Re: [Flightgear-devel] multikey: vi-like commands in fgfs (II)

2008-10-04 Thread Melchior FRANZ
* gerard robin -- Wednesday 01 October 2008:
 An other remark/question , how could we activate the turn to wind and 
 elevator  up/down with that keyboard feature.
 Today i have it, included into my naval Aircraft which is the wrong way , i 
 would be better to have it within FG out of any Aircraft.

cat engage and launch are probably better on regular keys.
Often you need to press the L-key several times until you get
locked. A multikey thingy wouldn't work well for that. And the
launch is probably also too important for multikey.

Carrier into wind or elevator up/down would be easy to implement.
We just need a sane place for it.

m.

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Re: [Flightgear-devel] multikey: vi-like commands in fgfs (II)

2008-10-04 Thread Tatsuhiro Nishioka
Hi,

It seems that x and A are already added.
Quick work  Melchior.

anyway, I added commands for Autopilot  Route Manager.
Available commands are:

araAirport ID[EMAIL PROTECTED] (ft)] : append waypoint
arc : clear waypoints
ardindex : delete waypoint at index (index should be 1 or more.
index = 0 is treated as 1)
ariindexAirport ID[EMAIL PROTECTED] (ft)] : insert waypoint at index
arp : delete the first waypoint (pop).

Note that clearing waypoint does not disable autopilot (heading and
pitch/altitude hold).
Thus, you probably want to disable autopilot by :ah/ and :ap/ commands.

Maybe I should make a multikey package for those who use a binary
package no later than Nasal update in SimGear (in late September),
probably with a brief instruction manual.

Best,

On Thu, Oct 2, 2008 at 7:33 PM, Melchior FRANZ [EMAIL PROTECTED] wrote:
 * Erik Hofman -- Thursday 02 October 2008:
 Would it be feasible to reserve the 'a' for aircraft specific and 'x'
 for experimental features?

 'x' for experimental seems fine. 'a' for aircraft is a problem, as I
 think we should keep using that for the autopilot. There are a lot
 of autopilot settings and they should be quickly accessible. I'd
 rather use 'A' for aircraft. Generally, aircraft should try to put
 their extensions in the appropriate groups (r for radio, etc),
 anyway, so there are probably not many functions that really need
 a separate group.  (??)

 m.

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Re: [Flightgear-devel] multikey: vi-like commands in fgfs (II)

2008-10-04 Thread Sébastien MARQUE
Hi,

I really like the way you guys have created the vi-like commands, btw in 
the initial multikey I've made there was an little idea that I find 
very useful: it automagically stops after 5 seconds of inactivity 
(useful with no-exit/ tags). So I added it again, here's the cvs diff:

Index: multikey.nas
===
RCS file: /var/cvs/FlightGear-0.9/data/Nasal/multikey.nas,v
retrieving revision 1.9
diff -r1.9 multikey.nas
5a6
  var timers = 0;
31a33,36
  var auto_stop = func {
  timers -= 1;
  if (!timers and dialog.isopen) stop();
  }
33a39,40
settimer(auto_stop, 5);
timers += 1;

btw, I began to play with the new system, adapting the old key-handler 
system with this new one, thanks for that.

regards
seb

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Re: [Flightgear-devel] multikey: vi-like commands in fgfs (II)

2008-10-02 Thread Erik Hofman

Would it be feasible to reserve the 'a' for aircraft specific and 'x' 
for experimental features?

Erik

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Re: [Flightgear-devel] multikey: vi-like commands in fgfs (II)

2008-10-02 Thread Melchior FRANZ
* Erik Hofman -- Thursday 02 October 2008:
 Would it be feasible to reserve the 'a' for aircraft specific and 'x' 
 for experimental features?

'x' for experimental seems fine. 'a' for aircraft is a problem, as I
think we should keep using that for the autopilot. There are a lot
of autopilot settings and they should be quickly accessible. I'd
rather use 'A' for aircraft. Generally, aircraft should try to put
their extensions in the appropriate groups (r for radio, etc),
anyway, so there are probably not many functions that really need
a separate group.  (??)

m.

