[Flightgear-devel] Website

2010-08-13 Thread kyle keevill
Alright all, this is just a simple question. Nothing tech related.

Who's working on the website? (is it curt?) I'm looking to help out (and it 
looks like we've got a pretty good base :)

Kyle Keevill
kyle...@gmail.com




--
This SF.net email is sponsored by 

Make an app they can't live without
Enter the BlackBerry Developer Challenge
http://p.sf.net/sfu/RIM-dev2dev 
___
Flightgear-devel mailing list
Flightgear-devel@lists.sourceforge.net
https://lists.sourceforge.net/lists/listinfo/flightgear-devel


Re: [Flightgear-devel] Another FlightProSim website

2010-06-29 Thread kyle keevill

On Jun 29, 2010, at 5:45 AM, Erik Hofman wrote:

 On Tue, 2010-06-29 at 11:11 +0200, Gijs de Rooy wrote:
 Hi,
 
 I was notified about the existence of yet another website, affliated
 with FlightSimPro:
 http://www.realflightsimulator.net/
 
 I would ask people to be a bit careful before responding too
 aggressively. At this point looks to me like it's an honest
 person/company with good intentions. Maybe they doesn't even know about
 FlightGear.
 
 Erik

Then we'd be best to tell them about FlightGear. A lot of people (After 
searching youtube, etc.) believe the FPS is legit simply because it has a price 
on it.
I agree with Erik, don't respond too aggressively, it makes us seem at fault. 
People simply do not know about FG. Also, if they do know about FG because most 
websites are describing v1.9.1 stating it's a mix between FS 2004 and FS 2008.
^^It may be best to keep this one under radar to avoid community outcry. 
(unless it's already been posted)


Kyle Keevill
kyle...@gmail.com




--
This SF.net email is sponsored by Sprint
What will you do first with EVO, the first 4G phone?
Visit sprint.com/first -- http://p.sf.net/sfu/sprint-com-first
___
Flightgear-devel mailing list
Flightgear-devel@lists.sourceforge.net
https://lists.sourceforge.net/lists/listinfo/flightgear-devel


Re: [Flightgear-devel] Replacement fpr mpserver01.flightgear.org

2010-04-07 Thread kyle keevill
I may be able to do this. Gotta rumage through my stuff here.

The floors still open for all.
On Apr 7, 2010, at 5:40 AM, Oliver Schroeder wrote:

 
 Bandwidth is not easy to measure. I did some testing this morning and came to 
 these results:
 
 ~ 50 kbit/sec per directly connected client
 ~ 3 kbit/sec per idle relay server (same as direct connected clients for 
 active servers)
 
 With about 20 active users about ~ 650 kbit/sec over all with all known 
 public 
 servers as relays.
 
 Maximum users I have seen was about 70 users.
 
 So I think a 10 MBit line will provide sufficient bandwith for current usage. 
 (DSL is not a good choice as the line will easily be filled).
 
 CPU and memory usage is not significant at all.
 
 I can not tell what bandwidth is needed for the mapserver, but it should be 
 quit moderate as well.
 
 regards,
 Oliver
 
 On Tuesday 06 April 2010 19:22:08 Pete Morgan wrote:
 Whats the bandwidth involved?  This is a pretty loaded server ?
 
 pete
 
 Oliver Schroeder wrote:
 Hello list.
 
 Unfortunatly my sponsor for mpserver01 will quit his contract for the 
 hardware. Thus I am in search for a replacement.
 
 If you are interrested in offering a unix host for hosting fgms (the 
 server 
 software, which does not need root access), please drop me an email. I'm 
 also 
 willing to continue to administer this server if you don't want to 
 administer 
 it yourself.
 
 The same applies to mpmap01.flightgear.org which is currently hosted on 
 the 
 same hardware.
 
 Any comments and especially offers are welcome
 
 Regards,
 Oliver
 
 
 --
 Download Intel#174; Parallel Studio Eval
 Try the new software tools for yourself. Speed compiling, find bugs
 proactively, and fine-tune applications for parallel performance.
 See why Intel Parallel Studio got high marks during beta.
 http://p.sf.net/sfu/intel-sw-dev
 ___
 Flightgear-devel mailing list
 Flightgear-devel@lists.sourceforge.net
 https://lists.sourceforge.net/lists/listinfo/flightgear-devel
 
 
 
