[Flightgear-devel] Compiler error FlightGear 2.4 in VS2008
Hi All, I download the source code in official page, the tgz file but not from git, I compiler the source code but some error in FligtGear project Fatal error C1083: cannot open file “Include/no_version.h” : No such file or directory So, has anybody meet this problem before? -- RSA(R) Conference 2012 Save $700 by Nov 18 Register now http://p.sf.net/sfu/rsa-sfdev2dev1___ Flightgear-devel mailing list Flightgear-devel@lists.sourceforge.net https://lists.sourceforge.net/lists/listinfo/flightgear-devel
Re: [Flightgear-devel] Compiler error FlightGear 2.4 in VS2008
Hi, please read the README.MSVC files in Docs-mini/ Regards, -Fred - Mail original - Hi All, I download the source code in official page, the tgz file but not from git, I compiler the source code but some error in FligtGear project Fatal error C1083: cannot open file “Include/no_version.h” : No such file or directory So, has anybody meet this problem before? -- RSA(R) Conference 2012 Save $700 by Nov 18 Register now http://p.sf.net/sfu/rsa-sfdev2dev1 ___ Flightgear-devel mailing list Flightgear-devel@lists.sourceforge.net https://lists.sourceforge.net/lists/listinfo/flightgear-devel -- RSA(R) Conference 2012 Save $700 by Nov 18 Register now http://p.sf.net/sfu/rsa-sfdev2dev1___ Flightgear-devel mailing list Flightgear-devel@lists.sourceforge.net https://lists.sourceforge.net/lists/listinfo/flightgear-devel
Re: [Flightgear-devel] Compiler Error with Special simgear folder in Linux
On 04/05/2011 09:15 PM, Roland Häder wrote: I use a prefix and out-of-source tree builds to install plib/osg/sg and fgfs itself. Here is plib configuration: ../../plib/configure --prefix=/opt Here is how I configured sg: ../../simgear/configure --with-jpeg-factory --prefix=/opt --with-osg=/opt And finally fgfs: ../../fgfs-base/flightgear/configure --with-osg=/opt --with-eventinput \ --with-logging --enable-osgviewer --enable-sp-fdms --prefix=/opt \ --datarootdir=/opt/fgdata This assumes that OSG is installed with same prefix /opt. You should really do out-of-source tree builds to keep your working copy (there where you checked out the code from repository) clean from modifications done by configure. This can be really easy archived by creating a separate build directory which is outside of the source code tree. Regards, Roland On Tue, 2011-04-05 at 21:58 +0800, Jin.Chengde wrote: I put the simgear folder in the path of /home/kent/FlightGear/simgear/include and make it then configure the FlightGear source code ./configure --with-simgear=/home/kent/FlightGear/simgear then make -- Xperia(TM) PLAY It's a major breakthrough. An authentic gaming smartphone on the nation's most reliable network. And it wants your games. http://p.sf.net/sfu/verizon-sfdev ___ Flightgear-devel mailing list Flightgear-devel@lists.sourceforge.net https://lists.sourceforge.net/lists/listinfo/flightgear-devel Thanks, Roland Häder: but you use ../../fgfs-base/flightgear/configure --with-osg=/opt --with-eventinput \ --with-logging --enable-osgviewer --enable-sp-fdms --prefix=/opt \ --datarootdir=/opt/fgdata to configure your flightgear last, but where is your simgear? do you special your simgear folder or just make install it in default folder(/opt)? -- Xperia(TM) PLAY It's a major breakthrough. An authentic gaming smartphone on the nation's most reliable network. And it wants your games. http://p.sf.net/sfu/verizon-sfdev___ Flightgear-devel mailing list Flightgear-devel@lists.sourceforge.net https://lists.sourceforge.net/lists/listinfo/flightgear-devel
[Flightgear-devel] Compiler Error with Special simgear folder in Linux
