Re: [Flightgear-devel] DOS line endings in base package

2004-10-14 Thread Erik Hofman
Ampere K. Hardraade wrote:
I know.  I am proposing that it may be a good idea to cut it down further so 
that the archive is around 40MB.

I've just did some googling today, and I found that I am not the only one who 
see the size of the archive as a problem.
I've been thinking about it and am more and more in favor of splitting 
up the download in the base package (including the C172 and some twin 
engine commuter) and an add-on package.

The 3d models should then be saved in AC3d format (*.ac) 
 because that is the file format that is used by FlightGear. 
 (FYI Blender can import and export into *.ac file format) 

I am seeing a serious problem here: people thinks that FlightGear only 
supports AC3D!  We really need to get those people to know that FlightGear 
supports variety of 3d formats.  We especially need to stress that one can 
uses GMAX for modelling, so that people who have experience in modelling for 
MSFS would feel comfortable switching over, instead of asking what the heck 
is ac3d.
I would request holding off stressing out the possible file formats we 
support right now. There has been some discussion behind the scenes that 
may affect the number and type of file formats we support.

Erik
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Re: [Flightgear-devel] DOS line endings in base package

2004-10-13 Thread Ampere K. Hardraade
Speaking of the Base Package, I see that the Aircraft directory alone used up 
123.9MB.  Perhaps it will be a good idea to only include the C172, and allow 
the user to download the other aircrafts seperately?

This may encourage new users to try out FlightGear without having to deal with 
a 78MB download.

Ampere

On October 13, 2004 02:53, Martin Spott wrote:
 Mathias Froehlich has been so kind to create a patch against the base
 package that is aimed to fix some bugs that were triggered by the
 recent performance-improving patches to PLIB and/or SimGear. His patch
 is available here:

   ftp://ftp.uni-duisburg.de/FlightGear/Devel/shading-update.diff.gz

 While investitaging this patch I realized that the file

   Aircraft/737/Models/B737-300.ac

 in the base package CVS still has DOS line endings. Someone might want
 to fix that,

  Martin.

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Re: [Flightgear-devel] DOS line endings in base package

2004-10-13 Thread Erik Hofman
Ampere K. Hardraade wrote:
Speaking of the Base Package, I see that the Aircraft directory alone used up 
123.9MB.  Perhaps it will be a good idea to only include the C172, and allow 
the user to download the other aircrafts seperately?

This may encourage new users to try out FlightGear without having to deal with 
a 78MB download.
Most of the aircraft are not included in the official base package 
anymore. That's why it fits in 78Mb.

Erik
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Re: [Flightgear-devel] DOS line endings in base package

2004-10-13 Thread Ampere K. Hardraade
I know.  I am proposing that it may be a good idea to cut it down further so 
that the archive is around 40MB.

I've just did some googling today, and I found that I am not the only one who 
see the size of the archive as a problem.

I think GotM could make a HUGE difference for FlightGear, maybe not for the 
Flightgear project itself, but for the gamers that (don't) play it. As it is 
now its really just a mess, ugly gui, almost impossible to find good scenery, 
half the planes are broken/incomplete, download far to huge and whatever. 
Yes, with enough knowledge and interest one can tweak everything so that it 
works, however the casual gamer won't.

Simply polishing the GUI, adding just a single complete plane and scenery 
(thus reducing download and user frustration), all with airport full of 3d 
objects and such, and some missions and in-game tutorials to the game and you 
have a huge boost in playability.

http://www.happypenguin.org/forums/viewtopic.php?t=1567



On another note:

The 3d models should then be saved in AC3d format (*.ac) 
 because that is the file format that is used by FlightGear. 
 (FYI Blender can import and export into *.ac file format) 

I am seeing a serious problem here: people thinks that FlightGear only 
supports AC3D!  We really need to get those people to know that FlightGear 
supports variety of 3d formats.  We especially need to stress that one can 
uses GMAX for modelling, so that people who have experience in modelling for 
MSFS would feel comfortable switching over, instead of asking what the heck 
is ac3d.

Ampere


On October 13, 2004 06:52, Erik Hofman wrote:
 Most of the aircraft are not included in the official base package
 anymore. That's why it fits in 78Mb.

 Erik

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