Re: [fpc-devel] Re: [fpc-l] type discussion

2005-06-06 Thread Hans-Peter Diettrich
Michael Van Canneyt wrote:

> It's a simple fact:
> 90% if not more of all pascal code out there is Delphi code. Being able to 
> compile and
> re-use that is FAR more important than changing the fact that begin/end is 
> required in
> pascal.

ACK.


> You want to make some 'Auto-Maintained' variable support, of the kind:
> Autovar
>   S  : TStrings;
> 
> begin
>   S:=TStringList.Create;
> end; // compiler disposes of S.

If somebody wants local objects, then he should use Object instead of
Class.

DoDi



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Re: [fpc-devel] Re: [fpc-l] type discussion

2005-06-05 Thread Marco van de Voort
> > using them hard or impossible becomes a toy language.
> 
> But it doesn't. The only time they are a problem is when the stuff you 
> are storing in the tree or list is an *object* and that *object* points 
> back to either the container or the list that stores it (which is very 
> rarely done). The most likely case for that is if you added a self 
> reference -

I prefer languages that work, not that most likely work.

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Re: [fpc-devel] Re: [fpc-l] type discussion

2005-06-05 Thread Michael Van Canneyt


On Sun, 5 Jun 2005, Jamie McCracken wrote:

> Michael Van Canneyt wrote:
> 
> > I suggest you create an external preprocessor, and limit yourself to
> > that.
> > 
> > I don't consider your construct to be Pascal, so I will fight inclusion
> > of it in the compiler, not even under some {$Mode} construct. 
> 
> Well all I ask is you wait til I have written it then give it a chance. If you
> still feel bad about it then we can discuss what to do then. If it turns out
> that you all insist on begin..end being mandatory then i will respect your
> wishes and no feelings will be hurt. 

Look, it's a matter of principle. I consider ANY language which uses the amount 
of whitespace in it's grammar to be inherently badly designed.

> I believe it will help Pascal and breathe
> new life into it especially as its a dying language.

It has lived longer than most languages, so I don't think this is so.

> I also note there is no
> such thing as "Pascal" as such even Delphi has significant syntax differences
> with earlier pascal variants so I hope that's taken into account.

No it is not. The change you suggest is fundamentally different from the 
dialects
we have till now; you are changing one of the fundamental principles, namely
whitespace is irrelevant, just as casing is. This is, in my eyes, a different 
language - anything BUT pascal. 

> 
> > 
> > The compiler is GPL, so you are free to change it, but that doesn't
> > necessarily mean your changes will make it back in the compiler main
> > sources.
> 
> If not I can always maintain a branch that does. (though I would prefer it if
> it is included of course)

Not if I can help it.

I realize this may come over quite hard, but I prefer you would do something 
USEFUL
which actually contributes to Free Pascal. Creating yet another obscure dialect 
is not 
helpful. We are having enough problems getting in Delphi compatibility stuff. 
It would 
be MUCH more appreciated if you would help with that.

It's a simple fact:
90% if not more of all pascal code out there is Delphi code. Being able to 
compile and 
re-use that is FAR more important than changing the fact that begin/end is 
required in 
pascal.

You want to be useful ? Do one of the following:
- Complete Variant support.
- Implement Packages support.
- Overloading for property indexes.
- DISPINTERFACE support, plus OLE automation calls.
- Extend the Optimizer.

You want to make some 'Auto-Maintained' variable support, of the kind:
Autovar
  S  : TStrings;

begin
  S:=TStringList.Create;
end; // compiler disposes of S.

Please, go ahead. Anything that is useful. But not creating another dialect.

I've been on the compiler team for almost 10 years, and we've heard lots of 
crazy
offers in that time. We've ignored most of them, and good too, or else we 
wouldn't 
be where we are today. Yours just happens to be one of them. Sorry.

I prefer to let you know in advance instead of letting you work hard and then 
shoot 
off your efforts.

Michael.

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Re: [fpc-devel] Re: [fpc-l] type discussion

2005-06-05 Thread L505

| will respect your wishes and no feelings will be hurt. I believe it will
| help Pascal and breathe new life into it especially as its a dying
| language. I also note there is no such thing as "Pascal" as such even
| Delphi has significant syntax differences with earlier pascal variants
| so I hope that's taken into account.
|

Things like smalltalk, tcl.. those are dying according to sourceforge (40 
projects or
so.. whereas Delphi has hundreds or 1000's.

