[Flightgear-devel] F-16 upgraded to 'production' status

2008-08-15 Thread Erik Hofman
Hi,

I have been busy updating the F-16 flight computer lately which turned 
out the have quite some problems. After extensive (and many, many hours 
of) work I'm pleased to announce it is finished now. I know others have 
been using this FDM to model other aircraft, so I've added a bit of 
documentation in the file itself to explain what everything does.

This might be a good time to upgrade the old F-16 based FDMs. The 
changes are mainly in the flight_control section, except for the 
addition of the CmDh table to the Pitch axis.

Erik

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Re: [Flightgear-devel] F-16 upgraded to 'production' status

2008-08-15 Thread Jon S Berndt
On Fri, 15 Aug 2008 10:52:38 +0200
  Erik Hofman [EMAIL PROTECTED] wrote:
 Hi,
 
 I have been busy updating the F-16 flight computer lately which 
turned 
 out the have quite some problems. After extensive (and many, many 
hours 
 of) work I'm pleased to announce it is finished now. I know others 
have 
 been using this FDM to model other aircraft, so I've added a bit of 
 documentation in the file itself to explain what everything does.
 
 This might be a good time to upgrade the old F-16 based FDMs. The 
 changes are mainly in the flight_control section, except for the 
 addition of the CmDh table to the Pitch axis.
 
 Erik

Great work. PRODUCTION release sounds good to me.

Jon

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Re: [Flightgear-devel] Nord 2501; Was: Particle Submodel OSG format

2008-08-15 Thread gerard robin
On jeu 14 août 2008, gerard robin wrote:
SNIP

 With Noratlas, the last piston update, has made some change, now i get less
 power, i must update the Engine spec
 However i can take off with it (slowly, and carefully)

 Cheers

No i was wrong, N2501 is right with the most recent JSBSim update , rather 
over powered than less.
The real was said to have a Take-off field  810 m,   which is OK.


-- 
Gérard
http://pagesperso-orange.fr/GRTux/

J'ai décidé d'être heureux parce que c'est bon pour la santé. 
Voltaire 


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Re: [Flightgear-devel] F-16 upgraded to 'production' status

2008-08-15 Thread AJ MacLeod
On Friday 15 August 2008 09:52:38 Erik Hofman wrote:
 I have been busy updating the F-16 flight computer lately which turned
 out the have quite some problems. After extensive (and many, many hours
 of) work I'm pleased to announce it is finished now. I know others have
 been using this FDM to model other aircraft, so I've added a bit of
 documentation in the file itself to explain what everything does.

Hi Erik,

Nice to see you getting time to work on FG again!  The F-16 does seem to fly 
very nicely now.  The only request I have is for the Aircraft Help box - it 
would be great to have a few vital numbers there; rotation, stall, approach, 
touchdown speeds for example.  I dare say a bit of googling (or reading the 
FDM config!) would reveal most of those but still it would be nice to have 
them available in-sim for quick reference.

Cheers,

AJ

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Re: [Flightgear-devel] black out behavior

2008-08-15 Thread gerard robin
On jeu 14 août 2008, Erik Hofman wrote:
 Hi,

 Ever since I switched to the CVS version of FlightGear I wondered
 whether the black-out behavior really is that realistic . Although I
 never experienced it I couldn't imagine this would happen in real life,
 at least not with an anti-g suit.
 In an excerpt from a nasa document describing a simulation involving

 black-outs I got the following piece of text:
  blackout simulation:
  The algorithm used a direct relationship between the algorithm of the
  load factor  a(n) and the algorithm of the time to blackout; the
  simulation used 300 sec to blackout at 5g and 10 sec to blackout at
  9g, with simulatoed tunel vision during the interim period.

 Maybe this will help to make it more realistic.

 Erik

I have not the answer :( , 
so,   having   access to an external parameter/property ( evaluated and given 
by the Model Aircraft developer) which modify the conditions/values of 
black-out would be the best.
Now when using any modern fighter with G-Suit , we get the same black-out than 
we have with aerobatic Aircraft. Which is wrong.

