Re: [Flightgear-devel] Failed to load 3D model
Erik Hofman [EMAIL PROTECTED] said: Is there already a good solution for the following problem (it might be plib-1.4.2 related): Fatal error: Failed to load 3D model (received from ) Erik Comment out the model tag in the [aircraft[-fdm]]-set.xml file or change it to a model you happen to have. There was discussion about fixing this to use the glider.ac or something instead of bailing out, but AFIK nothing has been done yet. Best, Jim ___ Flightgear-devel mailing list [EMAIL PROTECTED] http://mail.flightgear.org/mailman/listinfo/flightgear-devel
Re: [Flightgear-devel] Failed to load 3D model
Jim Wilson wrote: Erik Hofman [EMAIL PROTECTED] said: Is there already a good solution for the following problem (it might be plib-1.4.2 related): Fatal error: Failed to load 3D model (received from ) Erik Comment out the model tag in the [aircraft[-fdm]]-set.xml file or change it to a model you happen to have. There was discussion about fixing this to use the glider.ac or something instead of bailing out, but AFIK nothing has been done yet. Maybe we should remove them from all -set.xml files where the model is non exsistant then? Erik ___ Flightgear-devel mailing list [EMAIL PROTECTED] http://mail.flightgear.org/mailman/listinfo/flightgear-devel
Re: [Flightgear-devel] Failed to load 3D model
Erik Hofman [EMAIL PROTECTED] said: Comment out the model tag in the [aircraft[-fdm]]-set.xml file or change it to a model you happen to have. There was discussion about fixing this to use the glider.ac or something instead of bailing out, but AFIK nothing has been done yet. Maybe we should remove them from all -set.xml files where the model is non exsistant then? Maybe. It doesn't make sense to configure -set.xml files for the non-gpl'd aircraft in the default install of a gpl'd flight simulator. But it has been done the last couple of releases. If we do it that way then we should have a model-not-found-default-model. Currently, if you remove the model tag from the -set.xml file, you'll get a cessna 172. Best, Jim ___ Flightgear-devel mailing list [EMAIL PROTECTED] http://mail.flightgear.org/mailman/listinfo/flightgear-devel
Re: [Flightgear-devel] Failed to load 3D model
On Monday 20 May 2002 12:19 am, Alex Perry wrote: How about we have a missing model in the same way as we have a missing texture ? A ten meter cube with that texture on each side ? we used to fall back to the glider model I get a Fatal error when trying to use some aircraft because I don't have the 3D model installed. For example, I don't have the Harrier or the Beech99 models installed. I'd suggest that we not cause a fatal error on models that are not shipped in the base package? Or possibly, just don't cause a fatal error when any model fails to load. Thanks -- Cameron Moore / I think you can be an honest person and lie about any number \ \of things. -- Dan Rather talking about President Clinton / ___ Flightgear-devel mailing list [EMAIL PROTECTED] http://mail.flightgear.org/mailman/listinfo/flightgear-devel ___ Flightgear-devel mailing list [EMAIL PROTECTED] http://mail.flightgear.org/mailman/listinfo/flightgear-devel ___ Flightgear-devel mailing list [EMAIL PROTECTED] http://mail.flightgear.org/mailman/listinfo/flightgear-devel
Re: [Flightgear-devel] Failed to load 3D model
we used to fall back to the glider model I mentioned this problem already several weeks ago but nobody was interested in it. Now as the subject comes up again I'd second the desire for a fallback to the glider - as we were used to have before for very long time, Martin. -- Unix _IS_ user friendly - it's just selective about who its friends are ! -- ___ Flightgear-devel mailing list [EMAIL PROTECTED] http://mail.flightgear.org/mailman/listinfo/flightgear-devel
Re: [Flightgear-devel] Failed to load 3D model
I'd suggest that we not cause a fatal error on models that are not shipped in the base package? Or possibly, just don't cause a fatal error when any model fails to load. In PLIB's UL package there is a function bool ulFileExists ( const char *fileName ) ; So, it could be as easy as (pseudocode) if ulFileExists(model) ssgLoad(model); else ssgLoad(BlueGilder.ac); Bye bye, Wolfram. ___ Flightgear-devel mailing list [EMAIL PROTECTED] http://mail.flightgear.org/mailman/listinfo/flightgear-devel
RE: [Flightgear-devel] Failed to load 3D model
Norman Vine writes: So the way I read it the glider is no-more It's still there, but it's not used by the C172. All the best, David -- David Megginson, [EMAIL PROTECTED], http://www.megginson.com/ ___ Flightgear-devel mailing list [EMAIL PROTECTED] http://mail.flightgear.org/mailman/listinfo/flightgear-devel
RE: [Flightgear-devel] Failed to load 3D model
David Megginson writes: Norman Vine writes: So the way I read it the glider is no-more It's still there, but it's not used by the C172. I think the suggestion was that if the 3d model specified is not found, we should revert to some simple default, like the glider (and probably display a warning message.) Curt. -- Curtis Olson IVLab / HumanFIRST Program FlightGear Project Twin Cities[EMAIL PROTECTED] [EMAIL PROTECTED] Minnesota http://www.menet.umn.edu/~curt http://www.flightgear.org ___ Flightgear-devel mailing list [EMAIL PROTECTED] http://mail.flightgear.org/mailman/listinfo/flightgear-devel