If you want to tell smalltalkers that they are dying because there are only 30 
or 50
projects on source forge.. well go to c2.com wiki, there are plenty of them
programmers there, doing work for banks and all sorts of places.

If you want to tell Borland that Delphi is dying due to dotNet, then just 
download any
popular Delphi application out there like the latest version of totalcommander 
and you
tell me if it has any significant amount of dotNet code in it. What is said to 
be
"dying" is most likely a rumor placed out by foolish of fools like Bryan 
Kerinighan
who even sell books on Pascal themselves.

In fact Pascal/Delphi is still one of the most popular languages - at one time 
I think
there were more projects in Pascal than visual basic on source forge.. now VB 
has
slightly more. But it's not as if there are 50 projects in Pascal... like other
languages. No there are hundreds, thousands in Pascal/Delphi.

I guess the problem is that once you start changing a language, what is it 
anymore?
When does a Mercedes car become no longer a Mercedes car when it has 80 percent 
your
own parts on it? Wouldn't you kill the Mercedes name and call it something 
else.. a
new breed of car? i.e. why would you even call your language Pascal or why 
would it
have anything to do with Pascal in the first place.. why not call it something 
else,
since it is a new breed.. Wouldn't want to carry the Pascal "bad name" anyway, 
right?
Maybe because there is already a compiler and you want to re-use code? I don't 
know. I
think maybe even a better place to start then might be python mailing lists or 
python
compiler sites if there are any.


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[moderator] Re: [fpc-devel] Re: [fpc-l] type discussion

2005-06-05 Thread Jonas Maebe


On 05 Jun 2005, at 15:22, Jamie McCracken wrote:

I believe it will help Pascal and breathe new life into it  
especially as its a dying language.


And with the above insightful and undoubtedly uncontroversial comment  
I think we can close this thread here. I would therefore like to ask  
all people who wish to continue this thread to either move to fpc- 
other, or to continue in private.


Thank you.


Jonas
FPC mailing lists moderator

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Re: [fpc-devel] Re: [fpc-l] type discussion

2005-06-05 Thread Jamie McCracken

Michael Van Canneyt wrote:


I suggest you create an external preprocessor, and limit yourself to that.

I don't consider your construct to be Pascal, so I will fight inclusion of it 
in the compiler, not even under some {$Mode} construct. 


Well all I ask is you wait til I have written it then give it a chance. 
If you still feel bad about it then we can discuss what to do then. If 
it turns out that you all insist on begin..end being mandatory then i 
will respect your wishes and no feelings will be hurt. I believe it will 
help Pascal and breathe new life into it especially as its a dying 
language. I also note there is no such thing as "Pascal" as such even 
Delphi has significant syntax differences with earlier pascal variants 
so I hope that's taken into account.




The compiler is GPL, so you are free to change it, but that doesn't necessarily 
mean your changes will make it back in the compiler main sources.


If not I can always maintain a branch that does. (though I would prefer 
it if it is included of course)


jamie.

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Re: [fpc-devel] Re: [fpc-l] type discussion

2005-06-05 Thread Michael Van Canneyt


On Sun, 5 Jun 2005, Jamie McCracken wrote:

> Michael Van Canneyt wrote:
> > 
> > On Sun, 5 Jun 2005, Jamie McCracken wrote:
> > 
> > 
> > > Hans-Peter Diettrich wrote:
> > > 
> > > 
> > > > > Not at all; I certainly don't indent them, and I'm a fanatical
> > > > > indenter.
> > > > 
> > > > 
> > > > Agreed. I really can't understand why some people indent like
> > > > this:
> > > > if ...
> > > > then
> > > > begin
> > > > ...
> > > > end
> > > > else
> > > > if
> > > > ...
> > > 
> > > lol - thats not what I meant. If you want readable code you indent
> > > inside the
> > > begin..end blocks ergo the begin..end syntax becomes redundant cause
> > > its the
> > > indentation that provides the visual cue.
> > 
> > 
> > Visual, yes. But not for the compiler: it folds whitespace.
> > The compiler NEEDS the begin...end to check your syntax. How is it
> > supposed to know where a stament block begins/ends ? Based on indendation
> > alone ? That would not be Pascal...
> 
> yes you are right it exists for the benefit of the compiler rather than the
> developer.
> 
> My plan in the RAD Pascal dialect is to preprocess each line and put back the
> begin/end where the indentation occurs/varies without altering the line
> numbers. The compiler already has an internal preprocessor so I will simply be
> extending that. If the end result is not to your liking then continue using
> other dialects as none of my changes will affect them. Of course there is
> nothing stopping you from continuing to use begin end blocks in RAD Pascal if
> you really want to but they will be optional whereas indenting will be
> compulsory (you will get an error if your indenting is not consistent!)