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Re: [Flightgear-devel] multikey: vi-like commands in fgfs (II)

2008-10-02 Thread gerard robin
On mercredi 01 octobre 2008, Melchior FRANZ wrote:
 * gerard robin -- Wednesday 01 October 2008:
  we will now need a multi help map  behind the keyboard :)  .
 
 :-P

 I have planned to offer a list of options per level on request
 (TAB key). But I also expect that people quickly memorize the
 few combinations that they are interested in and just ignore
 the rest. I for one will probably not remember :Ewst for
 environment-weather-scenario-thunderstorm. The reason why
 such things are even there is that Tat configured some functions
 which our blind users might want. Our dialogs are hard to handle
 for them.

  In adition to your proposal, could you add the Tacan Setting
  like you offer about Radio Settings

 Sure. The current config is just a start. It should demonstrate
 the system and encourage developers to discuss the most efficient
 key scheme. All sections are still very basic, there's a lot
 missing in the whole radio section. We'll also want an
 'i' (instrumentation) section etc.

 m.


 PS: please not full-quotes


Sorry I send that message  again, because i guess it has been lost 

===

 Ouups  , was coming from the vacuum space :)  

About  that new Keyboard feature,  I wonder if we ( aeronaval friends) won't 
get some adventage to open a specific mapping which contains the old Carrier 
input KEYS, and so,  won't overlap with the orthers aircrafts which could 
want the same specific keys  O,o  C  L F,f   

I remember in the past, having fought  about these specific keys , since they 
where requested for some other features.

An other remark/question , how could we activate the turn to wind and 
elevator  up/down with that keyboard feature.
Today i have it, included into my naval Aircraft which is the wrong way , i 
would be better to have it within FG out of any Aircraft.

Regards


-- 
Gérard
http://pagesperso-orange.fr/GRTux/

J'ai décidé d'être heureux parce que c'est bon pour la santé. 
Voltaire

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Re: [Flightgear-devel] multikey: vi-like commands in fgfs (II)

2008-10-02 Thread Melchior FRANZ
* gerard robin -- Thursday 02 October 2008:
 Sorry I send that message  again, because i guess it has been lost 

No, it didn't get lost. And I have replied to it, but like my first
message about multikey it never made it to the list. Will probably
come later. Here's my response again:



* gerard robin -- Wednesday 01 October 2008:
 An other remark/question , how could we activate the turn to wind and 
 elevator  up/down with that keyboard feature.
 Today i have it, included into my naval Aircraft which is the wrong way , i 
 would be better to have it within FG out of any Aircraft.

cat engage and launch are probably better on regular keys.
Often you need to press the L-key several times until you get
locked. A multikey thingy wouldn't work well for that. And the
launch is probably also too important for multikey.

Carrier into wind or elevator up/down would be easy to implement.
We just need a sane place for it.

m.

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Re: [Flightgear-devel] multikey: vi-like commands in fgfs (II)

2008-10-02 Thread Erik Hofman


Melchior FRANZ wrote:
 * Erik Hofman -- Thursday 02 October 2008:
   
 Would it be feasible to reserve the 'a' for aircraft specific and 'x' 
 for experimental features?
 
