[Flightgear-devel] FlightGear, crowdfunding and FreedomSponsors

2012-11-04 Thread Tony França
Hi all

I'd like to introduce FreedomSponsors to this list.

FS is a website I made where people can place small money bounties for
open issues on 
FlightGear

So far it's only got a few offers - but it's slowly growing and people seem
to get pretty interested.
I really think that as it gets more popular, this tool can have a big
positive impact on a lot of open source projects, especially popular ones
like FlightGear.

Please take a look -->
- http://www.freedomsponsors.org
- http://blog.freedomsponsors.org/about

There's also a JIRA plugin that will add a (discrete) "Sponsor this issue"
link on the "view issue" page, that will let the user add a sponsorship for
the issue on FS.
It's already being used by the Jenkins Project (see it in action here).
Similar functionality is also available for Github repository owners (see
http://blog.freedomsponsors.org/freedomsponsors-github-integration/)

The website is still beta, but functionality is pretty stable, and I'm
always adding new improvements and functionality (you can see waht I've
been up to in the blog).
FS is open source on Github (it's a Python+Django app), and feedback and
help is welcome! :-)

I really hope FlightGear can grow even better because of this initiative

Thanks!
Tony Lâmpada - the FreedomSponsors guy
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Re: [Flightgear-devel] How to compile getstart latex source file?

2012-11-04 Thread tong hui
hi, Stuart

Thank you very much for Chinese translation.

And I had translated very little for early version of getstart, maybe
2.4.0. I have successful make it work. Here is what I have done:

Add some codes to getstart.tex:

at the top : \usepackage{CJKutf8}

add following codes at begin session, so that it could use Chinese Font.
%% For Chinese only, Font Song
\begin{CJK}{UTF8}{gbsn}

At the bottom:  \end{CJK}

And it work fine in version 2.4.0, but I have not make it work in 2.8.0. So
let's hack it together!

On Mon, Nov 5, 2012 at 7:08 AM, Stuart Buchanan  wrote:

> On Tue, Oct 9, 2012 at 11:26 PM, Stuart Buchanan wrote:
> > On Mon, Oct 8, 2012 at 9:04 AM, Martin Spott wrote:
> >> tong hui wrote:
> >>
> >>> I have compiled it successfully !
> >>
> >> That's great.  If I were you, I'd ping Stuart Buchanan to set our
> >> source repo up in a way so you can maintain the Chinese translation
> >> alongside with the English source (and other translations).
> >
> > I've had a quick look, and unfortunately our current approach of using
> > the babel package and conditional lanuguage statements  doesn't look
> >  like it will work as babel doesn't support Chinese characters.
> >
> > That's a shame, as the current scheme works well for the existing
> > languages and allows contributors to translate The Manual piece by
> > piece, leaving the remainder in English.
> >
> > I'll take a more detailed look over the next week and see what I can come
> > up with.
>
> Well, it took more like a month rather than a week, but I've managed
> to hack at least the ability to define a Chinese version of The
> Manual.
>
> There is now a getstart-zh.tex file which is used to generate this
> version, and an example in title.tex of how this should be used.
>
> The correct fix is to add some sort of Chinese character support to
> the babel package, but that's way beyond my abilities.
>
> -Stuart
>
>
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 * @brief Open Source,  Coding for free!
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Re: [Flightgear-devel] Quick fix for missing elements/element.hxx

2012-11-04 Thread Roland Haeder
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On 11/04/2012 11:52 PM, Thomas Geymayer wrote:
> Am 2012-11-04 23:48, schrieb Roland Haeder:
>> That is a small fix for missing simgear/elements/element.hxx. It 
>> must be applied on fgfs source.
> 
> Thanks, but I have already pushed the fix :)
> 
> Tom

Okay. :)

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Re: [Flightgear-devel] How to compile getstart latex source file?

2012-11-04 Thread Stuart Buchanan
On Tue, Oct 9, 2012 at 11:26 PM, Stuart Buchanan wrote:
> On Mon, Oct 8, 2012 at 9:04 AM, Martin Spott wrote:
>> tong hui wrote:
>>
>>> I have compiled it successfully !
>>
>> That's great.  If I were you, I'd ping Stuart Buchanan to set our
>> source repo up in a way so you can maintain the Chinese translation
>> alongside with the English source (and other translations).
>
> I've had a quick look, and unfortunately our current approach of using
> the babel package and conditional lanuguage statements  doesn't look
>  like it will work as babel doesn't support Chinese characters.
>
> That's a shame, as the current scheme works well for the existing
> languages and allows contributors to translate The Manual piece by
> piece, leaving the remainder in English.
>
> I'll take a more detailed look over the next week and see what I can come
> up with.

