Re: [Flightgear-devel] new FGBenchmark package

2004-03-30 Thread Jonathan Richards
On Monday 23 Feb 2004 3:34 pm, Martin Spott wrote: [on release of 0.0.1]
 Hello, I've assembled a 'small' (40 MByte) FlightGear package and
 included a README:

 This is a subset of the FlightGear Open Source flight simulator,
 packaged together with the purpose to serve as a specific benchmarking
 tool among different Unix platforms. MIPS, Solaris/Sparc and Linux/x86.
 ...

And then, on Monday 29 Mar 2004 9:22 pm, Martin Spott wrote:
 Hello,
 I've respun my FGBenchmark package with binaries built from the 0.9.4
 release:

 ftp://ftp.ihg.uni-duisburg.de/FlightGear/Devel/FGBenchmark-0.0.3.tar.gz


Hello Martin
I had a cunning plan to burn FGBenchmark onto business card CDs for giveaway 
at the forthcoming Linux exhibition in London, but 0.0.3 is too big for the 
media, which only takes 50 MB.

 38791942 Feb 23 16:44 FGBenchmark-0.0.1.tar.bz2
 66168162 Mar 15 22:19 FGBenchmark-0.0.2.tar.bz2
 71977450 Mar 29 16:39 FGBenchmark-0.0.3.tar.gz

Would it be acceptable to distribute 0.0.1 (which is based on a previous 
release, obviously) or would it be a better idea just to put 0.0.3 on 
full-size CDs?

Jonathan
PS I hadn't actually bought the business card CDs yet.  Phew!


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Re: [Flightgear-devel] new FGBenchmark package

2004-03-30 Thread Erik Hofman
Jonathan Richards wrote:

Hello Martin
I had a cunning plan to burn FGBenchmark onto business card CDs for giveaway 
at the forthcoming Linux exhibition in London, but 0.0.3 is too big for the 
media, which only takes 50 MB.

 38791942 Feb 23 16:44 FGBenchmark-0.0.1.tar.bz2
 66168162 Mar 15 22:19 FGBenchmark-0.0.2.tar.bz2
 71977450 Mar 29 16:39 FGBenchmark-0.0.3.tar.gz
Would it be acceptable to distribute 0.0.1 (which is based on a previous 
release, obviously) or would it be a better idea just to put 0.0.3 on 
full-size CDs?
We must be able to fit a downsized version of FlightGear within 50Mb!

Just take two or three of the best (and most fun to fly) aircraft 
(wrightFlyer,  sopwith and p15 come to mind) remove the following 
directories:

Data (and remove the *-clouds3d options from options.xml)
Docs
Textures/Unused
And you should be almost set.

Erik

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Re: [Flightgear-devel] new FGBenchmark package

2004-03-30 Thread Martin Spott
Jonathan Richards wrote:

 I had a cunning plan to burn FGBenchmark onto business card CDs for giveaway 
 at the forthcoming Linux exhibition in London, but 0.0.3 is too big for the 
 media, which only takes 50 MB.

I'll have a look at it this week (I'm on holiday the next week so I'm a
bit under pressure to complete a couple of things _before_ I leave  ;-)

Martin.
-- 
 Unix _IS_ user friendly - it's just selective about who its friends are !
--

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Re: [Flightgear-devel] Mac OS version of 0.9.4

2004-03-30 Thread Curtis L. Olson
Jonathan,

Thanks, please let me know when you think these are ready to copy to ftp 
server.  Would it be preferable to just distribute the .app version?  Is 
there any problems for poeple if we leave the file compressed?  I assume 
they need to still download and install the base package (and specify 
it's location when they run fgfs.)  How hard would it be to bundle up a 
mac version that includes the base package and the executable and is all 
self extracting/installing?

Thanks,

Curt.

