Re: [Flightgear-devel] Re: Next FlightGear Release - upcoming.

2006-03-10 Thread Stefan Seifert

David Luff wrote:

Melchior FRANZ writes:
  
OK, you've pricked my consciensce.  I'll make a concerted effort to track that one down, since it's undoubtably one of mine :-(  I thought it might have been fixed, since I haven't seen it since a couple of bug-fixes were added to that bit of code be someone, but I guess it seems not :-(  It would be nice to be able to enable the intelligent AI by default, at least at level 1, for one of the next couple of releases.


Am I right in thinking there might also be an issue with crashes at the point of the 
now clear of my airspace message?
  


Could be. I experienced one of these last weekend, a few minutes after 
take-off. Have been running FG in gdb ever since, but it did not happen 
again.


Nine


---
This SF.Net email is sponsored by xPML, a groundbreaking scripting language
that extends applications into web and mobile media. Attend the live webcast
and join the prime developer group breaking into this new coding territory!
http://sel.as-us.falkag.net/sel?cmd=lnkkid=110944bid=241720dat=121642
___
Flightgear-devel mailing list
Flightgear-devel@lists.sourceforge.net
https://lists.sourceforge.net/lists/listinfo/flightgear-devel


Re: [Flightgear-devel] Next FlightGear Release - upcoming.

2006-03-10 Thread Martin Spott
David Megginson wrote:

 The TerraGear scenery bug with the Great Lakes (and possibly other
 large inland lakes?) is pretty serious -- it leaves many midwest U.S.
 and central Canadian cities perched on giant cliffs overlooking the
 lakes.

I'd call this an early pre-release, especially because you have to hack
the coordinates of your preferred location into the URL, but it could
help working towards a solution to this issue. I've set up a Mapserver
on our Landcover-DB that contains lots of funny stuff - including three
different sources for shoreline data.

Please, _please_ read _before_ everyone enters the URL into their web
browser  :-)
While the machine performs quite well as WWW-, FTP- and database server
(as well as our local fileserver !), is was not sized to to the job of
an online web mapping server. The server is running only with 256 MByte
of RAM at a 400 MHz clock cycle, so please take care with these rare
ressources - try to use it asynchronously  ;-)

In the Mapserver page you can select different layers. The DB contains
all layers that are being used for the current Scenery (and some more)
but not all layers in the DB are listed in the drop-down chooser. The
single reason for this constraint is that I simply didn't find the time
to determine colours that represent all those different landcover types
in a reasonable manner 

Somewhere down the list you'll find 'landmass_default', 'swbd' and
'gshhs coastline'. The first is from VMAP0 and seems to represent
political boundaries, the second is the SRTM water body data, the third
- you name it. So, here you are:

  http://document.ihg.uni-duisburg.de/landcover/

SWBD contains some really interesting details that others don't because
it is a real 'picture' of the current situation when The Shuttle came
by. This means it doesn't know about tides   some small islands
are represented with the double of their actual width because of low
tide. There is notion of lakes where not lake actually is - maybe
because of strong rain falls. Some lakes don't show up in any of
the three datasets 
VMAP0 is about political boundaries so it appears not so much to care
about small details in the shoreline. GSHHS is very accurate at those
places where I had a look at and is now split into four categories:
coastline, lakes, islands in those lakes, ponds on those islands.

Please have a look and try to determine which one matches best. The map
starts at Lake Constance with VMAP0 lakes only. The pan-buttons in the
corners currently don't work (I'll have to look after this) but you can
click into the map to re-center it. You also can enter the respective
coordinates in the 'imgext' part of the URL. I'll soon have a modified
page where you can enter a location for the start.

Have fun,
Martin.
-- 
 Unix _IS_ user friendly - it's just selective about who its friends are !
--


---
This SF.Net email is sponsored by xPML, a groundbreaking scripting language
that extends applications into web and mobile media. Attend the live webcast
and join the prime developer group breaking into this new coding territory!
http://sel.as-us.falkag.net/sel?cmd=lnkkid=110944bid=241720dat=121642
___
Flightgear-devel mailing list
Flightgear-devel@lists.sourceforge.net
https://lists.sourceforge.net/lists/listinfo/flightgear-devel


Re: [Flightgear-devel] Next FlightGear Release - upcoming.

2006-03-10 Thread Martin Spott
Martin Spott wrote:

 While the machine performs quite well as WWW-, FTP- and database server
 (as well as our local fileserver !), is was not sized to to the job of
 an online web mapping server. The server is running only with 256 MByte
 of RAM at a 400 MHz clock cycle, [...]

Sorry: 440 MHz  :-)

 Please have a look and try to determine which one matches best. The map
 starts at Lake Constance with VMAP0 lakes only. The pan-buttons in the
 corners currently don't work (I'll have to look after this) but you can
 click into the map to re-center it. You also can enter the respective
 coordinates in the 'imgext' part of the URL.

The format is lon/lat of the lower left corner and for the upper right
corner. In order to save the server from being overloaded not any
arbitrary map size is allowed. It is a good choice to stay in the
+/- 0,5 degree size, for example to visit the Quebec area this would be a
good choice:

  [...]imgext=-070.893+46.291+-071.893+47.291[...]

Martin.
-- 
 Unix _IS_ user friendly - it's just selective about who its friends are !
--


---
This SF.Net email is sponsored by xPML, a groundbreaking scripting language
that extends applications into web and mobile media. Attend the live webcast
and join the prime developer group breaking into this new coding territory!
http://sel.as-us.falkag.net/sel?cmd=lnkkid=110944bid=241720dat=121642
___
Flightgear-devel mailing list
Flightgear-devel@lists.sourceforge.net
https://lists.sourceforge.net/lists/listinfo/flightgear-devel


Re: [Flightgear-devel] 737-300 development (was: 737-300 electrical systems)

2006-03-10 Thread AJ MacLeod
On Friday 10 March 2006 01:19, Innis Cunningham wrote:
 One thing I would like to know is it possible currently to add
 hotspots to individual 3D instruments.As far as I know you can
 only add a general hotspot sheet which covers the 3D instruments
 roughly infront of the pilot.