I put the simgear folder in the path of /home/kent/FlightGear/simgear/include and make it then configure the FlightGear source code ./configure --with-simgear=/home/kent/FlightGear/simgear then make the Error info : libMain.a(renderer.o): In function `~FGRenderer': /home/kent/FlightGear/FlightGear/src/Main/renderer.cxx:399: undefined reference to `jpgRenderFrame' /home/kent/FlightGear/FlightGear/src/Main/renderer.cxx:399: undefined reference to `jpgRenderFrame' libMain.a(renderer.o): In function `FGRenderer': /home/kent/FlightGear/FlightGear/src/Main/renderer.cxx:391: undefined reference to `jpgRenderFrame' /home/kent/FlightGear/FlightGear/src/Main/renderer.cxx:391: undefined reference to `jpgRenderFrame' ../../src/Network/libNetwork.a(jpg-httpd.o): In function `HttpdImageChannel::foundTerminator()': /home/kent/FlightGear/FlightGear/src/Network/jpg-httpd.cxx:117: undefined reference to `trJpgFactory::render()' /home/kent/FlightGear/FlightGear/src/Network/jpg-httpd.cxx:208: undefined reference to `trJpgFactory::destroy(int)' ../../src/Network/libNetwork.a(jpg-httpd.o): In function `HttpdImageChannel': /home/kent/FlightGear/FlightGear/src/Network/jpg-httpd.hxx:74: undefined reference to `trJpgFactory::trJpgFactory()' /home/kent/FlightGear/FlightGear/src/Network/jpg-httpd.hxx:75: undefined reference to `trJpgFactory::init(int, int)' ../../src/Network/libNetwork.a(jpg-httpd.o): In function `~HttpdImageChannel': /home/kent/FlightGear/FlightGear/src/Network/jpg-httpd.hxx:79: undefined reference to `trJpgFactory::destroy(int)' /home/kent/FlightGear/FlightGear/src/Network/jpg-httpd.hxx:80: undefined reference to `trJpgFactory::~trJpgFactory()' /home/kent/FlightGear/FlightGear/src/Network/jpg-httpd.hxx:79: undefined reference to `trJpgFactory::destroy(int)' /home/kent/FlightGear/FlightGear/src/Network/jpg-httpd.hxx:80: undefined reference to `trJpgFactory::~trJpgFactory()' collect2: ld returned 1 exit status make[2]: *** [fgfs] Error 1 make[1]: *** [all-recursive] Error 1 make: *** [all-recursive] Error 1 if i make and make install the simgear , then configure and make the flightgear's source code, no error happened, So any body have any idle? it looks like have some link error with plib's network? -- Xperia(TM) PLAY It's a major breakthrough. An authentic gaming smartphone on the nation's most reliable network. And it wants your games. http://p.sf.net/sfu/verizon-sfdev ___ Flightgear-devel mailing list Flightgear-devel@lists.sourceforge.net https://lists.sourceforge.net/lists/listinfo/flightgear-devel
Re: [Flightgear-devel] Compiler Error with Special simgear folder in Linux
I use a prefix and out-of-source tree builds to install plib/osg/sg and fgfs itself. Here is plib configuration: ../../plib/configure --prefix=/opt Here is how I configured sg: ../../simgear/configure --with-jpeg-factory --prefix=/opt --with-osg=/opt And finally fgfs: ../../fgfs-base/flightgear/configure --with-osg=/opt --with-eventinput \ --with-logging --enable-osgviewer --enable-sp-fdms --prefix=/opt \ --datarootdir=/opt/fgdata This assumes that OSG is installed with same prefix /opt. You should really do out-of-source tree builds to keep your working copy (there where you checked out the code from repository) clean from modifications done by configure. This can be really easy archived by creating a separate build directory which is outside of the source code tree. Regards, Roland On Tue, 2011-04-05 at 21:58 +0800, Jin.Chengde wrote: I put the simgear folder in the path of /home/kent/FlightGear/simgear/include and make it then configure the FlightGear source code ./configure --with-simgear=/home/kent/FlightGear/simgear then make signature.asc Description: This is a digitally signed message part -- Xperia(TM) PLAY It's a major breakthrough. An authentic gaming smartphone on the nation's most reliable network. And it wants your games. http://p.sf.net/sfu/verizon-sfdev___ Flightgear-devel mailing list Flightgear-devel@lists.sourceforge.net https://lists.sourceforge.net/lists/listinfo/flightgear-devel
