Re: [Flightgear-devel] Ridge lift in south hemisphere
jean pellotier a écrit : hi, yesterday we were near the Kilimanjaro (HTKJ) and up to reach the top with a c172, we tried to use the lift given by ridge lift, but it was always 0. I tried to start at Quito (SEQU) and ridge lift get elevation values only once in north hemisphere. it seems that: (globals-get_scenery()-get_elevation_m(SGGeod::fromGeodM( SGGeod::fromRad(probe_lon_rad[i],probe_lat_rad[i]), 2), elevation, 0)) in environment/ridge_lift.cxx is always false in south hemisphere, an can't report the ground elevation The responsable was the test for the pole position, to avoid a division by cos(lat) =0, here's a patch addressing this issue, if someone can have a look and commit, thanks. jano Index: src/Environment/ridge_lift.cxx === RCS file: /var/cvs/FlightGear-0.9/source/src/Environment/ridge_lift.cxx,v retrieving revision 1.8 diff -u -r1.8 ridge_lift.cxx --- src/Environment/ridge_lift.cxx 20 May 2009 09:24:56 - 1.8 +++ src/Environment/ridge_lift.cxx 23 May 2009 06:47:58 - @@ -176,7 +176,7 @@ probe_lat_rad[i] = asin(sin(user_latitude_rad)*cos(probe_radius_ratio) +cos(user_latitude_rad)*sin_probe_radius_ratio*cos(ground_wind_from_rad)); - if (probe_lat_rad[i] SG_EPSILON ) { + if (abs(abs(probe_lat_rad[i]) - SG_PI / 2.0) SG_EPSILON ) { probe_lon_rad[i] = user_latitude_rad; // probe on a pole } else { probe_lon_rad[i] = fmod((user_longitude_rad+asin(sin(ground_wind_from_rad) @@ -191,11 +191,7 @@ double elevation = 0; if (globals-get_scenery()-get_elevation_m(SGGeod::fromGeodM( SGGeod::fromRad(probe_lon_rad[i],probe_lat_rad[i]), 2), elevation, 0)) { -if ( elevation 0.1 ) { probe_elev_m[i] = elevation; -} else { - probe_elev_m[i] = 0.1 ; -} } else { probe_elev_m[i] = 0.1; } -- Register Now for Creativity and Technology (CaT), June 3rd, NYC. CaT is a gathering of tech-side developers brand creativity professionals. Meet the minds behind Google Creative Lab, Visual Complexity, Processing, iPhoneDevCamp asthey present alongside digital heavyweights like Barbarian Group, R/GA, Big Spaceship. http://www.creativitycat.com ___ Flightgear-devel mailing list Flightgear-devel@lists.sourceforge.net https://lists.sourceforge.net/lists/listinfo/flightgear-devel
Re: [Flightgear-devel] YASim static friction
Hi, On Friday 22 May 2009 16:55:38 d...@bighost.com.br wrote: Understood, using the simulation time in the groundcache makes it much easier to track. Now it is just a matter of accounting for the FDM and the integrator iteration delays in relation to the cache_time_offset. Hopefully with you patch and this explanation I will be able to finish it next week. Thank you again. You are welcome. Tell me when you need anything. Greetings Mathias -- Register Now for Creativity and Technology (CaT), June 3rd, NYC. CaT is a gathering of tech-side developers brand creativity professionals. Meet the minds behind Google Creative Lab, Visual Complexity, Processing, iPhoneDevCamp asthey present alongside digital heavyweights like Barbarian Group, R/GA, Big Spaceship. http://www.creativitycat.com ___ Flightgear-devel mailing list Flightgear-devel@lists.sourceforge.net https://lists.sourceforge.net/lists/listinfo/flightgear-devel
Re: [Flightgear-devel] Ridge lift in south hemisphere
The responsable was the test for the pole position, to avoid a division by cos(lat) =0, here's a patch addressing this issue, if someone can have a look and commit, thanks. Good catch! Commited (with minor modifications). Torsten -- Register Now for Creativity and Technology (CaT), June 3rd, NYC. CaT is a gathering of tech-side developers brand creativity professionals. Meet the minds behind Google Creative Lab, Visual Complexity, Processing, iPhoneDevCamp asthey present alongside digital heavyweights like Barbarian Group, R/GA, Big Spaceship. http://www.creativitycat.com ___ Flightgear-devel mailing list Flightgear-devel@lists.sourceforge.net https://lists.sourceforge.net/lists/listinfo/flightgear-devel
Re: [Flightgear-devel] New screenshots of Eurocopter EC 145
Hi, very, very well! Nothing can't beat that! Great modelling- go on, that's awsome! Cheers HHS still in work: http://www.hoerbird.net/galerie.html But already done: http://www.hoerbird.net/reisen.html - Ursprüngliche Mail Von: Matthias Boerner matthias-boer...@t-online.de An: flightgear-devel@lists.sourceforge.net Gesendet: Samstag, den 23. Mai 2009, 00:13:25 Uhr Betreff: [Flightgear-devel] New screenshots of Eurocopter EC 145 Hello, I have just uploaded some new screenshots of the EC 145: http://fgfs.i-net.hu/modules/xcgal/thumbnails.php?album=44 The instrument panels are almost finished. Only the textures are still missing. Regards Matthias -- Register Now for Creativity and Technology (CaT), June 3rd, NYC. CaT is a gathering of tech-side developers brand creativity professionals. Meet the minds behind Google Creative Lab, Visual Complexity, Processing, iPhoneDevCamp asthey present alongside digital heavyweights like Barbarian Group, R/GA, Big Spaceship. http://www.creativitycat.com ___ Flightgear-devel mailing list Flightgear-devel@lists.sourceforge.net https://lists.sourceforge.net/lists/listinfo/flightgear-devel -- Register Now for Creativity and Technology (CaT), June 3rd, NYC. CaT is a gathering of tech-side developers brand creativity professionals. Meet the minds behind Google Creative Lab, Visual Complexity, Processing, iPhoneDevCamp asthey present alongside digital heavyweights like Barbarian Group, R/GA, Big Spaceship. http://www.creativitycat.com ___ Flightgear-devel mailing list Flightgear-devel@lists.sourceforge.net https://lists.sourceforge.net/lists/listinfo/flightgear-devel