You can many hotspot panels, orientated in any direction - see the B1900 (I 
presume the roof console is a separate panel), the Hurricane, the B29 or the 
Lightning (and no doubt others) which all have multiple hotspot panels.

Of course the process of creating these is time consuming, cumbersome and at 
times frustrating, but it can be done.

Cheers,

AJ


---
This SF.Net email is sponsored by xPML, a groundbreaking scripting language
that extends applications into web and mobile media. Attend the live webcast
and join the prime developer group breaking into this new coding territory!
http://sel.as-us.falkag.net/sel?cmd=lnkkid=110944bid=241720dat=121642
___
Flightgear-devel mailing list
Flightgear-devel@lists.sourceforge.net
https://lists.sourceforge.net/lists/listinfo/flightgear-devel


Re: [Flightgear-devel] inflight / on ground / on airport

2006-03-10 Thread Markus Barenhoff
Ron Jensen wrote:
 On Fri, 2006-03-10 at 02:22 +0100, Markus Barenhoff wrote:
 hi,

 are there properties in tree where i can read from if the aircraft is
 currently in air, on ground or even on ground/on airport? it would be
 nice to have (i need it for the 737 electrical system, to switch on
 the external ground power on airports/gates, and to implement the
 air/ground safety sensor which disconnects the battery and the battery
 bus from the standby busses).

 
 JBsim provides WoW indications in /gear/gear[*]/wow[0]  Choose one of
 the mains for the air/ground safety sensor.
 
 Have you considered the parking brake as an input to the ground power
 system?  
 

this is a pretty good idea :) thnx.

cu markus

-- 
Markus Barenhoff - Hamburg - Germany - Earth
url: http://www.alios.org/ - mail: [EMAIL PROTECTED]
pgpkey: 0xAE7C7759 fp: 79 64 AA D9 B7 16 F5 06  6A 88 5F A9 4D 49 45 BB



---
This SF.Net email is sponsored by xPML, a groundbreaking scripting language
that extends applications into web and mobile media. Attend the live webcast
and join the prime developer group breaking into this new coding territory!
http://sel.as-us.falkag.net/sel?cmd=lnkkid=110944bid=241720dat=121642
___
Flightgear-devel mailing list
Flightgear-devel@lists.sourceforge.net
https://lists.sourceforge.net/lists/listinfo/flightgear-devel


[Flightgear-devel] Bugtracker

2006-03-10 Thread Thomas Förster
Hi,

I just set up a bug tracker for FlightGear at 
http://his.biologie.hu-berlin.de/flightgear

If you want to become a supporter, that is being able to work on the tickets, 
create an account on the site (via Join in the upper right corner) and write 
me a PM with your username.

The schema of the tickets is configurable/extensible, so if something is 
lacking, there is no problem changing that now (but maybe if there were 
thousands of thickets in there). Same goes for topic categories and 
importance.

Even though email adresses are collected, they shouldn't appear anywhere on 
the site.

Thomas


---
This SF.Net email is sponsored by xPML, a groundbreaking scripting language
that extends applications into web and mobile media. Attend the live webcast
and join the prime developer group breaking into this new coding territory!
http://sel.as-us.falkag.net/sel?cmd=lnkkid=110944bid=241720dat=121642
___
Flightgear-devel mailing list
Flightgear-devel@lists.sourceforge.net
https://lists.sourceforge.net/lists/listinfo/flightgear-devel


[Flightgear-devel] FYI: $ fgfs --airport=kmry --runway=10r

2006-03-10 Thread Melchior FRANZ
Starting airport ICAO id, tower id, and runway number can now be
lower case, too, no matter from where they are set (command line,
dialogs, telnet, etc.) This was an *old* usability issue.

m.


PS: Yes, mixed case is possible, too. But don't tell anyone!  :-}


---
This SF.Net email is sponsored by xPML, a groundbreaking scripting language
that extends applications into web and mobile media. Attend the live webcast
and join the prime developer group breaking into this new coding territory!
http://sel.as-us.falkag.net/sel?cmd=lnkkid=110944bid=241720dat=121642
___
Flightgear-devel mailing list
Flightgear-devel@lists.sourceforge.net
https://lists.sourceforge.net/lists/listinfo/flightgear-devel


[Flightgear-devel] *.flightgear.org?

2006-03-10 Thread Pigeon

As we know, we have some FG docs and tips online written by many
people, and then there's the seedwiki site. And now we have a bug
tracker (i always liked one btw).


Things are a bit here and there, basically everywhere. It's
difficult for new FG users to follow and find answers. It's rather hard
to maintain, hard to get everything coordinated and synchronized,
updated.


Should have start putting everything in one place, say
wiki.flightgear.org, bugs.flightgear.org, etc, and start consolidating
docs?


Some of us already know that we're currently in progress of setting
up MP servers and MP maps under .flightgear.org. It might be a good time
to look into other things as well(?)


Like, could we setup our own wiki site? Bug tracking?


Pigeon.



---
This SF.Net email is sponsored by xPML, a groundbreaking scripting language
that extends applications into web and mobile media. Attend the live webcast
and join the prime developer group breaking into this new coding territory!
http://sel.as-us.falkag.net/sel?cmd=lnkkid=110944bid=241720dat=121642
___
Flightgear-devel mailing list
Flightgear-devel@lists.sourceforge.net
https://lists.sourceforge.net/lists/listinfo/flightgear-devel


Re: [Flightgear-devel] Weird network problem

2006-03-10 Thread Arnt Karlsen
On Wed, 8 Mar 2006 08:19:49 -0500, Drew wrote in message 
[EMAIL PROTECTED]:

 You mean flip them like this?
 
 fgfs --native-ctrls='socket,in,30,,5060,udp' \
 --native-fdm='socket,out,30,192.168.1.103,5050,udp' \
 fgfs --native-fdm='socket,out,30,192.168.1.103,5050,udp' \
--native-ctrls='socket,in,30,,5060,udp' \

..beware that these ports are also being used for voip traffic, chk 
the 2 _handbook_ wiki sites over at http://asteriskathome.sf.net/ 
(damn hilltop router antenna wires, 87.6% packet loss now, so 
I'm having trouble surfing to) chk the (precise url to the) 2 figures
showing 2 sample network layouts.