Cheers



-- 
Gérard
http://pagesperso-orange.fr/GRTux/

J'ai décidé d'être heureux parce que c'est bon pour la santé. 
Voltaire 


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Re: [Flightgear-devel] black out behavior

2008-08-15 Thread gerard robin
On ven 15 août 2008, gerard robin wrote:


 I have not the answer :( ,
 so,   having   access to an external parameter/property ( evaluated and
 given by the Model Aircraft developer) which modify the conditions/values
 of black-out would be the best.
 Now when using any modern fighter with G-Suit , we get the same black-out
 than we have with aerobatic Aircraft. Which is wrong.

 Cheers

Oups, Oups, Oups,

I did not take care of the Cockpit View parameters, which are new to me  when 
we are not there a long time we are faulty ( so i am ).

Well, these parameters, can be customized.

My apologize and many thanks to the developer

Cheers  

-- 
Gérard
http://pagesperso-orange.fr/GRTux/

J'ai décidé d'être heureux parce que c'est bon pour la santé. 
Voltaire 


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Re: [Flightgear-devel] black out behavior

2008-08-15 Thread Alexis Bory - xiii
Erik Hofman wrote:
  Hi,

  Ever since I switched to the CVS version of FlightGear I wondered
  whether the black-out behavior really is that realistic . Although I
  never experienced it I couldn't imagine this would happen in real
  life, at least not with an anti-g suit. In an excerpt from a nasa
  document describing a simulation involving black-outs I got the
  following piece of text:
  blackout simulation: The algorithm used a direct relationship
  between the algorithm of the load factor a(n) and the algorithm of
  the time to blackout; the simulation used 300 sec to blackout at 5g
  and 10 sec to blackout at 9g, with simulatoed tunel vision during
  the interim period.

  Maybe this will help to make it more realistic.

Agreed, and there is something annoying about blackout and HUD, when you 
can't see anything due to blackout effect, the HUD remains visible as 
nothing were happening... For sure that's not realistic at all :-)

Alexis


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[Flightgear-devel] FGNavList oddity

2008-08-15 Thread James Turner
I encountered the following code, in the middle of  
FGNavList::findNavFromList:

==

 // LOC, ILS, GS, and DME antenna's could potentially be
 // installed at the opposite end of the runway.  So it's not
 // enough to simply find the closest antenna with the right
 // frequency.  We need the closest antenna with the right
 // frequency that is most oriented towards us.  (We penalize
 // stations that are facing away from us by adding 5000 meters
 // which is further than matching stations would ever be
 // placed from each other.  (Do the expensive check only for
 // directional atennas and only when there is a chance it is
 // the closest station.)
 int type = station-get_type();
 if ( d2  min_dist 
  (type == 4 || type == 5 || type == 6 || type == 12 ||  
type == 13) )
 {
 double hdg_deg = 0.0;
 if ( type == 4 || type == 5 ){
 hdg_deg = station-get_multiuse();

 } else if ( type == 6 ) {
 int tmp = (int)(station-get_multiuse() / 1000.0);
 hdg_deg = station-get_multiuse() - (tmp * 1000);

 } else if ( type == 12 || type == 13 ) {
 // oops, Robin's data format doesn't give us the
 // needed information to compute a heading for a DME
 // transmitter.  FIXME Robin!
 }

 double az1 = 0.0, az2 = 0.0, s = 0.0;
 SGGeod geod = SGGeod::fromCart(aircraft);
 geo_inverse_wgs_84( geod, station-get_pos(), az1, az2,  
s);
 az1 = az1 - station-get_multiuse();
 if ( az1   180.0) az1 -= 360.0;
 if ( az1  -180.0) az1 += 360.0;
 // penalize opposite facing stations by adding 5000 meters
 // (squared) which is further than matching stations would
 // ever be placed from each other.
 if ( fabs(az1)  90.0 ) {
 double dist = sqrt(d2);
 d2 = (dist + 5000) * (dist + 5000);
 }
 }

=

Now, there's two bad things here: (I think)
  - in the DME case (type == 12 or 13), hdg is left 0.0
  - hdg, having been computed, isn't then used: I assume it should  
replace the 'station-get_multiuse' on this line:
az1 = az1 - station-get_multiuse();

It'd be great if someone who knows more about this code could comment  
on how 'important' it is, since it's only doing the right thing in the  
ILS/LOC case (the GS will be wrong because 'multiuse' contains other  
data, and DME because multiuse is empty)

It feels like this ought to cause visible weirdness with nav-radios,  
but I don't have a strong understanding for how 'bad' this might be.