 'x' for experimental seems fine. 'a' for aircraft is a problem, as I
 think we should keep using that for the autopilot. There are a lot
 of autopilot settings and they should be quickly accessible. I'd
 rather use 'A' for aircraft. Generally, aircraft should try to put
 
Good point, seems fine to me.

 their extensions in the appropriate groups (r for radio, etc),
 anyway, so there are probably not many functions that really need
 a separate group.  (??)
Probably not many but people are inventive enough to design something we 
haven't thought of :)

Erik

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Re: [Flightgear-devel] multikey: vi-like commands in fgfs (II)

2008-10-02 Thread jean pellotier

 In adition to your proposal, could you add the Tacan Setting
 like you offer about Radio Settings
 

 Sure. The current config is just a start. It should demonstrate
 the system and encourage developers to discuss the most efficient
 key scheme. All sections are still very basic, there's a lot
 missing in the whole radio section. We'll also want an
 'i' (instrumentation) section etc.

 m.

   
nice to see that tacan was added, just something's wrong: x and y 
have to be replaced by X and Y in the lines:

scriptsettacan(arg[0], X)/script

scriptsettacan(arg[0], Y)/script

my 2 cents, jano.

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Re: [Flightgear-devel] multikey: vi-like commands in fgfs (II)

2008-10-02 Thread Tatsuhiro Nishioka
Hi,

On Fri, Oct 3, 2008 at 2:22 AM, jean pellotier
[EMAIL PROTECTED] wrote:

 nice to see that tacan was added, just something's wrong: x and y
 have to be replaced by X and Y in the lines:

 scriptsettacan(arg[0], X)/script

 scriptsettacan(arg[0], Y)/script

 my 2 cents, jano.

fixed and committed.

I didn't change the key names, so you type :rt028x and 028X is set.
Which do you guys prefer, :rt028X/Y or :rt028x/y? I prefer the latter though.

Tat

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Re: [Flightgear-devel] multikey: vi-like commands in fgfs (II)

2008-10-02 Thread Melchior FRANZ
* Tatsuhiro Nishioka -- Thursday 02 October 2008:
 I didn't change the key names, so you type :rt028x and 028X is set.
 Which do you guys prefer, :rt028X/Y or :rt028x/y? I prefer the latter
 though. 

Lower case letters were intended and approved by the
TACAN man on irc. I just didn't realize that the TACAN
instrument didn't digest the lower case variants. Why would
anyone prefer Shift-x to x?! What does it buy you exactly,
to type two keys instead of one?

The problem at the moment is, that the string matcher is
a crude scanf implementation. If we get regex at some time,
we can make it more intelligent. (Yes, using %s for the
letter would also have worked, but then you woudn't get
a red warning on error.

m.

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Re: [Flightgear-devel] multikey: vi-like commands in fgfs (II)

2008-10-02 Thread Melchior FRANZ
* Melchior FRANZ -- Thursday 02 October 2008:
 * Tatsuhiro Nishioka -- Thursday 02 October 2008:
  I didn't change the key names, so you type :rt028x
  and 028X is set. 

Oh, and thanks for fixing that.

m.


PS: sf.net mail seems to be broken. Only every other of my mails
seems to get through. And those that do come twice. This
is therefore my last message to the mailing lists until
sf.net recovers. Bye.

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Re: [Flightgear-devel] multikey: vi-like commands in fgfs (II)

2008-10-01 Thread gerard robin
On mercredi 01 octobre 2008, Melchior FRANZ wrote:
 As you may have noticed, I have a few times committed stuff
 to files called multikey in the last days. (Couldn't come
 up with something better sounding :-). I also posted to the
 list about it two and a half days ago, but this message didn't
 make it to the list yet. I expect that it will come in a few
 days or weeks, but in the meantime, here's an update:


 In a discussion about a desirable keyboard reorganization,
 John D. suggested vi-like keyboard commands that consist
 of more than one stroke:

  
 http://www.mail-archive.com/flightgear-devel%40lists.sourceforge.net/msg133
56.html contains link to http://www.av8n.com/fly/fgfs/keys.txt