Jonathan Polley wrote:

I am putting two FlightGear executables on my web page.  The first is 
a standard UNIX-style executable and the second uses a .app wrapper 
(probably as close as I can come to an installer under MacOS, since it 
really doesn't use them).  They were built under MacOS X 10.3.3.

http://homepage.mac.com/eq_fidget/fgfs/fgfs.tgz
http://homepage.mac.com/eq_fidget/fgfs/FlightGear.app.tgz
I would really appreciate it if someone were to download both of them 
and give them a try.  It's not that I am paranoid or anything :)

Jonathan Polley

On Mar 29, 2004, at 4:22 PM, Curtis L. Olson wrote:

Jonathan Polley wrote:

Curt,

I just built one last night.  I can strip it and put on my web 
space for you to pick up.


Ok, thanks!  By the way, do you or any other Mac developers have any 
thoughts on packaging FG in a MacOSX friendly installer (kind of like 
what we do for most of the other platforms?)  Right now, most Mac 
people have a pretty tough time dealing with a binary that has to be 
executed from command line with command line options.  It would be 
nice to get the fgrun launcher going on the Mac platform as well.  
This and better packaging could go a *long* ways towards making FG 
more Mac friendly.

Regards,

Curt.
--
Curtis Olson   HumanFIRST Program   FlightGear Project
Twin Citiescurt 'at' me.umn.edu curt 'at' flightgear.org
Minnesota  http://www.flightgear.org/~curt  
http://www.flightgear.org



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Twin Citiescurt 'at' me.umn.edu curt 'at' flightgear.org
Minnesota  http://www.flightgear.org/~curt  http://www.flightgear.org


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[Flightgear-devel] Reno air racer model

2004-03-30 Thread Curtis L. Olson
Jim Brennan has a good contact with a Reno air racer pilot who even won 
the whole thing one year (and has also crashed and walked away from 
it.)  He is willing to be helpful and provide plans and photos and 
specifications for his winning aircraft.  Do we have any aircraft 
designers who would be willing to take on a project like this.  You 
would have very good access to accurate information.  It would be nice 
to do a full blown model with 3d cockpit and the works.  As our MP code 
develops we would have the possibility of live head to head races, etc. etc.

I'd like to line up someone who wants to do this project before we make 
this pilot go through all the work of getting us the info we need.

Regards,

Curt.

--
Curtis Olson   Intelligent Vehicles Lab FlightGear Project
Twin Cities[EMAIL PROTECTED]  [EMAIL PROTECTED]
Minnesota  http://www.menet.umn.edu/~curt   http://www.flightgear.org


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[Flightgear-devel] Re: [Flightgear-cvslogs] CVS: FlightGear/src/Main main.cxx, 1.151, 1.152 options.cxx, 1.52, 1.53

2004-03-30 Thread Curtis L. Olson
I should point out that the reason these were setup as cout was so 
that we wouldn't lose all output if someone compiled with the 
--without-logging option.  Now that our default output is much less 
verbose, people are probably not compiling with this option so it's 
probably not a big deal ... but that was the reason we used cout's here.

Curt.

Erik Hofman wrote:

Update of /var/cvs/FlightGear-0.9/FlightGear/src/Main
In directory baron:/tmp/cvs-serv29723
Modified Files:
	main.cxx options.cxx 
Log Message:

Frederic Bouvier:

trying the --show-aircraft option, I noticed that I had 
no output. This is because there are still output to 
cout or cerr, that are not triggering my console patch 
for windows. The patch attached use SG_LOG instead. 
A request to hit a key is also added because otherwise,
the console window will disappear as soon as the program 
stop.

This problem is minor though given the fact that fgfs.exe 
is shipped with fgrun that do show the available aircraft 
in a much nicer manner.