Re: [Flightgear-devel] Compiler Error with Special simgear folder in Linux
On Tue, Apr 5, 2011 at 3:58 PM, Jin.Chengde jinchen...@gmail.com wrote: ../../src/Network/libNetwork.a(jpg-httpd.o): In function `HttpdImageChannel::foundTerminator()': /home/kent/FlightGear/FlightGear/src/Network/jpg-httpd.cxx:117: undefined reference to `trJpgFactory::render()' if i make and make install the simgear , then configure and make the flightgear's source code, no error happened, So any body have any idle? it looks like have some link error with plib's network? This is the usual problem of changing simgear configuration from jpeg factory enabled to disabled, without cleaning out the installed headers. FG's configure checks for the presence of the jpgfactory.hxx in the installed simgear headers. However, if you reconfigure simgear with jpeg factory disabled, that just means it won't install the mentioned jpgfactory.hxx, but it won't delete it either. Thus you end up with simgear libs without jpeg factory code, but the header is still there so FG thinks it can use them, resulting in link failure. -- Cheers, Csaba/Jester -- Xperia(TM) PLAY It's a major breakthrough. An authentic gaming smartphone on the nation's most reliable network. And it wants your games. http://p.sf.net/sfu/verizon-sfdev ___ Flightgear-devel mailing list Flightgear-devel@lists.sourceforge.net https://lists.sourceforge.net/lists/listinfo/flightgear-devel
Re: [Flightgear-devel] Compiler error
Hi m, Le 07/10/2010 17:12, fiers...@zonnet.nl a écrit : I used OSG version 2.9.10. The error probably has something to do with a recent change, because yesterday's compilation was fine. I guess I could roll back to an older version of OSG, like you suggested, but I was rather hoping my message would ring a bell with someone that committed a change between yesterday and today. Am I missing the point? Tim already replied, but if you'd have check the commit log at Gitorious ( http://gitorious.org/fg ), you'd have seen that there was no commit to the code in the period. Regards, -Fred -- Frédéric Bouvier http://my.fotolia.com/frfoto/ Photo gallery - album photo http://www.youtube.com/user/fgfred64 Videos -- Beautiful is writing same markup. Internet Explorer 9 supports standards for HTML5, CSS3, SVG 1.1, ECMAScript5, and DOM L2 L3. Spend less time writing and rewriting code and more time creating great experiences on the web. Be a part of the beta today. http://p.sf.net/sfu/beautyoftheweb ___ Flightgear-devel mailing list Flightgear-devel@lists.sourceforge.net https://lists.sourceforge.net/lists/listinfo/flightgear-devel
[Flightgear-devel] Compiler error
Hi all, I am compiling fgfs with download_and_compile.sh on Ubuntu 10.04. Latest GIT (one hour ago) is giving errors in hud.cxx: hud.cxx: In function 'void fgUpdateHUDVirtual(osg::State*)': hud.cxx:348: error: 'gluPerspective' was not declared in this scope hud.cxx:361: error: 'gluLookAt' was not declared in this scope hud.cxx: In function 'void fgUpdateHUD(osg::State*, GLfloat, GLfloat, GLfloat, GLfloat)': hud.cxx:397: error: 'gluOrtho2D' was not declared in this scope m -- Beautiful is writing same markup. Internet Explorer 9 supports standards for HTML5, CSS3, SVG 1.1, ECMAScript5, and DOM L2 L3. Spend less time writing and rewriting code and more time creating great experiences on the web. Be a part of the beta today. http://p.sf.net/sfu/beautyoftheweb___ Flightgear-devel mailing list Flightgear-devel@lists.sourceforge.net https://lists.sourceforge.net/lists/listinfo/flightgear-devel