 This is now implemented as a pure Nasal solution with XML
 config in $FG_ROOT/Input/Keyboard/multikey.xml. I've used
 some of John's key combinations for testing purposes, and
 Tat has filled in a lot more. The config file looks like
 keyboard.xml, only that key entries can be nested.
 Like in vi, command sequences are always started with the
 ':'-key. After that there comes a key for the command
 group (a - autopilot, e - engines, f - flight, r - radio,

 etc.), Examples:
  :rc1f123.456
  :
   frequency
   |||
   |||_#1
   ||
   ||_comm
   |
   |_radio
  :
  :aht200
  :
   |||_true
   ||
   ||_heading
   |
   |_autopilot
  :
  :e2m - enter number or use CurUp/CurDn
  :
   |||_mixture
   ||
   ||_2
   |
   |_engine
  :
  :4 --- execute Nasal-Console tab #4

 The config is far from complete. Tat and I would like people
 to test the system and to help making the combinations
 intuitive and efficient. Patches are, of course, welcome.



 Here's a list of the currently available commands (courtesy of Tat,
 updated by me):

   # AutoPilot:
   ## Velocity Control
   avtvalue  Enables speed hold with throttle at value knots
   avpvalue  Enables speed hold with pitch trim at value knots
   av/ Disables speed hold

   ## Heading Control
   ahbvalue  Enables heading bug hold aiming to value degree
   ahtvalue  Enables True heading hold aiming to value degree
   ahw Enables Wing level hold
   ahn Enables Nav1 hold
   ah/ Disables Heading control

   ## Pitch / Altitude Control  (altitude stuff should probably use a, not
 p) apvvalue  Sets vertical speed to value fpm
   appvalue  Holds Pitch at value degree
   apovalue  Holds AoA at value degree
   apavalue  Holds Altitude at value feet
   apgvalue  Holds AGL at value feet
   apn Holds Nav1 glide-slope
   ap/ Disable Pitch / Altitude control

   # Engine Controls (for all selected engines, or a particular engine)
   emvalue or up/dnSets mixture to value (0.0 to 1.0)
   epvalue or up/dnSets propeller-pitch to value (0.0 to 1.0)
   etvalue or up/dnSets throttle to value (0.0 to 1.0)
   evaluemval or u/d Same as above, but only for one engine (:e3m0)
   evaluepval or u/d
   evaluetval or u/d

   # Flight Controls  (trim values also changable with cursor keys)
   favalue   Adjusts aileron by value (-2.0 to +2.0)
   fatvalue  Adjusts aileron trim by value (-2.0 to +2.0)
   fatleft/right Adjusts aileron trim continuously
   fevalue   Adjusts elevator by value (-2.0 to +2.0)
   fetvalue  Adjusts elevator trim to value (-2.0 to +2.0); positive
 value nakes nose down) fetup/downAdjusts elevator trim continuously ;
 up arrow makes nose down frvalue   Adjusts rudder to value (-2.0 to
 +2.0)
   frtleft/right Adjusts rudder trim continuously
   fia Initializes all trims (FIXME: more proper name...)

   # Radio Settings
   rafvalue  Sets ADF frequency to value
   rc1/2fvalue Sets Comm0/1 frequency to value
   rc1/2tToggles Comm0/1 selected / standby
   rn1/2fvalue Sets Nav1/2 frequency to value
   rn1/2tToggles Nav0/1 selected / standby

   # Nasal Console
   digit Execute code from the Nasal-Console dialog's tab value

   # Environment
   ## Time Settings
   Etc Sets time to real clock time
   Etn Sets time to noon

   ## Weather Scenario
   EwsfSets weather scenario to Fair weather
   EwsmSets weather scenario to METAR (real weather fetch)
   EwsnSets weather scenario to none
   EwstSets weather scenario to Thunderstorm

   # View direction (just for demonstration purposes, will be removed)
   vleft/right/up/down  Changes view direction

 m.

Thanks for it, which will be very usefull, though, we will now need a multi 
help map  behind the keyboard :)  .
I dream to a specific FG keyboard, whose the keys are not letter but FG 
function written on it.


In adition to your proposal, could you add the Tacan Setting  like you offer  
about Radio Settings

Cheers

-- 
Gérard

Re: [Flightgear-devel] multikey: vi-like commands in fgfs (II)

2008-10-01 Thread Nicolas
Hi,

Great !

