bit of FTP functionality 
 (probably a trivial amount, though). Also, I didn't look at the actual 
 weather code inside FG but based on the command line switches I think 
 gluing it in will be doable.

I would just use PLIB and a background thread
Note following is from the PLIB examples

Norman

#include plib/netBuffer.h

class HTTPClient : public netBufferChannel
{
public:

  HTTPClient ( cchar* host, cchar* path )
  {
  open ();
  connect (host, 80);

cchar* s = netFormat ( GET %s HTTP/1.0\r\n\r\n, path );
bufferSend( s, strlen(s) ) ;
  }

  virtual void handleBufferRead (netBuffer buffer)
  {
const char* s = buffer.getData();
while (*s)
  fputc(*s++,stdout);

buffer.remove();
  }
} ;


int
main (int argc, char * argv[])
{
  netInit(argc,argv);

  new HTTPClient( www.opengl.org, /index.html );

  netChannel::loop(0);
  return 0;
}


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[Flightgear-devel] [OT] Surfing anybody?

2003-02-09 Thread Erik Hofman


Hi,

I got this image from the aero news network site:

http://www.aero-news.net/images/content/general/ExtremeWaterSki0203a.jpg
http://www.aero-news.net/news/featurestories.cfm

:-)

Erik


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[Flightgear-devel] Fw: [ANNOUNCEMENT] Updated: cygwin-1.3.20-1

2003-02-09 Thread Norman Vine
Note this fixes a potentially *major* memory usage problem
where cygwin would sometimes allocate *twice* the amount 
of memory as what as actually needed

Norman


- Original Message - 
From: Christopher Faylor [EMAIL PROTECTED]
To: [EMAIL PROTECTED]
Sent: Saturday, February 08, 2003 11:40 PM
Subject: [ANNOUNCEMENT] Updated: cygwin-1.3.20-1


 I've made a new version of the Cygwin DLL and associated utilities
 available for download.  As usual, a list of what has changed is below.
 
 To update your installation, click on the Install Cygwin now link on
 the http://cygwin.com/ web page.  This downloads setup.exe to your
 system.  Then, run setup and answer all of the questions.
 
 If you have questions or comments, please send them to the Cygwin
 mailing list at: [EMAIL PROTECTED] .
 
   *** CYGWIN-ANNOUNCE UNSUBSCRIBE INFO ***
 
 If you want to unsubscribe from the cygwin-announce mailing list, look
 at the List-Unsubscribe:  tag in the email header of this message.
 Send email to the address specified there.  It will be in the format:
 
 [EMAIL PROTECTED]
 
 If you need more information on unsubscribing, start reading here:
 
 http://sources.redhat.com/lists.html#unsubscribe-simple
 
 Please read *all* of the information on unsubscribing that is available
 starting at this URL.
 
 Christopher Faylor
 Red Hat, Inc.
 
 Changes since 1.3.19-1:
 
 - Fix problem with mmap where 2X space was allocated for MAP_PRIVATE.
   (Corinna Vinschen)
 
 - Set up resort to mmap threshold in malloc to 16M.  (Christopher Faylor)
 
 - Fix problem with nonexistent passwd entry causing corrupted user name.
   (Pierre Humblet)
 
 - Create security attributes so that only the user can modify a symlink.
   (Corinna Vinschen)
 
 - Fix behavior of chown when repeating a call. (Pierre Humblet)
 
 - Allow arbitrary uids on Win95. (Pierre Humblet)
 
 - Don't consider WSAEMSGSIZE to be an error in recvfrom.  (Corinna Vinschen)
 
 - Fix setting of errno from tcsetattr.  (Christopher Faylor)
 
 - Add more comprehensive tcsetattr error checking.  (Troy Curtiss)
 
 - *Really* allow setting of heap_chunk_size_in_mb in HKLM.
   (Jason Tishler)
 
 - Various v*printf fixes.  (Jason Tishler, Jonathan Larmour, Chuck Wilson)
 
 - Implement POSIXLY_INCORRECT_GETOPT environment variable.
   (Christopher Faylor)
 
 - On successful execution set connection state of returned socket
   to CONNECTED.  (Corinna Vinschen)
 
 - Reset the scroll region if the window size changes.  (Christopher Faylor)
 
 - Implement setreuid32, setreuid, setregid32, setregid.
   (Jason Tishler, Pierre Humblet)
 
 - Implement nanosleep.  (Jason Tishler)
 