Maybe we only actually encounter this code for ILS transmitters, so  
the bug is masked?

Any light that can be shed, would be appreciated.

James


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Re: [Flightgear-devel] FGNavList oddity

2008-08-15 Thread Curtis Olson
James,

I was perusing the cvs logs online for this source file and this code goes
back quite a ways ...

http://cvs.flightgear.org/viewvc/source/src/Navaids/navlist.cxx?view=log

Revision *1.7* -
(viewhttp://cvs.flightgear.org/viewvc/source/src/Navaids/navlist.cxx?revision=1.7view=markup)
(downloadhttp://cvs.flightgear.org/viewvc/source/src/Navaids/navlist.cxx?revision=1.7)
(annotatehttp://cvs.flightgear.org/viewvc/source/src/Navaids/navlist.cxx?annotate=1.7)
- [select for 
diffs]http://cvs.flightgear.org/viewvc/source/src/Navaids/navlist.cxx?r1=1.7view=log
*Mon Jul 19 18:02:00 2004 UTC* (4 years ago) by *curt*
Branch: 
*MAIN*http://cvs.flightgear.org/viewvc/source/src/Navaids/navlist.cxx?view=logpathrev=MAIN
Changes since *1.6: +53 -6 lines*
Diff to previous
1.6http://cvs.flightgear.org/viewvc/source/src/Navaids/navlist.cxx?r1=1.6r2=1.7

Ed Sirett submitted a patch to consider antenna orientation when searching
for localizers.  I further hacked this to support GS and DME transmitters
(although Robin's DME transmitter data doesn't convey orientation
unfortunately.)

So it looks like you've stumbled on a chunk of code that could use some
tidying up.  It's strange, hdg_deg seems totally unused.  Clearly something
weird there crept in.  It does seem to make sense to use it below as you
suggest.  For DME's maybe we always want the closest one anyway, but the
code as it stands could arbitrarily penalize one over the other if there are
two dme's on the same frequence for a single runway.

Since this code came from a user patch originally, I'd be happy to give you
the green light to improve it.

Regards,

Curt.



On Fri, Aug 15, 2008 at 3:30 PM, James Turner wrote:

 I encountered the following code, in the middle of
 FGNavList::findNavFromList:

 ==

 // LOC, ILS, GS, and DME antenna's could potentially be
 // installed at the opposite end of the runway.  So it's not
 // enough to simply find the closest antenna with the right
 // frequency.  We need the closest antenna with the right
 // frequency that is most oriented towards us.  (We penalize
 // stations that are facing away from us by adding 5000 meters
 // which is further than matching stations would ever be
 // placed from each other.  (Do the expensive check only for
 // directional atennas and only when there is a chance it is
 // the closest station.)
 int type = station-get_type();
 if ( d2  min_dist 
  (type == 4 || type == 5 || type == 6 || type == 12 ||
 type == 13) )
 {
 double hdg_deg = 0.0;
 if ( type == 4 || type == 5 ){
 hdg_deg = station-get_multiuse();

 } else if ( type == 6 ) {
 int tmp = (int)(station-get_multiuse() / 1000.0);
 hdg_deg = station-get_multiuse() - (tmp * 1000);

 } else if ( type == 12 || type == 13 ) {
 // oops, Robin's data format doesn't give us the
 // needed information to compute a heading for a DME
 // transmitter.  FIXME Robin!
 }

 double az1 = 0.0, az2 = 0.0, s = 0.0;
 SGGeod geod = SGGeod::fromCart(aircraft);
 geo_inverse_wgs_84( geod, station-get_pos(), az1, az2,
 s);
 az1 = az1 - station-get_multiuse();
 if ( az1   180.0) az1 -= 360.0;
 if ( az1  -180.0) az1 += 360.0;
 // penalize opposite facing stations by adding 5000 meters
 // (squared) which is further than matching stations would
 // ever be placed from each other.
 if ( fabs(az1)  90.0 ) {
 double dist = sqrt(d2);
 d2 = (dist + 5000) * (dist + 5000);
 }
 }

