Re: [Flightgear-devel] How to drive multiplanes using external d ata
--- tangyong wrote: My project need to drive multiplanes using external data saved in a file.Does I have to study the multiplayer protocol?How to abuse that system to introduce additional aircraft into the scene. Hi Tangyong, As with all these things, there is more than one way to do it... Like everything else in FG, Multiplayer and AI aircraft are all held in the property tree. In this case, under a /ai node. One option would be to populate that tree using the generic I/O protocol. See Docs\README.IO for details. As a first step, I suggest you look at the property browser when in a multiplayer session and see how the nodes are put together. Then write a protocol definition file to define the data you wish to replay. You'd probably have to put then under the AI aircraft sub-tree rather than multiplay to avoid confusing the MP system, but it should work. An alternative is to use the AI sub-system to define the flights you want the aircraft to take. Have a look at the ai-demo.xml file for details. Hope this helps. -Stuart ___ Try the all-new Yahoo! Mail. The New Version is radically easier to use The Wall Street Journal http://uk.docs.yahoo.com/nowyoucan.html - Take Surveys. Earn Cash. Influence the Future of IT Join SourceForge.net's Techsay panel and you'll get the chance to share your opinions on IT business topics through brief surveys - and earn cash http://www.techsay.com/default.php?page=join.phpp=sourceforgeCID=DEVDEV ___ Flightgear-devel mailing list Flightgear-devel@lists.sourceforge.net https://lists.sourceforge.net/lists/listinfo/flightgear-devel
Re: [Flightgear-devel] Fw:Filenbsp; I/Onbsp; problem:whynbsp; ca n'tnbsp; replaynbsp; mynbsp; flignbsp; ht nbsp; innbsp; 10hz
--- tangyong wrote: I want to replay my flight,read the flight path information from a file. Fist,I record a flight path at 10 hz,5hz,or 2hz ,just like this: --native=file,out,10,flight1.fgfs and then I relay my flight,but I got a secction error! --native=file,in,10,flight1.fgfs --fdm=external but if I set ,just 1hz like this,that's ok! --native=file,out,1,flight1.fgfs --native=file,in,1,flight1.fgfs --fdm=external why,is it because fgfs can't read the file at more than 1hz,it's too fast? otherwise,if I set like this: --garmin=file,out,1000,flight1.fgfs then I replay it,use --garmin=file,in,1000,flight1.fgfs --fdm=external it' ok,but the image is dithering.why? Is it because I should set the hz=a very large number I don't know why it is failing, but you might have better luck replaying your flight using the replay text protocol. Details here: http://www.flightgear.org/Docs/getstart/node3.html#SECTION0335 -Stuart Send instant messages to your online friends http://uk.messenger.yahoo.com - Take Surveys. Earn Cash. Influence the Future of IT Join SourceForge.net's Techsay panel and you'll get the chance to share your opinions on IT business topics through brief surveys - and earn cash http://www.techsay.com/default.php?page=join.phpp=sourceforgeCID=DEVDEV ___ Flightgear-devel mailing list Flightgear-devel@lists.sourceforge.net https://lists.sourceforge.net/lists/listinfo/flightgear-devel
Re: [Flightgear-devel] Engineering data panel
On 12/12/06, Pigeon [EMAIL PROTECTED] wrote: The blip at the end shows a sky rendering bug with the latest OSG. :-) Looks similar to what I've posted earlier: http://www.mail-archive.com/flightgear-devel%40lists.sourceforge.net/msg06962.html http://www.mail-archive.com/flightgear-devel%40lists.sourceforge.net/msg07123.html Would that be on NVIDIA with driver 9629 as well? I'm certain this is a state management bug where the gui/menu leaves something turned on that messes up the sky rendering. If you turn off the menus, this rendering bug goes away. Regards, Curt. -- Curtis Olson - University of Minnesota - FlightGear Project http://baron.flightgear.org/~curt/ http://www.humanfirst.umn.edu/ http://www.flightgear.org Unique text: 2f585eeea02e2c79d7b1d8c4963bae2d - Take Surveys. Earn Cash. Influence the Future of IT Join SourceForge.net's Techsay panel and you'll get the chance to share your opinions on IT business topics through brief surveys - and earn cash http://www.techsay.com/default.php?page=join.phpp=sourceforgeCID=DEVDEV___ Flightgear-devel mailing list Flightgear-devel@lists.sourceforge.net https://lists.sourceforge.net/lists/listinfo/flightgear-devel
Re: [Flightgear-devel] Fw:Filenbsp; I/Onbsp; problem:whynbsp; ca n'tnbsp; replaynbsp; mynbsp; flignbsp; ht nbsp; innbsp; 10hz
