[Flightgear-devel] event: Flightgear talk in Santa Monica, CA, USA

2006-08-31 Thread Alex Perry
The Coastal Los Angeles IEEE Section Computer Society Chapter presents ...

 Introduction to the FlightGear Flight Simulator
September 12, 2006 at 7:30pm
Alex Perry, Google, 604 Arizona, Santa Monica, CA 90401

FlightGear is a GPL open source flight simulator that runs on a wide range
of platforms including Linux, MacOS and Windows.  The simulation itself, the
worldwide scenery and the aircraft models are free to download from
www.flightgear.org and its mirrors.  This talk will provide an introduction
into the project, its goals, getting started, and a demonstration of the
system in action.

IEEE membership is not required to attend this talk; we're always
looking to grow our membership: http://www.ieee.org/membership/join/
Computer Society:   http://www.computer.org/
Section Home Page:  http://ewh.ieee.org/r6/coastal_la/
FlightGear project: http://www.flightgear.org/
Directions / Map:   http://tinyurl.com/gba8u
---
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Re: [Flightgear-devel] Bug in mp-visibility of planes?

2006-08-31 Thread Frederic Bouvier
I commited a fix for this specific problem, as diagnosed by Maik. I will
look at Olaf's code later.

-Fred

Mathias Fröhlich wrote :
> Hi Fred,
>
> Before I check in that.
> I know Olaf has an improoved timestamping implementation for win32.
> Did he already send that to you?
>
>Greetings
>
>  Mathias
>
> On Sunday 20 August 2006 16:44, Maik Justus wrote:
>   
>> Hi Matthias,
>>
>> Mathias Fröhlich wrote:
>> 
>>> Hi Maik,
>>>
>>> On Sunday 13 August 2006 21:15, Maik Justus wrote:
>>>   
 I still have this problem. Can you tell me, where in the source the 10
 seconds timeout are tested? Then I can try, to find more detailed
 information.
 
>>> That would be great!
>>> That happens around line 420 in src/MultiPlayer/multiplaymgr.cxx.
>>>
>>> Greetings
>>>
>>>Mathias
>>>   
>> The problem is, that the elapsed time is queried in this way
>>
>> 
>>> long stamp = timestamper.get_seconds();
>>>   
>> but the timestamper update is calculated this way (file timestamp.cxx
>>
>> (simgear)):
>> 
>>> void SGTimeStamp::stamp() {
>>> #if defined( WIN32 ) && !defined(__CYGWIN__)
>>> unsigned int t;
>>> t = timeGetTime();
>>> seconds = 0;//<<<-- comment by Maik:  this is the
>>> problem
>>> usec =  t * 1000;
>>> #elif defined( HAVE_GETTIMEOFDAY )
>>> struct timeval current;
>>> struct timezone tz;
>>> // sg_timestamp currtime;
>>> gettimeofday(¤t, &tz);
>>> seconds = current.tv_sec;
>>> usec = current.tv_usec;
>>> #elif defined( HAVE_GETLOCALTIME )
>>> SYSTEMTIME current;
>>> GetLocalTime(¤t);
>>> seconds = current.wSecond;
>>> usec = current.wMilliseconds * 1000;
>>> #elif defined( HAVE_FTIME )
>>> struct timeb current;
>>> ftime(¤t);
>>> seconds = current.time;
>>> usec = current.millitm * 1000;
>>> // -dw- uses time manager
>>> #elif defined( macintosh )
>>> UnsignedWide ms;
>>> Microseconds(&ms);
>>>
>>> seconds = ms.lo / 100;
>>> usec = ms.lo - ( seconds * 100 );
>>> #else
>>> # error Port me
>>> #endif
>>> }
>>>   
>> For MSVC the seconds are allways zero, all the elapsed time is stored in
>> usec. After splitting the elapsed time into usec and seconds and
>> removing the " #if defined( WIN32 ) && !defined(__CYGWIN__)" sections
>> alls seems
>> to work well (see enclosed diff for simgear). Please add it to CVS.
>>
>> Maik
>> 
>
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>   


-- 
Frédéric Bouvier
http://frfoto.free.fr Photo gallery - album photo
http://www.fotolia.fr/p/2278  Other photo gallery
http://fgsd.sourceforge.net/  FlightGear Scenery Designer



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Re: [Flightgear-devel] YASim feature request

2006-08-31 Thread Andy Ross
Maik Justus wrote:
> You can add more than one control to one gear. If you specify more
> than one, the sum of them is used. Normally used for trimming or for
> the "no-pedals-patch" for the bo, which adds a fraction of the
> collective input to the pedals.

But there's still one STEER input axis per gear, which was the source of
the question, I believe.  Yes, you can obviously sum multiple property
inputs to that axis.

Andy

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Re: [Flightgear-devel] Schweizer SGS 2-33, AI thermals and other remarks

2006-08-31 Thread Maik Justus
Hi,
Dave Culp wrote:
> On Tuesday 29 August 2006 04:25 pm, Georg Vollnhals wrote:
>   
>> Problem Nr 1:
>> ... that "the entries can be overridden by an aircraft's
>> **-set.xml* file".
>> 
>
> This issue has been discussed on the mail list a few times before :)  I am of 
> the opinion that certain airplanes should be used as demonstrators for 
> FlightGear capabilities.  Since I did the SGS-233 and the thermals I chose 
> the SGS-233 to be the demonstrator.  In order for this to work for a newbie 
> "out of the box" the AI scenario in sgs233-set.xml needs to override the 
> previously defined scenario.  I also assume the newbie will be flying at the 
> default airfield, KSFO.   I have to assume that once people are comfortable 
> enough with FlightGear to change the AI configuration, that they are now 
> ready to learn some other things about the startup process, including the 
> order in which preferences.xml, *-set.xml and command line are read. 
>
> I know there are some here who don't like the "demonstrator" concept, and 
> maybe we can argue about this again :)
>   
What's about querying the property tree for sim/presets/airport-id. If 
it is KSFO, use the demonstartor setup. (but I don't know, if this is 
possible in the .xml file).


Maik

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Re: [Flightgear-devel] YASim feature request

2006-08-31 Thread Maik Justus
Hi,
Andy Ross wrote:
> Lee Elliott wrote:
>   
>> The real a/c has steering on both front and rear sets of wheels
>> so that it can make a crabbed landing and this is where the
>> first aspect of the problem lies - there only seems to be a
>> single STEER control axis available.
>> 
>
> No, one per gear.  You can map them to different properties.  For
> example, map the rear gear to /controls/flight/rudder, but use
> the src/dst mapping to invert the sense.
>   
You can add more than one control to one gear. If you specify more than 
one, the sum of them is used. Normally used for trimming or for the 
"no-pedals-patch" for the bo, which adds a fraction of the collective 
input to the pedals.

Maik

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Re: [Flightgear-devel] FlightGear input devices

2006-08-31 Thread Jon Stockill
Curtis L. Olson wrote:

> Are there any other really good flight controllers available that work 
> with FlightGear out of the box?

I had a saitek x45 - excellent stick, just worked, didn't even need 
calibrating. Sadly after a few years of fairly heavy use it's died and 
I've not had chance to replace it with anything similar yet.

-- 
Jon Stockill
[EMAIL PROTECTED]

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