Re: [Flightgear-devel] fgviewer
On Fri, 2009-05-22 at 20:30 +0200, Mathias Fröhlich wrote: Hi all, I have now checked in a small tool in flightgear that can be used just like osgviewer. The huge difference is that it also works for btg and with some knowledge about the internals of the model loading process also for stg files. The tool is aimed at people working on scenery and willing to see how their scenery modifications will look like. The can do so now without starting flightgear. This seems to work for me. This is a basic version of that tool that might grow it there is a need. I hope to include more flightgear internal scenery loading stuff so that you can at some time also load aircraft models an see if the static parts animations/transforms/postprocessing steps are as expected without the need to start the whole simulation. Loading aircraft/building models from the .xml file would be an awesome feature. So far so good. You need to set the environment variable FG_ROOT like you should have in flightgear. And then for example load a btg.gz file of your interrest :) Problems and suggestions to me :) Greetings Mathias Thanks Mathias... It would be nice if an unset FG_ROOT would post a better error message than: $ fgviewer terminate called after throwing an instance of 'sg_io_exception' Aborted It would be even nicer if it compiled in the --datadir= default from configure. :) But great first step! Much Thanks, Ron -- Register Now for Creativity and Technology (CaT), June 3rd, NYC. CaT is a gathering of tech-side developers brand creativity professionals. Meet the minds behind Google Creative Lab, Visual Complexity, Processing, iPhoneDevCamp asthey present alongside digital heavyweights like Barbarian Group, R/GA, Big Spaceship. http://www.creativitycat.com ___ Flightgear-devel mailing list Flightgear-devel@lists.sourceforge.net https://lists.sourceforge.net/lists/listinfo/flightgear-devel
Re: [Flightgear-devel] fgviewer
Great and usefull tool, thanks for start to develop it! -- --- WBR, Vadym. -- Register Now for Creativity and Technology (CaT), June 3rd, NYC. CaT is a gathering of tech-side developers brand creativity professionals. Meet the minds behind Google Creative Lab, Visual Complexity, Processing, iPhoneDevCamp asthey present alongside digital heavyweights like Barbarian Group, R/GA, Big Spaceship. http://www.creativitycat.com ___ Flightgear-devel mailing list Flightgear-devel@lists.sourceforge.net https://lists.sourceforge.net/lists/listinfo/flightgear-devel
Re: [Flightgear-devel] fgviewer
The tool is included in the last Win32 build -Fred -- Register Now for Creativity and Technology (CaT), June 3rd, NYC. CaT is a gathering of tech-side developers brand creativity professionals. Meet the minds behind Google Creative Lab, Visual Complexity, Processing, iPhoneDevCamp asthey present alongside digital heavyweights like Barbarian Group, R/GA, Big Spaceship. http://www.creativitycat.com ___ Flightgear-devel mailing list Flightgear-devel@lists.sourceforge.net https://lists.sourceforge.net/lists/listinfo/flightgear-devel
Re: [Flightgear-devel] fgviewer
The tool is included in the last Win32 build -Fred Thanks a lot! -- Register Now for Creativity and Technology (CaT), June 3rd, NYC. CaT is a gathering of tech-side developers brand creativity professionals. Meet the minds behind Google Creative Lab, Visual Complexity, Processing, iPhoneDevCamp asthey present alongside digital heavyweights like Barbarian Group, R/GA, Big Spaceship. http://www.creativitycat.com ___ Flightgear-devel mailing list Flightgear-devel@lists.sourceforge.net https://lists.sourceforge.net/lists/listinfo/flightgear-devel -- Register Now for Creativity and Technology (CaT), June 3rd, NYC. CaT is a gathering of tech-side developers brand creativity professionals. Meet the minds behind Google Creative Lab, Visual Complexity, Processing, iPhoneDevCamp asthey present alongside digital heavyweights like Barbarian Group, R/GA, Big Spaceship. http://www.creativitycat.com ___ Flightgear-devel mailing list Flightgear-devel@lists.sourceforge.net https://lists.sourceforge.net/lists/listinfo/flightgear-devel
Re: [Flightgear-devel] Visibility and ceiling options broken?