RE: [Flightgear-devel] Failed to load 3D model
Curtis L. Olson writes: I think the suggestion was that if the 3d model specified is not found, we should revert to some simple default, like the glider (and probably display a warning message.) That's simply a matter of catching the exception in the model manager and substituting the glider path. Do we want to do that for *all* missing models, or just the aircraft? All the best, David -- David Megginson, [EMAIL PROTECTED], http://www.megginson.com/ ___ Flightgear-devel mailing list [EMAIL PROTECTED] http://mail.flightgear.org/mailman/listinfo/flightgear-devel
RE: [Flightgear-devel] Failed to load 3D model
Curtis L. Olson [EMAIL PROTECTED] said: David Megginson writes: Norman Vine writes: So the way I read it the glider is no-more It's still there, but it's not used by the C172. I think the suggestion was that if the 3d model specified is not found, we should revert to some simple default, like the glider (and probably display a warning message.) Curt. Sounds like a good idea. If I'm not mistaken the last release does not run if you type in --aircraft=747-yasim because a model that doesn't exist is spec'd in the -set.xml file. Best, Jim ___ Flightgear-devel mailing list [EMAIL PROTECTED] http://mail.flightgear.org/mailman/listinfo/flightgear-devel
RE: [Flightgear-devel] Failed to load 3D model
David Megginson writes: Curtis L. Olson writes: I think the suggestion was that if the 3d model specified is not found, we should revert to some simple default, like the glider (and probably display a warning message.) That's simply a matter of catching the exception in the model manager and substituting the glider path. Do we want to do that for *all* missing models, or just the aircraft? For starters, I'd say just use this as a fall back for the aircraft. Or, as Alex suggested, we could come up with a simple/ugly box that is unique enough to be readily seen as the missing model box. Then we could use it as the fallback for any model. Curt. -- Curtis Olson IVLab / HumanFIRST Program FlightGear Project Twin Cities[EMAIL PROTECTED] [EMAIL PROTECTED] Minnesota http://www.menet.umn.edu/~curt http://www.flightgear.org ___ Flightgear-devel mailing list [EMAIL PROTECTED] http://mail.flightgear.org/mailman/listinfo/flightgear-devel
Re: [Flightgear-devel] Failed to load 3D model
How about we have a missing model in the same way as we have a missing texture ? A ten meter cube with that texture on each side ? I get a Fatal error when trying to use some aircraft because I don't have the 3D model installed. For example, I don't have the Harrier or the Beech99 models installed. I'd suggest that we not cause a fatal error on models that are not shipped in the base package? Or possibly, just don't cause a fatal error when any model fails to load. Thanks -- Cameron Moore / I think you can be an honest person and lie about any number \ \of things. -- Dan Rather talking about President Clinton / ___ Flightgear-devel mailing list [EMAIL PROTECTED] http://mail.flightgear.org/mailman/listinfo/flightgear-devel ___ Flightgear-devel mailing list [EMAIL PROTECTED] http://mail.flightgear.org/mailman/listinfo/flightgear-devel
RE: [Flightgear-devel] Failed to load 3D model
Alex Perry writes: How about we have a missing model in the same way as we have a missing texture ? A ten meter cube with that texture on each side ? I remember a blue and yellow glider Norman ___ Flightgear-devel mailing list [EMAIL PROTECTED] http://mail.flightgear.org/mailman/listinfo/flightgear-devel
Re: [Flightgear-devel] Failed to load 3D model
Alex Perry writes: How about we have a missing model in the same way as we have a missing texture ? A ten meter cube with that texture on each side ? I remember a blue and yellow glider I thought that was the default model, i.e. the one that is used if you don't specify otherwise. Should we also use it for the missing model ? ___ Flightgear-devel mailing list [EMAIL PROTECTED] http://mail.flightgear.org/mailman/listinfo/flightgear-devel
RE: [Flightgear-devel] Failed to load 3D model
Alex Perry writes: Alex Perry writes: How about we have a missing model in the same way as we have a missing texture ? A ten meter cube with that texture on each side ? I remember a blue and yellow glider I thought that was the default model, i.e. the one that is used if you don't specify otherwise. Should we also use it for the missing model ? Ummm.. // default preferences.xml snip !-- General simulation preferences -- sim aircraftc172/aircraft virtual-cockpit type=boolfalse/virtual-cockpit // Aircraft / c172-set.xml snip model pathAircraft/c172/Models/c172-dpm.xml/path /model So the way I read it the glider is no-more Norman ___ Flightgear-devel mailing list [EMAIL PROTECTED] http://mail.flightgear.org/mailman/listinfo/flightgear-devel