On 6/3/2012 8:31 PM, Shawn Morel wrote:
I'm a very visual learner / thinker. I usually find it mentally painful (yes 
brow furrowing, headache inducing) to think of hard (distant) ideas until I can 
find an image in my mind's eye. Understood that not everyone thinks like this :)

I guess I often think visually as well, though with both a lot of pictures and text (but, how does one really know for certain?...).

I also tend to be a bit of a "concrete" thinker (or, a "sensing type" in psychology terms).


I was re-reading the original NSF grant proposal, in particular after reading 
this passage:

"Key to the tractability of this approach is the separation of the kernel into two 
complementary facets: representation of executable specifications (structures of 
message-passing objects) forming symbolic expressions and the meaning of those 
specifications (interpretation of their structure) that yields concrete behavior."

I was gliding along the surface of a dynamically shifting Klein bottle.

Curious what other people might think.

personally I don't much understand the core goals of the project all that well either.

I lurk some, and respond if something interesting shows up, and sometimes make a fool of myself in the process, but oh well...

as well, it sometimes seems to me like maybe I am some sort of "generalized antagonist" for many people or something, at least given how many often pointless arguments seem to pop up (in general).


but, thinking of visual things:

I had recently looked over the SWF spec, and noticed that to some degree, at this level Flash looks a good deal like "some sort of animated photoshop-like thing" (both seem to be composed of stacks of layers and similar). or, at least, I found it kind of interesting.

then was recently left dealing with the idea of systems being driven from the top-down, rather than how I am more familiar with them in games: basically as interacting finite-state-machines (although top-down wouldn't likely replace FSMs, but they could be used in combination).


and, recently devised a hack for creating "component layered JPEG images", or, basically, a hack to allow creating JPEGs which also contained alpha-blending, normal maps, specular maps, and luma maps (as an essentially 16-component JPEG image composed of multiple component layers, with individual JPEG images placed end-to-end with marker tags between them to mark each layer).

the main purpose was mostly though that I could have more advanced video-mapped surfaces (and, for the most part, I use MJPEG AVIs for these). there wasn't any other "clearly better" way.


among other things...

dunno if anyone would find any of this all that interesting though.


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