Re: [Flightgear-devel] Earthview - Orbital terrain rendering in FG

2012-03-19 Thread Monroe L. King Jr.
I'm a new guy and I have to chime in on this our team wants to use FG
for simulations to orbit because we are actually trying to be the first
amateurs to make orbit and we would like to do HIL testing. FG may be
our only hope. If there is something I can do to help please direct me. 

Monroe 
Team Prometheus

  Original Message 
 Subject: Re: [Flightgear-devel] Earthview - Orbital terrain rendering
 in FG
 From: Renk Thorsten thorsten.i.r...@jyu.fi
 Date: Mon, March 19, 2012 6:22 am
 To: FlightGear developers discussions
 flightgear-devel@lists.sourceforge.net
 
 
  You ought to be able to initialize any vehicle at any altitude (up to and
  even beyond 3000 km). At this time, only the Vostok has control jets, as  
  far as I know.
 
 Actually I can not do that. Trying to initialize the ufo at 1.000.000 ft 
 works fine, and so does flying the ufo to the altitude. I've then removed the 
 altitude limit detection from the Vostok model leading to an automatic 
 scenario termination. Trying to initialize Vostok at 1.000.000 ft causes 
 Flightgear not to load properly (it gets stuck and some JSBSim messages never 
 appear), trying to fly up beyond 150 km altitude causes a crash of FG shortly 
 after reaching the red zone. So something is happening with a JSBSim model 
 which isn't happening with the ufo FDM.
 
 Cheers,
 
 * Thorsten
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[Flightgear-devel] problems on integrating simgear with MFC frame

2011-04-28 Thread king
hi, there:
 i have been working on a project for simluation in the frame of mfc, and i 
want the utility of simgear for its strong support.Although i have exhausted 
almost all the compile and link options in VS9, still there were endless 
interruptions after the compile when i ran the program.Sometimes it  rested at 
RegisterDotOsgWrapperProxy, and always it was concerning msvcr90.dll, for the 
conflict.would you like to give me some advices?many thanks for your kind rely!
  best wishes   

 


 king

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[Flightgear-devel] the 3d clouds rendering in the server accustomed to the client

2010-11-30 Thread king
how can i render the 3d clouds in the server according to the setting by the 
client?i just simple add a new item in the fdm for 
expeiment:fgSetString(/environment/clouds/layer[0]/coverage, few);but it 
didn't work.Is it possible to render the 3d clouds in real time accustomed to 
the client?--
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