I suggest you create an external preprocessor, and limit yourself to that.

I don't consider your construct to be Pascal, so I will fight inclusion of it 
in the compiler, not even under some {$Mode} construct. 

The compiler is GPL, so you are free to change it, but that doesn't necessarily 
mean your changes will make it back in the compiler main sources.
Things that are considered constructive, may make it in. 
This does not fall under that category, in my opinion.

Michael.

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Re: [fpc-devel] Re: [fpc-l] type discussion

2005-06-05 Thread Jamie McCracken

Daniël Mantione wrote:


Op Sun, 5 Jun 2005, schreef Jamie McCracken:



yes but isn't it fair to say that such developers that require such
structures would be knowledgable enough to make it safe by using weak refs?



What is a weak ref?


Allows you to make a reference without increasing or affecting the ref 
count of an object.






My point is that the everyday structures that most developers (and in
particular the more naive and less knowledgable ones) will use are not
vulnerable to cycles and its only the more obscure and specialised use
cases that will need to use weak refs. In those cases like building a
compiler is it reasonable to assume that they will be smart enough to
handle cycles with weak refs?



I don't know, anyway, structures like trees, graphs, stacks, ringbuffers,
linked lists etc. etc. are the basis of programming. A language that makes
using them hard or impossible becomes a toy language.


But it doesn't. The only time they are a problem is when the stuff you 
are storing in the tree or list is an *object* and that *object* points 
back to either the container or the list that stores it (which is very 
rarely done). The most likely case for that is if you added a self 
reference -


EG

mylist : Tlist;
mylist := TList.create;
mylist.add (mylist);
// now you have a self referencing cycle

The above could still be implemented safely in the add method of Tlist 
by testing for a cycle and using a weak ref to add mylist to mylist. BUt 
of course why would you ever want to add a self referencing cycle to a 
TList?





Hmmm... Is a double linked list a cycle? I think yes.


I dont think so. The list nodes are usally a record/struct not an 
*object* and whilst they do form a chain, the items pointed to in the 
list dont point back to that list so no it is not a cycle.


Cycles are rare by the nature in objects however they are more common in 
GUIs where widgets and components link together.


jamie.

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Re: [fpc-devel] Re: [fpc-l] type discussion

2005-06-05 Thread Daniël Mantione


Op Sun, 5 Jun 2005, schreef Jamie McCracken:

> yes but isn't it fair to say that such developers that require such
> structures would be knowledgable enough to make it safe by using weak refs?

What is a weak ref?

> My point is that the everyday structures that most developers (and in
> particular the more naive and less knowledgable ones) will use are not
> vulnerable to cycles and its only the more obscure and specialised use
> cases that will need to use weak refs. In those cases like building a
> compiler is it reasonable to assume that they will be smart enough to
> handle cycles with weak refs?

I don't know, anyway, structures like trees, graphs, stacks, ringbuffers,
linked lists etc. etc. are the basis of programming. A language that makes
using them hard or impossible becomes a toy language.

Hmmm... Is a double linked list a cycle? I think yes.

Daniël


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Re: [fpc-devel] Re: [fpc-l] type discussion

2005-06-05 Thread Jamie McCracken

L505 wrote:


Now there are some bondage discipline languages and Pascal is considered one.. 
even
though it's not case sensitive.. isn't indentation sort of bondage-discipline?


of course it is - any formal language will have some "bondage" in their 
syntax. Indentation and Begin..End are such examples but in my case 
forcing developers to write properly indented code (which is essential 
for legibility as im sure you will agree) is not a disadvantage as such 
if you consider it a neccesity anyhow.


I suggest you wait until I have something working then we can discuss 
the finer points.


jamie.

