Re: [Flightgear-devel] Rudder Trim

2003-07-16 Thread Christopher S Horler
I'll have to get back to you on that - that's not the control listed in
the docs - KP_Enter (the 0 works)
On Wed, 2003-07-16 at 22:29, Major A wrote:
> > Also the keyboard gives me rudder movement in only one direction at
> > present and it isn't reported in the property browser.  This is using
> > the default C172.
> 
> Do you mean that KP_Enter works but KP_0 doesn't do anything? Anything
> else that isn't working? I'm asking because I had a very similar thing
> recently.
> 
>   Andras
> 
> ===
> Major Andras
> e-mail: [EMAIL PROTECTED]
> www:http://andras.webhop.org/
> ===
> 
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Re: [Flightgear-devel] Rudder Trim

2003-07-16 Thread Major A

> Also the keyboard gives me rudder movement in only one direction at
> present and it isn't reported in the property browser.  This is using
> the default C172.

Do you mean that KP_Enter works but KP_0 doesn't do anything? Anything
else that isn't working? I'm asking because I had a very similar thing
recently.

  Andras

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Re: [Flightgear-devel] Rudder trim

2001-12-12 Thread Jim Wilson

Thanks,  thats pretty much the same binding I used, but did not get any effect
with JSBSim. I will give that a try though in YASim.

As far as JSBSim I started looking at the code.  It doesn't look like JSBSim
is reading that one...although the interface does seem to be (initilizing?) a
property called fdm/trim/rudder.  Tried changing that in the air with
propPicker...no effect and besides that just did some grepping of JSBSim code.
 But thats about as far as I got before resigning to the fact that once you're
over forty sleep becomes a necessary thing.

Best,

Jim

Andy Ross <[EMAIL PROTECTED]> said:

> Jim Wilson wrote:
>  > Is there any support for rudder trim...partially done or otherwise?
> 
> The property is there, but it's not mapped to any input keystrokes or
> buttons in the default configuration.  Add something like this to the
> keyboard.xml file to map rudder trim to "<" and ">": (warning,
> untested, check my syntax and my ASCII, etc...)
> 
>  
>   <
>   Rudder trim left
>   
>property-adjust
>/controls/rudder-trim
>-0.001
>   
>  
>  
>   >
>   Rudder trim right
>   
>property-adjust
>/controls/rudder-trim
>0.001
>   
>  
> 
> 
> I'm not sure if JSBSim reads it (it probably does), but YASim gets all
> of its control input via the XML aircraft description.  On the YASim
> planes, only elevator trim is currently included (I was lazy) but
> adding rudder and aileron trim would be really easy.  In the 
> tags for the appropriate part (wing, hstab, vstab), simply add a new
> entry.  Here's a modified 172 vstab entry with rudder trim:
> 
> length="1.71" chord="1.54" sweep="20">
>   
>   
>   output="FLAP0" invert="true" square="true"/>
>   output="FLAP0" invert="true" square="true"/>
> 
> 
> YASim will sum multiple entries together when calculating the control
> deflection.  I'll be putting together a new plane set this weekend
> with all the control inputs mapped, including things like slats and
> spoilers on the planes that have them.
> 
> Andy
> 
> -- 
> Andrew J. RossNextBus Information Systems
> Senior Software Engineer  Emeryville, CA
> [EMAIL PROTECTED]  http://www.nextbus.com
> "Men go crazy in conflagrations.  They only get better one by one."
>  - Sting (misquoted)
> 
> 
> 
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Re: [Flightgear-devel] Rudder trim

2001-12-11 Thread Andy Ross

Jim Wilson wrote:
 > Is there any support for rudder trim...partially done or otherwise?

The property is there, but it's not mapped to any input keystrokes or
buttons in the default configuration.  Add something like this to the
keyboard.xml file to map rudder trim to "<" and ">": (warning,
untested, check my syntax and my ASCII, etc...)

 
  <
  Rudder trim left
  
   property-adjust
   /controls/rudder-trim
   -0.001
  
 
 
  >
  Rudder trim right
  
   property-adjust
   /controls/rudder-trim
   0.001
  
 


I'm not sure if JSBSim reads it (it probably does), but YASim gets all
of its control input via the XML aircraft description.  On the YASim
planes, only elevator trim is currently included (I was lazy) but
adding rudder and aileron trim would be really easy.  In the 
tags for the appropriate part (wing, hstab, vstab), simply add a new
entry.  Here's a modified 172 vstab entry with rudder trim:


  
  
  
  


YASim will sum multiple entries together when calculating the control
deflection.  I'll be putting together a new plane set this weekend
with all the control inputs mapped, including things like slats and
spoilers on the planes that have them.

Andy

-- 
Andrew J. RossNextBus Information Systems
Senior Software Engineer  Emeryville, CA
[EMAIL PROTECTED]  http://www.nextbus.com
"Men go crazy in conflagrations.  They only get better one by one."
 - Sting (misquoted)



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