[Flightgear-devel] Mapserver interface

2006-04-08 Thread Martin Spott
This still is not heaven; but it is outside hell  :-)

In my desperate attempt to throw some usability at my mapserver I made
my first attempts writing some lines of PHP:

  http://mapserver.flightgear.org/

You're invited to make use of this mapserver if you're uncertain about
the landcover data that our Scenery is made of.

Regards,
Martin.
-- 
 Unix _IS_ user friendly - it's just selective about who its friends are !
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[Flightgear-devel] UIUC FDM

2006-04-08 Thread Pigeon

In the progress of testing the FG live cd (under qemu), I discovered
a rather interesting behavior of the UIUC FDM.

(My) qemu by default ram size to be 128mb. When I was trying to run
fgfs, it gave me an exception of std::bad_alloc and then terminated.
After having some hints from Melchior on what this could mean, followed
by a run under gdb, it pointed me to src/FDM/UIUCModel/uiuc_wrapper.cpp
line 120, which is simply a global:

AIRCRAFT *aircraft_ = new AIRCRAFT;


Then we check the size of the AIRCRAFT struct, and it turns out to
be about 117mb.


I probably don't know enough about UIUC's or in fact any FDMs'
internals and so I can't say whether this is a lot of memory for a FDM
or not. But having 117mb of memory allocated (or committed) at startup
(this is even before main(), btw), regardless of what aircraft/FDM is
being used, is probably not a good thing. Codewise, this struct is
rather big...

Anyway, I imagine someone who knows a bit more about UICI's code
could make it new-ing the struct only when it's actually used?


Pigeon.



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[Flightgear-devel] YOU CAN HELP!

2006-04-08 Thread Josh Babcock
http://jrbabcock.home.comcast.net/flightgear/ch53e/progress/progress.html

This poor, unsupported young aircraft model, like many in the third
world, has a grim future. It faces poverty, disease, and lack of any
good FlightGear rotary wing FDM.

But it doesn't have to be that way. For an annual donation of 100 hours,
that's just 16 minutes a day, you can adopt this beautiful young
helicopter and give it a brighter future by developing a better helo
FDM. As a token of thanks for your donation, you will receive a picture
of the helicopter that you have adopted and regular updates on it's
progress.

Give today, because only you can make a difference.





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Re: [Flightgear-devel] Re: Mapserver interface

2006-04-08 Thread Martin Spott
Pigeon wrote:

 FG's scenery (0.9.10) is generated using the landmass, and as you
 can see from the above link, there are rather big differences between
 the landmass and the coastline/swbd, especially with the main island
 (the one that looks like a frog).

This is a major difficulty that has been discussed several years now -
the discussion had started long before SWBD was available.

I won't be able to deliver a satisfying response to this question, but
at least I might make one point clear:
 - VMAP0 'landmass' focuses on political boundaries and may not follow
   the logic that's required by a coastline (see the Toronto examples,
   that have been posted on this list recently, for the results).
 - SWBD (SRTM Water Body) shows the state right in the moment when The
   Shuttle came by and does not contain correction of tidal effects.
   These tidal effects can be huge in certain areas of tidelands ... ;-)
 - GSHHS should be considered to be our most accurate source of
   _coastline_ data but fails significantly on certain lakes (see the
   Toronto area as well).

The problem with using GSHHS for coastlines is that chances are high
that VMAP0 rivers don't end at the real coastline but instead stay
inside the 'landmass' area. This had been the reason why Curt took
'landmass' for the resent Scenery release and this is as well one
reason why we're running this Custom Scenery project: To allow people
to correct significant river mouthes to match GSHHS coastline.
This is definitely a long way to go and requires major effort but I
think there's no alternative (aside from buying commercial data).

Cheers,
Martin.
-- 
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Re: [Flightgear-devel] YOU CAN HELP!

2006-04-08 Thread Chris Metzler
On Sat, 08 Apr 2006 09:15:20 -0400
Josh Babcock wrote:

 http://jrbabcock.home.comcast.net/flightgear/ch53e/progress/progress.html
 
 This poor, unsupported young aircraft model, like many in the third
 world, has a grim future. It faces poverty, disease, and lack of any
 good FlightGear rotary wing FDM.
 
