Re: [Flightgear-devel] Fw: CMake, tomorrow (Sunday 23rd)

2011-11-29 Thread Iervolino Fatima
Hello Thorsten,

Many thanks for your help.
It's better now but the FlightGear is blocked to the step of loading scenery 
for all kind of aircrafts.
Could you please help me?
You'll find here 
https://docs.google.com/document/d/1Sw7OM3piEq-TUhHnIRTcKw3lpQT2QUrdApcYYPX8KdM/edit
  a screenshot of the program  the command DOS.

Cheers,
Fatima

 

-Message d'origine-
De : ThorstenB [mailto:bre...@gmail.com] Envoyé : lundi 28 novembre 2011 17:26 
À : FlightGear developers discussions Cc : Iervolino Fatima Objet : Re: 
[Flightgear-devel] Fw: CMake, tomorrow (Sunday 23rd)

Am 28.11.2011 16:57, schrieb Alan Teeder:
 This was sent directly to me. Does anyone know what her problem is 
 likely to be?
 (I, and others , have already given several answers to this question 
 on the FG forum)

 After having compiling in DEBUG  RELEASE mode FlightGear under 
 Windows, I get systematically an error while I'm trying to launch fgfs 
 under Windows command DOS.

 “Fatal error: Unrecognized flight model 'jsb', cannot init flight 
 dynamics model.”

Alan, please add a forum link when cross posting:
http://www.flightgear.org/forums/viewtopic.php?f=35t=14371hilit=jsb

With the introduction of CMake it is possible to enable/disable the different 
FDMs. The JSBSim and YASim are enabled by default, only the LARCSim and UIUC 
flight dynamics are excluded from the build by default. 
As Anders said on the forum, something must have gone wrong while configuring 
the build, so somehow the default was changed, and JSBSim support disabled and 
excluded from the build.

Either remove CMakeCache.txt and run cmake again (so the correct defaults are 
taken), or run cmake -DENABLE_JSBSIM:BOOL=ON to override the current local 
setting.

cheers,
Thorsten
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Re: [Flightgear-devel] Fw: CMake, tomorrow (Sunday 23rd)

2011-11-29 Thread ThorstenB
Hi Fatima,

that's not an aircraft-dependent problem - you seem to have a 
fundamental issue with loading the scenery itself. May well be related 
to the PNG lib / malformed chunk warnings in your console - this could 
be scenery textures which fail to load. Maybe check which PNG library 
you're using - and if the files in the data directory are ok.

You can also try to add this to your fgfs command-line:
--prop:sim/sceneryloaded-override=1

That won't fix the underlying issue, but it will tear down the splash 
screen immediately instead of waiting for scenery to be loaded. Looking 
at the scenery may help seeing what the issue is - i.e. do you get any 
scenery at all, are only (some) textures missing etc.

cheers,
Thorsten


Am 29.11.2011 13:49, schrieb Iervolino Fatima:
 Hello Thorsten,

 Many thanks for your help.
 It's better now but the FlightGear is blocked to the step of loading 
 scenery for all kind of aircrafts.
 Could you please help me?
 You'll find here 
 https://docs.google.com/document/d/1Sw7OM3piEq-TUhHnIRTcKw3lpQT2QUrdApcYYPX8KdM/edit
   a screenshot of the program  the command DOS.

 Cheers,
 Fatima



 -Message d'origine-
 De : ThorstenB [mailto:bre...@gmail.com] Envoyé : lundi 28 novembre 2011 
 17:26 À : FlightGear developers discussions Cc : Iervolino Fatima Objet : Re: 
 [Flightgear-devel] Fw: CMake, tomorrow (Sunday 23rd)

 Am 28.11.2011 16:57, schrieb Alan Teeder:
 This was sent directly to me. Does anyone know what her problem is
 likely to be?
 (I, and others , have already given several answers to this question
 on the FG forum)

 After having compiling in DEBUG  RELEASE mode FlightGear under
 Windows, I get systematically an error while I'm trying to launch fgfs
 under Windows command DOS.

 “Fatal error: Unrecognized flight model 'jsb', cannot init flight
 dynamics model.”

 Alan, please add a forum link when cross posting:
 http://www.flightgear.org/forums/viewtopic.php?f=35t=14371hilit=jsb

 With the introduction of CMake it is possible to enable/disable the different 
 FDMs. The JSBSim and YASim are enabled by default, only the LARCSim and UIUC 
 flight dynamics are excluded from the build by default.
 As Anders said on the forum, something must have gone wrong while configuring 
 the build, so somehow the default was changed, and JSBSim support disabled 
 and excluded from the build.