Index: main.cxx
===
RCS file: /var/cvs/FlightGear-0.9/FlightGear/src/Main/main.cxx,v
retrieving revision 1.151
retrieving revision 1.152
diff -C2 -r1.151 -r1.152
*** a/main.cxx	19 Mar 2004 03:30:18 -	1.151
--- b/main.cxx	30 Mar 2004 09:05:05 -	1.152
***
*** 1511,1518 
 // tell the operator how to use this application
 
! cerr  endl  Base package check failed ...  \
   Found version   base_version   at:  \
!   globals-get_fg_root()  endl;
! cerr  Please upgrade to version:   required_version  endl;
 exit(-1);
 }
--- 1511,1522 
 // tell the operator how to use this application
 
! SG_LOG( SG_GENERAL, SG_ALERT, endl  Base package check failed ...  \
   Found version   base_version   at:  \
!   globals-get_fg_root() );
! SG_LOG( SG_GENERAL, SG_ALERT, Please upgrade to version:   required_version );
! #ifdef _MSC_VER
! SG_LOG( SG_GENERAL, SG_ALERT, Hit a key to continue... );
! cin.get();
! #endif
 exit(-1);
 }

Index: options.cxx
===
RCS file: /var/cvs/FlightGear-0.9/FlightGear/src/Main/options.cxx,v
retrieving revision 1.52
retrieving revision 1.53
diff -C2 -r1.52 -r1.53
*** a/options.cxx	26 Feb 2004 12:57:38 -	1.52
--- b/options.cxx	30 Mar 2004 09:05:05 -	1.53
***
*** 1763,1769 
 
 sort(aircraft.begin(), aircraft.end());
! cout  Available aircraft:  endl;
 for ( unsigned int i = 0; i  aircraft.size(); i++ ) {
! cout  aircraft[i]  endl;
 }
 }
--- 1763,1773 
 
 sort(aircraft.begin(), aircraft.end());
! SG_LOG( SG_GENERAL, SG_ALERT, Available aircraft: );
 for ( unsigned int i = 0; i  aircraft.size(); i++ ) {
! SG_LOG( SG_GENERAL, SG_ALERT, aircraft[i] );
 }
+ #ifdef _MSC_VER
+ SG_LOG( SG_GENERAL, SG_ALERT, Hit a key to continue... );
+ cin.get();
+ #endif
 }

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Twin Cities[EMAIL PROTECTED]  [EMAIL PROTECTED]
Minnesota  http://www.menet.umn.edu/~curt   http://www.flightgear.org


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[Flightgear-devel] how to set a planes altitude?

2004-03-30 Thread Seamus Thomas Carroll
Hi,

I am tried setting the planes altitude with the following code:
fgSetDouble(/position/altitude-ft, Alt)

This worked find when using the ufo but when i tried using the sesna it no 
longer worked.

I then manually changed the property /fdm/jsbsim/position/h-sl-ft and 
again things worked.  Problem is when I try to edit the altitude using:
fgSetDouble(/fdm/jsbsim/position/h-sl-ft, Alt)
The altitude is not changed. 

Does anyone know a foolproof way of setting the planes altitude?

Thanks,

Seamus


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Re: [Flightgear-devel] Mac OS version of 0.9.4

2004-03-30 Thread Jonathan Polley
I would prefer to distribute the .app version, but I need someone to verify it for me. 
 Just because it works for me does not mean that I created it properly.  Come on Mac 
users, give it a try! :)

When I use FlightGear, I have no choice but to use the .fgfsrc file.  Unfortunately, 
because OS X is  BSD based, all files that start with a dot are hidden by the Finder.  
I don't know of a good way to create the file and let people know how to edit it (what 
I did was create a file called FlightGear_Config and then make a symbolic link to it 
called .fgfsrc).  If I create a disk image, I can put a README file in there along 
with the executable.  I *MAY* be able to create a disk image that contains both the 
FlightGear application and the base package, but it will be close (I notice that the 
Win32 version is 82+ MB and I only have 100 MB of storage). 

Jonathan Polley

On Tuesday, March 30, 2004, at 01:52PM, Curtis L. Olson [EMAIL PROTECTED] wrote:

Jonathan,

Thanks, please let me know when you think these are ready to copy to ftp 
server.  Would it be preferable to just distribute the .app version?  Is 
there any problems for poeple if we leave the file compressed?  I assume 
they need to still download and install the base package (and specify 
it's location when they run fgfs.)  How hard would it be to bundle up a 
mac version that includes the base package and the executable and is all 
self extracting/installing?

