Re: [Flightgear-devel] Rudder Trim
I'll have to get back to you on that - that's not the control listed in the docs - KP_Enter (the 0 works) On Wed, 2003-07-16 at 22:29, Major A wrote: > > Also the keyboard gives me rudder movement in only one direction at > > present and it isn't reported in the property browser. This is using > > the default C172. > > Do you mean that KP_Enter works but KP_0 doesn't do anything? Anything > else that isn't working? I'm asking because I had a very similar thing > recently. > > Andras > > === > Major Andras > e-mail: [EMAIL PROTECTED] > www:http://andras.webhop.org/ > === > > ___ > Flightgear-devel mailing list > [EMAIL PROTECTED] > http://mail.flightgear.org/mailman/listinfo/flightgear-devel -- Christopher S Horler <[EMAIL PROTECTED]> ___ Flightgear-devel mailing list [EMAIL PROTECTED] http://mail.flightgear.org/mailman/listinfo/flightgear-devel
Re: [Flightgear-devel] Rudder Trim
> Also the keyboard gives me rudder movement in only one direction at > present and it isn't reported in the property browser. This is using > the default C172. Do you mean that KP_Enter works but KP_0 doesn't do anything? Anything else that isn't working? I'm asking because I had a very similar thing recently. Andras === Major Andras e-mail: [EMAIL PROTECTED] www:http://andras.webhop.org/ === ___ Flightgear-devel mailing list [EMAIL PROTECTED] http://mail.flightgear.org/mailman/listinfo/flightgear-devel
Re: [Flightgear-devel] Rudder trim
Thanks, thats pretty much the same binding I used, but did not get any effect with JSBSim. I will give that a try though in YASim. As far as JSBSim I started looking at the code. It doesn't look like JSBSim is reading that one...although the interface does seem to be (initilizing?) a property called fdm/trim/rudder. Tried changing that in the air with propPicker...no effect and besides that just did some grepping of JSBSim code. But thats about as far as I got before resigning to the fact that once you're over forty sleep becomes a necessary thing. Best, Jim Andy Ross <[EMAIL PROTECTED]> said: > Jim Wilson wrote: > > Is there any support for rudder trim...partially done or otherwise? > > The property is there, but it's not mapped to any input keystrokes or > buttons in the default configuration. Add something like this to the > keyboard.xml file to map rudder trim to "<" and ">": (warning, > untested, check my syntax and my ASCII, etc...) > > > < > Rudder trim left > >property-adjust >/controls/rudder-trim >-0.001 > > > > > > Rudder trim right > >property-adjust >/controls/rudder-trim >0.001 > > > > > I'm not sure if JSBSim reads it (it probably does), but YASim gets all > of its control input via the XML aircraft description. On the YASim > planes, only elevator trim is currently included (I was lazy) but > adding rudder and aileron trim would be really easy. In the > tags for the appropriate part (wing, hstab, vstab), simply add a new > entry. Here's a modified 172 vstab entry with rudder trim: > > length="1.71" chord="1.54" sweep="20"> > > > output="FLAP0" invert="true" square="true"/> > output="FLAP0" invert="true" square="true"/> > > > YASim will sum multiple entries together when calculating the control > deflection. I'll be putting together a new plane set this weekend > with all the control inputs mapped, including things like slats and > spoilers on the planes that have them. > > Andy > > -- > Andrew J. RossNextBus Information Systems > Senior Software Engineer Emeryville, CA > [EMAIL PROTECTED] http://www.nextbus.com > "Men go crazy in conflagrations. They only get better one by one." > - Sting (misquoted) > > > > ___ > Flightgear-devel mailing list > [EMAIL PROTECTED] > http://mail.flightgear.org/mailman/listinfo/flightgear-devel > ___ Flightgear-devel mailing list [EMAIL PROTECTED] http://mail.flightgear.org/mailman/listinfo/flightgear-devel
Re: [Flightgear-devel] Rudder trim
Jim Wilson wrote: > Is there any support for rudder trim...partially done or otherwise? The property is there, but it's not mapped to any input keystrokes or buttons in the default configuration. Add something like this to the keyboard.xml file to map rudder trim to "<" and ">": (warning, untested, check my syntax and my ASCII, etc...) < Rudder trim left property-adjust /controls/rudder-trim -0.001 > Rudder trim right property-adjust /controls/rudder-trim 0.001 I'm not sure if JSBSim reads it (it probably does), but YASim gets all of its control input via the XML aircraft description. On the YASim planes, only elevator trim is currently included (I was lazy) but adding rudder and aileron trim would be really easy. In the tags for the appropriate part (wing, hstab, vstab), simply add a new entry. Here's a modified 172 vstab entry with rudder trim: YASim will sum multiple entries together when calculating the control deflection. I'll be putting together a new plane set this weekend with all the control inputs mapped, including things like slats and spoilers on the planes that have them. Andy -- Andrew J. RossNextBus Information Systems Senior Software Engineer Emeryville, CA [EMAIL PROTECTED] http://www.nextbus.com "Men go crazy in conflagrations. They only get better one by one." - Sting (misquoted) ___ Flightgear-devel mailing list [EMAIL PROTECTED] http://mail.flightgear.org/mailman/listinfo/flightgear-devel