 But it doesn't have to be that way. For an annual donation of 100 hours,
 that's just 16 minutes a day, you can adopt this beautiful young
 helicopter and give it a brighter future by developing a better helo
 FDM. As a token of thanks for your donation, you will receive a picture
 of the helicopter that you have adopted and regular updates on it's
 progress.
 
 Give today, because only you can make a difference.

I'm not sure exactly how I imagined you look, but I know it wasn't
like Sally Struthers!

-c

-- 
Chris Metzler   [EMAIL PROTECTED]
(remove snip-me. to email)

As a child I understood how to give; I have forgotten this grace since I
have become civilized. - Chief Luther Standing Bear


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[Flightgear-devel] Re: Taxiway signs, howto?

2006-04-08 Thread Melchior FRANZ
* Robicd -- Saturday 08 April 2006 15:33:
 Enhancements to the X-Plane airport and nav-aid data [...]
 taxiway signs, and many other goodies. 

That's good news. FYI: I'm in the progress of improving the signs,
and half finished even. I have lighted signs with proportional fonts.
(Not just a square per character, like before.) I just need to
improve font  texture, and think about a syntax for the sign
contents that is easy for humans and scripts. FOO or 12-34
will, of course, do the obvious, but we need some more control
for arrows, colors, sizes. We'll see ...

m.


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Re: [Flightgear-devel] Re: [Flightgear-users] Stalls

2006-04-08 Thread Lee Elliott
On Friday 07 April 2006 00:19, Andy Ross wrote:
 [redirecting to flightgear-devel]

 Lee Elliott wrote:
  However, I think this could faked very convincingly already
  in YASim and probably in JSBSim too, simply by playing with
  mass distribution depending on conditions (anyone want to
  give it a go?

 The right way to do it, IMHO, is with the turbulence input, as
 that's what the stall buffet is, after all: turbulence over
 the wings due to flow separation.  Modify the number based on
 the current AoA, probably with a little Nasal (maybe also
 modify the C++ to sum the turbulence input from multiple
 properties so as not to confuse the environment subsystem).

 If audio is required, then this ought to be tied to turbulence
 also, or maybe to instantaneous acceleration changes (a delta
 of more than YYY m/s^2 over the last 0.XX seconds triggers the
 start of a whump sound).

 Andy


For some reason I was under the impression that turbulence didn't 
work with YASim.  As it does then I agree that using turbulence 
would be a better way.

LeeE



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Re: [Flightgear-devel] Re: AP messed up? agl-hold vs. terrain-follow

2006-04-08 Thread Lee Elliott
On Friday 07 April 2006 07:56, Melchior FRANZ wrote:
 * Lee Elliott -- Friday 07 April 2006 00:31:
  now all we need from everyone else is a decision on
  'agl-hold' vs. 'terrain-follow'.

 Okay. I flipped a coin, and agl-hold won!  :-P

 No, seriously: If nobody objects I will tomorrow switch all
 remaining occurrences of terrain-follow to agl-hold in generic
 FlightGear files (but not in maintained aircraft, unless the
 maintainer wishes so). Rationale:

  - $FG_ROOT/Aircraft/Generic/generic-autopilot.xml uses
 agl-hold - $FG_ROOT/gui/dialogs/autopilot.xml uses agl-hold
 (and did before my changes) - all /autopilot/locks/altitude
 options end with -hold. (all heading options, too, except
 wing-leveler, which is understandable)

 Only $FG_ROOT/keyboard.xml and these aircraft use
 terrain-follow in at least one *.nas or *.xml file:

  - AN-225
  - BAC-TSR2
  - A-10
  - B-52F
  - YF-23
  - seahawk
  - MiG-15
  - TU-114
  - Hunter
  - CanberraBI8

 m.

Apart from the Hunter, which Vivian did, and the seahawk, which 
Vivian has done a lot of work on, the others were all done by 
me.  A simple search  replace on 'terrain-follow' /should/ work 
but will result in some funny property node names.

I'll go through them manually and get updates out.

Vivian: do you want to do the seahawk or shall I?  I guess we 
need to rationalise the seahawk anyway.