 --
 Download Intel#174; Parallel Studio Eval
 Try the new software tools for yourself. Speed compiling, find bugs
 proactively, and fine-tune applications for parallel performance.
 See why Intel Parallel Studio got high marks during beta.
 http://p.sf.net/sfu/intel-sw-dev
 ___
 Flightgear-devel mailing list
 Flightgear-devel@lists.sourceforge.net
 https://lists.sourceforge.net/lists/listinfo/flightgear-devel
 
 
 
 
 --
 Download Intel#174; Parallel Studio Eval
 Try the new software tools for yourself. Speed compiling, find bugs
 proactively, and fine-tune applications for parallel performance.
 See why Intel Parallel Studio got high marks during beta.
 http://p.sf.net/sfu/intel-sw-dev
 ___
 Flightgear-devel mailing list
 Flightgear-devel@lists.sourceforge.net
 https://lists.sourceforge.net/lists/listinfo/flightgear-devel


Kyle Keevill
kyle...@gmail.com




--
Download Intel#174; Parallel Studio Eval
Try the new software tools for yourself. Speed compiling, find bugs
proactively, and fine-tune applications for parallel performance.
See why Intel Parallel Studio got high marks during beta.
http://p.sf.net/sfu/intel-sw-dev
___
Flightgear-devel mailing list
Flightgear-devel@lists.sourceforge.net
https://lists.sourceforge.net/lists/listinfo/flightgear-devel


Re: [Flightgear-devel] Replacement fpr mpserver01.flightgear.org

2010-04-06 Thread kyle keevill
Oliver, I'd like to know this information as well.

Kyle
On Apr 6, 2010, at 1:22 PM, Pete Morgan wrote:

 Whats the bandwidth involved?  This is a pretty loaded server ?
 
 pete
 
 Oliver Schroeder wrote:
 Hello list.
 
 Unfortunatly my sponsor for mpserver01 will quit his contract for the 
 hardware. Thus I am in search for a replacement.
 
 If you are interrested in offering a unix host for hosting fgms (the server 
 software, which does not need root access), please drop me an email. I'm 
 also 
 willing to continue to administer this server if you don't want to 
 administer 
 it yourself.
 
 The same applies to mpmap01.flightgear.org which is currently hosted on the 
 same hardware.
 
 Any comments and especially offers are welcome
 
 Regards,
 Oliver
 
 --
 Download Intel#174; Parallel Studio Eval
 Try the new software tools for yourself. Speed compiling, find bugs
 proactively, and fine-tune applications for parallel performance.
 See why Intel Parallel Studio got high marks during beta.
 http://p.sf.net/sfu/intel-sw-dev
 ___
 Flightgear-devel mailing list
 Flightgear-devel@lists.sourceforge.net
 https://lists.sourceforge.net/lists/listinfo/flightgear-devel
 
 
 
 --
 Download Intel#174; Parallel Studio Eval
 Try the new software tools for yourself. Speed compiling, find bugs
 proactively, and fine-tune applications for parallel performance.
 See why Intel Parallel Studio got high marks during beta.
 http://p.sf.net/sfu/intel-sw-dev
 ___
 Flightgear-devel mailing list
 Flightgear-devel@lists.sourceforge.net
 https://lists.sourceforge.net/lists/listinfo/flightgear-devel


Kyle Keevill
kyle...@gmail.com




--
Download Intel#174; Parallel Studio Eval
Try the new software tools for yourself. Speed compiling, find bugs
proactively, and fine-tune applications for parallel performance.
See why Intel Parallel Studio got high marks during beta.
http://p.sf.net/sfu/intel-sw-dev
___
Flightgear-devel mailing list
Flightgear-devel@lists.sourceforge.net
https://lists.sourceforge.net/lists/listinfo/flightgear-devel


Re: [Flightgear-devel] Website

2010-04-05 Thread kyle keevill
Pete,

I'm not going to lie. I like that look really nicely. The only thing that 
worries me is the little cubicles. It almost looks like one of those 
placeholder websites.