 - Fix usleep. (Jason Tishler)
 
 - Fix cygpath problem where certain long paths had garbage characters.
   (Christopher Faylor)
 
 - Fix cygcheck -c output alignment.  (Igor Pechtchanski)
 
 - Add a few more utilities to cygcheck output.  (Christopher Faylor)
 
 
 --
 Unsubscribe info:  http://cygwin.com/ml/#unsubscribe-simple
 Bug reporting: http://cygwin.com/bugs.html
 Documentation: http://cygwin.com/docs.html
 FAQ:   http://cygwin.com/faq/
 

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Re: [Flightgear-devel] [OT] Surfing anybody?

2003-02-09 Thread Curtis L. Olson
Erik Hofman writes:
 I got this image from the aero news network site:
 
 http://www.aero-news.net/images/content/general/ExtremeWaterSki0203a.jpg
 http://www.aero-news.net/news/featurestories.cfm

Hmmm, it looks like crossing inside vs. outside the wake would be a
bit difficult.  So do you think the skier would start by sitting on
the edge of the carrier with his/her legs dangling over the side.
Remember if you fall to let go of the rope. :-)

Curt.
-- 
Curtis Olson   IVLab / HumanFIRST Program   FlightGear Project
Twin Cities[EMAIL PROTECTED]  [EMAIL PROTECTED]
Minnesota  http://www.menet.umn.edu/~curt   http://www.flightgear.org

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[Flightgear-devel] script?

2003-02-09 Thread paul mccann
Hi

I noticed that the 2d panels are broken down to 8 smaller rgb files, is there 
a tool or script to do this?  I was working on a 2d panel but I am having 
hard time trying to split it up like that.

Thanks 

Paul

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Re: [Flightgear-devel] [OT] Surfing anybody?

2003-02-09 Thread Arnt Karlsen
On Sun, 9 Feb 2003 07:57:05 -0600, 
Curtis L. Olson [EMAIL PROTECTED] wrote in message 
[EMAIL PROTECTED]:

 Erik Hofman writes:
  I got this image from the aero news network site:
  
  http://www.aero-news.net/images/content/general/ExtremeWaterSki0203a.jpg
  http://www.aero-news.net/news/featurestories.cfm
 
 Hmmm, it looks like crossing inside vs. outside the wake would be a
 bit difficult.  So do you think the skier would start by sitting on
 the edge of the carrier with his/her legs dangling over the side.
 Remember if you fall to let go of the rope. :-)
 
 Curt.

..nah, (s)he'd miss the jump!  Stand between'em afterburners 
after you've dried up enough.  ;-)

-- 
..med vennlig hilsen = with Kind Regards from Arnt... ;-)
...with a number of polar bear hunters in his ancestry...
  Scenarios always come in sets of three: 
  best case, worst case, and just in case.



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Re: [Flightgear-devel] script?

2003-02-09 Thread Jon Stockill
On Sun, 9 Feb 2003, paul mccann wrote:

 Hi

 I noticed that the 2d panels are broken down to 8 smaller rgb files, is there
 a tool or script to do this?  I was working on a 2d panel but I am having
 hard time trying to split it up like that.

You've not said which OS you're using, but if you're running linux then
pamcut from the netpbm tools should do what you're after. Imagemagick can
probably do the same.

-- 
Jon Stockill
[EMAIL PROTECTED]


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[Flightgear-devel] script

2003-02-09 Thread paul mccann
Thanks Jon

I will try pam-cut, I looked at image magic but the web site seems down right 
now.

Paul

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Re: [Flightgear-devel] script

2003-02-09 Thread Jon Stockill
On Sun, 9 Feb 2003, paul mccann wrote:

 Thanks Jon

 I will try pam-cut, I looked at image magic but the web site seems down right
 now.

Ah, right, I thought it was just my dodgy connection :-)

That's why I was a bit vague on that one.

pamcut (or pbmcut as it was in earlier versions) is very easy to use,
although you will need to convert the image into the correct format first.

Most netpbm scripts just do:

convert source image to pbm
manipulate image
convert to required output format

You'll see from the source that there's a lot of stuff in there!

