[Flightgear-devel] alpha blend and color animation
I'm looking at adding the ability to animate the emissive color properties of model objects. While it might seem unlikely that both emissive and alpha blend would be used on the same object, maybe we should have a color animation instead of a blend animation which can then have multiple property values for all the various color/material components that could be changed. That way we could limit scenegraph traversals if more than one color property is to be animated on the same object. Best, Jim ___ Flightgear-devel mailing list [EMAIL PROTECTED] http://mail.flightgear.org/mailman/listinfo/flightgear-devel
RE: [Flightgear-devel] alpha blend and color animation
Jim Wilson writes: I'm looking at adding the ability to animate the emissive color properties of model objects. While it might seem unlikely that both emissive and alpha blend would be used on the same object, maybe we should have a color animation instead of a blend animation which can then have multiple property values for all the various color/material components that could be changed. good idea... hmmmaybe this should be material animation Cheers Norman ___ Flightgear-devel mailing list [EMAIL PROTECTED] http://mail.flightgear.org/mailman/listinfo/flightgear-devel
Re: [Flightgear-devel] alpha blend and color animation
Norman Vine wrote: Jim Wilson writes: I'm looking at adding the ability to animate the emissive color properties of model objects. While it might seem unlikely that both emissive and alpha blend would be used on the same object, maybe we should have a color animation instead of a blend animation which can then have multiple property values for all the various color/material components that could be changed. good idea... hmmmaybe this should be material animation I'm not sure I understand completely what you are trying to do, but the code is there now. I needed it for some things, and as long as that's still available I don't really mind. We have two places where it is used right now, so changing the name wouldn't cause much pain either. Erik ___ Flightgear-devel mailing list [EMAIL PROTECTED] http://mail.flightgear.org/mailman/listinfo/flightgear-devel
Re: [Flightgear-devel] alpha blend and color animation
Erik Hofman [EMAIL PROTECTED] said: Norman Vine wrote: Jim Wilson writes: I'm looking at adding the ability to animate the emissive color properties of model objects. While it might seem unlikely that both emissive and alpha blend would be used on the same object, maybe we should have a color animation instead of a blend animation which can then have multiple property values for all the various color/material components that could be changed. good idea... hmmmaybe this should be material animation I'm not sure I understand completely what you are trying to do, but the code is there now. I needed it for some things, and as long as that's still available I don't really mind. We have two places where it is used right now, so changing the name wouldn't cause much pain either. I haven't worked out how the xml might look, but the general idea would be that multiple material properties could be manipulated simultaneously, instead of just the diffuse alpha as it is now. In any case, yes the alpha blend will still work, it'd just be a matter of changing the xml. Best, Jim ___ Flightgear-devel mailing list [EMAIL PROTECTED] http://mail.flightgear.org/mailman/listinfo/flightgear-devel