-- 
..med vennlig hilsen = with Kind Regards from Arnt... ;o)
...with a number of polar bear hunters in his ancestry...
  Scenarios always come in sets of three: 
  best case, worst case, and just in case.



---
This SF.Net email is sponsored by xPML, a groundbreaking scripting language
that extends applications into web and mobile media. Attend the live webcast
and join the prime developer group breaking into this new coding territory!
http://sel.as-us.falkag.net/sel?cmd=lnkkid=110944bid=241720dat=121642
___
Flightgear-devel mailing list
Flightgear-devel@lists.sourceforge.net
https://lists.sourceforge.net/lists/listinfo/flightgear-devel


Re: [Flightgear-devel] *.flightgear.org?

2006-03-10 Thread Thomas Förster
Am Freitag, 10. März 2006 13:32 schrieb Pigeon:
 As we know, we have some FG docs and tips online written by many
 people, and then there's the seedwiki site. And now we have a bug
 tracker (i always liked one btw).


 Things are a bit here and there, basically everywhere. It's
 difficult for new FG users to follow and find answers. It's rather hard
 to maintain, hard to get everything coordinated and synchronized,
 updated.


 Should have start putting everything in one place, say
 wiki.flightgear.org, bugs.flightgear.org, etc, and start consolidating
 docs?

I also vote for this. Since I didn't know whether the tracker would be welcome 
I didn't mention this in the first post. Eventually I'd also like to see the 
URL evolving to something better.

A first solution might be ProxyPass directives in the flightgear.org apache 
configuration.

Regarding documentation I can also offer to broaden the portal I set up. It's 
a full blown content management system including workflow and fine grained 
permissions.

Thomas


---
This SF.Net email is sponsored by xPML, a groundbreaking scripting language
that extends applications into web and mobile media. Attend the live webcast
and join the prime developer group breaking into this new coding territory!
http://sel.as-us.falkag.net/sel?cmd=lnkkid0944bid$1720dat1642
___
Flightgear-devel mailing list
Flightgear-devel@lists.sourceforge.net
https://lists.sourceforge.net/lists/listinfo/flightgear-devel


[Flightgear-devel] SV: [Flightgear-devel] KAP140 query

2006-03-10 Thread Roy Vegard Ovesen
På 10.03.2006 00:31 CET skrev David Luff [EMAIL PROTECTED]
After setting the vertical speed on the KAP140, the display of vertical speed 
disappears after a few seconds, even though the autopilot is still holding (or 
trying to) the target vertical speed.  Is this correct, or should the target 
speed be displayed persistently?  This is with the 2D c172p panel, although I 
believe the 3d one displays the same behaviour.


According to the Pilots Guide the preselected altitude is normally displayed. 
When you change the vertical speed setting, the vertical speed is displayed for 
3 or 5 seconds (I forget), after that the display reverts to the preselected 
altitude. So, I guess the current behaviour is correct.

--
Roy Vegard Ovesen



---
This SF.Net email is sponsored by xPML, a groundbreaking scripting language
that extends applications into web and mobile media. Attend the live webcast
and join the prime developer group breaking into this new coding territory!
http://sel.as-us.falkag.net/sel?cmd=lnkkid=110944bid=241720dat=121642
___
Flightgear-devel mailing list
Flightgear-devel@lists.sourceforge.net
https://lists.sourceforge.net/lists/listinfo/flightgear-devel


[Flightgear-devel] Re: Next FlightGear Release - upcoming.

2006-03-10 Thread Melchior FRANZ
* Melchior FRANZ -- Thursday 09 March 2006 19:43:
 (D) -1000 ft crash. Don't remember the exact message. Doesn't
 seem related to any special subsystem.

 Attempting to schedule tiles for bogus lon and lat  = (-1000,0)
  This is a FATAL error.  Exiting!

triggered by FGTileMgr::schedule_needed(). Which process sets
lon=-1000 and lat=0 and requests a tile for that?

m.


---
This SF.Net email is sponsored by xPML, a groundbreaking scripting language
that extends applications into web and mobile media. Attend the live webcast
and join the prime developer group breaking into this new coding territory!
http://sel.as-us.falkag.net/sel?cmd=lnkkid=110944bid=241720dat=121642
___
Flightgear-devel mailing list
Flightgear-devel@lists.sourceforge.net
https://lists.sourceforge.net/lists/listinfo/flightgear-devel


Re: [Flightgear-devel] *.flightgear.org?

2006-03-10 Thread Buchanan, Stuart

--- Thomas Förster  wrote:
 Am Freitag, 10. März 2006 13:32 schrieb Pigeon:
  As we know, we have some FG docs and tips online written by many
  people, and then there's the seedwiki site. And now we have a bug
  tracker (i always liked one btw).

snip

 Regarding documentation I can also offer to broaden the portal I set up.
 It's 
 a full blown content management system including workflow and fine
 grained 
 permissions.

Consolidating our docs is a good idea. However, I firmly believe the
correct place for such information is The Manual (aka The Getting Started
Guide), as it is delivered with every release, and is available in both
PDF and HTML.

Since the last release, I've already added information on Multi-player,
carrier operations, festival, multiple displays and tutorials. You can
find a copy of the latest version here: 

http://www.nanjika.co.uk/flightgear/getstart.pdf 

Most of this information has been copied from other sources such as the
wiki, for which I would like to say thanks to the authors. However, it
would be great if we could move to updating the guide directly as the
primary source or such information, rather than ending up with
duplication, or having to play catch-up. 

I'm happy to do the dogsbody work of converting plain text to Latex, for
those not familiar with it, or without access to the docs CVS build
environment. 