-- 
Jon Stockill
[EMAIL PROTECTED]


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Re:[Flightgear-devel] James/Darrell: plib macos x 10.2 -- SL and JS

2003-02-09 Thread Darrell Walisser

On Sunday, February 9, 2003, at 12:34  AM,  
[EMAIL PROTECTED] wrote:

Darrell,

while the new PLIB with JS fixes is working great, sound is breaking up
with the cvs SL. I take it that I still need to run with your SL code
from your mac x build kit.  I seem to have accidentally erased your
sl.tar.gz changes for macos x. Is there someplace to get them
separately, or should I download your macos x build changes file again?
  Are there any plib sl changes recently that might have hit your sl
code?


There don't appear to be any changes affecting the Mac OS X port. You  
can see for yourself:

http://cvs.sourceforge.net/cgi-bin/viewcvs.cgi/plib/plib/src/sl/#dirlist


Here are the sl changes. They probably will never be put into the  
mainstream PLIB release. If you want to know why, search the plib-devel  
archives.

http://homepage.mac.com/walisser/.cv/walisser/Public/plib/sl.tar.gz- 
link.gz


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Re: [Flightgear-devel] script?

2003-02-09 Thread Jim Wilson
paul mccann [EMAIL PROTECTED] said:

 
 I noticed that the 2d panels are broken down to 8 smaller rgb files, is there 
 a tool or script to do this?  I was working on a 2d panel but I am having 
 hard time trying to split it up like that.
 

With gimp I used the crop tool to make the current panels.  You can specify
the coordinates and size of the area to crop out,  save the file and then use
CTRL+Z to get the total panel image back.  Repeat 7 times.

Best,

Jim

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[Flightgear-devel] script

2003-02-09 Thread paul mccann
Thanks Jim, thats what I was looking for.

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Re: [Flightgear-devel] Question about METAR updates

2003-02-09 Thread Christian Mayer
James Turner wrote:
 
 I was actually looking at this (on a complete whim) the other day. It
 looks to be fairly easy, if you can assume the existence of wget / curl
 on the system. Otherwise, you need to write a bit of FTP functionality
 (probably a trivial amount, though). Also, I didn't look at the actual
 weather code inside FG but based on the command line switches I think
 gluing it in will be doable.
 

If you are using WeatherCM you can automatically use the current weather
of the world (the data isn't from the METAR though... But I think from
an equivalent source).

The WeatherCM also interpolates the data smoothly between the weather
stations - worldwide.

The only problem is that the new environment code doesn't try to use
WeatherCM. But it should be fairly easy to modify WeatherCM to output
the needed data in the (now) correct properties (nobody was able to tell
me the correct paths as I wrote it...)

CU,
Christian

--
The idea is to die young as late as possible.-- Ashley Montague

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Re: [Flightgear-devel] script

2003-02-09 Thread Curtis L. Olson
paul mccann writes:
 Thanks Jon
 
 I will try pam-cut, I looked at image magic but the web site seems
 down right now.

That's probably pnmcut.  I used something similar to chop up the SJC
aerial photo to make the photo real rendition of that airport.

Curt.
-- 
Curtis Olson   IVLab / HumanFIRST Program   FlightGear Project
Twin Cities[EMAIL PROTECTED]  [EMAIL PROTECTED]
Minnesota  http://www.menet.umn.edu/~curt   http://www.flightgear.org

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Re: [Flightgear-devel] Question about METAR updates

2003-02-09 Thread Mally
  Is it possible to use a metar file to give flightgear the current
  weather conditions for the world.  Are there special setup or options
  required to set this up?  Are there any mac os x compatible apps (java
  probably ok, too) to download metar info periodically (from
  http://weather.noaa.gov/weather/metar.shtml ) so that flightgear can
  (possibly) use it?

 I was actually looking at this (on a complete whim) the other day. It
 looks to be fairly easy, if you can assume the existence of wget / curl
 on the system. Otherwise, you need to write a bit of FTP functionality
 (probably a trivial amount, though). Also, I didn't look at the actual
 weather code inside FG but based on the command line switches I think
 gluing it in will be doable.

The problem with the NOAA site is that the latest hourly update cycles are
hardly ever complete, so to get complete airport coverage, it's necessary to
scan back to the last filed report for each airport, which may be in the
previous cycle or even the one before that.  Either that, or interpolate more
widely between the airports actually available in the latest cycle, but I
suspect the delayed updates may be regional, so that approach might not work.

Mally



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Re: [Flightgear-devel] Viewer suggestion: acceleration effects

2003-02-09 Thread David Megginson
Michael Selig writes:

  Sounds useful.  Can I suggest that this feature be enabled/disabled at the 
  option of the user?