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Re: [fpc-devel] Re: [fpc-l] type discussion

2005-06-05 Thread Jamie McCracken

Daniël Mantione wrote:


Op Sun, 5 Jun 2005, schreef Jamie McCracken:



Its not a black or white issue IMO its a shade of grey. At the end of
the day you have to make a judgement call based on the facts. Im
asserting that with non-component objects the incidence of cycles is so
rare that provided we have a means of adding weak refs so that
knowledgable developers can overcome them when they do occur then the
issue of cycles can be ignored - after all if the probability of leaks
is based on a one in a million occurance of a cycle (Im not saying thats
an accurate probability!) coupled with an ignorant or naive developer
then thats an acceptable risk to me. If it turns out that cyclic
occurances are far more common than that then yeah that could be a
killer. There are of course workarounds but I dont like any of them - EG
python 2.3 does ref counting but also uses a mark sweep GC to mop up
cicrular refs but I really dont think we need to consider that.



H... I don't think a programming language where one cannot safely
build graphs or ringbuffers will be very powerfull. Writing a compiler in
it would be impossible to give an example.


yes but isn't it fair to say that such developers that require such 
structures would be knowledgable enough to make it safe by using weak refs?


My point is that the everyday structures that most developers (and in 
particular the more naive and less knowledgable ones) will use are not 
vulnerable to cycles and its only the more obscure and specialised use 
cases that will need to use weak refs. In those cases like building a 
compiler is it reasonable to assume that they will be smart enough to 
handle cycles with weak refs?


jamie.




Daniël


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Re: [fpc-devel] Re: [fpc-l] type discussion

2005-06-05 Thread L505

| yes you are right it exists for the benefit of the compiler rather than
| the developer.


incorrect. When reading code I always use the bold begin/end's. Why do you 
think they
are bold? Are they bold because the compiler likes them bold? See, a bold begin 
and
end is a lot easier to see than a parenthesis. Parenthesis is tough to see on a 
high
res monitor. There is a reason begin and end are bold, and that has nothing to 
do with
the compiler. They are useful also for the developer.


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Re: [fpc-devel] Re: [fpc-l] type discussion

2005-06-05 Thread Daniël Mantione


Op Sun, 5 Jun 2005, schreef Jamie McCracken:

> Its not a black or white issue IMO its a shade of grey. At the end of
> the day you have to make a judgement call based on the facts. Im
> asserting that with non-component objects the incidence of cycles is so
> rare that provided we have a means of adding weak refs so that
> knowledgable developers can overcome them when they do occur then the
> issue of cycles can be ignored - after all if the probability of leaks
> is based on a one in a million occurance of a cycle (Im not saying thats
> an accurate probability!) coupled with an ignorant or naive developer
> then thats an acceptable risk to me. If it turns out that cyclic
> occurances are far more common than that then yeah that could be a
> killer. There are of course workarounds but I dont like any of them - EG
> python 2.3 does ref counting but also uses a mark sweep GC to mop up
> cicrular refs but I really dont think we need to consider that.

H... I don't think a programming language where one cannot safely
build graphs or ringbuffers will be very powerfull. Writing a compiler in
it would be impossible to give an example.

Daniël


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Re: [fpc-devel] Re: [fpc-l] type discussion

2005-06-05 Thread L505

|
| lol - thats not what I meant. If you want readable code you indent
| inside the begin..end blocks ergo the begin..end syntax becomes
| redundant cause its the indentation that provides the visual cue.
|

That's like taking question marks out of sentences that you know are questions. 
Why
have question marks if you know it is a question? If there is a space after the
question, and the question always starts with something like "what", "where" 
"when"
why", then -what good- is a question mark?

There are plenty of reasons. One is that the human brain doesn't have time to 
figure
out whether or not it is a question.. it is just a extra helper symbol to 
verify that.
The other is that if you are looking specifically for questions and you don't 
have
time to read the entire article, at least you can easily see them ( ¿even 
easier in
spanish?). The other is that when you start deleting words from the sentence, 
at least
the question mark still is there after you've deleted some text. And you know 
that the
structure of words is still supposed to be a question, even if after deleting 
things.
You would have less change of knowing it was a question if there was no question
mark.. because after deleting some stuff and reorganizing your article, it may 
appear
as though it is a regular sentence, not a question.

Personally I like spanish upside down question mark, because it would help me 
when I
was scanning articles for questions from forward to end. English question marks 
only
help me when I am scanning the article from backward to forward. I've never 
taken or
learned spanish though, so I am not bias. So maybe you think spanish is 
redundant, but
I think even one question mark is sometimes not enough.

Start deleting your code without begin end blocks and reorganizing things.. if 
these
visual pointers are not there you may end up putting code in places that are not
correct, because you accidentally lost that indentation while hitting delete 
key, and
while the editor wasn't indenting the way you thought it would. If the begin 
end were
there, at least you'd have a secondary opinion from the code telling you.. 
"hey..
wait, this is supposed to be a begin end block here, even if your indentation 
is wrong
after refactoring."

