Re: [Flightgear-devel] Crash dumps when they happen?

2011-05-27 Thread Robert
in gcc you can use this:

#include 
compile with -g
link with -rdynamic

see here:
http://www.gnu.org/software/libc/manual/html_node/Backtraces.html

I don't know if this is possible in g++

Also I think without a detailed description about how to reproduce a
bug, a backtrace may be not informative enough.


2011/5/28 Roland Häder 

> On Sat, 2011-05-28 at 02:07 +0200, Robert wrote:
> > I think in the Open Source world you should know that you are sending
> > something to someone. But in general backtraces are good if you can deal
> > with them.
> Here is one of these "crash dumps" so you can take a look at it:
>
> http://developer.wz2100.net/attachment/ticket/2730/warzone2100.gdmp-S4AcaK
>
> All info a happy developer need. =)
>
>
>
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Re: [Flightgear-devel] Crash dumps when they happen?

2011-05-27 Thread Roland Häder
On Sat, 2011-05-28 at 02:07 +0200, Robert wrote:
> I think in the Open Source world you should know that you are sending
> something to someone. But in general backtraces are good if you can deal
> with them.
Here is one of these "crash dumps" so you can take a look at it:

http://developer.wz2100.net/attachment/ticket/2730/warzone2100.gdmp-S4AcaK

All info a happy developer need. =)



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Re: [Flightgear-devel] Crash dumps when they happen?

2011-05-27 Thread Robert
2011/5/27 Roland Häder 

> Hi all,
>
> in an other game called 'WarZone 2100' [1] if crash occurs, a very nice
> crash dump will be generated. I wonder if you can port that [2] to fgfs?
> So users can easily send you bug a bunch of very basic information (e.g.
> backtrace and such) to you without having knowledge about doing that.
>

I think in the Open Source world you should know that you are sending
something to someone. But in general backtraces are good if you can deal
with them.
--
vRanger cuts backup time in half-while increasing security.
With the market-leading solution for virtual backup and recovery, 
you get blazing-fast, flexible, and affordable data protection.
Download your free trial now. 
http://p.sf.net/sfu/quest-d2dcopy1___
Flightgear-devel mailing list
Flightgear-devel@lists.sourceforge.net
https://lists.sourceforge.net/lists/listinfo/flightgear-devel


[Flightgear-devel] Crash dumps when they happen?

2011-05-27 Thread Roland Häder
Hi all,

in an other game called 'WarZone 2100' [1] if crash occurs, a very nice
crash dump will be generated. I wonder if you can port that [2] to fgfs?
So users can easily send you bug a bunch of very basic information (e.g.
backtrace and such) to you without having knowledge about doing that.


Regards,
Roland

[1] http://wz2100.net
[2]
https://github.com/Warzone2100/warzone2100/raw/75dbf4052b951a39870a85ff404eb07fe1578f48/lib/exceptionhandler/exceptionhandler.cpp


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