Yes -- that's why I mentioned it should be optional.  It would make no
sense if FlightGear were hooked up to a full-motion sim (or even just
a moving chair).


All the best,


David

-- 
David Megginson, [EMAIL PROTECTED], http://www.megginson.com/

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Re: [Flightgear-devel] Viewer suggestion: acceleration effects

2003-02-09 Thread David Megginson
Tony Peden writes:

  On Sat, 2003-02-08 at 19:53, Curtis L. Olson wrote:
   I agree with Michael though that whatever we do with respect to
   providing motion queues through the visual system should be user
   selectable.  Any time your eyes (visuals) disagree with your butt
  
  eh, hemm.  Inner ear.

All three, I think -- the brain also uses pressure on the feet or
posterior to establish balance.


All the best,


David

-- 
David Megginson, [EMAIL PROTECTED], http://www.megginson.com/

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[Flightgear-devel] cygwin problems linking fgfs.exe

2003-02-09 Thread Dennis B. D'Annunzio
I thought I successfully compiled and installed SimGear-0.3.1.

However, whem making FlightGear-0.9.1 under cygwin (xwindows was 
removed), I get this message:

Making all in Main
make[2]: Entering directory `/home/annunzio/FlightGear-0.9.1/src/Main'
g++ -DPKGLIBDIR=\/usr/local/lib/FlightGear\ -g -O2  -L/usr/local/lib 
-o fgfs.e
xe  main.o fg_commands.o fg_init.o fg_io.o fg_props.o fgfs.o globals.o 
logger.o
options.o splash.o util.o viewer.o viewmgr.o location.o 
../../src/Aircraft/libAi
rcraft.a ../../src/ATC/libATC.a ../../src/Autopilot/libAutopilot.a 
../../src/Coc
kpit/libCockpit.a ../../src/Cockpit/built_in/libBuilt_in.a 
../../src/Controls/li
bControls.a ../../src/FDM/libFlight.a ../../src/FDM/Balloon/libBalloon.a 
../../s
rc/FDM/ExternalNet/libExternalNet.a ../../src/FDM/JSBSim/libJSBSim.a 
../../src/F
DM/YASim/libYASim.a ../../src/FDM/JSBSim/filtersjb/libfiltersjb.a 
../../src/FDM/
LaRCsim/libLaRCsim.a ../../src/FDM/UIUCModel/libUIUCModel.a 
../../src/GUI/libGUI
.a ../../src/Input/libInput.a 
../../src/Instrumentation/libInstrumentation.a ../
../src/Model/libModel.a ../../src/Navaids/libNavaids.a 
../../src/Scenery/libScen
ery.a ../../src/Sound/libSound.a ../../src/Airports/libAirports.a 
../../src/Netw
ork/libNetwork.a ../../src/NetworkOLK/libNetworkOLK.a 
../../src/Objects/libObjec
ts.a ../../src/Systems/libSystems.a ../../src/Time/libTime.a 
../../src/Environme
nt/libEnvironment.a -lsgroute -lsgsky -lsgclouds3d -lsgephem -lsgtiming 
-lsgio -
lsgscreen -lsgmath -lsgbucket -lsgdebug -lsgmagvar -lsgmisc -lsgxml 
-lsgserial
-lplibpu -lplibfnt -lplibjs -lplibnet -lplibssg -lplibsg -lplibul -lmk4 
-lz -lop
engl32 -lpthread -lm  -lglut32 -lglu32 -luser32 -lgdi32 -lplibsl 
-lplibsm -lwinm
m -lm
Warning: resolving _glPopAttrib by linking to _glPopAttrib@0
Use --enable-stdcall-fixup to disable these warnings
Use --disable-stdcall-fixup to disable these fixups
Warning: resolving _glPushAttrib by linking to _glPushAttrib@4