On Fri, 2009-05-22 at 19:25 +0100, Dave wrote: Torsten Dreyer wrote: Add --prop:/environment/weather-scenario=none to your command line and it works again. Background: the default weather-scenario is METAR and if --disable-real-weather-fetch, a fake, hard-coded METAR is interpreted which overrides the given options for visibility and ceiling. Hi Torsten, Thanks for the quick reply, that works and I can fly IFR now :-) However, when real weather is disabled and the user specifies weather conditions on the command line, would it not make sense to incorporate those into the fake METAR at startup? Since you say that this is a fake, hard-coded METAR, I can't see what else this could break? Cheers - Dave My first thought was specifying initial conditions in any of --disable-real-weather-fetch --visibility= --ceiling= should imply environment/weather-scenario=none However perhaps Dave's idea of generating a metar to match the specifications is better. How about this? --metar=27012KT 2SM OVC1000 15/14 Q1001 NOSIG It will set weather-scenario to METAR and disable real-weather-fetch. Needs just a little coding and gives some flexibility. But it probably is not very intuitive for the average user. And the robustness of the METAR parser has to be tested, but that's probably a good idea anyway. I'd really like this options, but I am used to reading a METAR, so my vote does not really count ;-) Torsten -- Register Now for Creativity and Technology (CaT), June 3rd, NYC. CaT is a gathering of tech-side developers brand creativity professionals. Meet the minds behind Google Creative Lab, Visual Complexity, Processing, iPhoneDevCamp asthey present alongside digital heavyweights like Barbarian Group, R/GA, Big Spaceship. http://www.creativitycat.com ___ Flightgear-devel mailing list Flightgear-devel@lists.sourceforge.net https://lists.sourceforge.net/lists/listinfo/flightgear-devel
Re: [Flightgear-devel] Visibility and ceiling options broken?
On Sat, May 23, 2009 at 2:48 PM, Torsten Dreyer wrote: How about this? --metar=27012KT 2SM OVC1000 15/14 Q1001 NOSIG It will set weather-scenario to METAR and disable real-weather-fetch. Needs just a little coding and gives some flexibility. But it probably is not very intuitive for the average user. And the robustness of the METAR parser has to be tested, but that's probably a good idea anyway. I'd really like this options, but I am used to reading a METAR, so my vote does not really count ;-) I like the idea of being able to pass in arbitrary METAR strings. That would allow a person to easily fly with interesting weather copied from some other location or time. Or even we could setup challenges like fly this approach with this weather, etc. Keep in mind that we estimate cloud tops for METAR weather, so whatever we do shouldn't prevent someone from customizing cloud top altitudes and wind layers from within FlightGear or through the property interface. Best regards, Curt. -- Curtis Olson: http://baron.flightgear.org/~curt/ -- Register Now for Creativity and Technology (CaT), June 3rd, NYC. CaT is a gathering of tech-side developers brand creativity professionals. Meet the minds behind Google Creative Lab, Visual Complexity, Processing, iPhoneDevCamp asthey present alongside digital heavyweights like Barbarian Group, R/GA, Big Spaceship. http://www.creativitycat.com ___ Flightgear-devel mailing list Flightgear-devel@lists.sourceforge.net https://lists.sourceforge.net/lists/listinfo/flightgear-devel
[Flightgear-devel] Question about od_gauge