 =

 Now, there's two bad things here: (I think)
  - in the DME case (type == 12 or 13), hdg is left 0.0
  - hdg, having been computed, isn't then used: I assume it should
 replace the 'station-get_multiuse' on this line:
az1 = az1 - station-get_multiuse();

 It'd be great if someone who knows more about this code could comment
 on how 'important' it is, since it's only doing the right thing in the
 ILS/LOC case (the GS will be wrong because 'multiuse' contains other
 data, and DME because multiuse is empty)

 It feels like this ought to cause visible weirdness with nav-radios,
 but I don't have a strong understanding for how 'bad' this might be.

 Maybe we only actually encounter this code for ILS transmitters, so
 the bug is masked?

 Any light that can be shed, would be appreciated.

 James


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Re: [Flightgear-devel] FGNavList oddity

2008-08-15 Thread John Denker
On 08/15/2008 01:30 PM, James Turner wrote:
 I encountered the following code, in the middle of  
 FGNavList::findNavFromList:

[snip]

 Now, there's two bad things here: (I think)
   - in the DME case (type == 12 or 13), hdg is left 0.0
   - hdg, having been computed, isn't then used: I assume it should  
 replace the 'station-get_multiuse' on this line:
   az1 = az1 - station-get_multiuse();

Good catch.  Actually, there's more than two bad things here.

 It'd be great if someone who knows more about this code could comment  
 on how 'important' it is, since it's only doing the right thing in the  
 ILS/LOC case (the GS will be wrong because 'multiuse' contains other  
 data, and DME because multiuse is empty)

Before we discuss the code in detail, we should try to figure out what 
is the goal or purpose of this code.  If the goal is realism, it will 
be a very short discussion, because the concepts on which this code is 
based are seriously unrealistic, even in the LOC case.
 *) The aiming of localizer antennas does not work the way this code
  assumes.  Not even close.
 *) This is well known and officially documented in e.g. the Aeronautical
  Information Manual.  Look under Service Volume.
 *) Pilots depend on the service volume behaving as documented.
   -- This is particularly obvious in the case of Back Course approaches.
   -- This is particularly obvious in the case of a Missed Approach where
the pilot follows the localizer course well past the antenna.  One
of my maxims is 
  If you're not prepared for the miss, 
   you're not prepared for the approach
   -- Et cetera.  You get the idea.



 It feels like this ought to cause visible weirdness with nav-radios,  
 but I don't have a strong understanding for how 'bad' this might be.

It's bad.

 Maybe we only actually encounter this code for ILS transmitters, so  
 the bug is masked?

Even the ILS/LOC behavior is seriously unrealistic.

=

If you want to know how it works in the real world, consider e.g. the
paired transmitters for KJFK RWY 4L/22R.
 -- ILS RWY 4L  uses frequency 110.9, callsign I-HIQ
 -- ILS RWY 22R uses frequency 110.9, callsign I-IWY

Now the trick is that in the real world, you never have both transmitters
active at the same time.  There's a switch in the tower.  It's just that
simple.

  Funny story:  This is one of the many reasons why pilots are 
   trained to always identify the navaid callsign.  I once had 
   a student pull out the ILS RWY 4L approach plate and try to
   follow it while the I-HWY transmitter was active.  He got
   rather spectacularly confused.  
 
   (Ever since then, he has been fastidious about IDENTing navaids.)

===

Possibly constructive suggestions:

  1) In the case of paired transmitters, turn on the one that serves the
   runway _favored by the wind_.  Do this regardless of the location of
   the aircraft.

   Remark:  This works even in multiplayer situations.

   Remark:  Put a heavy low-pass filter on the choice of runway, so it 
   doesn't go nuts if the wind is variable.  Maybe cooperate with the ATIS 
   code so that the active runway reported by ATIS is the runway with the 
   active transmitter.

  2) Fix the many other bugs in the service-volume code.  Note that there
   is code in the Sport Model to handle false LOC courses, false GS paths,
   extended LOC volumes, and other stuff you encounter in the real world.