Regards,

-Stuart

P.S. Yes, I know that the HTML version of the manual on the FG website is
now quite out of date. We/I should get that sorted for the new release.




___ 
To help you stay safe and secure online, we've developed the all new Yahoo! 
Security Centre. http://uk.security.yahoo.com


---
This SF.Net email is sponsored by xPML, a groundbreaking scripting language
that extends applications into web and mobile media. Attend the live webcast
and join the prime developer group breaking into this new coding territory!
http://sel.as-us.falkag.net/sel?cmd=lnkkid=110944bid=241720dat=121642
___
Flightgear-devel mailing list
Flightgear-devel@lists.sourceforge.net
https://lists.sourceforge.net/lists/listinfo/flightgear-devel


Re: [Flightgear-devel] *.flightgear.org?

2006-03-10 Thread Martin Spott
Buchanan, Stuart wrote:

 P.S. Yes, I know that the HTML version of the manual on the FG website is
 now quite out of date. We/I should get that sorted for the new release.

Indeed, I wanted to have that already done but covered myself with
other stuff 

Martin.
-- 
 Unix _IS_ user friendly - it's just selective about who its friends are !
--


---
This SF.Net email is sponsored by xPML, a groundbreaking scripting language
that extends applications into web and mobile media. Attend the live webcast
and join the prime developer group breaking into this new coding territory!
http://sel.as-us.falkag.net/sel?cmd=lnkkid=110944bid=241720dat=121642
___
Flightgear-devel mailing list
Flightgear-devel@lists.sourceforge.net
https://lists.sourceforge.net/lists/listinfo/flightgear-devel


Re: [Flightgear-devel] Re: Next FlightGear Release - upcoming.

2006-03-10 Thread Arnt Karlsen
On Thu, 9 Mar 2006 22:07:08 -0500, Chris wrote in message 
[EMAIL PROTECTED]:

 On Thu, 9 Mar 2006 19:43:13 +0100
 Melchior FRANZ wrote:
 
  * Curtis L. Olson -- Thursday 09 March 2006 17:59:
   2. We need to aggressively hunt down any random crashes 
  
  I'm aware of four crashes:
 
 I've experienced another that I don't think is classifiable in your
 list. It occurred for me in-flight, during a long flight; but AI
 traffic wasn't on and I wasn't monitoring ATC.  I've been running FG
 ever since in gdb just in case; but haven't been able to reproduce it.
  Still trying.

..core dump setup?  Core dumps are neat for backtrack those
out-of-the-blue crashes.

-- 
..med vennlig hilsen = with Kind Regards from Arnt... ;o)
...with a number of polar bear hunters in his ancestry...
  Scenarios always come in sets of three: 
  best case, worst case, and just in case.




---
This SF.Net email is sponsored by xPML, a groundbreaking scripting language
that extends applications into web and mobile media. Attend the live webcast
and join the prime developer group breaking into this new coding territory!
http://sel.as-us.falkag.net/sel?cmd=lnkkid=110944bid=241720dat=121642
___
Flightgear-devel mailing list
Flightgear-devel@lists.sourceforge.net
https://lists.sourceforge.net/lists/listinfo/flightgear-devel


Re: [Flightgear-devel] Next FlightGear Release - upcoming.

2006-03-10 Thread David Megginson
On 10/03/06, Martin Spott [EMAIL PROTECTED] wrote:

 VMAP0 is about political boundaries so it appears not so much to care
 about small details in the shoreline. GSHHS is very accurate at those
 places where I had a look at and is now split into four categories:
 coastline, lakes, islands in those lakes, ponds on those islands.

GSHHS is excellent for ocean shorelines and bays, but wildly
inaccurate for large inland bodies of water (especially the Great
Lakes).  It often puts the shoreline more than 1km off from where it
should be, so that airports near the shore end up far out in the water
or far inland.  VMAP0 is relatively low resolution, but it gets the
Great Lakes shorelines in more-or-less the right place.

The problem, though, is not the accuracy of the shorelines (though
that's obviously important), but the type -- for some reason,
TerraGear has started to misinterpret the Great Lakes as ocean rather
than lake, and thus, it's cutting them right out of the scenery rather
than using the SRTM elevations.

I'm still going to look at your site, though, just for fun.


All the best,


David

--
http://www.megginson.com/


---
This SF.Net email is sponsored by xPML, a groundbreaking scripting language
that extends applications into web and mobile media. Attend the live webcast
and join the prime developer group breaking into this new coding territory!
http://sel.as-us.falkag.net/sel?cmd=lnkkid0944bid$1720dat1642
___
Flightgear-devel mailing list
Flightgear-devel@lists.sourceforge.net
https://lists.sourceforge.net/lists/listinfo/flightgear-devel


Re: [Flightgear-devel] Next FlightGear Release - upcoming.

2006-03-10 Thread David Megginson
On 10/03/06, David Megginson [EMAIL PROTECTED] wrote:

 GSHHS is excellent for ocean shorelines and bays, but wildly
 inaccurate for large inland bodies of water (especially the Great
 Lakes).  It often puts the shoreline more than 1km off from where it
 should be, so that airports near the shore end up far out in the water
 or far inland.  VMAP0 is relatively low resolution, but it gets the
 Great Lakes shorelines in more-or-less the right place.

Here's an example of the west end of Lake Ontario.  Note the extra
detail in the Vmap0 vs. the GSHHS, and also the fact that the GSHHS
puts much of downtown Toronto under water (I think it represents the
future after global warming):

http://document.ihg.uni-duisburg.de/cgi-bin/mapserv40?layer=lakes_lakelayer=lakes_intermittentlakelayer=cities_urbanlayer=gshhs_lakeslayer=gshhs_islandslayer=gshhs_pondszoomdir=1zoomsize=1imgxy=300.0+300.0imgext=-80.490972+42.550702+-78.374302+44.667372map=%2Fhome%2Fmas%2FWWW%2Flandcover%2Flandcover.maproot=%2Flandcoversavequery=trueprogram=%2Fcgi-bin%2Fmapserv40map_web_imagepath=%2Fhome%2Fmas%2FWWW%2Ftmp%2Fmap_web_imageurl=%2Ftmp%2Fmap_web_template=main.html

If that long link broke in your e-mail reader, try this one:

http://makeashorterlink.com/?J252326CC

The problem might be that TerraGear is now cropping against just the
landmass -- it actually has to crop against the union of the landmass,
islands, lakes, and everything else.


