Re: [Flightgear-devel] Access flight data with an external application in realtime.
I've done this but using the telnet option of Flightgear. Works fine Leidson PlanetaMessenger.org 2009/11/4 Ørjan Pettersen orj...@stud.cs.uit.no Curtis Olson wrote: 2009/10/31 Ørjan Pettersen orj...@stud.cs.uit.no mailto:orj...@stud.cs.uit.no Hello! I was planning on using FG as a UAV test platform. The idea was to have a demo flight with takeoff and landing on about 10 minutes. And during that flight I would gather flight data with an external program. Data like GPS position, airspeed, height and so on. Is there an easy way to access different flight data from an external application during flight? The first way that come in mind is to connect to it in multiplayer mode. But, since I never have tested multiplayer, I don't know what information that is sent out to the other players. Or perhaps using the Paparazzi project to control the plane, and gather data from Paparazzi instead? Does anyone have any thoughts on how this can be done? I think the easiest way to proceed would be to use the FGNetFDM (--native) protocol or the --generic protocol (which allows you to design custom packets with the specific fields you choose.) Both of these can send the data out as UDP packets which then can be read by your external program using standard socket communication. This same basic mechanism also would permit your external program to send control commands so if some day you want to do some sort of hardware or software in the loop testing of your uav controller, that is also a possibility. Curt. -- Curtis Olson: http://baron.flightgear.org/~curt/http://baron.flightgear.org/%7Ecurt/ http://baron.flightgear.org/%7Ecurt/ Thanks for the tip. I'll have a look at it. Oerjan... -- Let Crystal Reports handle the reporting - Free Crystal Reports 2008 30-Day trial. Simplify your report design, integration and deployment - and focus on what you do best, core application coding. Discover what's new with Crystal Reports now. http://p.sf.net/sfu/bobj-july ___ Flightgear-devel mailing list Flightgear-devel@lists.sourceforge.net https://lists.sourceforge.net/lists/listinfo/flightgear-devel -- Let Crystal Reports handle the reporting - Free Crystal Reports 2008 30-Day trial. Simplify your report design, integration and deployment - and focus on what you do best, core application coding. Discover what's new with Crystal Reports now. http://p.sf.net/sfu/bobj-july___ Flightgear-devel mailing list Flightgear-devel@lists.sourceforge.net https://lists.sourceforge.net/lists/listinfo/flightgear-devel
Re: [Flightgear-devel] Access flight data with an external application in realtime.
Curtis Olson wrote: 2009/10/31 Ørjan Pettersen orj...@stud.cs.uit.no mailto:orj...@stud.cs.uit.no Hello! I was planning on using FG as a UAV test platform. The idea was to have a demo flight with takeoff and landing on about 10 minutes. And during that flight I would gather flight data with an external program. Data like GPS position, airspeed, height and so on. Is there an easy way to access different flight data from an external application during flight? The first way that come in mind is to connect to it in multiplayer mode. But, since I never have tested multiplayer, I don't know what information that is sent out to the other players. Or perhaps using the Paparazzi project to control the plane, and gather data from Paparazzi instead? Does anyone have any thoughts on how this can be done? I think the easiest way to proceed would be to use the FGNetFDM (--native) protocol or the --generic protocol (which allows you to design custom packets with the specific fields you choose.) Both of these can send the data out as UDP packets which then can be read by your external program using standard socket communication. This same basic mechanism also would permit your external program to send control commands so if some day you want to do some sort of hardware or software in the loop testing of your uav controller, that is also a possibility. Curt. -- Curtis Olson: http://baron.flightgear.org/~curt/ http://baron.flightgear.org/%7Ecurt/ Thanks for the tip. I'll have a look at it. Oerjan... -- Let Crystal Reports handle the reporting - Free Crystal Reports 2008 30-Day trial. Simplify your report design, integration and deployment - and focus on what you do best, core application coding. Discover what's new with Crystal Reports now. http://p.sf.net/sfu/bobj-july ___ Flightgear-devel mailing list Flightgear-devel@lists.sourceforge.net https://lists.sourceforge.net/lists/listinfo/flightgear-devel
Re: [Flightgear-devel] Access flight data with an external application in realtime.
2009/10/31 Ørjan Pettersen orj...@stud.cs.uit.no Hello! I was planning on using FG as a UAV test platform. The idea was to have a demo flight with takeoff and landing on about 10 minutes. And during that flight I would gather flight data with an external program. Data like GPS position, airspeed, height and so on. Is there an easy way to access different flight data from an external application during flight? The first way that come in mind is to connect to it in multiplayer mode. But, since I never have tested multiplayer, I don't know what information that is sent out to the other players. Or perhaps using the Paparazzi project to control the plane, and gather data from Paparazzi instead? Does anyone have any thoughts on how this can be done? I think the easiest way to proceed would be to use the FGNetFDM (--native) protocol or the --generic protocol (which allows you to design custom packets with the specific fields you choose.) Both of these can send the data out as UDP packets which then can be read by your external program using standard socket communication. This same basic mechanism also would permit your external program to send control commands so if some day you want to do some sort of hardware or software in the loop testing of your uav controller, that is also a possibility. Curt. -- Curtis Olson: http://baron.flightgear.org/~curt/ -- Come build with us! The BlackBerry(R) Developer Conference in SF, CA is the only developer event you need to attend this year. Jumpstart your developing skills, take BlackBerry mobile applications to market and stay ahead of the curve. Join us from November 9 - 12, 2009. Register now! http://p.sf.net/sfu/devconference___ Flightgear-devel mailing list Flightgear-devel@lists.sourceforge.net https://lists.sourceforge.net/lists/listinfo/flightgear-devel
[Flightgear-devel] Access flight data with an external application in realtime.
Hello! I was planning on using FG as a UAV test platform. The idea was to have a demo flight with takeoff and landing on about 10 minutes. And during that flight I would gather flight data with an external program. Data like GPS position, airspeed, height and so on. Is there an easy way to access different flight data from an external application during flight? The first way that come in mind is to connect to it in multiplayer mode. But, since I never have tested multiplayer, I don't know what information that is sent out to the other players. Or perhaps using the Paparazzi project to control the plane, and gather data from Paparazzi instead? Does anyone have any thoughts on how this can be done? Oerjan Pettersen -- Come build with us! The BlackBerry(R) Developer Conference in SF, CA is the only developer event you need to attend this year. Jumpstart your developing skills, take BlackBerry mobile applications to market and stay ahead of the curve. Join us from November 9 - 12, 2009. Register now! http://p.sf.net/sfu/devconference ___ Flightgear-devel mailing list Flightgear-devel@lists.sourceforge.net https://lists.sourceforge.net/lists/listinfo/flightgear-devel