Re: [Flightgear-devel] Deb-a-day reference to FGFS

2004-05-26 Thread Arnt Karlsen
On Wed, 26 May 2004 14:32:43 -0700 (PDT), Alex wrote in message 
<[EMAIL PROTECTED]>:

> http://www.livejournal.com/users/debaday/

..they've also done whitespace.  ;-)

-- 
..med vennlig hilsen = with Kind Regards from Arnt... ;-)
...with a number of polar bear hunters in his ancestry...
  Scenarios always come in sets of three: 
  best case, worst case, and just in case.



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[Flightgear-devel] Deb-a-day reference to FGFS

2004-05-26 Thread Alex Perry
http://www.livejournal.com/users/debaday/

Tuesday, May 25th, 2004
flightgear - Flight Gear Flight Simulator
This thing is huge. This package comes to our attention from Paul, a student at 
Griffith University in Australia. Paul says that this very large OpenGL flight 
simulator requires eleven CDROMs worth of data to deliver all of the world scenery.

Check out the package dependencies: libc6, libgcc1, libglut3, libstdc++5, plib1c102, 
simgear0, libgl1, libglu1, xlibs, zlib1g, and fgfs-base. That's a lot of heavy duty 
stuff for someone like me who runs headless Debian servers for living.

The upstream source for this package can be found on SourceForge. Note that the 
package description doesn't really help with making the decision on whether you'll 
want to install this or not:

Flight Gear is a free and highly sophisticated flight simulator.
This package contains the runtime binaries.

But checkout the upstream source for pretty pictures.
I'm going to try it out on Mac OS X myself.
More information on this package can be found on the Debian web site.


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