All the best,


David

--
http://www.megginson.com/


---
This SF.Net email is sponsored by xPML, a groundbreaking scripting language
that extends applications into web and mobile media. Attend the live webcast
and join the prime developer group breaking into this new coding territory!
http://sel.as-us.falkag.net/sel?cmd=lnkkid0944bid$1720dat1642
___
Flightgear-devel mailing list
Flightgear-devel@lists.sourceforge.net
https://lists.sourceforge.net/lists/listinfo/flightgear-devel


Re: [Flightgear-devel] Bugtracker

2006-03-10 Thread Vassilii Khachaturov
There is also an existing bug tracker over at
http://sourceforge.net/tracker/?group_id=583atid=100583
which has been there for several years already;
at one point when I looked for a place to write down
the bugs that bother me but which I am not planning to
work on in the nearest future, I began putting them
into it. Also, I went over whatever older bugs that were
there which I could re-test and removed whatever was
obsolete, as well as annotated whatever was still pertinent
in this way or that. I was hoping that maybe other
folks will join me using the same bug database,
but noone seemed to need it, except for me.

Personally, I am no big fan of the sf tracker, so
I don't have a problem switching over to another database
elsewhere. However, we should retain the current bug reports
off the sf.net tracker db if we do so.

V.



---
This SF.Net email is sponsored by xPML, a groundbreaking scripting language
that extends applications into web and mobile media. Attend the live webcast
and join the prime developer group breaking into this new coding territory!
http://sel.as-us.falkag.net/sel?cmd=lnkkid=110944bid=241720dat=121642
___
Flightgear-devel mailing list
Flightgear-devel@lists.sourceforge.net
https://lists.sourceforge.net/lists/listinfo/flightgear-devel


Re: [Flightgear-devel] Next FlightGear Release - upcoming.

2006-03-10 Thread Ralf Gerlich

Hi,

David Megginson schrieb:

The problem, though, is not the accuracy of the shorelines (though
that's obviously important), but the type -- for some reason,
TerraGear has started to misinterpret the Great Lakes as ocean rather
than lake, and thus, it's cutting them right out of the scenery rather
than using the SRTM elevations.


It seems that it's exactly that. I wasn't yet able to verify that, but 
it seems that the Great Lakes are not part of the landmass and are thus 
zeroed in altitude. I'm not sure why that worked in the previous releases.


Cheers,
Ralf


---
This SF.Net email is sponsored by xPML, a groundbreaking scripting language
that extends applications into web and mobile media. Attend the live webcast
and join the prime developer group breaking into this new coding territory!
http://sel.as-us.falkag.net/sel?cmd=lnkkid=110944bid=241720dat=121642
___
Flightgear-devel mailing list
Flightgear-devel@lists.sourceforge.net
https://lists.sourceforge.net/lists/listinfo/flightgear-devel


Re: [Flightgear-devel] Next FlightGear Release - upcoming.

2006-03-10 Thread Martin Spott
Hello David,

David Megginson wrote:

 GSHHS is excellent for ocean shorelines and bays, but wildly
 inaccurate for large inland bodies of water (especially the Great
 Lakes).

You should have a look at the new 1.3 dataset from October last year,
this is where the split between the different types was introduced. I'm
absolutely not sure if lake data has been improved but I actually do
have some hope. The GSHHS data in my DB is already the most up to date.

 The problem, though, is not the accuracy of the shorelines (though
 that's obviously important), but the type -- for some reason,
 TerraGear has started to misinterpret the Great Lakes as ocean rather
 than lake,

With the split GSHHS datasets the great lakes have been separated from
ocean data (to my memory). If the appropriate attributes are being
applied to the respective lake geometries, a task that I think is being
done in Terragear, there should be a chance to get things sorted out.

Cheers,
Martin.
-- 
 Unix _IS_ user friendly - it's just selective about who its friends are !
--


---
This SF.Net email is sponsored by xPML, a groundbreaking scripting language
that extends applications into web and mobile media. Attend the live webcast
and join the prime developer group breaking into this new coding territory!
http://sel.as-us.falkag.net/sel?cmd=lnkkid=110944bid=241720dat=121642
___
Flightgear-devel mailing list
Flightgear-devel@lists.sourceforge.net
https://lists.sourceforge.net/lists/listinfo/flightgear-devel


[Flightgear-devel] Compiling a custom windows executable

2006-03-10 Thread Curtis L. Olson
I've contacted Fred B. who is our primary windows .exe builder, but I 
haven't heard back from him and haven't seen any mailing list posts from 
him this week so I fear he may be out of town.


Is there anyone else here who is setup to do a quick windows build of 
the CVS source code (preferably with MSVC since that is what we've done 
our other release builds with.)  If Fred is out of town and unable to 
respond, I need someone who can build me the latest CVS version with one 
small modification.  And I need this in a timely fashion, ideally today, 
this weekend or monday at the absolute latest.


If any one is available to do this, please contact me offline and we can 
discuss the specific details.


Thanks,

Curt.

--
Curtis Olsonhttp://www.flightgear.org/~curt
HumanFIRST Program  http://www.humanfirst.umn.edu/
FlightGear Project  http://www.flightgear.org
Unique text:2f585eeea02e2c79d7b1d8c4963bae2d



---
This SF.Net email is sponsored by xPML, a groundbreaking scripting language
that extends applications into web and mobile media. Attend the live webcast
and join the prime developer group breaking into this new coding territory!
http://sel.as-us.falkag.net/sel?cmd=lnkkid=110944bid=241720dat=121642
___
Flightgear-devel mailing list
Flightgear-devel@lists.sourceforge.net
https://lists.sourceforge.net/lists/listinfo/flightgear-devel


Re: [Flightgear-devel] Next FlightGear Release - upcoming.

