[Flightgear-devel] Re: Help creating a new model
* Luca Masera -- Tuesday 13 January 2004 09:43: I don't use BMP textures, FlightGear can't load them... (I think so because reading the documentation I've found that could be used only the .rgb textures). FlightGear can load anything that plib can, including BMP, PNG, ... I'm actually considering to use PNG for the bo105, because RGB wastes a lot of space. The question is, however, if plib can be compiled on every platform to support PNG? Is libpng or an equivalent available everywhere? m. ___ Flightgear-devel mailing list [EMAIL PROTECTED] http://mail.flightgear.org/mailman/listinfo/flightgear-devel
Re: [Flightgear-devel] Re: Help creating a new model
I am probably WAY too late, but FWIW, you can buy a Bo105 plan here: http://www.airpictorial.com/acatalog/Online_Shop_Germany_14.html Bye bye, Wolfram. ___ Flightgear-devel mailing list [EMAIL PROTECTED] http://mail.flightgear.org/mailman/listinfo/flightgear-devel
[Flightgear-devel] Re: Help creating a new model
* Wolfram Kuss -- Tuesday 13 January 2004 21:37: I am probably WAY too late, but FWIW, you can buy a Bo105 plan here: http://www.airpictorial.com/acatalog/Online_Shop_Germany_14.html Not too late, but online buying typically involves a credit card. I don't have one. :-) m. ___ Flightgear-devel mailing list [EMAIL PROTECTED] http://mail.flightgear.org/mailman/listinfo/flightgear-devel