Warning: resolving _glDisable by linking to _glDisable@4
Warning: resolving _glBlendFunc by linking to _glBlendFunc@8
Warning: resolving _glLoadMatrixf by linking to _glLoadMatrixf@4
Warning: resolving _glMatrixMode by linking to _glMatrixMode@4
Warning: resolving _glLoadIdentity by linking to _glLoadIdentity@0
Warning: resolving _glColor3f by linking to _glColor3f@12
Warning: resolving _glPopMatrix by linking to _glPopMatrix@0
Warning: resolving _glClear by linking to _glClear@4
Warning: resolving _glClearColor by linking to _glClearColor@16
Warning: resolving _glOrtho by linking to _glOrtho@48
Warning: resolving _glPushMatrix by linking to _glPushMatrix@0
Warning: resolving _glViewport by linking to _glViewport@16
Warning: resolving _glGetIntegerv by linking to _glGetIntegerv@8
Warning: resolving _glEnd by linking to _glEnd@0
Warning: resolving _glBegin by linking to _glBegin@4
Warning: resolving _glVertex3fv by linking to _glVertex3fv@4
Warning: resolving _glTexCoord2f by linking to _glTexCoord2f@8
Warning: resolving _glColor4fv by linking to _glColor4fv@4
Warning: resolving _glTexEnvf by linking to _glTexEnvf@12
Warning: resolving _glAlphaFunc by linking to _glAlphaFunc@8
Warning: resolving _glFogfv by linking to _glFogfv@8
Warning: resolving _glFogf by linking to _glFogf@8
Warning: resolving _glColorMaterial by linking to _glColorMaterial@8
Warning: resolving _glEnable by linking to _glEnable@4
Warning: resolving _glMaterialf by linking to _glMaterialf@12
Warning: resolving _glMaterialfv by linking to _glMaterialfv@12
Warning: resolving _glVertex2f by linking to _glVertex2f@8
Warning: resolving _glColor4f by linking to _glColor4f@16
Warning: resolving _gluOrtho2D by linking to _gluOrtho2D@32
Warning: resolving _glTexImage2D by linking to _glTexImage2D@36
Warning: resolving _glTexParameterf by linking to _glTexParameterf@12
Warning: resolving _glBindTexture by linking to _glBindTexture@8
Warning: resolving _glGenTextures by linking to _glGenTextures@8
Warning: resolving _glDeleteTextures by linking to _glDeleteTextures@8
Warning: resolving _glutGet by linking to _glutGet@4
Warning: resolving _glLightf by linking to _glLightf@12
Warning: resolving _glLightfv by linking to _glLightfv@12
Warning: resolving _glPolygonMode by linking to _glPolygonMode@8
Warning: resolving _glMultMatrixf by linking to _glMultMatrixf@4
Warning: resolving _glTranslatef by linking to _glTranslatef@12
Warning: resolving _glLineWidth by linking to _glLineWidth@4
Warning: resolving _glTexParameteri by linking to _glTexParameteri@12
Warning: resolving _glGetString by linking to _glGetString@4
Warning: resolving _glPixelStorei by linking to _glPixelStorei@8
/usr/local/lib/libsgclouds3d.a(SkyCloud.o)(.text+0x19c8): In function 
`_ZN8SkyCl
oud10IlluminateEP8SkyLightP21SkyRenderableInstanceb':
/home/annunzio/SimGear-0.3.1/simgear/sky/clouds3d/SkyCloud.cpp:469: 
undefined re
ference to `_glGetDoublev'
/usr/local/lib/libsgclouds3d.a(SkyCloud.o)(.text+0x19de):/home/annunzio/SimGear-