2006-03-10 Thread David Megginson
On 10/03/06, Ralf Gerlich [EMAIL PROTECTED] wrote:

 It seems that it's exactly that. I wasn't yet able to verify that, but
 it seems that the Great Lakes are not part of the landmass and are thus
 zeroed in altitude. I'm not sure why that worked in the previous releases.

I haven't looked at the TerraGear code for a long time, but in the
past, I think, we used to do a union of all the coverage types,
including lakes and islands, and use that as the mask.


All the best,


David

--
http://www.megginson.com/


---
This SF.Net email is sponsored by xPML, a groundbreaking scripting language
that extends applications into web and mobile media. Attend the live webcast
and join the prime developer group breaking into this new coding territory!
http://sel.as-us.falkag.net/sel?cmd=lnkkid0944bid$1720dat1642
___
Flightgear-devel mailing list
Flightgear-devel@lists.sourceforge.net
https://lists.sourceforge.net/lists/listinfo/flightgear-devel


Re: [Flightgear-devel] fix mouse view regression

2006-03-10 Thread Jean-Yves Lefort
On Fri, 10 Mar 2006 08:14:17 +0100
Mathias Fröhlich [EMAIL PROTECTED] wrote:

 On Thursday 09 March 2006 21:19, Jean-Yves Lefort wrote:
  This change actually breaks the view mode with PU_USE_GLUT (at least
  for me). It was working properly before the change; now the view jumps
  whenever the mouse reaches a screen edge.
 Checked in a fix which at least fixed that form me.
 Please give it a try.

It works, thanks.

-- 
Jean-Yves Lefort

[EMAIL PROTECTED]
http://lefort.be.eu.org/


pgprveOmEOJtr.pgp
Description: PGP signature


Re: [Flightgear-devel] 737-300 development (was: 737-300 electrical systems)

2006-03-10 Thread Justin Smithies
Just a quick question.

I am currently building a diy 737-300 cockpit , and i am going to link all the 
real switches / lights etc to a pc that will read / write directly from the 
FG prop tree based on values there.
So i take it the way this project is going that there will be switches and 
inditcators + various variables in the FG prop tree eventually for every 
instrument / electrical system.

Justin Smithies



On Friday 10 March 2006 01:19, Innis Cunningham wrote:
 Hello Markus

   Markus Barenhoff writes

 - Flight Instruments:

 I am currently working on 3D instruments for the
 737 classic(not glass cockpit)but have only started on the
 vor guage(RMI) so the field is open for all the other instruments.
 One thing I would like to know is it possible currently to add
 hotspots to individual 3D instruments.As far as I know you can
 only add a general hotspot sheet which covers the 3D instruments
 roughly infront of the pilot.This would mean that panels on overhead
 panels and centre isle stands would not be able to be activated by
 hotspots.As most of the system operation is controled by such panels
 we need a way of activating such panels that are not on the pilots
 instrument panels.
 Any ideas.

 Cheers
 Innis




 ---
 This SF.Net email is sponsored by xPML, a groundbreaking scripting language
 that extends applications into web and mobile media. Attend the live
 webcast and join the prime developer group breaking into this new coding
 territory!
 http://sel.as-us.falkag.net/sel?cmd=lnkkid=110944bid=241720dat=121642
 ___
 Flightgear-devel mailing list
 Flightgear-devel@lists.sourceforge.net
 https://lists.sourceforge.net/lists/listinfo/flightgear-devel


---
This SF.Net email is sponsored by xPML, a groundbreaking scripting language
that extends applications into web and mobile media. Attend the live webcast
and join the prime developer group breaking into this new coding territory!
http://sel.as-us.falkag.net/sel?cmd=lnkkid=110944bid=241720dat=121642
___
Flightgear-devel mailing list
Flightgear-devel@lists.sourceforge.net
https://lists.sourceforge.net/lists/listinfo/flightgear-devel


Re: [Flightgear-devel] Next FlightGear Release - upcoming.

2006-03-10 Thread Ralf Gerlich

Hi,


It seems that it's exactly that. I wasn't yet able to verify that, but
it seems that the Great Lakes are not part of the landmass and are thus
zeroed in altitude. I'm not sure why that worked in the previous releases.



I haven't looked at the TerraGear code for a long time, but in the
past, I think, we used to do a union of all the coverage types,
including lakes and islands, and use that as the mask.


That wouldn't match with the behaviour I encountered during the South 
Germany scenery builds. Only recently I've come across TerraGear making 
everything which is outside the landmass polygon (material Default) to 
be Ocean and at level 0.


I once reduced the landmass data from VMAP0 to a bit more manageable 
size by constraining it to the region we'd be working in for our 
scenery. As we touched that border we had a tile with extremely steep 
cliffs falling to the ocean where there should have been no ocean. The 
location of the cliff matched that of the border of our landmass polygon.


I think I've seen code in the current source calculating the landmass 
mask as the union of all polygons with Default material, which is then 
used to clip all other polygons.


Cheers,
Ralf


---
This SF.Net email is sponsored by xPML, a groundbreaking scripting language
that extends applications into web and mobile media. Attend the live webcast
and join the prime developer group breaking into this new coding territory!
http://sel.as-us.falkag.net/sel?cmd=lnkkid=110944bid=241720dat=121642
___
Flightgear-devel mailing list
Flightgear-devel@lists.sourceforge.net
https://lists.sourceforge.net/lists/listinfo/flightgear-devel


[Flightgear-devel] 737-300 cockpit photos

2006-03-10 Thread Justin Smithies
As the www.b737.org.uk seems to be offline i thought id post this url for 
737-300 cockpit photos.

http://www.flyingzone.co.uk/boeing737infocus/cockpitphotopage.htm

Cheers
Justin Smithies


---
This SF.Net email is sponsored by xPML, a groundbreaking scripting language
that extends applications into web and mobile media. Attend the live webcast
and join the prime developer group breaking into this new coding territory!
http://sel.as-us.falkag.net/sel?cmd=lnkkid=110944bid=241720dat=121642
___
Flightgear-devel mailing list
Flightgear-devel@lists.sourceforge.net
https://lists.sourceforge.net/lists/listinfo/flightgear-devel


Re: [Flightgear-devel] Re: Next FlightGear Release - upcoming.