--
Kyle
On Apr 5, 2010, at 6:46 PM, Pete Morgan wrote:

 Here's another version,
 
 This one's php flavoured and reads files directly from cvs
 
 http://flightgear.daffodil.uk.com/
 
 regards
 
 pete
 
 --
 Download Intel#174; Parallel Studio Eval
 Try the new software tools for yourself. Speed compiling, find bugs
 proactively, and fine-tune applications for parallel performance.
 See why Intel Parallel Studio got high marks during beta.
 http://p.sf.net/sfu/intel-sw-dev
 ___
 Flightgear-devel mailing list
 Flightgear-devel@lists.sourceforge.net
 https://lists.sourceforge.net/lists/listinfo/flightgear-devel


Kyle Keevill
kyle...@gmail.com




--
Download Intel#174; Parallel Studio Eval
Try the new software tools for yourself. Speed compiling, find bugs
proactively, and fine-tune applications for parallel performance.
See why Intel Parallel Studio got high marks during beta.
http://p.sf.net/sfu/intel-sw-dev
___
Flightgear-devel mailing list
Flightgear-devel@lists.sourceforge.net
https://lists.sourceforge.net/lists/listinfo/flightgear-devel


Re: [Flightgear-devel] News from FlightProSim!

2010-03-17 Thread kyle keevill
Curt,

I can help out organization wise and can provide some really good feedback on 
the site.

Let me know.

--
Kyle
On Mar 17, 2010, at 6:56 PM, Curtis Olson wrote:

 On Wed, Mar 17, 2010 at 4:49 PM, Martin Spott wrote some stuff about the web 
 page:
 
 A couple brief comments on the web site.
 
 Pete and I agreed (I think) that we probably don't want to ultimately do the 
 official flightgear web site as a google apps engine page.  That locks us 
 into a closed source, proprietary situation for the web site.
 
 What we suggested might be a way to move forward would be to migrate some of 
 Pete's other people's ideas and feedback into the current web site.
 
 I spent some time using Pete's menu css and trying to build a column of menus 
 down the left side of the screen.  I have an initial version.  Some of that I 
 like, but I'm just not happy with how it's coming together yet.  First we 
 have too many menu options to really make that approach work right now (thus 
 some reorg work really needs to be done), and it's a good time to perhaps 
 think about what all is in or out of the menus because not everything that's 
 there makes as much sense as it used to, and there are probably some things 
 that really should get dropped in there.  Again, in terms of menu content, I 
 think we can agree that Pete's example page doesn't cover many of the items 
 that are currently in the FlightGear web page menu structure and adds some 
 different things that aren't currently in the FlightGear menu structure.
 
 Regards,
 
 Curt.
 -- 
 Curtis Olson: http://baron.flightgear.org/~curt/
 --
 Download Intel#174; Parallel Studio Eval
 Try the new software tools for yourself. Speed compiling, find bugs
 proactively, and fine-tune applications for parallel performance.
 See why Intel Parallel Studio got high marks during beta.
 http://p.sf.net/sfu/intel-sw-dev___
 Flightgear-devel mailing list
 Flightgear-devel@lists.sourceforge.net
 https://lists.sourceforge.net/lists/listinfo/flightgear-devel


Kyle Keevill
kyle...@gmail.com



--
Download Intel#174; Parallel Studio Eval
Try the new software tools for yourself. Speed compiling, find bugs
proactively, and fine-tune applications for parallel performance.
See why Intel Parallel Studio got high marks during beta.
http://p.sf.net/sfu/intel-sw-dev___
Flightgear-devel mailing list
Flightgear-devel@lists.sourceforge.net
https://lists.sourceforge.net/lists/listinfo/flightgear-devel


Re: [Flightgear-devel] News from FlightProSim!

2010-03-16 Thread kyle keevill
Last I heard, The GPL license was applied to all the planes hosted on the FG 
website. I do believe however, that if we do take our own planes and put them 
in a restrictive CC license and then give permission for FG and only FG to use 
them, then we may be able to do some good.
On Mar 16, 2010, at 7:18 PM, Rob Oates wrote:

 Hmm, why not change the license on some of the newer planes to a more 
 restrictive creative commons license? This would give you more control over 
 how these are used. For instance, you could apply the license so the planes 
 could only be use for non-commercial/free projects, and if a commercial 
 project wanted to use your planes then they would have to request permission 
 to use them.
 
 I think that is a fair trade off. Besides commercial companies should be 
 trying to improve the underlying Flight Dynamic Model and terrain system ... 
 not trying to getting rich quick off of our pretty planes.  
 
 The GPL license should apply some probably just a handful of planes.
 
 my 2 cents
 
 -Rob 
 
 On Mon, Mar 15, 2010 at 7:44 PM, Pete Morgan ac...@daffodil.uk.com wrote:
 Just sent an email to New Zealand open Source and got this reply,
 pete
 
 Hello Peter,
 
 Thanks for bringing this to our attention. Please recognise that the GPL
 does not in any way preclude people from packaging up and selling a
 software application *so long as they comply with the terms of the GPL
 with regard to making the source code available on request*.
 
