Re: [Flightgear-devel] screenshots for v1.9

2008-12-23 Thread Stuart Buchanan
Heiko Schulz wrote

 Hi,
 
 Here are some of my screenies for the gallery! Feel free to take one or more 
 of 
 them.
 
 http://www.hoerbird.net/galerie/FGFS1.9.0/index.htm

Absolutely superb!

 Merry Christmas and a happy new year to all!
 HHS

And to you too.

-Stuart



  

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[Flightgear-devel] porting in CAVE.

2008-12-23 Thread Amit Vyas
Hi all ,
I am new to flightgear,and using following for compilation on a windows XP
machine

1. freealut-1.1.0-bin
2. plib-1.8.5 (src)
3. SimGear-1.0.0 (src)
4. zlib123
5. fgfs-base-1.0.0
6. FlightGear-1.0.0 (src)

I am trying to understand some code to create flightgear's CAVE version (
CAVElib 3.1.1 )
Any thoughts on this would be welcome it.

To start off if I can get FlightGear into multiple sub projects that would
be great because it takes too much time to get it compiled on my machine,
having divided into sub projects will help me a lot to understand portions
where I need to work.




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Amit Vyas
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Re: [Flightgear-devel] porting in CAVE.

2008-12-23 Thread Curtis Olson
On Tue, Dec 23, 2008 at 5:47 AM, Amit Vyas wrote:

 Hi all ,
 I am new to flightgear,and using following for compilation on a windows XP
 machine

 1. freealut-1.1.0-bin
 2. plib-1.8.5 (src)
 3. SimGear-1.0.0 (src)
 4. zlib123
 5. fgfs-base-1.0.0
 6. FlightGear-1.0.0 (src)

 I am trying to understand some code to create flightgear's CAVE version (
 CAVElib 3.1.1 )
 Any thoughts on this would be welcome it.

 To start off if I can get FlightGear into multiple sub projects that would
 be great because it takes too much time to get it compiled on my machine,
 having divided into sub projects will help me a lot to understand portions
 where I need to work.


Hi Amit,

If you peruse the source code layout you will find that FlightGear is indeed
divided into numerous sub-libraries.  They aren't setup as individual
projects though (especially not in the msvc sense of the word.)

The 1.9.0 version of FlightGear already supports multiple displays and
multiple windows (each with their own unique perspectives), and FlightGear
can sync multiple computers together over a network.  I think you could put
together a pretty convincing cave demonstration with just the stock v1.9.0
code.

The only thing perhaps that is missing is head tracking and someway to
operate the aircraft.  I had good luck once hacking a wii-mote to function
as a joystick and was able to fly quite nicely with it.  Head tracking won't
be important for out the window views since you are so far away from the
world that head motion really won't affect your view.  But head tracking
probably would be pretty nice for looking around the 3d cockpits.

Regards,

Curt.
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Re: [Flightgear-devel] screenshots for v1.9

2008-12-23 Thread Fabian Grodek
On 12/23/08, Heiko Schulz aeitsch...@yahoo.de wrote:

 Hi,

 Here are some of my screenies for the gallery! Feel free to take one or
 more of them.

 http://www.hoerbird.net/galerie/FGFS1.9.0/index.htm


 Merry Christmas and a happy new year to all!
 HHS


Really stunning pics!
I think the pic of the 777 over the airport must be in the screenshots list.
Beautifull airplane in excellent lighting.
Merry Cristmas and happy new year to you all !

Fabian
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Re: [Flightgear-devel] screenshots for v1.9

2008-12-23 Thread Durk Talsma
Hi Heiko,

On Tuesday 23 December 2008 01:43:26 Heiko Schulz wrote:
 Hi,

 Here are some of my screenies for the gallery! Feel free to take one or
 more of them.

 http://www.hoerbird.net/galerie/FGFS1.9.0/index.htm



Awesome screenshots indeed. These capture the WOW experience I've had quite 
a few times during the runup to 1.9.0. 

I do believe it is time for some competition though... :-)

Please find my gallery candidates here:

http://durktalsmal.xs4all.nl/fgfs-1.9.0/web/index.html

Also, happy holidays to everybody, and thanks for the hard work making this 
release possible.

Cheers,
Durk



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Re: [Flightgear-devel] screenshots for v1.9

2008-12-23 Thread James Turner


On 23 Dec 2008, at 14:32, Durk Talsma wrote:


Please find my gallery candidates here:

http://durktalsmal.xs4all.nl/fgfs-1.9.0/web/index.html


Awesome pics Durk.

James
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Re: [Flightgear-devel] screenshots for v1.9

2008-12-23 Thread Thomas Förster
Am Dienstag 23 Dezember 2008 schrieb Durk Talsma:
 Hi Heiko,

 On Tuesday 23 December 2008 01:43:26 Heiko Schulz wrote:
  Hi,
 
  Here are some of my screenies for the gallery! Feel free to take one or
  more of them.

No. 4 seems to get problems on touch down. Where's the left main wheel? Render 
Bug? There is a hole in the cloud behind...

Nice pics anyway. My top 5: 3, 9, 19, 24, 51

Merry Christmas 2 all.

Thomas

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Re: [Flightgear-devel] screenshots for v1.9

2008-12-23 Thread Martin Spott
Thomas F??rster wrote:
 Am Dienstag 23 Dezember 2008 schrieb Durk Talsma:

 No. 4 seems to get problems on touch down. Where's the left main wheel? 
 Render 
 Bug? There is a hole in the cloud behind...

The Seneca allows to simulate gear-failure, I suspect this is being
shown on Durk's screenshot No. 4,

Martin.
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Re: [Flightgear-devel] screenshots for v1.9

2008-12-23 Thread Durk Talsma
On Tuesday 23 December 2008 17:04:29 Martin Spott wrote:
 The Seneca allows to simulate gear-failure, I suspect this is being
 shown on Durk's screenshot No. 4,


;-)

FWIW, also have another look at #5. :-)

Cheers,
Durk

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Re: [Flightgear-devel] screenshots for v1.9

2008-12-23 Thread Durk Talsma
On Tuesday 23 December 2008 16:55:24 Thomas Förster wrote:
 No. 4 seems to get problems on touch down. Where's the left main wheel?
 Render Bug? There is a hole in the cloud behind...


Funny, that hole in the clouds where the wheel is supposed to be is just a 
coincidence.

Cheers,
Durk

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