I lost my indentation, but at least I know where it goes, due to the secondary 
helpers
begin and end. Just because my text editor was acting funny with tabs today, 
all my
code is not broken? Because of the secondary savers.
begin
Ididntindent:= 'yes';
afterrefactor:= true;
end;

Where does this code go below? I lost my indentation, so where does it go in the
code??? Just because my text editor was acting funny with tabs one day all my 
code is
broken now?
Ididntindent:= 'yes';
afterrefactor:= true;



 Personally, I use indenting for other parts of organizing code once in a 
while.. not
just for begin end. So if was to write:

othervar:= 'test';
othervar2:= 'test2';

  setting1:= true;
for i:= 1 to 5 do
begin
  edit1.color:= red;
  ...
  ...
end;

othervar:= 'testa';
othervar2:= 'testb';

   setting2:= true;
 for i:= 1 to 5 do
 begin
   edit1.color:= red;
   ...
   ...
 end;

See how setting1  and setting2 is tied to the for statement using indentation 
of the
for statement? I do that because the for statement only applies to setting 2. 
Helps
organize code. Helps show that setting2 only really applies to that for 
statement. So
if I had forced indentation on me, that may be illegal and that may initiate a 
begin
end when I didn't even want it to.

Now there are some bondage discipline languages and Pascal is considered one.. 
even
though it's not case sensitive.. isn't indentation sort of bondage-discipline?





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Re: [fpc-devel] Re: [fpc-l] type discussion

2005-06-05 Thread Jamie McCracken

Michael Van Canneyt wrote:


On Sun, 5 Jun 2005, Jamie McCracken wrote:



Hans-Peter Diettrich wrote:



Not at all; I certainly don't indent them, and I'm a fanatical
indenter.



Agreed. I really can't understand why some people indent like this:
if ...
then
begin
...
end
else
if
...


lol - thats not what I meant. If you want readable code you indent inside the
begin..end blocks ergo the begin..end syntax becomes redundant cause its the
indentation that provides the visual cue.



Visual, yes. But not for the compiler: it folds whitespace.
The compiler NEEDS the begin...end to check your syntax. 
How is it supposed to know where a stament block begins/ends ? 
Based on indendation alone ? That would not be Pascal...


yes you are right it exists for the benefit of the compiler rather than 
the developer.


My plan in the RAD Pascal dialect is to preprocess each line and put 
back the begin/end where the indentation occurs/varies without altering 
the line numbers. The compiler already has an internal preprocessor so I 
will simply be extending that. If the end result is not to your liking 
then continue using other dialects as none of my changes will affect 
them. Of course there is nothing stopping you from continuing to use 
begin end blocks in RAD Pascal if you really want to but they will be 
optional whereas indenting will be compulsory (you will get an error if 
your indenting is not consistent!)


jamie.

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Re: [fpc-devel] Re: [fpc-l] type discussion

2005-06-05 Thread Michael Van Canneyt


On Sun, 5 Jun 2005, Jamie McCracken wrote:

> Hans-Peter Diettrich wrote:
> 
> > > Not at all; I certainly don't indent them, and I'm a fanatical
> > > indenter.
> > 
> > 
> > Agreed. I really can't understand why some people indent like this:
> > if ...
> > then
> > begin
> >  ...
> >  end
> > else
> >  if
> > ...
> 
> lol - thats not what I meant. If you want readable code you indent inside the
> begin..end blocks ergo the begin..end syntax becomes redundant cause its the
> indentation that provides the visual cue.

Visual, yes. But not for the compiler: it folds whitespace.
The compiler NEEDS the begin...end to check your syntax. 
How is it supposed to know where a stament block begins/ends ? 
Based on indendation alone ? That would not be Pascal...

Michael.

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Re: [fpc-devel] Re: [fpc-l] type discussion

2005-06-05 Thread Jamie McCracken

Hans-Peter Diettrich wrote:


Not at all; I certainly don't indent them, and I'm a fanatical
indenter.



Agreed. I really can't understand why some people indent like this:
  if ...
then
  begin
...
  end
else
  if
...


lol - thats not what I meant. If you want readable code you indent 
inside the begin..end blocks ergo the begin..end syntax becomes 
redundant cause its the indentation that provides the visual cue.




