Re: [Flightgear-devel] Red Bull Air Race for FlightGear

2008-02-11 Thread Torsten Dreyer
Am Sonntag, 10. Februar 2008 14:57 schrieb Maik Justus:
 That was my problem. I placed this file in my $FGROOT/data directory.
 (Maybe this would be the better place for that? For no other extension I
 had to install any data in the home directory. And the home directory is
 not within the cvs-tree.)
Good news, that it is working for you now. I am still thinking about making 
this a part of the base package or an extension to be downloaded separately. 

There is now a download link for the current development version of the EDGE 
540 on my rbar page at
http://www.t3r.de/fg/fgfs-rbar.html
It is still under heavy construction, but you may already check it out and 
have some fun with it. But beware, it is nearly unlandable due to the lack of 
flaps or speedbrakes. The FDM needs some tweaking here and there...

Please don't put it into CVS (yet) - there is to much work going on at the 
moment and I don't want to bother the CVS commiters to often.

Enjoy - Torsten

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Re: [Flightgear-devel] Red Bull Air Race for FlightGear

2008-02-10 Thread Maik Justus
Hi Torsten
Torsten Dreyer schrieb am 01.02.2008 22:01:
 Thank you very much for this work. Unfortunately I am not able to get it
 running. I can't see any pylon. I just want to know, if it works for
 someone else?
 
 Hi Maik,

 please check:
 did you use the --prop=/sim/rbar/filename=Berlin_2006.xml argument?
 is the Berlin_2006.xml file in your $HOME/.fgfs directory?
   
That was my problem. I placed this file in my $FGROOT/data directory. 
(Maybe this would be the better place for that? For no other extension I 
had to install any data in the home directory. And the home directory is 
not within the cvs-tree.)

Thank you very much and best regards,
Maik


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Re: [Flightgear-devel] Red Bull Air Race for FlightGear

2008-02-07 Thread Jon Stockill
Torsten Dreyer wrote:
 *** update ***
 I am currently working on the slalom-gate code so it can be used for the 2007 
 series, too. I have the racetracks for San Diego and San Francisco ready and 
 they will be released in a few days together with the new software.
 
 To have a nice aircraft to fly the racetrack, I am also working on a Zivko 
 EDGE 540 aerobatic plane. Check out the screenshots at
 
 http://www.t3r.de/fg/fgfs-rbar.html
 
 I'd like to put a smoke system into this - has anybody already implemented 
 something like this? How could a smoke system be done?
 
 - submodels? 
 I have tried to use submodels, but it looks like the aircraft is producing 
 soap-bubbles, not smoke.
 
 - particles?
 Never tried this and I have no idea how the particle system works.

Tiago's particle system is working quite well - it's not in CVS yet, but 
should be there soon. There are a few pics here:

http://gallery.flightgear.org.uk/c1450045.html

I can send you a copy of the particle system I was testing on the grob 
if you'd like, although Tiago is currently working on connected 
particles which should look much better for things like aircraft smoke.

I'm glad someone's made use of my redbull gate models - I've been trying 
to get details of the san francisco course for a while (it'd be great to 
have one set up in our default scenery area) but the best reference I 
could find was some video of the event on youtube - and reverse 
engineering the gate positions from that isn't exactly easy :-)

Jon


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Re: [Flightgear-devel] Red Bull Air Race for FlightGear

2008-02-07 Thread Torsten Dreyer
 Tiago's particle system is working quite well - it's not in CVS yet, but
 should be there soon. There are a few pics here:

 http://gallery.flightgear.org.uk/c1450045.html

 I can send you a copy of the particle system I was testing on the grob
 if you'd like, although Tiago is currently working on connected
 particles which should look much better for things like aircraft smoke.

 I'm glad someone's made use of my redbull gate models - I've been trying
 to get details of the san francisco course for a while (it'd be great to
 have one set up in our default scenery area) but the best reference I
 could find was some video of the event on youtube - and reverse
 engineering the gate positions from that isn't exactly easy :-)

 Jon
That looks like the right thing! I think I can wait a while until it appears 
in CVS, there is some basic work left on the aircraft before the eye candy 
find their way into it.

I found most of the racetrack layouts on the official web site. They have a 
few kml files for google earth and schematic diagrams for most of the tracks. 
Together with some pictures from the gallery on the site it was quite easy to 
place the gates. Probably not on the perfectly correct spot - but good 
enough.

Unfortunately our scenery in the San Francisco marina area is not very 
accurate and the cost line looks like it has been made by a zigzag cutter. So 
the racetrack doesnt look half as cool as it could. Sigh.

Torsten

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Re: [Flightgear-devel] Red Bull Air Race for FlightGear

2008-02-07 Thread Torsten Dreyer
Am Donnerstag, 7. Februar 2008 14:47 schrieb Jon Stockill:

 Has there been a recent SFO race? I was trying to find details of the
 2006 course - there were only KML files for the 2007 races on the site
 when I was trying to find details (you'll find the courses laid out in
 the scenery - will this clash with your implementation?)
There is a flash application at
http://www.redbullcopilot.com/air_race/launch.html
where you find a lot of track layouts. 
It looks like the SFO event was in 2006.