 Either remove CMakeCache.txt and run cmake again (so the correct defaults 
 are taken), or run cmake -DENABLE_JSBSIM:BOOL=ON to override the current 
 local setting.

 cheers,
 Thorsten


--
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contains a definitive record of customers, application performance, 
security threats, fraudulent activity, and more. Splunk takes this 
data and makes sense of it. IT sense. And common sense.
http://p.sf.net/sfu/splunk-novd2d
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[Flightgear-devel] Marketting of 2.6.0 via FS Break podcast

2011-11-29 Thread Stuart Buchanan
Hi All,

I came across the FS Break podcast (http://www.fsbreak.net/) just the
other day, which discusses flight simulation - mainly FS-X and
X-Plane.

I think it would be worth arranging some interview/announcement for
when the 2.6.0 release comes out.

I'm happy to run this, but thought it would be worth having someone
else on as well to give a different perspective. Anyone else
interested?

-Stuart

--
All the data continuously generated in your IT infrastructure 
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security threats, fraudulent activity, and more. Splunk takes this 
data and makes sense of it. IT sense. And common sense.
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Re: [Flightgear-devel] Marketting of 2.6.0 via FS Break podcast

2011-11-29 Thread Curtis Olson
On Tue, Nov 29, 2011 at 8:35 AM, Stuart Buchanan wrote:

 I came across the FS Break podcast (http://www.fsbreak.net/) just the
 other day, which discusses flight simulation - mainly FS-X and
 X-Plane.

 I think it would be worth arranging some interview/announcement for
 when the 2.6.0 release comes out.

 I'm happy to run this, but thought it would be worth having someone
 else on as well to give a different perspective. Anyone else
 interested?


Hi Stuart,

This sounds like a great idea.  Please let me know what I can do to help.

Curt.
-- 
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http://www.atiak.com - http://aem.umn.edu/~uav/
http://www.flightgear.org - http://gallinazo.flightgear.org
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Re: [Flightgear-devel] Southwest Colorado Scenery - beta 4

2011-11-29 Thread J. Holden
Also, note the scenery is not working because of specific problems with the 
cs_scrub.shp file. There are no elevation problems with the SRTM, for whatever 
reason the Scrub file is not being turned into scenery properly.

Because I am using ignore-landmass, it is being turned into ocean, which of 
course is at 0 elevation.

Cheers
John

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Re: [Flightgear-devel] Marketting of 2.6.0 via FS Break podcast

2011-11-29 Thread Arnt Karlsen
On Tue, 29 Nov 2011 10:26:10 -0600, Curtis wrote in message 
cahtsj_cssswjbe6x4i9v_kpeg3ukh_ckzw4ul8cvfqxlb9c...@mail.gmail.com:

 On Tue, Nov 29, 2011 at 8:35 AM, Stuart Buchanan wrote:
 
  I came across the FS Break podcast (http://www.fsbreak.net/) just
  the other day, which discusses flight simulation - mainly FS-X and
  X-Plane.
 
  I think it would be worth arranging some interview/announcement for
  when the 2.6.0 release comes out.
 
  I'm happy to run this, but thought it would be worth having someone
  else on as well to give a different perspective. Anyone else
  interested?
 
 
 Hi Stuart,
 
 This sounds like a great idea.  Please let me know what I can do to
 help.
 
 Curt.

..first, have the podcaster guy lose the white paint in that 
annoying big ass white banner background.  Banner text is ok, 
and watermark text with a transplarent background, would be 
nice _and_ sexy.

..second, have the podcaster guy get his face acreage outta 
the cockpit window view and into some vacant panel space, 
say next to the radio stack.  (We can control this on a per 
view basis from FG?)

..third, have the podcaster guy make short teaser videos to 
the teaser points he or we want made, rather than these, er, 
overlength filings.

-- 
..med vennlig hilsen = with Kind Regards from Arnt Karlsen
...with a number of polar bear hunters in his ancestry...
  Scenarios always come in sets of three: 
  best case, worst case, and just in case.

--
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[Flightgear-devel] Docs installation with cmake

2011-11-29 Thread Jon Stockill
I've just noticed that the README files are being installed to /usr/doc 
since the switch to cmake. This should be /usr/doc/flightgear

-- 
Jon Stockill
li...@stockill.net

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Re: [Flightgear-devel] Docs installation with cmake

2011-11-29 Thread ThorstenB
On 29.11.2011 23:59, Jon Stockill wrote:
 I've just noticed that the README files are being installed to /usr/doc
 since the switch to cmake. This should be /usr/doc/flightgear

Right. Also noticed this recently. The correct location also depends on 
the (Linux) distribution, i.e. OpenSuSE wants /usr/share/flightgear/... 
Luckily CMake can automatically provide the correct location 
(GNUInstallDirs = DOCDIR), we just need to use that variable in our 
makefile. I'll have a look at this some time - unless James...

cheers,
Thorsten


--
All the data continuously generated in your IT infrastructure 
contains a definitive record of customers, application performance, 
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