I propose a little update... 
When I press key :r (for exemple).
In the window, FG could display the available letters. So the user can
see the different choices.

++
|Radio   |
| r  |
| c : com... |
| x : xxx|
| y : yyy|
++

Regards,

Nicolas


Le mercredi 01 octobre 2008 à 12:30 +0200, Melchior FRANZ a écrit :
 * gerard robin -- Wednesday 01 October 2008:
  we will now need a multi help map  behind the keyboard :)  .
 
 :-P
 
 I have planned to offer a list of options per level on request
 (TAB key). But I also expect that people quickly memorize the
 few combinations that they are interested in and just ignore
 the rest. I for one will probably not remember :Ewst for
 environment-weather-scenario-thunderstorm. The reason why
 such things are even there is that Tat configured some functions
 which our blind users might want. Our dialogs are hard to handle
 for them.
 
 
 
  In adition to your proposal, could you add the Tacan Setting
  like you offer about Radio Settings
 
 Sure. The current config is just a start. It should demonstrate
 the system and encourage developers to discuss the most efficient
 key scheme. All sections are still very basic, there's a lot
 missing in the whole radio section. We'll also want an
 'i' (instrumentation) section etc.
 
 m.
 
 
 PS: please not full-quotes
 
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Re: [Flightgear-devel] multikey: vi-like commands in fgfs (II)

2008-10-01 Thread Melchior FRANZ
* Nicolas -- Wednesday 01 October 2008:
 In the window, FG could display the available letters. So the
 user can see the different choices.

Yes, that's what I meant when I wrote

  | I have planned to offer a list of options per level on request
  | (TAB key). 



You can also use  :?  to get a list of commands dumped to the
terminal.

m.

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Re: [Flightgear-devel] multikey: vi-like commands in fgfs (II)

2008-10-01 Thread gerard robin
On mercredi 01 octobre 2008, Melchior FRANZ wrote:
 * gerard robin -- Wednesday 01 October 2008:
  we will now need a multi help map  behind the keyboard :)  .
 
 :-P

 I have planned to offer a list of options per level on request
 (TAB key). But I also expect that people quickly memorize the
 few combinations that they are interested in and just ignore
 the rest. I for one will probably not remember :Ewst for
 environment-weather-scenario-thunderstorm. The reason why
 such things are even there is that Tat configured some functions
 which our blind users might want. Our dialogs are hard to handle
 for them.

  In adition to your proposal, could you add the Tacan Setting
  like you offer about Radio Settings

 Sure. The current config is just a start. It should demonstrate
 the system and encourage developers to discuss the most efficient
 key scheme. All sections are still very basic, there's a lot
 missing in the whole radio section. We'll also want an
 'i' (instrumentation) section etc.

 m.


 PS: please not full-quotes

 Ouups  , was coming from the vacuum space :)  

About  that new Keyboard feature,  I wonder if we ( aeronaval friends) won't 
get some adventage to open a specific mapping which contains the old Carrier 
input KEYS, and so,  won't overlap with the orthers aircrafts which could 
want the same specific keys  O,o  C  L F,f   

I remember in the past, having fought  about these specific keys , since they 
where requested for some other features.

An other remark/question , how could we activate the turn to wind and 
elevator  up/down with that keyboard feature.
Today i have it, included into my naval Aircraft which is the wrong way , i 
would be better to have it within FG out of any Aircraft.

Regards


-- 
Gérard
http://pagesperso-orange.fr/GRTux/

J'ai décidé d'être heureux parce que c'est bon pour la santé. 
Voltaire

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Re: [Flightgear-devel] multikey: vi-like commands in fgfs (II)

2008-10-01 Thread Melchior FRANZ
* Melchior FRANZ -- Wednesday 01 October 2008:
 I have planned to offer a list of options per level on request
 (TAB key).

Done. Tab toggles a list of options.

m.

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