Re: [Flightgear-devel] rosey Comanche

2006-01-09 Thread Erik Hofman

Dave Perry wrote:

Where is the path to the texture specified?  The path to pa24-250.ac is 
in pa24-250.xml in Aircraft/pa24-250/Models.  Both pa24-250.ac and the 
texture file are in that directory also.


That should be enough (unless you specify the directory explicitly in 
the XML files.


I don't see a path for the texture of the .ac file in other examples 
like the pa28-161.  I actually used the texture file in Models to tweak 
the textures in ac3d and then saved the .ac file to Models.


One thing to check (and double check) is that the textures really are 
256x256 (and not 255x256 as has happened to me more than once).


Erik


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Re: [Flightgear-devel] rosey Comanche

2006-01-09 Thread Dave Perry

Eric Hofman wrote:

One thing to check (and double check) is that the textures really are 
256x256 (and not 255x256 as has happened to me more than once).


Thanks to both Curt and Eric; that was it!  I found it just before I 
read Eric's note.  I had scaled to 1024x1024 in gimp and never checked 
the exported RGB file.  I opened the RGB in kcolor and the file was 
1041x1035 pix.  I scaled the image in kcolor and now in fgfs, the 
Comanche is textured.


What is left to doto make this a Beta:
1.  Clean up the interior (need to flip some normals or change vertx 
orders I think).
2.  Change the pannel to have the same instrument arangement as the 
original N7764P.  This includes changing the airspeed redline, yellow, 
green, white archs, changing the placards to the Comanche placards, 
making a new pannel RPG with the proper instrument locations.

3. Add animated gear switch and emergency gear extension lever.
4. Add animated Comanche-like yokes.

Questions:
1. This is a very usable nice-flying AC now.  Should I wait until I get 
the above done to submit it to CVS?

2. How do I submit it to CVS?
3.  As I used David Megginson's pa28-161 files as a starting point, in 
the process, I fixed 2 things that make that AC better; 1st, the VOR2 
was not working (just a copy of VOR1), and 2nd, the ADF card was synched 
to the HI.  I changed it to match the property

property/instrumentation/adf/rotation-deg[0]/property
which I believe is correct for both AC.  Do I submit these changes to 
Instruments-3d or do I move the changes back to the pa24-250 directory 
so as not to change David's work?


Thanks again for all the help.  This has been a lot of fun ... and a 
learning experience.

Dave P.


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[Flightgear-devel] rosey Comanche

2006-01-08 Thread Dave Perry

Curt Olson wrote:

Rosey red/white checkerboard usually means that the flightgear model 
loader (via plib) couldn't find the texture.  You might make sure that 
the paths are correct, spelling is correct, case is correct, etc.


Where is the path to the texture specified?  The path to pa24-250.ac is 
in pa24-250.xml in Aircraft/pa24-250/Models.  Both pa24-250.ac and the 
texture file are in that directory also.
I don't see a path for the texture of the .ac file in other examples 
like the pa28-161.  I actually used the texture file in Models to tweak 
the textures in ac3d and then saved the .ac file to Models.

Thanks for the suggestion.
Dave P.


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