Re: [Flightgear-devel] Access flight data with an external application in realtime.

2009-11-11 Thread Pop !!! Y2k
I've done this but using the telnet option of Flightgear.

Works fine

Leidson
PlanetaMessenger.org

2009/11/4 Ørjan Pettersen orj...@stud.cs.uit.no

 Curtis Olson wrote:
  2009/10/31 Ørjan Pettersen orj...@stud.cs.uit.no
  mailto:orj...@stud.cs.uit.no
 
  Hello!
 
  I was planning on using FG as a UAV test platform. The idea was to
  have
  a demo flight with takeoff and landing on about 10 minutes. And
 during
  that flight I would gather flight data with an external program. Data
  like GPS position, airspeed, height and so on.
 
  Is there an easy way to access different flight data from an external
  application during flight? The first way that come in mind is to
  connect
  to it in multiplayer mode. But, since I never have tested
  multiplayer, I
  don't know what information that is sent out to the other players.
 
  Or perhaps using the Paparazzi project to control the plane, and
  gather
  data from Paparazzi instead?
 
  Does anyone have any thoughts on how this can be done?
 
 
  I think the easiest way to proceed would be to use the FGNetFDM
  (--native) protocol or the --generic protocol (which allows you to
  design custom packets with the specific fields you choose.)  Both of
  these can send the data out as UDP packets which then can be read by
  your external program using standard socket communication.
 
  This same basic mechanism also would permit your external program to
  send control commands so if some day you want to do some sort of
  hardware or software in the loop testing of your uav controller, that
  is also a possibility.
 
  Curt.
  --
  Curtis Olson: 
  http://baron.flightgear.org/~curt/http://baron.flightgear.org/%7Ecurt/
  http://baron.flightgear.org/%7Ecurt/
 Thanks for the tip. I'll have a look at it.

 Oerjan...


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Re: [Flightgear-devel] Access flight data with an external application in realtime.

2009-11-04 Thread Ørjan Pettersen
Curtis Olson wrote:
 2009/10/31 Ørjan Pettersen orj...@stud.cs.uit.no 
 mailto:orj...@stud.cs.uit.no

 Hello!

 I was planning on using FG as a UAV test platform. The idea was to
 have
 a demo flight with takeoff and landing on about 10 minutes. And during
 that flight I would gather flight data with an external program. Data
 like GPS position, airspeed, height and so on.

 Is there an easy way to access different flight data from an external
 application during flight? The first way that come in mind is to
 connect
 to it in multiplayer mode. But, since I never have tested
 multiplayer, I
 don't know what information that is sent out to the other players.

 Or perhaps using the Paparazzi project to control the plane, and
 gather
 data from Paparazzi instead?

 Does anyone have any thoughts on how this can be done?


 I think the easiest way to proceed would be to use the FGNetFDM 
 (--native) protocol or the --generic protocol (which allows you to 
 design custom packets with the specific fields you choose.)  Both of 
 these can send the data out as UDP packets which then can be read by 
 your external program using standard socket communication.

 This same basic mechanism also would permit your external program to 
 send control commands so if some day you want to do some sort of 
 hardware or software in the loop testing of your uav controller, that 
 is also a possibility.

 Curt.
 -- 
 Curtis Olson: http://baron.flightgear.org/~curt/ 
 http://baron.flightgear.org/%7Ecurt/
Thanks for the tip. I'll have a look at it.

Oerjan...

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Re: [Flightgear-devel] Access flight data with an external application in realtime.

2009-11-02 Thread Curtis Olson
2009/10/31 Ørjan Pettersen orj...@stud.cs.uit.no

 Hello!

 I was planning on using FG as a UAV test platform. The idea was to have
 a demo flight with takeoff and landing on about 10 minutes. And during
 that flight I would gather flight data with an external program. Data
 like GPS position, airspeed, height and so on.

 Is there an easy way to access different flight data from an external
 application during flight? The first way that come in mind is to connect
 to it in multiplayer mode. But, since I never have tested multiplayer, I
 don't know what information that is sent out to the other players.

 Or perhaps using the Paparazzi project to control the plane, and gather
 data from Paparazzi instead?

 Does anyone have any thoughts on how this can be done?


I think the easiest way to proceed would be to use the FGNetFDM (--native)
protocol or the --generic protocol (which allows you to design custom
packets with the specific fields you choose.)  Both of these can send the
data out as UDP packets which then can be read by your external program
using standard socket communication.

This same basic mechanism also would permit your external program to send
control commands so if some day you want to do some sort of hardware or
software in the loop testing of your uav controller, that is also a
possibility.

Curt.
-- 
Curtis Olson: http://baron.flightgear.org/~curt/
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[Flightgear-devel] Access flight data with an external application in realtime.

2009-10-31 Thread Ørjan Pettersen
Hello!

I was planning on using FG as a UAV test platform. The idea was to have 
a demo flight with takeoff and landing on about 10 minutes. And during 
that flight I would gather flight data with an external program. Data 
like GPS position, airspeed, height and so on.

Is there an easy way to access different flight data from an external 
application during flight? The first way that come in mind is to connect 
to it in multiplayer mode. But, since I never have tested multiplayer, I 
don't know what information that is sent out to the other players.

Or perhaps using the Paparazzi project to control the plane, and gather 
data from Paparazzi instead?

Does anyone have any thoughts on how this can be done?

Oerjan Pettersen

--
Come build with us! The BlackBerry(R) Developer Conference in SF, CA
is the only developer event you need to attend this year. Jumpstart your
developing skills, take BlackBerry mobile applications to market and stay 
ahead of the curve. Join us from November 9 - 12, 2009. Register now!
http://p.sf.net/sfu/devconference
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