Two cons for reference counting:
- It fails on circular references. Fatal :-(


Its not a black or white issue IMO its a shade of grey. At the end of 
the day you have to make a judgement call based on the facts. Im 
asserting that with non-component objects the incidence of cycles is so 
rare that provided we have a means of adding weak refs so that 
knowledgable developers can overcome them when they do occur then the 
issue of cycles can be ignored - after all if the probability of leaks 
is based on a one in a million occurance of a cycle (Im not saying thats 
an accurate probability!) coupled with an ignorant or naive developer 
then thats an acceptable risk to me. If it turns out that cyclic 
occurances are far more common than that then yeah that could be a 
killer. There are of course workarounds but I dont like any of them - EG 
python 2.3 does ref counting but also uses a mark sweep GC to mop up 
cicrular refs but I really dont think we need to consider that.



jamie.

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Re: [fpc-devel] Re: [fpc-l] type discussion

2005-06-05 Thread Hans-Peter Diettrich
Jamie McCracken wrote:

> Those lazarus tools are great but they require advance knowledge of
> those tools that new users wont have (at least somebody using lazarus
> for the first time is not going to know all the keyboard shortcuts). Not
> having to rely on hacks around the coding inefficiency of a language
> with keyboard shortcuts is always a plus in my book too.

Editors with macro capabilities are not hacks, and the shortcuts for
macro invocations are not built into the editors. You'll need equivalent
macros for maintaining an indentation structure, and, even worse, you're
almost lost without such macros, due to the lack of redundancy!

DoDi



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Re: [fpc-devel] Re: [fpc-l] type discussion

2005-06-05 Thread Hans-Peter Diettrich
Angelo Bertolli wrote:

> > Begin..End is redundant - you have to indent them to make em readable
> > anyways.
> >
> Not at all; I certainly don't indent them, and I'm a fanatical
> indenter.

Agreed. I really can't understand why some people indent like this:
  if ...
then
  begin
...
  end
else
  if
...

> I don't think you're going to convince anyone to change THIS
> part of Pascal--it's essential.  You change begin and end, and you just
> don't have Pascal anymore.

Some things could be changed, and have been changed for good reasons, in
subsequent designs (Modula, Oberon). When all arbitrary occurrences of
statement and statement_sequence in the Pascal grammar are replaced by a
unique statement_list, where a statement list is terminated with an
"end", the whole language becomes simpler and much clearer. It also will
eliminate the "dangling else" ambiguity, that exists in the majority of
all existing language designs.

You'll notice the difference neither by looking at the code, written
according to this syntax, nor by simply looking at the grammars. But
you'll notice the difference when you're writing the parsers and find
the semantics actually different from the syntax. In many languages the
syntactical grammar is a simplified and generalized picture of the
semantics, so that the parser has to check for specific cases in many
places. In good designs, as provided by Wirth, no difference between
syntax and semantics can exist.

This unfortunately is no more true for OPL, where optional semicolons
must be introduced into to the syntax in very many places. Then only the
parser can decide, whether in such places a semicolon is actually
mandatory, optional, or illegal, depending on whether a semicolon has
already been consumed by some preceding optional occurence.
Consequentially the meaning of some code can change dramatically, only
depending on the occurence or absence of a semicolon in a specific
place! My favorite example:

case i of
0: if a then b
; //<--- illegal, optional or required?
else c
end;


> > manual memory management of tobjects is redundant as you can get good
> > performance with ref counting tobjects.
> >
> Oh yes, this old argument.  I remember reading this on the list before.
> I guess it's still on your mind ;)  I really don't know about the pros
> and cons for ref counting, so maybe someone can explain it.

Two cons for reference counting:
- It fails on circular references. Fatal :-(
- Counting operations increase with the number of executed statements.

Mark/sweep collections, in contrast, increase with the number of object
creations, not with the number of object uses. But their execution time
depends on the number of existing object references, regardless of
whether objects really can be removed.

Both kinds of garbage collection can work (reliably) only under specific
conditions, which are not satisfied in OPL :-(

DoDi



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Re: Modern Pascal Dialect [was Re: [fpc-devel] Re: [fpc-l] type discussion]

2005-06-04 Thread Nico Aragón
El Sábado, 4 de Junio de 2005 12:02, Jamie McCracken escribió:
> Nico Aragón wrote:
> > I've been playing with the same concept for years, so I think I do have
> > some advice :-) The preprocessor is the right step to start
>
> Which the compiler's internal preprocessor or your external preprocessor?