We will have some duplicate pylons if they are in the scenery. I place them 
using the dynamic object placement from nasal (the one the ufo uses to place 
objects, too). The coordinates come from a XML file that is supplied.
I thought this is a good attempt so we don't have these pylons dappled all 
around the world wherever a air race has taken place, but only load them on 
request of a user.

Torsten


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Re: [Flightgear-devel] Red Bull Air Race for FlightGear

2008-02-07 Thread Jon Stockill
Torsten Dreyer wrote:

 Unfortunately our scenery in the San Francisco marina area is not very 
 accurate and the cost line looks like it has been made by a zigzag cutter. So 
 the racetrack doesnt look half as cool as it could. Sigh.

Has there been a recent SFO race? I was trying to find details of the 
2006 course - there were only KML files for the 2007 races on the site 
when I was trying to find details (you'll find the courses laid out in 
the scenery - will this clash with your implementation?)

Better to have the gates in the right place though than try to fit them 
into the scenery - the scenery will improve.

Jon

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Re: [Flightgear-devel] Red Bull Air Race for FlightGear

2008-02-06 Thread Torsten Dreyer
*** update ***
I am currently working on the slalom-gate code so it can be used for the 2007 
series, too. I have the racetracks for San Diego and San Francisco ready and 
they will be released in a few days together with the new software.

To have a nice aircraft to fly the racetrack, I am also working on a Zivko 
EDGE 540 aerobatic plane. Check out the screenshots at

http://www.t3r.de/fg/fgfs-rbar.html

I'd like to put a smoke system into this - has anybody already implemented 
something like this? How could a smoke system be done?

- submodels? 
I have tried to use submodels, but it looks like the aircraft is producing 
soap-bubbles, not smoke.

- particles?
Never tried this and I have no idea how the particle system works.

- or another approach?

Thanks for looking, happy landings - Torsten

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[Flightgear-devel] Red Bull Air Race for FlightGear

2008-02-01 Thread Torsten Dreyer
Hi all,

here is something that might kill your weekend. So if you promised your kids a 
great weekend at the zoo or wanted to paint your house:

*** STOP READING ***

But if you have some time to spare: go on!

I have written some peaces of Nasal code and a little other stuff to make a 
the Air Race flyable in FlightGear. The pylons have been in the fgfsdb for a 
while and I thought it might be some fun to get scored for flying through 
them.

You may find a short introduction and the required files to do the 
Berlin-Tempelhof AirRace from 2006 at

http://www.t3r.de/fg/fgfs-rbar.html

Expect to get addicted...

Enjoy, Torsten

BTW: Comments and/or bug-reports are welcome.

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Re: [Flightgear-devel] Red Bull Air Race for FlightGear

2008-02-01 Thread Stuart Buchanan
--- Torsten Dreyer wrote:
 Hi all,
 
 here is something that might kill your weekend. So if you promised your kids 
 a 
 great weekend at the zoo or wanted to paint your house:
 
 *** STOP READING ***
 
 But if you have some time to spare: go on!
 
 I have written some peaces of Nasal code and a little other stuff to make a 
 the Air Race flyable in FlightGear. The pylons have been in the fgfsdb for a 
 while and I thought it might be some fun to get scored for flying through 
 them.

Marvellous!

I've been thinking about adding this sort of feature for a while using the
tutorial system, but your implementation looks a lot more advanced(though I have
still to try it).

It sounds like a perfect scenario for the G-force* black-out feature I've been
working on. 

Rather than an aircraft-specific feature, this is a generic solution that will 
be
part of the sim itself, with a dialog box allowing the feature to be switched
on/off, and the level of G at which black-out (and red-out) begins to happen. As
always, the aircraft config can over-ride the default settings to take into
account G-suits, or the pilot being Kirby Chambliss.

Its almost ready for CVS, and it makes quite a difference to how you fly - no
more pulling 5-Gs continually in the pc7 or Pitts.

Now what I need is to add some sensor to detect when the user tenses their legs
to mitigate positive g :)

-Stuart

* Yes, I know it should be 'g' instead of 'G'.


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Re: [Flightgear-devel] Red Bull Air Race for FlightGear

2008-02-01 Thread Maik Justus
Hi Torsten,
Torsten Dreyer schrieb am 01.02.2008 17:49:
 Hi all,

 here is something that might kill your weekend. So if you promised your kids 
 a 
 great weekend at the zoo or wanted to paint your house:

 *** STOP READING ***

 But if you have some time to spare: go on!

 I have written some peaces of Nasal code and a little other stuff to make a 
 the Air Race flyable in FlightGear. The pylons have been in the fgfsdb for a 
 while and I thought it might be some fun to get scored for flying through 
 them.

 You may find a short introduction and the required files to do the 
 Berlin-Tempelhof AirRace from 2006 at

 http://www.t3r.de/fg/fgfs-rbar.html

 Expect to get addicted...

 Enjoy, Torsten

 BTW: Comments and/or bug-reports are welcome.

   
Thank you very much for this work. Unfortunately I am not able to get it 
running. I can't see any pylon. I just want to know, if it works for 
someone else?

Thanks

Maik

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