I'm investigating the possibility of ripping out the horrible undocumented special-instrument hack that the KLN89 uses, and using the owner-drawn gauge that the weather radar uses instead in order to render to a texture and become a normal instrument. However, I've got a query about the od_gauge, currently wxRadarBg::init contains this code snippet: FGInstrumentMgr *imgr = (FGInstrumentMgr *)globals-get_subsystem(instrumentation); _odg = (FGODGauge *)imgr-get_subsystem(od_gauge); _odg-setSize(512); where it obtains a pointer to an FGODGauge class from the instrument manager. This is the only point in the code where any instrument obtains a pointer to the od_gauge. My question is, is it safe for the KLN89 to also obtain a pointer to the same FGODGauge instance in this manner and then use it, or does an extra instance of FGODGauge have to be created first? Cheers - Dave -- Register Now for Creativity and Technology (CaT), June 3rd, NYC. CaT is a gathering of tech-side developers brand creativity professionals. Meet the minds behind Google Creative Lab, Visual Complexity, Processing, iPhoneDevCamp asthey present alongside digital heavyweights like Barbarian Group, R/GA, Big Spaceship. http://www.creativitycat.com ___ Flightgear-devel mailing list Flightgear-devel@lists.sourceforge.net https://lists.sourceforge.net/lists/listinfo/flightgear-devel
[Flightgear-devel] Start up Problems
Hi to All How can one check what libraries are being used when your run fgfs ? Also how does one select the best ones? I'm running on Debian Linux BARRY 2.6.26-1-vserver-686-bigmem #1 SMP Fri Mar 13 21:48:46 UTC 2009 i686 GNU/Linux 2.4 GHz Pentium Processor + 2 Gig Ram + nVidia geForce 6200 Dual Monitors I recent upgraded to the new version downloaded and compiled the source not the apt binary for debian. 1) It plays very choppy, like the plane lurches forward stops, lurch, stop, etc... 2) The cockpit is blank in fact just running fgfs no other options and the plane cannot be seen regardless of the view, Even changing the view or using fgfs --aircraft=777-200ER the plane is not *all* just the left side and the engines there ?? Any advice, please Thanks in advance Barry -- Register Now for Creativity and Technology (CaT), June 3rd, NYC. CaT is a gathering of tech-side developers brand creativity professionals. Meet the minds behind Google Creative Lab, Visual Complexity, Processing, iPhoneDevCamp asthey present alongside digital heavyweights like Barbarian Group, R/GA, Big Spaceship. http://www.creativitycat.com ___ Flightgear-devel mailing list Flightgear-devel@lists.sourceforge.net https://lists.sourceforge.net/lists/listinfo/flightgear-devel
Re: [Flightgear-devel] Start up Problems
1. Is your graphics driver the proprietary one? 2. If above is Yes, then you have a graphics card that's not powerful enough. If you're running FG in the both heads, try running it in a single head only. Otherwise, if question 1 is No, install the proprietary NVIDIA driver and try again. Hi to All How can one check what libraries are being used when your run fgfs ? Also how does one select the best ones? I'm running on Debian Linux BARRY 2.6.26-1-vserver-686-bigmem #1 SMP Fri Mar 13 21:48:46 UTC 2009 i686 GNU/Linux 2.4 GHz Pentium Processor + 2 Gig Ram + nVidia geForce 6200 Dual Monitors I recent upgraded to the new version downloaded and compiled the source not the apt binary for debian. 1) It plays very choppy, like the plane lurches forward stops, lurch, stop, etc... 2) The cockpit is blank in fact just running fgfs no other options and the plane cannot be seen regardless of the view, Even changing the view or using fgfs --aircraft=777-200ER the plane is not *all* just the left side and the engines there ?? Any advice, please Thanks in advance Barry -- Register Now for Creativity and Technology (CaT), June 3rd, NYC. CaT is a gathering of tech-side developers brand creativity professionals. Meet the minds behind Google Creative Lab, Visual Complexity, Processing, iPhoneDevCamp asthey present alongside digital heavyweights like Barbarian Group, R/GA, Big Spaceship. http://www.creativitycat.com ___ Flightgear-devel mailing list Flightgear-devel@lists.sourceforge.net https://lists.sourceforge.net/lists/listinfo/flightgear-devel -- Register Now for Creativity and Technology (CaT), June 3rd, NYC. CaT is a gathering of tech-side developers brand creativity professionals. Meet the minds behind Google Creative Lab, Visual Complexity, Processing, iPhoneDevCamp asthey present alongside digital heavyweights like Barbarian Group, R/GA, Big Spaceship. http://www.creativitycat.com ___ Flightgear-devel mailing list Flightgear-devel@lists.sourceforge.net https://lists.sourceforge.net/lists/listinfo/flightgear-devel