 It may be that these guys are *not* in violation of the GPL so long as
 they can provide you with their source code if you request it. If they
 can't, then they should be given notice of a GPL violation.
 
 There is another issue here, however: if they are packaging up wiki
 content, aircraft designs, et al. for which *they do not hold copyright*
 and which aren't licensed under a Creative Commons license allowing
 commercial distribution, then they *are* guilty of copyright
 infringement, and you can take them to task on that, *if you are (or
 represent) the copyright holder*.
 
 As a representative of the NZOSS, I would fully encourage you to explore
 both issues (the distribution of source code, and the distribution of
 copyrighted materials constituting potential copyright infringement)
 with the FlightProSim.com people.
 
 One of our other members has noted that they're similarly distributing
 Free!Ship: http://www.3dboatdesign.com/indexg.php
 http://www.3dboatdesign.com/indexg.php
 
 We'll investigate that.
 
 Let me know if you have any further questions.
 
 Kind regards,
 
 Dave Lane
 NZOSS council member
 
 --
 Download Intel#174; Parallel Studio Eval
 Try the new software tools for yourself. Speed compiling, find bugs
 proactively, and fine-tune applications for parallel performance.
 See why Intel Parallel Studio got high marks during beta.
 http://p.sf.net/sfu/intel-sw-dev
 ___
 Flightgear-devel mailing list
 Flightgear-devel@lists.sourceforge.net
 https://lists.sourceforge.net/lists/listinfo/flightgear-devel
 
 --
 Download Intel#174; Parallel Studio Eval
 Try the new software tools for yourself. Speed compiling, find bugs
 proactively, and fine-tune applications for parallel performance.
 See why Intel Parallel Studio got high marks during beta.
 http://p.sf.net/sfu/intel-sw-dev___
 Flightgear-devel mailing list
 Flightgear-devel@lists.sourceforge.net
 https://lists.sourceforge.net/lists/listinfo/flightgear-devel


Kyle Keevill
kyle...@gmail.com



--
Download Intel#174; Parallel Studio Eval
Try the new software tools for yourself. Speed compiling, find bugs
proactively, and fine-tune applications for parallel performance.
See why Intel Parallel Studio got high marks during beta.
http://p.sf.net/sfu/intel-sw-dev___
Flightgear-devel mailing list
Flightgear-devel@lists.sourceforge.net
https://lists.sourceforge.net/lists/listinfo/flightgear-devel


Re: [Flightgear-devel] News from FlightProSim!

2010-03-16 Thread kyle keevill
Good point, didn't account for that.
On Mar 16, 2010, at 8:05 PM, Adam Dershowitz wrote:

 That only helps make it clear if someone is violating a copyright.  It 
 doesn't help enforce it.  If the license is changed, and then someone were to 
 go and sell FG with those aircraft who would hire the lawyer bring the 
 copyright violation law suit?
 
 --Adam
 
 
 
 On Mar 16, 2010, at 4:26 PM, kyle keevill wrote:
 
 Last I heard, The GPL license was applied to all the planes hosted on the FG 
 website. I do believe however, that if we do take our own planes and put 
 them in a restrictive CC license and then give permission for FG and only FG 
 to use them, then we may be able to do some good.
 On Mar 16, 2010, at 7:18 PM, Rob Oates wrote:
 
 Hmm, why not change the license on some of the newer planes to a more 
 restrictive creative commons license? This would give you more control over 
 how these are used. For instance, you could apply the license so the planes 
 could only be use for non-commercial/free projects, and if a commercial 
 project wanted to use your planes then they would have to request 
 permission to use them.
 
 I think that is a fair trade off. Besides commercial companies should be 
 trying to improve the underlying Flight Dynamic Model and terrain system 
 ... not trying to getting rich quick off of our pretty planes.  
 
 The GPL license should apply some probably just a handful of planes.
 
 my 2 cents
 
 -Rob 
 
 On Mon, Mar 15, 2010 at 7:44 PM, Pete Morgan ac...@daffodil.uk.com wrote:
 Just sent an email to New Zealand open Source and got this reply,
 pete
 
 Hello Peter,
 
 Thanks for bringing this to our attention. Please recognise that the GPL
 does not in any way preclude people from packaging up and selling a
 software application *so long as they comply with the terms of the GPL
 with regard to making the source code available on request*.
 
