Re: [Flightgear-devel] Realistic cloud rendering

2002-05-06 Thread Durk Talsma

At 09:47 PM 5/4/2002 -0500, you wrote:

 http://www.cs.unc.edu/~harrism/SkyWorks/

If any of our developers out there are looking for their next project
to work on, this could be a really interesting one to look at.  This
will probably be a fairly good sized chunk to bite off, but if we can
get this running in FlightGear it would be really cool.  *Lot's* of
geek points for who ever can pull this off. :-)

Well...
It's interesting: I started some initial cloud stuff a while ago, which 
still is the basis for our current cloud setup I believe. About six months 
ago, Erik Hofman sent the url for Mark Harris' paper to the list, and I 
found out that this Guy actually works at UNC and lives in Chapel Hill, 
while in the meantime, I moved to Duke and live in Durham, NC, which is 
about 12 miles Chapel Hill.

Unfortunately, my time is still very limited, but I'll have a look at the 
source later today and see what it's like. It would be an interesting 
opportunity to work with the guy, especially because now that we're 
virtually living around the corner.

Regards,
Durk


Durk Talsma, Center for Cognitive Neurosciences,
Duke University, LSRC Bldg, Box 90999,
Durham, NC 27708-0999

Why quote somebody else?



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[Flightgear-devel] Realistic cloud rendering

2002-05-04 Thread Curtis L. Olson

Mark Harris has a real time realistic cloud rendering web page which
has been mentioned here before.  The screen shots are quite
spectacular:

http://www.cs.unc.edu/~harrism/clouds/

Mark just sent me a quick note to say he has released the source code
for his demo.  It is available here:

http://www.cs.unc.edu/~harrism/SkyWorks/

If any of our developers out there are looking for their next project
to work on, this could be a really interesting one to look at.  This
will probably be a fairly good sized chunk to bite off, but if we can
get this running in FlightGear it would be really cool.  *Lot's* of
geek points for who ever can pull this off. :-)

Regards,

Curt.
-- 
Curtis Olson   IVLab / HumanFIRST Program   FlightGear Project
Twin Cities[EMAIL PROTECTED]  [EMAIL PROTECTED]
Minnesota  http://www.menet.umn.edu/~curt   http://www.flightgear.org

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Re: [Flightgear-devel] Realistic cloud rendering

2002-05-04 Thread David Findlay

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Hash: SHA1

On Sun, 5 May 2002 12:47, you wrote:
 Mark Harris has a real time realistic cloud rendering web page which
 has been mentioned here before.  The screen shots are quite
 spectacular:

 http://www.cs.unc.edu/~harrism/clouds/

 Mark just sent me a quick note to say he has released the source code
 for his demo.  It is available here:

 http://www.cs.unc.edu/~harrism/SkyWorks/

 If any of our developers out there are looking for their next project
 to work on, this could be a really interesting one to look at.  This
 will probably be a fairly good sized chunk to bite off, but if we can
 get this running in FlightGear it would be really cool.  *Lot's* of
 geek points for who ever can pull this off. :-)

Taking a quick look at the code I think it's going to be really big geek 
points. I'm still trying to find the code that does the actually cloud gen. 
Maybe it would be easier for someone to work from the paper and just use the 
code as a reference. Thanks,

David
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