On 12/12/06, tangyong [EMAIL PROTECTED] wrote: I want to replay my flight,read the flight path information from a file. Fist,I record a flight path at 10 hz,5hz,or 2hz ,just like this: --native=file,out,10,flight1.fgfs and then I relay my flight,but I got a secction error! --native=file,in,10,flight1.fgfs --fdm=external but if I set ,just 1hz like this,that's ok! --native=file,out,1,flight1.fgfs --native=file,in,1,flight1.fgfs --fdm=external why,is it because fgfs can't read the file at more than 1hz,it's too fast? otherwise,if I set like this: --garmin=file,out,1000,flight1.fgfs then I replay it,use --garmin=file,in,1000,flight1.fgfs --fdm=external it' ok,but the image is dithering.why? Is it because I should set the hz=a very large number I don't see how a faster hertz would cause a problem. Can you double check the reported error message? I can't find that string (or anything similar) in our code. Curt. -- Curtis Olson - University of Minnesota - FlightGear Project http://baron.flightgear.org/~curt/ http://www.humanfirst.umn.edu/ http://www.flightgear.org Unique text: 2f585eeea02e2c79d7b1d8c4963bae2d - Take Surveys. Earn Cash. Influence the Future of IT Join SourceForge.net's Techsay panel and you'll get the chance to share your opinions on IT business topics through brief surveys - and earn cash http://www.techsay.com/default.php?page=join.phpp=sourceforgeCID=DEVDEV___ Flightgear-devel mailing list Flightgear-devel@lists.sourceforge.net https://lists.sourceforge.net/lists/listinfo/flightgear-devel
[Flightgear-devel] nasal problem
When I include this nasal file in my ch53e-set.xml file I get an infinite loop. I don't know why, is there a listener attached to controls/lighting/panel-norm somewhere? Am I missing something? Commenting out the setlistener makes the problem go away, and I can call the function from a settimer call with no problem. Josh Here's the code: http://jrbabcock.home.comcast.net/flightgear/interior-lights.nas - Take Surveys. Earn Cash. Influence the Future of IT Join SourceForge.net's Techsay panel and you'll get the chance to share your opinions on IT business topics through brief surveys - and earn cash http://www.techsay.com/default.php?page=join.phpp=sourceforgeCID=DEVDEV ___ Flightgear-devel mailing list Flightgear-devel@lists.sourceforge.net https://lists.sourceforge.net/lists/listinfo/flightgear-devel
Re: [Flightgear-devel] nasal problem
* Josh Babcock -- Wednesday 13 December 2006 17:51: When I include this nasal file in my ch53e-set.xml file I get an infinite loop. I don't know why, is there a listener attached to controls/lighting/panel-norm somewhere? Nasal listeners are designed to refuse recursion. It's more likely that the called function does something silly. m. - Take Surveys. Earn Cash. Influence the Future of IT Join SourceForge.net's Techsay panel and you'll get the chance to share your opinions on IT business topics through brief surveys - and earn cash http://www.techsay.com/default.php?page=join.phpp=sourceforgeCID=DEVDEV ___ Flightgear-devel mailing list Flightgear-devel@lists.sourceforge.net https://lists.sourceforge.net/lists/listinfo/flightgear-devel
Re: [Flightgear-devel] nasal problem
Melchior FRANZ wrote: * Josh Babcock -- Wednesday 13 December 2006 17:51: When I include this nasal file in my ch53e-set.xml file I get an infinite loop. I don't know why, is there a listener attached to controls/lighting/panel-norm somewhere? Nasal listeners are designed to refuse recursion. It's more likely that the called function does something silly. Well, I fixed it by putting the init function at the end of the file, and calling the setlistener from within init(). No change to the called function. No idea why this works, but it does. I'm sure someone will explain it to me :) Josh - Take Surveys. Earn Cash. Influence the Future of IT Join SourceForge.net's Techsay panel and you'll get the chance to share your opinions on IT business topics through brief surveys - and earn cash http://www.techsay.com/default.php?page=join.phpp=sourceforgeCID=DEVDEV ___ Flightgear-devel mailing list Flightgear-devel@lists.sourceforge.net https://lists.sourceforge.net/lists/listinfo/flightgear-devel
[Flightgear-devel] Cows
Hi, There have been several complaints about our fauna, namely headless cows, over on the IRC channel. I've done one with a head: ftp://ftp.abbeytheatre.dyndns.org/fgfs/Screen-shots/lowish-poly-cow.jpg it's 180 vertices, so heads ain't free. If no one objects, I intend to replace the headless version in cvs-head in a couple of days for a trial. It will, of course be possible to revert if it causes too much of a hit on frame rate. Vivian - Take Surveys. Earn Cash. Influence the Future of IT Join SourceForge.net's Techsay panel and you'll get the chance to share your opinions on IT business topics through brief surveys - and earn cash http://www.techsay.com/default.php?page=join.phpp=sourceforgeCID=DEVDEV ___ Flightgear-devel mailing list Flightgear-devel@lists.sourceforge.net https://lists.sourceforge.net/lists/listinfo/flightgear-devel
Re: [Flightgear-devel] sending external fdm data in the form of