 It may be that these guys are *not* in violation of the GPL so long as
 they can provide you with their source code if you request it. If they
 can't, then they should be given notice of a GPL violation.
 
 There is another issue here, however: if they are packaging up wiki
 content, aircraft designs, et al. for which *they do not hold copyright*
 and which aren't licensed under a Creative Commons license allowing
 commercial distribution, then they *are* guilty of copyright
 infringement, and you can take them to task on that, *if you are (or
 represent) the copyright holder*.
 
 As a representative of the NZOSS, I would fully encourage you to explore
 both issues (the distribution of source code, and the distribution of
 copyrighted materials constituting potential copyright infringement)
 with the FlightProSim.com people.
 
 One of our other members has noted that they're similarly distributing
 Free!Ship: http://www.3dboatdesign.com/indexg.php
 http://www.3dboatdesign.com/indexg.php
 
 We'll investigate that.
 
 Let me know if you have any further questions.
 
 Kind regards,
 
 Dave Lane
 NZOSS council member
 
 --
 Download Intel#174; Parallel Studio Eval
 Try the new software tools for yourself. Speed compiling, find bugs
 proactively, and fine-tune applications for parallel performance.
 See why Intel Parallel Studio got high marks during beta.
 http://p.sf.net/sfu/intel-sw-dev
 ___
 Flightgear-devel mailing list
 Flightgear-devel@lists.sourceforge.net
 https://lists.sourceforge.net/lists/listinfo/flightgear-devel
 
 --
 Download Intel#174; Parallel Studio Eval
 Try the new software tools for yourself. Speed compiling, find bugs
 proactively, and fine-tune applications for parallel performance.
 See why Intel Parallel Studio got high marks during beta.
 http://p.sf.net/sfu/intel-sw-dev___
 Flightgear-devel mailing list
 Flightgear-devel@lists.sourceforge.net
 https://lists.sourceforge.net/lists/listinfo/flightgear-devel
 
 
 Kyle Keevill
 kyle...@gmail.com
 
 
 
 --
 Download Intel#174; Parallel Studio Eval
 Try the new software tools for yourself. Speed compiling, find bugs
 proactively, and fine-tune applications for parallel performance.
 See why Intel Parallel Studio got high marks during beta.
 http://p.sf.net/sfu/intel-sw-dev___
 Flightgear-devel mailing list
 Flightgear-devel@lists.sourceforge.net
 https://lists.sourceforge.net/lists/listinfo/flightgear-devel
 
 --
 Download Intel#174; Parallel Studio Eval
 Try the new software tools for yourself. Speed compiling, find bugs
 proactively, and fine-tune applications for parallel performance.
 See why Intel Parallel Studio got high marks

Re: [Flightgear-devel] News from FlightProSim!

2010-03-15 Thread kyle keevill
That's un-believable, but he's done his research, the license allows you to 
sell it =/   He obviously did his research and found a loophole. It's a shame 
that someone would go the great lengths to actually do something as immoral as 
this.
On Mar 15, 2010, at 4:13 PM, Heiko Schulz wrote:

 Btw: Blender has more or less the same problem- and it seems from the design 
 of the webpage, that is the same company. 
 
 Blender were able to fight against successfully last year. But this year they 
 are back.
 
 http://www.blendernation.com/3dmagix-re-branding-and-selling-the-free-software-blender/
 
 
 
 __
 Do You Yahoo!?
 Sie sind Spam leid? Yahoo! Mail verfügt über einen herausragenden Schutz 
 gegen Massenmails. 
 http://mail.yahoo.com 
 
 --
 Download Intel#174; Parallel Studio Eval
 Try the new software tools for yourself. Speed compiling, find bugs
 proactively, and fine-tune applications for parallel performance.
 See why Intel Parallel Studio got high marks during beta.
 http://p.sf.net/sfu/intel-sw-dev
 ___
 Flightgear-devel mailing list
 Flightgear-devel@lists.sourceforge.net
 https://lists.sourceforge.net/lists/listinfo/flightgear-devel


Kyle Keevill
kyle...@gmail.com




--
Download Intel#174; Parallel Studio Eval
Try the new software tools for yourself. Speed compiling, find bugs
proactively, and fine-tune applications for parallel performance.
See why Intel Parallel Studio got high marks during beta.
http://p.sf.net/sfu/intel-sw-dev
___
Flightgear-devel mailing list
Flightgear-devel@lists.sourceforge.net
https://lists.sourceforge.net/lists/listinfo/flightgear-devel