Internal, if all you want is to create a new dialect to integrate inside FPC 
as {$MODE RADPASCAL} and you are sure your patches will be accepted by core 
developers.

External otherwise. I want something more than this kind of arrangement, so I 
chose external. YMMV. 

-- 
saludos,

Nico Aragón

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Re: Modern Pascal Dialect [was Re: [fpc-devel] Re: [fpc-l] type discussion]

2005-06-04 Thread Jamie McCracken

Nico Aragón wrote:

El Sábado, 4 de Junio de 2005 11:00, Jamie McCracken escribió:


I had thought of that but thats problematic for debugging. IE the
compiler returns line numbers for errors and they will not match if I
use an external preprocessor.



See the recent thread "How to manually control debug information" in this 
list. I asked the very same thing.


I admit I hadn't read it before but I already knew an external 
preprocessor was more a last resort cause of the hacky nature of 
correlating virtual line numbers to physical line numers.






For replacing Begin..End blocks with indents in my new dialect I planned
to use the compiler's internal preprocessor in the compiler to put back
the begin/end blocks without affecting the line numbers. I can do
likewise for syntactic sugar.

If you or anybody else has advise on how best to implement it then
please let me know - I apreciate anything that will help me here.



I've been playing with the same concept for years, so I think I do have some 
advice :-) The preprocessor is the right step to start


Which the compiler's internal preprocessor or your external preprocessor?

I prefer the internal one cause it means no external dependencies but 
then again if its too dificult to use...


. I have a working
scanner and the next tasks (conditional "compilation" and expressions) 
planned in detail. If you're interested, we could share the work. 


If I get bogged down with the compiler internals then yes I'll be happy 
to collaborate then. As I said IMO the external stuff is a last resort 
to me not a first but thanks anyway for the offer - I will be in touch 
if I need an external one.


jamie.


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Re: Modern Pascal Dialect [was Re: [fpc-devel] Re: [fpc-l] type discussion]

2005-06-04 Thread Nico Aragón
El Sábado, 4 de Junio de 2005 11:00, Jamie McCracken escribió:
>
> I had thought of that but thats problematic for debugging. IE the
> compiler returns line numbers for errors and they will not match if I
> use an external preprocessor.

See the recent thread "How to manually control debug information" in this 
list. I asked the very same thing.

> For replacing Begin..End blocks with indents in my new dialect I planned
> to use the compiler's internal preprocessor in the compiler to put back
> the begin/end blocks without affecting the line numbers. I can do
> likewise for syntactic sugar.
>
> If you or anybody else has advise on how best to implement it then
> please let me know - I apreciate anything that will help me here.

I've been playing with the same concept for years, so I think I do have some 
advice :-) The preprocessor is the right step to start. I have a working 
scanner and the next tasks (conditional "compilation" and expressions) 
planned in detail. If you're interested, we could share the work. 

-- 
saludos,

Nico Aragón

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Modern Pascal Dialect [was Re: [fpc-devel] Re: [fpc-l] type discussion]

2005-06-04 Thread Jamie McCracken

Hans-Peter Diettrich wrote:


You obviously missed that a compiler does not only consist of scanner
and parser, but that optimizers and code generators also have to be
implemented. For multiple target platforms and CPU's...


The new dialect simply makes the syntax less annoying and verbose - it 
wont alter functionality as such so altering those shouldn't be on the 
agenda (I hope!).


The new dialect simply requires a multi pass parser. It shouldn't be too 
hard to adapt the existing one for this purpose. Of course the compiler 
will only use this if the source file tells it to use Rad Pascal dialect 
so it wont affect or harm compiler performance of other dialects.


I can also totally eliminate circular refs in the multi pass phase (it 
will require three passes if there are circular refs, otherwise one or 
two passes will be sufficient). The advantage for the developer here is 
that only one uses clause ever needs to be used.


Looking at the tokens.pas file in the compiler, every token in the 
parser is specified against which dialect implements it (via the mode 
switch) so it shouldn't be too difficult to remove any redundant syntax 
where its not needed. (I emphasize removing not adding syntax here!)



The safe approach is to write an preprocessor, that can translate your
dialect into any implemented language, so that the compiler code must
not be touched. Then you'll find out that your dialect needs code
completion and other features, that have to be implemented as well,
apart from the compiler. These are fine exercises before you start
bothering with the compiler code.


I had thought of that but thats problematic for debugging. IE the 
compiler returns line numbers for errors and they will not match if I 
use an external preprocessor.