Re: [Flightgear-devel] Compiler error
I used OSG version 2.9.10. The error probably has something to do with a recent change, because yesterday's compilation was fine. I guess I could roll back to an older version of OSG, like you suggested, but I was rather hoping my message would ring a bell with someone that committed a change between yesterday and today. Am I missing the point? m Op 07-10-10 16:19, willie schreef: On 07/10/10 14:09, fiers...@zonnet.nl wrote: Hi all, I am compiling fgfs with download_and_compile.sh on Ubuntu 10.04. Latest GIT (one hour ago) is giving errors in hud.cxx: hud.cxx: In function ‘void fgUpdateHUDVirtual(osg::State*)’: hud.cxx:348: error: ‘gluPerspective’ was not declared in this scope hud.cxx:361: error: ‘gluLookAt’ was not declared in this scope hud.cxx: In function ‘void fgUpdateHUD(osg::State*, GLfloat, GLfloat, GLfloat, GLfloat)’: hud.cxx:397: error: ‘gluOrtho2D’ was not declared in this scope please check the version of OpenSceneGraph you are using. /bin/osgversion in your OSG install dir I think that script is slightly flawed in that it grabs the SVN version of OSG which may have been correct when the script was written but not now. Download a stable version of OSG (2.9.8 works for me) and try again, please. Let us know how it goes. -- Beautiful is writing same markup. Internet Explorer 9 supports standards for HTML5, CSS3, SVG 1.1, ECMAScript5, and DOM L2 L3. Spend less time writing and rewriting code and more time creating great experiences on the web. Be a part of the beta today. http://p.sf.net/sfu/beautyoftheweb ___ Flightgear-devel mailing list Flightgear-devel@lists.sourceforge.net https://lists.sourceforge.net/lists/listinfo/flightgear-devel
Re: [Flightgear-devel] Compiler error
On Thu, Oct 7, 2010 at 5:12 PM, fiers...@zonnet.nl wrote: I used OSG version 2.9.10. The error probably has something to do with a recent change, because yesterday's compilation was fine. I guess I could roll back to an older version of OSG, like you suggested, but I was rather hoping my message would ring a bell with someone that committed a change between yesterday and today. Am I missing the point? Sort of. The problem is due to a change in OSG between yesterday and today. Tim m Op 07-10-10 16:19, willie schreef: On 07/10/10 14:09, fiers...@zonnet.nl wrote: Hi all, I am compiling fgfs with download_and_compile.sh on Ubuntu 10.04. Latest GIT (one hour ago) is giving errors in hud.cxx: hud.cxx: In function ‘void fgUpdateHUDVirtual(osg::State*)’: hud.cxx:348: error: ‘gluPerspective’ was not declared in this scope hud.cxx:361: error: ‘gluLookAt’ was not declared in this scope hud.cxx: In function ‘void fgUpdateHUD(osg::State*, GLfloat, GLfloat, GLfloat, GLfloat)’: hud.cxx:397: error: ‘gluOrtho2D’ was not declared in this scope please check the version of OpenSceneGraph you are using. /bin/osgversion in your OSG install dir I think that script is slightly flawed in that it grabs the SVN version of OSG which may have been correct when the script was written but not now. Download a stable version of OSG (2.9.8 works for me) and try again, please. Let us know how it goes. -- Beautiful is writing same markup. Internet Explorer 9 supports standards for HTML5, CSS3, SVG 1.1, ECMAScript5, and DOM L2 L3. Spend less time writing and rewriting code and more time creating great experiences on the web. Be