Re: [Flightgear-devel] Announcement: First TerraGear landcover database export

2005-09-09 Thread Jon Stockill

Martin Spott wrote:

Good evening,

We proudly present the first export from the TerraGear landcover
database   or however you prefer to name it. The contents is
exactly the same as the landcover data that has previously been used
for scenery generation - at least this is the intention.


Excellent - I'll give it a try. I'm also experimenting with some early 
data from openstreetmap.org to add accurate roads to scenery.


--
Jon Stockill
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Re: [Flightgear-devel] Announcement: First TerraGear landcover

2005-09-09 Thread Martin Spott
Jon Stockill wrote:

 Excellent - I'll give it a try. I'm also experimenting with some early 
 data from openstreetmap.org to add accurate roads to scenery.

This is a nice idea, I also consider to import the major streets from
TIGER. But before we start adding 'sophisticated' data we need to make
sure that the machinery, that fills the gap between the PostGIS-DB and
the TerraGear work-directories, actually works. Therefore I'm glad
that you intend to have a look at it.

Cheers,
Martin.
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Re: [Flightgear-devel] Announcement: First TerraGear landcover database export

2005-09-09 Thread Dave Martin
On Friday 09 September 2005 12:47, Jon Stockill wrote:

 Excellent - I'll give it a try. I'm also experimenting with some early
 data from openstreetmap.org to add accurate roads to scenery.

Don't know why I didn't find openstreetmap.org when I was searching about for 
'royalty free' mapping last week. Now that you've mentioned the site I'm all 
grins. Thanks very much Jon. :)

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Dave Martin
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Re: [Flightgear-devel] Announcement: First TerraGear landcover database export

2005-09-09 Thread Jon Stockill

Dave Martin wrote:

Don't know why I didn't find openstreetmap.org when I was searching about for 
'royalty free' mapping last week. Now that you've mentioned the site I'm all 
grins. Thanks very much Jon. :)


There's anot a huge amount of data there yet, it's still in the very 
early stages, but if you own a GPS you could help change that ;-)


I've just finished downloading and processing all the data to get my 
scenery build system back up and running after a disk crash, it's 
building tiles for a test of the OSM roads at the moment. I'll grab some 
screenshots when it's done.


(The other good news is that now I have a working system again I'll be 
adding more stuff to the scenery database).


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Jon Stockill
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Re: [Flightgear-devel] Announcement: First TerraGear landcover database export

2005-09-09 Thread Dave Martin
On Friday 09 September 2005 18:36, Jon Stockill wrote:

 There's anot a huge amount of data there yet, it's still in the very
 early stages, but if you own a GPS you could help change that ;-)

I think I can get access to a suitable GPS but with fuel prices at £1/litre I 
think I'm going to be dusting off my bicycle and getting some much-needed 
exercise ;)

 I've just finished downloading and processing all the data to get my
 scenery build system back up and running after a disk crash, it's
 building tiles for a test of the OSM roads at the moment. I'll grab some
 screenshots when it's done.

I look forward to seeing that.



-- 
Dave Martin
http://museum.bounce-gaming.net

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Re: [Flightgear-devel] Announcement: First TerraGear landcover database export

2005-09-09 Thread Jon Stockill

Dave Martin wrote:

I think I can get access to a suitable GPS but with fuel prices at £1/litre I 
think I'm going to be dusting off my bicycle and getting some much-needed 
exercise ;)


Inspired by the charity tube challenge a couple of weeks ago I'm 
currently considering making use of a day ticket on the local bus and 
train networks - could be a cheap way to cover a lot of distance, with 
the added advantage that I get to improve scenery local to me :-)


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Jon Stockill
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[Flightgear-devel] DHC-6 progress

2005-09-09 Thread flightgear
Hi all.

I am making progress with my DHC-6:

- added and animated controll surfaces and propellers
- added a simple livery (proof of concept)
- added a very optimistic FDM (behaves like I think it should)

Screenshots:
- http://thorben-mit-th.de/files/dhc6-alpha009.jpg
- http://thorben-mit-th.de/files/dhc6-alpha010.jpg
- http://thorben-mit-th.de/files/dhc6-alpha011.jpg

Download (yes, the file is GPL'd even if I forgot to say so inside):
- http://thorben-mit-th.de/files/dhc6-0509091.tar.gz

Solved Issues:
- I now know what messed up my uv-map and how to do it right

Problems:
- blender has problems with flipping normals to the outside of the model 
automaticaly, so i had to do that by hand. It is likely that I overlooked a 
surface or two...
- the animations in general and especially the propellers are still slightly 
broken because I got the centers of rotation wrong but don't know how to get 
the right ones
- I have no idea how to do a proper livery where stuff is in the right places 
(except perhaps an awful lot of trial and error and guesswork)
- shadows are a bit broken (stuff shines through)

FDM:
I took b1900d's FDM and modified it with a good deal of estimating and 
guesswork to resemble STOL flight characteristics. (You were right Curt, it 
was much fun.) However it perhaps behaves a bit too well-tempered. I don't 
know how DHC-6 reacts in real life, though I found some diagrams about the 
wing but I don't know how to use the data. (look here: 
http://gltrs.grc.nasa.gov/reports/2000/CR-2000-209921-VOL1.pdf
http://gltrs.grc.nasa.gov/reports/2000/CR-2000-209921-VOL2.pdf ) If you find 
the gear reacts funny: I tried to make it as tough and bendy as I think it is 
in real life.
Erik: I tried to use your jsbsim FDM frist, but I was too stupid to get that 
to work...

Wanted:
- drawings and data, both FDM and cockpit related. (I don't need photos unless 
they are highly detailed)
- good ideas/hints

What I will do next:
- some more animation, mostly gear related (turning wheels, bouncing, 
steering)
- rough 3d frame of the cockpit
- wait for help on liveries.

You are all welcome to work on the stuff i already have, I am not afraid of 
interference with the stuff I do myself... (survival of the fittest stuff:-))

Curt: I don't think that my DHC-6 is ready for CVS yet, not with this ugly 
livery.

cheers,

Thorben

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Re: [Flightgear-devel] DHC-6 progress

2005-09-09 Thread Martin Spott
Hi Thorben,

[EMAIL PROTECTED] wrote:

 Screenshots:
[...]

These look very promising. The most significant difference to the Twin
Otters that I've seen in real life is the lack of floats  :-)

Cheers,
Martin.
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[Flightgear-devel] Re: [Terragear-devel] Airport surfaces

2005-09-09 Thread Martin Spott
Curtis L. Olson wrote:

 My plan is to devote some time in the upcoming weeks to taking a pass 
 through the terragear code, fixing some known problems, and hopefully 
 adding a couple of useful features that I've had in the back of my head 
 for a while.  And that would include looking at the shapefile patches 
 someone submitted to me (which are still in my inbox someplace.)

You'll easily find it on Ralf's pages:

  http://web44.netzwerteserver2.de/195.0.html

Cheers,
Martin.
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