Curtis Olson wrote: Endianess is definitely handled. And even for 32 vs. 64 bit systems, they all still use a similar convention where integers and floats are 4 bytes and doubles are 8 bytes. As long as we confine ourselves to ints, floats, and doubles (and use an int for boolean values, etc.) then we should have an extremely high probability of getting any two machines to talk to each other successfully. We should probably write the current state down, define it as The NetFDM Protocol and shoot everybody who breaks it Yet another task on the TODO Thanks, Curt, for taking the time to make things clear, Martin. -- Unix _IS_ user friendly - it's just selective about who its friends are ! -- - Take Surveys. Earn Cash. Influence the Future of IT Join SourceForge.net's Techsay panel and you'll get the chance to share your opinions on IT business topics through brief surveys - and earn cash http://www.techsay.com/default.php?page=join.phpp=sourceforgeCID=DEVDEV ___ Flightgear-devel mailing list Flightgear-devel@lists.sourceforge.net https://lists.sourceforge.net/lists/listinfo/flightgear-devel
Re: [Flightgear-devel] Cows
Vivian Meazza wrote: There have been several complaints about our fauna, namely headless cows, over on the IRC channel. I've done one with a head: ftp://ftp.abbeytheatre.dyndns.org/fgfs/Screen-shots/lowish-poly-cow.jpg Although I can't comment on the performance impact, I'm definitely pro the new cow, Martin -- Unix _IS_ user friendly - it's just selective about who its friends are ! -- - Take Surveys. Earn Cash. Influence the Future of IT Join SourceForge.net's Techsay panel and you'll get the chance to share your opinions on IT business topics through brief surveys - and earn cash http://www.techsay.com/default.php?page=join.phpp=sourceforgeCID=DEVDEV ___ Flightgear-devel mailing list Flightgear-devel@lists.sourceforge.net https://lists.sourceforge.net/lists/listinfo/flightgear-devel
Re: [Flightgear-devel] Cows
Vivian Meazza ha scritto: Hi, There have been several complaints about our fauna, namely headless cows, over on the IRC channel. I've done one with a head: it's 180 vertices, so heads ain't free. If no one objects, I intend to replace the headless version in cvs-head in a couple of days for a trial. Yes please, complete that with a low res version (maybe the same old headless one) for LOD and publish the new cow. Framerate will drop down when flying very near to the cow only (thanks to LOD animation) and that happens not very often. Roberto - Take Surveys. Earn Cash. Influence the Future of IT Join SourceForge.net's Techsay panel and you'll get the chance to share your opinions on IT business topics through brief surveys - and earn cash http://www.techsay.com/default.php?page=join.phpp=sourceforgeCID=DEVDEV ___ Flightgear-devel mailing list Flightgear-devel@lists.sourceforge.net https://lists.sourceforge.net/lists/listinfo/flightgear-devel
[Flightgear-devel] How to begin program with the Flight Gear
I am a green hand in Flight Gear,and it's my fist time to touch it.I'v read the readme.introduction,I find that the core of FlightGear is the property tree system.But the introduction is too simple,and I don't know how the Flight Gear work with the property tree.Could you grive me some suggestion about how to begin program with the Flight Gear.What's my first step?Or could you give me some documents about the property tree.Is there some programer guide about how to begin with it.Thank you. Best regard, Tom - Take Surveys. Earn Cash. Influence the Future of IT Join SourceForge.net's Techsay panel and you'll get the chance to share your opinions on IT business topics through brief surveys - and earn cash http://www.techsay.com/default.php?page=join.phpp=sourceforgeCID=DEVDEV___ Flightgear-devel mailing list Flightgear-devel@lists.sourceforge.net https://lists.sourceforge.net/lists/listinfo/flightgear-devel
Re: [Flightgear-devel] Cows
On Wed, 2006-12-13 at 20:14 +, Vivian Meazza wrote: Hi, There have been several complaints about our fauna, namely headless cows, over on the IRC channel. I've done one with a head: ftp://ftp.abbeytheatre.dyndns.org/fgfs/Screen-shots/lowish-poly-cow.jpg it's 180 vertices, so heads ain't free. If no one objects, I intend to replace the headless version in cvs-head in a couple of days for a trial. It will, of course be possible to revert if it causes too much of a hit on frame rate. Vivian But won't we lose our Gateway computer advertising money if we pull their boxes out of the scenery? :) http://www.jimthatcher.com/images/Figure2.1.gif Ron - Take Surveys. Earn Cash. Influence the Future of IT Join SourceForge.net's Techsay panel and you'll get the chance to share your opinions on IT business topics through brief surveys - and earn cash http://www.techsay.com/default.php?page=join.phpp=sourceforgeCID=DEVDEV ___ Flightgear-devel mailing list Flightgear-devel@lists.sourceforge.net https://lists.sourceforge.net/lists/listinfo/flightgear-devel