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Re: [Flightgear-devel] FGNavList oddity

2008-08-15 Thread James Turner

On 15 Aug 2008, at 23:07, John Denker wrote:

 Possibly constructive suggestions:

  1) In the case of paired transmitters, turn on the one that serves  
 the
   runway _favored by the wind_.  Do this regardless of the location of
   the aircraft.

   Remark:  This works even in multiplayer situations.

   Remark:  Put a heavy low-pass filter on the choice of runway, so it
   doesn't go nuts if the wind is variable.  Maybe cooperate with the  
 ATIS
   code so that the active runway reported by ATIS is the runway  
 with the
   active transmitter.

Funnily enough, that's the next step in my runways code. However,  
selectively enabling and disabling ILS/LOC/GS navaids will take a bit  
more engineering. I think it's possible, since Durk's runway prefs  
logic knows which runway(s) are active for landings. And that code  
already has the low-pass filter, AND soon will be hooked up to the  
ATIS code.

  2) Fix the many other bugs in the service-volume code.  Note that  
 there
   is code in the Sport Model to handle false LOC courses, false GS  
 paths,
   extended LOC volumes, and other stuff you encounter in the real  
 world.

I don't know what the 'Sport Model' is, can you elaborate?

If you could enumerate the issues here, in a new thread, that'd be  
interesting. I'm not promising to work on any issues besides this one,  
but at least we'd have the  problems tracked in a searchable, archived  
place.

Cheers,
James


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[Flightgear-devel] FGPositioned refactoring

2008-08-15 Thread James Turner
I'm planning to do a slightly intensive re-factoring - creating a base  
class where one didn't exist before. The (draft) base class is  
attached - it will become a base for the following:

FGAirport
FGRunway
FGFix
FGNavRecord
ATCData

The members are pretty uncontroversial, I think. What I'll do is keep  
the 'old' accessors / members on each derived class, to avoid a  
massive diff, and clean them up in separate, boring patches.


Once the base class is in, and nothing is broken, I'll proceed as  
follows:
- make FGFix, FGRunway and ATCdata be 'pointery', so all these things  
are living on the heap and do proper virtual calls. I'll actually make  
them SGReferenced I hope, but I need to see how much more work that  
will be. (FGNavRecord is already an SGReferenced, for example)


- create a centralised, SGBucket-based spatial index of the whole lot,  
with some query methods:


	static FGPositionedList  
FGPositioned::findWithinRangeOfLocation(double lat, double lon, double  
rangeNm);


static FGPositionedList FGPositioned::findWithIdent()
static FGPositionedList FGPositioned::findClosestWithIdent()

(and of course some variants / overloads to filter by type. I need to  
check about overloading statics, but ideally  
FGNavRecord::findWithinRangeOfLocation

would be overloaded to only return navaids, etc, etc).

- gradually simplify  or kill off the various FGblahList classes in  
favour of unified queries on this (i.e clean up the call sites). This  
includes removing the 'poor mans' spatial index in navlist, the total  
*absence* of a spatial DB in airports, the SGBucket-based one in  
commlist.cxx. At the same time I'd let the derived classes keep their  
specialised indices and query methods - eg airport idents are unique,  
navaids and ATCDatas can be indexed by frequency, and so on.


(this last step will take some time :)

The motivation for this is of course being able to build my NAV  
display, but it's also the starting point for working on improving the  
airways code and creating a standard FGFlightPlan class - an airway or  
flightplan is essentially built out of FGPositioned objects, tagged  
with some extra data. And indeed that's what Dave Luff's GPS code  
looks like - just using its own internal waypoint and flightplan  
classes for these jobs, which is one of the many things I hope to  
improve.


Incidentally, the unified 'type' enum will replace several existing  
type fields - the FGAirport type member, the FGRunway taxiway flag,  
the FGNavRecord type, and the ATCData type. There's also scope to add  
more - I've optimistically included an 'OBSTACLE' type, for example,  
on the hope that I can add find an existing obstacle DB to import. In  
any case, adding types is cheap.


Comments on, or objections to, this plan, would be greatly  
appreciated. Note I hate the name 'FGPositioned' but can't think of a  
better name that accurately reflects what the class does. I'll buy a  
beer/beer-substitute for anyone who comes up with a shorter, more  
meaningful class name.


Cheers,
James



positioned.hxx
Description: Binary data



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