2006-03-10 Thread Durk Talsma
On Friday 10 March 2006 14:38, Melchior FRANZ wrote:
 * Melchior FRANZ -- Thursday 09 March 2006 19:43:
  (D) -1000 ft crash. Don't remember the exact message. Doesn't
  seem related to any special subsystem.

  Attempting to schedule tiles for bogus lon and lat  = (-1000,0)
   This is a FATAL error.  Exiting!

 triggered by FGTileMgr::schedule_needed(). Which process sets
 lon=-1000 and lat=0 and requests a tile for that?

 m.

I'm able to trigger this error message quite consistently by enabling traffic 
manager/AImodels. If the first few AIModels that are required to be loaded 
are non-existent, FlightGear crashes with this error message (always 
reporting the same coordinates, as mentioned above).

Sofare, I've only been able to make an educated guess that generating an error 
condition in the main thread before or at the time the tile loader is running 
triggers this message and a subsequent abort. I'm still in the dark what's 
actually going on (possibly triggered by setting errno).

FWIW, once scenery loading is complete, the FlightGear main thread/ AIModels 
subsystem happily ignores the loading of non-existent AIModels, as desiged. 
Fixing this, or at least resolving the interaction between any error 
condition set by AIModels in the main thread and an abort in the tile loader 
thread is currently at my todo list. But as I mentioned above, I don't really 
have a clue right now.

Cheers,
Durk


---
This SF.Net email is sponsored by xPML, a groundbreaking scripting language
that extends applications into web and mobile media. Attend the live webcast
and join the prime developer group breaking into this new coding territory!
http://sel.as-us.falkag.net/sel?cmd=lnkkid=110944bid=241720dat=121642
___
Flightgear-devel mailing list
Flightgear-devel@lists.sourceforge.net
https://lists.sourceforge.net/lists/listinfo/flightgear-devel


[Flightgear-devel] Sound Barrier

2006-03-10 Thread Ben Clark
While flying some supersonic aircraft in Flightgear today I noticed there seems to be no support for the various things that happen when approaching the speed of sound.Does anyone have any plans to implement any of this? 
E.g Sonic Boom and pressure wave, less stability at close to SoS, etc?Seeing as 0.9.10 will be released soon it seems a bit steel to try and and this to that version, but are there any plans for this for the 1.0 release, or is this implemented already and i'm going blind/deaf?
RegardsBen Clark-- http://www.benbread.co.uk


Re: [Flightgear-devel] Re: Next FlightGear Release - upcoming.

2006-03-10 Thread Olaf Flebbe
Hi,2006/3/9, David Luff [EMAIL PROTECTED]:
Melchior FRANZ writes: * Curtis L. Olson -- Thursday 09 March 2006 17:59:  2. We need to aggressively hunt down any random crashes I'm aware of four crashes: (A) tower.cxx
/AI -- old, but very annoying. Happens occasionally. Very hard to reproduce. Olaf looked into it and advised me to add a debug message in my copy, but since then I had no problems. (Maybe I should commit that?;-)This bug basically makes
 long-distance flights impossible.OK, you've pricked my consciensce.I'll make a concerted effort to track that one down, since it's undoubtably one of mine :-(I thought it might have been fixed, since I haven't seen it since a couple of bug-fixes were added to that bit of code be someone, but I guess it seems not :-(It would be nice to be able to enable the intelligent AI by default, at least at level 1, for one of the next couple of releases.
Am I right in thinking there might also be an issue with crashes at the point of the now clear of my airspace message?Melchior is refering to this #0 0x080c9996 in FGAIPlane::GetLeg (this=0x0) at 
AIPlane.hxx:80 cptf #1 0x080c1c3f in FGTower::ProcessDownwindReport (this=0xd6bedb8, t=0xddccce8) at tower.cxx:664 cptf #2 0x080c5e95 in FGTower::Respond (this=0xd6bedb8) at tower.cxx:521 cptf #3 0x080c9734 in FGTower::Update (this=0xd6bedb8, dt=
0.03) at tower.cxx:357 cptf #4 0x080a5372 in FGATCMgr::update (this=0xb371d90, dt=0.03) at ATCmgr.cxx:167 cptf One can really rely on ATC crashing at the right moment. ;-)
(Somehow a plane occurs which contains no AI and is not ourselfs?)
I did the changes you are refering to, because there were a couple of STL problems hidden. I may have broken something so I did some heavy investigations into that and the most plausible cause seems to me that planes with identical callsigns have been around. I introduced some prints, but the problem didn't trigger any more for me. The patch removes some unused code, too.



ATC.patch
Description: Binary data


[Flightgear-devel] 3D models

2006-03-10 Thread Berndt, Jon S
Title: 3D models






Is anyone aware of a converter that takes Moray 3D models to Blender?


Jon






---
This SF.Net email is sponsored by xPML, a groundbreaking scripting language
that extends applications into web and mobile media. Attend the live webcast
and join the prime developer group breaking into this new coding territory!
http://sel.as-us.falkag.net/sel?cmd=lnk0944$17201642
___
Flightgear-devel mailing list
Flightgear-devel@lists.sourceforge.net
https://lists.sourceforge.net/lists/listinfo/flightgear-devel


Re: [Flightgear-devel] Bugtracker

2006-03-10 Thread Thomas Förster
Am Freitag 10 März 2006 16:12 schrieb Vassilii Khachaturov:
 There is also an existing bug tracker over at
 http://sourceforge.net/tracker/?group_id=583atid=100583
 which has been there for several years already;
 at one point when I looked for a place to write down
 the bugs that bother me but which I am not planning to
 work on in the nearest future, I began putting them
 into it. Also, I went over whatever older bugs that were
 there which I could re-test and removed whatever was
 obsolete, as well as annotated whatever was still pertinent
 in this way or that. I was hoping that maybe other
 folks will join me using the same bug database,
 but noone seemed to need it, except for me.