Thanks,

Curt.


Jonathan Polley wrote:

 I am putting two FlightGear executables on my web page.  The first is 
 a standard UNIX-style executable and the second uses a .app wrapper 
 (probably as close as I can come to an installer under MacOS, since it 
 really doesn't use them).  They were built under MacOS X 10.3.3.

 http://homepage.mac.com/eq_fidget/fgfs/fgfs.tgz
 http://homepage.mac.com/eq_fidget/fgfs/FlightGear.app.tgz

 I would really appreciate it if someone were to download both of them 
 and give them a try.  It's not that I am paranoid or anything :)

 Jonathan Polley

 On Mar 29, 2004, at 4:22 PM, Curtis L. Olson wrote:

 Jonathan Polley wrote:

 Curt,

 I just built one last night.  I can strip it and put on my web 
 space for you to pick up.


 Ok, thanks!  By the way, do you or any other Mac developers have any 
 thoughts on packaging FG in a MacOSX friendly installer (kind of like 
 what we do for most of the other platforms?)  Right now, most Mac 
 people have a pretty tough time dealing with a binary that has to be 
 executed from command line with command line options.  It would be 
 nice to get the fgrun launcher going on the Mac platform as well.  
 This and better packaging could go a *long* ways towards making FG 
 more Mac friendly.

 Regards,

 Curt.
 -- 

 Curtis Olson   HumanFIRST Program   FlightGear Project
 Twin Citiescurt 'at' me.umn.edu curt 'at' flightgear.org
 Minnesota  http://www.flightgear.org/~curt  
 http://www.flightgear.org



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Twin Citiescurt 'at' me.umn.edu curt 'at' flightgear.org
Minnesota  http://www.flightgear.org/~curt  http://www.flightgear.org



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Of COURSE they can do that.  They're engineers!

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Re: [Flightgear-devel] new FGBenchmark package

2004-03-30 Thread JD Fenech
Martin Spott wrote:

Jonathan Richards wrote:

I had a cunning plan to burn FGBenchmark onto business card CDs for giveaway 
at the forthcoming Linux exhibition in London, but 0.0.3 is too big for the 
media, which only takes 50 MB.


I'll have a look at it this week (I'm on holiday the next week so I'm a
bit under pressure to complete a couple of things _before_ I leave  ;-)

Martin.


A further thought occurs:

What's the smallest possible working flightgear package? I'd love to 
really play with updated versions of Flightgear, but the huge downloads 
are not very feasable on a 56k connection (and one phone line with other 
people wanting to also use it).

Immediate thoughts as to how to reduce the size (particularly for the 
installer version in Win32, next update, if its feasable):

data/scenery is has the potential to become quite large. I looked at the 
Fg 0.9.3 (installer exe, the one I have) installation and this has been 
improved from earlier base packages, which seemed to include the entire 
tile from 130n to 140n (or something like that, you get the idea).

data/aircraft is pretty big.  It was suggested that most of the aircraft 
be culled out.  I agree with this.  In my limited experience, I've only 
used the C-172 (default). But this is because I usually screw up with 
the command line options.  Still, I tend to use one type of plane, even 
with highly GUI easy-interface sims like MSFS.  I say include C172 as a 
default, but severely cull out most aircraft.  It's still pretty big as 
far as filesize as it is.  This could be supplemented in the same way 
scenery is with a webpage that allows for the download of individual 
aircraft.  Obviously, this might entail some maintainence, but I'm 
willing to possibly take on the job if someone wants to be patient with 
me and help me out (I haven't done a whole lot of net programming [i.e. 
almost none] but this might be a good way to learn)

data/textures.high is 25mb.  Are these textures used by default 
anywhere? If they're not, then why have them in there?

data/data just has cloud info. Is this just 3d clouds? As a general 
armchair user of FG, I don't use much of anything beyond the defaults. 
Maybe this should be removed.