LeeE



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Re: [Flightgear-devel] UIUC FDM

2006-04-08 Thread Vassilii Khachaturov
 I probably don't know enough about UIUC's or in fact any FDMs'
 internals and so I can't say whether this is a lot of memory for a FDM
 or not. But having 117mb of memory allocated (or committed) at startup
 (this is even before main(), btw), regardless of what aircraft/FDM is
 being used, is probably not a good thing. Codewise, this struct is
 rather big...

It's possible to disable the UIUC and other esoteric FDMs entirely at
the configure stage, IIRC.

V.



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[Flightgear-devel] A4F problem

2006-04-08 Thread Frederic Bouvier
Hi,

This is what I am getting with CVS today ( --aircraft=a4f ) :

Failed to load submodel: Failed to open file
 at i:/FlightGear/cvs/fgfsbase/Aircraft/a4/Models/strop.xml
Failed to load aircraft from Aircraft/a4/Models/a4f-blue.xml
(Falling back to glider.ac.)

-Fred

-- 
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http://frfoto.free.fr Photo gallery - album photo
http://www.fotolia.fr/p/2278  Other photo gallery
http://fgsd.sourceforge.net/  FlightGear Scenery Designer




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Re: [Flightgear-devel] Two different problems with c172p and c172r

2006-04-08 Thread Ron Jensen
On Sat, 2006-04-08 at 17:23 -0400, Yavuz Onder wrote:
 Hi,
 
 Failing to get the performance I need from C172P, I decided to try 
 C172R, it seg faulted with this output:
 
 ~/ob/FlightGear-0.9/source$ fly --aircraft=c172r --airport=LSTS
 --runway=14
   Model Author:  Unknown
   Creation Date: 2002-01-01
   Version:   $Id: c172r.xml,v 1.11 2006-03-13 15:27:14 ehofman Exp $
   Description:   Cessna C-172r
 Could not open thruster file: prop_Clark_Y7570.xml
 /home/yavuz/bin/fly: line 5: 23979 Segmentation fault 
 /ob/yavuz/FlightGear-0.9/source/src/Main/fgfs $*
 
 Just thought I would let you guys know.

The thruster file is available here:
http://cvs.sourceforge.net/viewcvs.py/*checkout*/jsbsim/JSBSim/engine/prop_Clark_Y7570.xml?rev=1.4

Save it to $fgroot/Aircraft/c172r/Engines/prop_Clark_Y7570.xml




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RE: [Flightgear-devel] A4F problem

2006-04-08 Thread Vivian Meazza
Fred

 
 This is what I am getting with CVS today ( --aircraft=a4f ) :
 
 Failed to load submodel: Failed to open file
  at i:/FlightGear/cvs/fgfsbase/Aircraft/a4/Models/strop.xml
 Failed to load aircraft from Aircraft/a4/Models/a4f-blue.xml
 (Falling back to glider.ac.)
 

I haven't changed anything - I'll check it out.

Vivian



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RE: [Flightgear-devel] A4F problem

2006-04-08 Thread Vivian Meazza
Fred

 
 This is what I am getting with CVS today ( --aircraft=a4f ) :
 
 Failed to load submodel: Failed to open file
  at i:/FlightGear/cvs/fgfsbase/Aircraft/a4/Models/strop.xml
 Failed to load aircraft from Aircraft/a4/Models/a4f-blue.xml
 (Falling back to glider.ac.)
 

/FlightGear/cvs/fgfsbase/Aircraft/a4/Models/strop.xml shouldn't be called at
all. Have you got the up-to-date version of: 

/FlightGear/cvs/fgfsbase/Aircraft/a4/Models/submodels.xml (version 1.3)?

this calls ~/strop.ac

Vivian 



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RE: [Flightgear-devel] Two different problems with c172p and c172r

2006-04-08 Thread Jon S. Berndt
 Thanks for the file. It fixed the seg fault.

 But C172R seems to suffer the same lower-than-RL max RPM as C172P (2200
 vs 2400), and as such cannot climb at the expected rate.

 Do they share some engine spec file that may have been modifed recently?

 Yavuz Onder

I don't think so. I've got a fresh build from a couple of days ago (from
FlightGear CVS). I'm showing no differences between my base package and CVS
for the aircraft and propulsion. Using the default startup:

fgfs --timeofday=noon

I get 2500 rpm and 1000 fpm climb rate off the runway at 70 kts. I don't
know how close that is to actual.

Jon



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