Oh, I didn't even know that it existed in the first place. So setting the 
tracker up was definitely not meant as a replacement. I'm happy with either 
solution, be it using the SF tracker, switching mine off or the other way 
'round...

But we should decide before things start splitting. And at least announce it 
prominently for users.

Thomas



---
This SF.Net email is sponsored by xPML, a groundbreaking scripting language
that extends applications into web and mobile media. Attend the live webcast
and join the prime developer group breaking into this new coding territory!
http://sel.as-us.falkag.net/sel?cmd=lnkkid0944bid$1720dat1642
___
Flightgear-devel mailing list
Flightgear-devel@lists.sourceforge.net
https://lists.sourceforge.net/lists/listinfo/flightgear-devel


Re: [Flightgear-devel] Sound Barrier

2006-03-10 Thread Erik Hofman

Ben Clark wrote:
While flying some supersonic aircraft in Flightgear today I noticed 
there seems to be no support for the various things that happen when 
approaching the speed of sound.


Does anyone have any plans to implement any of this? E.g Sonic Boom and 
pressure wave, less stability at close to SoS, etc?


Seeing as 0.9.10 will be released soon it seems a bit steel to try and 
and this to that version, but are there any plans for this for the 1.0 
release, or is this implemented already and i'm going blind/deaf?


Most of it isn't yet modeled. But thinking about it I assume it's all a 
matter of proper configuration files. For sound at least but for JSBSim 
also.


Erik


--
http://www.ehtw.info (Dutch)Future of Enschede Airport Twente
http://www.ehofman.com/fgfs FlightGear Flight Simulator
http://www.cafepress.com/fgfs_flightsim  FlightGear Art


---
This SF.Net email is sponsored by xPML, a groundbreaking scripting language
that extends applications into web and mobile media. Attend the live webcast
and join the prime developer group breaking into this new coding territory!
http://sel.as-us.falkag.net/sel?cmd=lnkkid=110944bid=241720dat=121642
___
Flightgear-devel mailing list
Flightgear-devel@lists.sourceforge.net
https://lists.sourceforge.net/lists/listinfo/flightgear-devel


[Flightgear-devel] AI objects with hardened surface not possible? Dave Culp?

2006-03-10 Thread Georg Vollnhals

Hi,
for my upcoming Bremen scenery I tried to get moving ships which follow
the river Weser. There should be at least a hardened hull (deck) to be
landable for the BO105.

Of course the ship-model is hardened when put into the scenery as a
static object. It also works when I make a moving ship-object with fixed
direction (see listed XML-file at the bottom of this message).
Also creating a flight-plan and let the ship fly at ground-level works
very fine and impressive.
But I cannot get a hardened and landable surface.

May be anyone (Dave Culp?) can answer whether it is possible to create
flightplan-models with hardened surface?

Thank you for your time and energy.
Regards
Georg EDDW

Appendix:

--
WORKS:
(no flightplan, fixed direction, like ship-demo)

?xml version=1.0?
PropertyList
 scenario
  entry
   typecarrier/type
   modelModels/Work/gen-freighter01.ac/model
   solidcabin/solid
   solidchull/solid
   solidwavefront/solid
   latitude53.12707079/latitude
   longitude8.679790884/longitude
   speed6.0/speed
   rudder3.0/rudder
  /entry
 /scenario
/PropertyList
--

DOES NOT WORK:
(with flightplan, ship moves along the river Weser as it should but
 has no hardened surface,
 one example, made a lot of different files to test)

?xml version=1.0?
PropertyList
 scenario
  entry
   callsignWeserAIZero/callsign
   typeaircraft/type
   classcarrier/class
   modelModels/Work/gen-freighter01.ac/model
   solidcabin/solid
   solidchull/solid
   solidwavefront/solid
   flightplanweser-test01.xml/flightplan
   repeat1/repeat
  /entry
 /scenario
/PropertyList
-




---
This SF.Net email is sponsored by xPML, a groundbreaking scripting language
that extends applications into web and mobile media. Attend the live webcast
and join the prime developer group breaking into this new coding territory!
http://sel.as-us.falkag.net/sel?cmd=lnkkid=110944bid=241720dat=121642
___
Flightgear-devel mailing list
Flightgear-devel@lists.sourceforge.net
https://lists.sourceforge.net/lists/listinfo/flightgear-devel


Re: [Flightgear-devel] Next FlightGear Release - upcoming.

2006-03-10 Thread Ron Jensen
On Thu, 2006-03-09 at 10:59 -0600, Curtis L. Olson wrote:

 
 3. Any other major issues?
 

Curt,

Last month I suggested a change[1] to TACAN_freq.dat and carrier_nav.dat
to enable TACAN to work on the proper channels.  I'd like to see this go
in so the F4E I'm working on can use the TACAN.

Since it seems the sourceforge list stripped the attachments they are on
my webserver: http://www.jentronics.com/fgfs/TACAN_freq.dat.gz and
http://www.jentronics.com/fgfs/carrier_nav.dat.gz 


[1]
http://sourceforge.net/mailarchive/forum.php?thread_id=9643858forum_id=1919

Thanks,

Ron




---
This SF.Net email is sponsored by xPML, a groundbreaking scripting language
that extends applications into web and mobile media. Attend the live webcast
and join the prime developer group breaking into this new coding territory!
http://sel.as-us.falkag.net/sel?cmd=lnkkid=110944bid=241720dat=121642
___
Flightgear-devel mailing list
Flightgear-devel@lists.sourceforge.net
https://lists.sourceforge.net/lists/listinfo/flightgear-devel