If it's ranty, sue me :)
JD
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[Flightgear-devel] Re: [Flightgear-cvslogs] CVS: FlightGear/src/Main main.cxx, 1.151, 1.152 options.cxx, 1.52, 1.53

2004-03-30 Thread Frederic BOUVIER
Curtis L. Olson wrote:

 I should point out that the reason these were setup as cout was so 
 that we wouldn't lose all output if someone compiled with the 
 --without-logging option. Now that our default output is much less 
 verbose, people are probably not compiling with this option so it's 
 probably not a big deal ... but that was the reason we used cout's here.
 
 Curt.

Ack. I will send a better patch to Erik ASAP. I just need to popup the 
console window on Windows because I made it non existent by default.

-Fred



 
 Erik Hofman wrote:
 
 Update of /var/cvs/FlightGear-0.9/FlightGear/src/Main
 In directory baron:/tmp/cvs-serv29723
 
 Modified Files:
  main.cxx options.cxx 
 Log Message:
 
 Frederic Bouvier:
 
 trying the --show-aircraft option, I noticed that I had 
 no output. This is because there are still output to 
 cout or cerr, that are not triggering my console patch 
 for windows. The patch attached use SG_LOG instead. 
 A request to hit a key is also added because otherwise,
 the console window will disappear as soon as the program 
 stop.
 
 This problem is minor though given the fact that fgfs.exe 
 is shipped with fgrun that do show the available aircraft 
 in a much nicer manner.
 
 
 Index: main.cxx
 ===
 RCS file: /var/cvs/FlightGear-0.9/FlightGear/src/Main/main.cxx,v
 retrieving revision 1.151
 retrieving revision 1.152
 diff -C2 -r1.151 -r1.152
 *** a/main.cxx 19 Mar 2004 03:30:18 - 1.151
 --- b/main.cxx 30 Mar 2004 09:05:05 - 1.152
 ***
 *** 1511,1518 
  // tell the operator how to use this application
  
 ! cerr  endl  Base package check failed ...  \
   Found version   base_version   at:  \
 !  globals-get_fg_root()  endl;
 ! cerr  Please upgrade to version:   required_version  endl;
  exit(-1);
  }
 --- 1511,1522 
  // tell the operator how to use this application
  
 ! SG_LOG( SG_GENERAL, SG_ALERT, endl  Base package check failed ...  \
   Found version   base_version   at:  \
 !  globals-get_fg_root() );
 ! SG_LOG( SG_GENERAL, SG_ALERT, Please upgrade to version:   required_version );
 ! #ifdef _MSC_VER
 ! SG_LOG( SG_GENERAL, SG_ALERT, Hit a key to continue... );
 ! cin.get();
 ! #endif
  exit(-1);
  }
 
 Index: options.cxx
 ===
 RCS file: /var/cvs/FlightGear-0.9/FlightGear/src/Main/options.cxx,v
 retrieving revision 1.52
 retrieving revision 1.53
 diff -C2 -r1.52 -r1.53
 *** a/options.cxx 26 Feb 2004 12:57:38 - 1.52
 --- b/options.cxx 30 Mar 2004 09:05:05 - 1.53
 ***
 *** 1763,1769 
  
  sort(aircraft.begin(), aircraft.end());
 ! cout  Available aircraft:  endl;
  for ( unsigned int i = 0; i  aircraft.size(); i++ ) {
 ! cout  aircraft[i]  endl;
  }
  }
 --- 1763,1773 
  
  sort(aircraft.begin(), aircraft.end());
 ! SG_LOG( SG_GENERAL, SG_ALERT, Available aircraft: );
  for ( unsigned int i = 0; i  aircraft.size(); i++ ) {
 ! SG_LOG( SG_GENERAL, SG_ALERT, aircraft[i] );
  }
 + #ifdef _MSC_VER
 + SG_LOG( SG_GENERAL, SG_ALERT, Hit a key to continue... );
 + cin.get();
 + #endif
  }
 
 
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 Twin Cities [EMAIL PROTECTED] [EMAIL PROTECTED]
 Minnesota http://www.menet.umn.edu/~curt http://www.flightgear.org
 
 
 
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