Well, it took more like a month rather than a week, but I've managed
to hack at least the ability to define a Chinese version of The
Manual.

There is now a getstart-zh.tex file which is used to generate this
version, and an example in title.tex of how this should be used.

The correct fix is to add some sort of Chinese character support to
the babel package, but that's way beyond my abilities.

-Stuart

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Re: [Flightgear-devel] Quick fix for missing elements/element.hxx

2012-11-04 Thread Thomas Geymayer
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Am 2012-11-04 23:48, schrieb Roland Haeder:
> That is a small fix for missing simgear/elements/element.hxx. It
> must be applied on fgfs source.

Thanks, but I have already pushed the fix :)

Tom

- -- 
Thomas Geymayer  www.tomprogs.at / C-Forum und Tutorial: www.proggen.org
- 
  Student of Computer Science @ Graz University of Technology
- --- Austria 
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Re: [Flightgear-devel] FSWeekend 2012...

2012-11-04 Thread Curtis Olson
Those rumors would definitely be interesting!
On Nov 4, 2012 3:28 PM, "ThorstenB"  wrote:

> Am 04.11.2012 20:39, schrieb Jon S. Berndt:
> > Did you run into Austin Meyer (X-Plane)?
>
> No, he was there last year to promote his latest release, but I'm not
> aware that he attended this year.
>
> (There were rumours someone had seen a "Curtis Olson" at the event, but
> that is yet another story...;-) ).
>
> cheers,
> Thorsten
>
>
>
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[Flightgear-devel] Quick fix for missing elements/element.hxx

2012-11-04 Thread Roland Haeder
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Hi all,

http://pastie.org/5185371

That is a small fix for missing simgear/elements/element.hxx. It must
be applied on fgfs source.

Regards,
  Roland
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Re: [Flightgear-devel] FSWeekend 2012...

2012-11-04 Thread ThorstenB
Am 04.11.2012 20:39, schrieb Jon S. Berndt:
> Did you run into Austin Meyer (X-Plane)?

No, he was there last year to promote his latest release, but I'm not 
aware that he attended this year.

(There were rumours someone had seen a "Curtis Olson" at the event, but 
that is yet another story...;-) ).

cheers,
Thorsten


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Re: [Flightgear-devel] FSWeekend 2012...

2012-11-04 Thread Jon S. Berndt
> ... is already over now, unfortunately.
> 
> For those who couldn't attend but are interested in what it was like
> (make sure to join next year!), here are some photos showing the event
> and FlightGear booth:
> 
> http://www.flickr.com/photos/70866411@N05/sets/72157631926925511/detail
> /
> 
> More details are probably to follow (maybe Durk will explain how he
> managed to reserve the hall's huge main projection screen exclusively
> for FlightGear - and how a silly broomstick is connected... :-) ).
> 
> Thanks to every attending this year! Yet again, it's been a lot of fun
> :).
> 
> cheers,
> Thorsten



Did you run into Austin Meyer (X-Plane)?

Jon



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[Flightgear-devel] FSWeekend 2012...

2012-11-04 Thread ThorstenB
... is already over now, unfortunately.

For those who couldn't attend but are interested in what it was like 
(make sure to join next year!), here are some photos showing the event 
and FlightGear booth:

http://www.flickr.com/photos/70866411@N05/sets/72157631926925511/detail/

More details are probably to follow (maybe Durk will explain how he 
managed to reserve the hall's huge main projection screen exclusively 
for FlightGear - and how a silly broomstick is connected... :-) ).

Thanks to every attending this year! Yet again, it's been a lot of fun :).

cheers,
Thorsten

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Re: [Flightgear-devel] OpenStreetMap tool to control Flightgear

2012-11-04 Thread James Turner


On 3 Nov 2012, at 08:24, Adrian Musceac  wrote:

> Hi all,
> 
> I've written a little interface to control Flightgear via an OpenStreetMap 
> interface (at the moment, it can place the ufo at any position on the map, 
> place some virtual radio stations on the ground near the ufo, and also place 
> waypoints for the ufo to follow along a path on the map).
> 
> My main problem is with the route manager. I can't get the gps to sequence 
> the 
> route manager after the first waypoint at all, and I've also looked through 
> the gps code.
> 
> Could someone provide me with some clues here? Is there any specific thing 
> the 
> GPS needs to sequence to the next waypoint?

Short reply since I'm at FSWeekend still - can reply in more detail tomorrow. 
The most likely answer is that the route-manager or GPS is not activated - 
activating GPS leg mode should set the route-manger mode automatically, I 
think. 

Once that's done, simply passing within 0.1 (IIRC) will sequence the next wp. 

James

> 
> Cheers,
> Adrian
> 
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