Re: [Flightgear-devel] Dynamic Scenario's

2003-02-09 Thread Paul Morriss
Hi,
  Is there any procedure for software documents etc?

I have an outline of how I intend to write the
software, I will start with other planes in the sky
for now.

Paul

- Original Message - 
From: Jim Wilson [EMAIL PROTECTED]
To: [EMAIL PROTECTED]
Sent: Saturday, February 08, 2003 4:29 PM
Subject: Re: [Flightgear-devel] Dynamic Scenario's


 Paul Morriss [EMAIL PROTECTED] said:
 
  Hi all,
 I am new to Flight Gear, but not to flight
  simulation, thats my line of business ;)  Anyway I
  would like to propose (and develop) a server or
system
  that can be used to manage the environment.  What
I
  mean is that the scenario system manages:
  
  *  Other plans in the air, these can add the
reality
  of busy airspace near large airports.
  
  *  Weather system controlled through scenarios,
this
  would include clouds, rain etc...
  
  *  Ground vehicles movement (aircraft ready to
taxi
  for takeoff etc.
  
 
 Sounds great.  Actually I was recently thinking that
this might be the best
 way to do traffic.
 
 You should be able build a property tree under
/sim/traffic (or whereever)
 with multiple entries for the position and
orientation.  See the current 
  /position and /orientation property paths for
example.  The setup xml
 configuration files for the models you want to
include, specifing the paths to
 the property for each position and orientation data
item (e.g.
 latitude-deg-prop, longitude-deg-prop,
altitude-ft-prop, etc).
 
 Then all that is left is to set the position and
orientation values via the
 network interface and the models will move
accordingly.  Of course the work
 will be in developing whatever technique you want to
use to move these around.
 
 Best,
 
 Jim
 
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[Flightgear-devel] Problems with Fonts

2003-02-09 Thread Alexandre MOREL
Hi,

I'm french so sorry for my english.

I setup FlightGear-0.9.1 with libs : glut-3.7,  plib-1.6.0 and 
SimGear-0.3.1.
My OS : RedHat 8.0 on i386
cat /proc/version
Linux version 2.4.18-14 ([EMAIL PROTECTED]) (gcc version 
3.2 20020903 (Red Hat Linux 8.0 3.2-7)) #1 Wed Sep 4 12:13:11 EDT 2002

All are successful setup but when i try to launch fgfs it say to me :

[alex@captain alex]$ fgfs --fg-root=/usr/local/FlightGear
FlightGear:  Version 0.9.1
Built with GNU C++ version 3.2

Scanning command line for: --fg-root=
fg_root = /usr/local/FlightGear
Reading global preferences
Finished Reading global preferences
Selecting language: fr_FR.UTF-8
Reading localized strings from 
/usr/local/FlightGear/Translations/strings-defaul
t.xml
Scanning command line for: --aircraft=
No user specified aircraft, using default
Reading default aircraft: c172 from 
/usr/local/FlightGear/Aircraft/c172-set.xml
Processing command line arguments
Finished command line arguments
Opening a window: 800x600
Mesa DRI Radeon 20010402 AGP 1x x86/MMX/3DNow!
Max texture size = 1024
Depth buffer bits = 16
WARNING: fntLoadTXF: Failed to open 'Courier.txf' for reading.
WARNING: fntLoadTXF: Failed to open 'Times-Roman.txf' for reading.
WARNING: fntLoadTXF: Failed to open 'Helvetica.txf' for reading.
FATAL: PUI: Could not load default fonts.

With strace :

strace fgfs --fg-root=/usr/local/FlightGear
...
...
open(Courier.txf, O_RDONLY)   = -1 ENOENT (No such file or 
directory)
write(2, WARNING: fntLoadTXF: Failed to o..., 63WARNING: fntLoadTXF: 
Failed to open 'Courier.txf' for reading.
) = 63
open(Times-Roman.txf, O_RDONLY)   = -1 ENOENT (No such file or 
directory)
write(2, WARNING: fntLoadTXF: Failed to o..., 67WARNING: fntLoadTXF: 
Failed to open 'Times-Roman.txf' for reading.
) = 67
open(Helvetica.txf, O_RDONLY) = -1 ENOENT (No such file or 
directory)
write(2, WARNING: fntLoadTXF: Failed to o..., 65WARNING: fntLoadTXF: 
Failed to open 'Helvetica.txf' for reading.
) = 65
write(2, FATAL: PUI: Could not load defau..., 42FATAL: PUI: Could not 
load default fonts.
) = 42
_exit(1)= ?

In my mind it try's to open a file on the current path. but i don't 
understand why... or maybe i dont have a environement variable.

Someone can help me please ???

Cordially
Alexandre MOREL


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Re: [Flightgear-devel] Dynamic Scenario's

2003-02-09 Thread Bernie Bright
On Sun, 9 Feb 2003 17:59:52 +
Paul Morriss [EMAIL PROTECTED] wrote:

 Hi,
   Is there any procedure for software documents etc?
 
 I have an outline of how I intend to write the
 software, I will start with other planes in the sky
 for now.
 

Don't know about documentation but somebody (David Luff) has already started
adding AI aircraft.  Check under the src/ATC directory.  Someone else is also
working on turning the existing SimGear waypoint/route code into bona fide
flightplans.  Some coordination of efforts might be useful to split the
workload and avoid duplication.

Cheers,
Bernie

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[Flightgear-devel] xml property documentation

2003-02-09 Thread Erez Boym
Hi,

Do we documentation of all the various properties that
can be set through the xml setup files ?

If not, I have tried to find the xml parser in the
source tree with no luck, where would be the best
place to start reverse engineer the xml parser to
produce such documentation ?

Erez

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