a part of the beta today. http://p.sf.net/sfu/beautyoftheweb ___ Flightgear-devel mailing list Flightgear-devel@lists.sourceforge.net https://lists.sourceforge.net/lists/listinfo/flightgear-devel -- Beautiful is writing same markup. Internet Explorer 9 supports standards for HTML5, CSS3, SVG 1.1, ECMAScript5, and DOM L2 L3. Spend less time writing and rewriting code and more time creating great experiences on the web. Be a part of the beta today. http://p.sf.net/sfu/beautyoftheweb___ Flightgear-devel mailing list Flightgear-devel@lists.sourceforge.net https://lists.sourceforge.net/lists/listinfo/flightgear-devel
Re: [Flightgear-devel] Compiler error
On Oct 7, 2010, at 11:16 AM, Tim Moore wrote: On Thu, Oct 7, 2010 at 5:12 PM, fiers...@zonnet.nl wrote: I used OSG version 2.9.10. The error probably has something to do with a recent change, because yesterday's compilation was fine. I guess I could roll back to an older version of OSG, like you suggested, but I was rather hoping my message would ring a bell with someone that committed a change between yesterday and today. Am I missing the point? Sort of. The problem is due to a change in OSG between yesterday and today. Robert merged glu* functions into the osg namespace today e.g. try osg::gluLookAt(..) etc I have now moved the subset of glu functions that are now part of the core OSG library into the osg namespace, so the likes of gluScaleImage now would be used osg::gluScaleImage. HTH Norman Tim m Op 07-10-10 16:19, willie schreef: On 07/10/10 14:09, fiers...@zonnet.nl wrote: Hi all, I am compiling fgfs with download_and_compile.sh on Ubuntu 10.04. Latest GIT (one hour ago) is giving errors in hud.cxx: hud.cxx: In function ‘void fgUpdateHUDVirtual(osg::State*)’: hud.cxx:348: error: ‘gluPerspective’ was not declared in this scope hud.cxx:361: error: ‘gluLookAt’ was not declared in this scope hud.cxx: In function ‘void fgUpdateHUD(osg::State*, GLfloat, GLfloat, GLfloat, GLfloat)’: hud.cxx:397: error: ‘gluOrtho2D’ was not declared in this scope please check the version of OpenSceneGraph you are using. /bin/osgversion in your OSG install dir I think that script is slightly flawed in that it grabs the SVN version of OSG which may have been correct when the script was written but not now. Download a stable version of OSG (2.9.8 works for me) and try again, please. Let us know how it goes. -- Beautiful is writing same markup. Internet Explorer 9 supports standards for HTML5, CSS3, SVG 1.1, ECMAScript5, and DOM L2 L3. Spend less time writing and rewriting code and more time creating great experiences on the web. Be a part of the beta today. http://p.sf.net/sfu/beautyoftheweb ___ Flightgear-devel mailing list Flightgear-devel@lists.sourceforge.net https://lists.sourceforge.net/lists/listinfo/flightgear-devel -- Beautiful is writing same markup. Internet Explorer 9 supports standards for HTML5, CSS3, SVG 1.1, ECMAScript5, and DOM L2 L3. Spend less time writing and rewriting code and more time creating great experiences on the web. Be a part of the beta today. http://p.sf.net/sfu/beautyoftheweb___ Flightgear-devel mailing list Flightgear-devel@lists.sourceforge.net https://lists.sourceforge.net/lists/listinfo/flightgear-devel -- Beautiful is writing same markup. Internet Explorer 9 supports standards for HTML5, CSS3, SVG 1.1, ECMAScript5, and DOM L2 L3. Spend less time writing and rewriting code and more time creating great experiences on the web. Be a part of the beta today. http://p.sf.net/sfu/beautyoftheweb___ Flightgear-devel mailing list Flightgear-devel@lists.sourceforge.net https://lists.sourceforge.net/lists/listinfo/flightgear-devel