For replacing Begin..End blocks with indents in my new dialect I planned 
to use the compiler's internal preprocessor in the compiler to put back 
the begin/end blocks without affecting the line numbers. I can do 
likewise for syntactic sugar.


If you or anybody else has advise on how best to implement it then 
please let me know - I apreciate anything that will help me here.


Thanks

jamie.

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Re: [fpc-devel] Re: [fpc-l] type discussion

2005-06-03 Thread Hans-Peter Diettrich
Jamie McCracken wrote:

> Well I will typically spend about 25% of my development time with
> forward declarations, doing loads of try finaly blocks to free memory
> and other things instead of implementing my application.

Then you may have a bad exception handling model. Try-Finally is
required only when there are chances that an exception will abort the
current subroutine. Can't you find a less expensive method for steering
the regular control flow, besides by throwing exceptions? Do there
really exist so many situations, where an action frequently is aborted
due to some error, so that such occurences can be considered as "normal
operation"?

DoDi

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Re: [fpc-devel] Re: [fpc-l] type discussion

2005-06-03 Thread Hans-Peter Diettrich
Jamie McCracken wrote:

> okay but my idea was to have a new dialect (i'll call it RAD-Pascal) as
> FPC supports multiple dialects it can slip in without affecting existing
> code so if people dont like it they dont have to use it. Im quite happy

You obviously missed that a compiler does not only consist of scanner
and parser, but that optimizers and code generators also have to be
implemented. For multiple target platforms and CPU's...

> to write it myself but I will need help on where to look and what to
> modify in the compiler as im not familliar with the compiler source (I
> cant even find the grammar for the language so I take it you dont use a
> table driven or auto generated parser like yacc)

You'll find an (incomplete) grammar, with railroad diagrams, in the
syntax description. In the last version the code resides in the compiler
directory, you may have to download the compiler and library sources
separately. Another (simpler) parser can be found in
fcl\passrc\pparser.pp, but it is not so close to the current FPC parser.

And yes, the parser is a handcrafted top-down (recursive descent)
parser, easier to maintain, extend, and debug, than bottom-up parsers.
Of course you can use CoCo/R for your parser, if you want an parser
generator, or lex/yacc if you like, for which also ports with Pascal
output are available (dyacclex, tply).

BTW, for code completion and other RAD features, a top-down parser is
almost the only choice, because it allows to parse specific parts of the
code (statements...). In a bottom-up parser you have little chances to
find equivalent initial and final states for the parser automaton.

The safe approach is to write an preprocessor, that can translate your
dialect into any implemented language, so that the compiler code must
not be touched. Then you'll find out that your dialect needs code
completion and other features, that have to be implemented as well,
apart from the compiler. These are fine exercises before you start
bothering with the compiler code.


Hmm, why don't you start with the Lazarus sources? There you'll find
everything related to entering and editing source code, code explorer
and other RAD features...

If you found the source code, please open another thread for further
discussion. Perhaps there exists another mailing list for Lazarus?

DoDi



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Re: [fpc-devel] Re: [fpc-l] type discussion

2005-06-03 Thread Gerhard Scholz

- Original Message - 
From: "Hans-Peter Diettrich" <[EMAIL PROTECTED]>
To: "FPC developers' list" 
Sent: Thursday, June 02, 2005 3:27 PM
...
> More important: Unicode literals. But I know that this would require a
> very big change to the scanner, and to all code editors and other tools.
> Perhaps somebody has another idea how to solve this problem?

How should they look like? (example please)

Or do you think about writing the programs in Unicode text files?

gs


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Re: [fpc-devel] Re: [fpc-l] type discussion

2005-06-03 Thread listmember

Marc Weustink wrote:


-- Class Contracts
I like the 'require/ensure' aproach.

It makes the code more robust and more debuggable, IMHO


I think the checks you can do there are to limited. I also wonder what
will happen if a require isn't met. Personally I don't want
exeption in my released app.


No, these are assertions not as exceptions.


OK, what to do if an invalid input is met ? Continue ? Skip ? Abort ?
IMO you still need some code which takes proper action


You have a point here. That, I suppose could be handled through
runtime options. But, a construct something like

require
 [...]
otherwise
 [...]
end;

ensure
 [...]
otherwise
 [...]
end;

would be needed.


-- Generics
I am not sure if Generics could be done in FPC.


There were some discussions about it here and AFAIK some are trying to
implement.


Any links?


http://www.freepascal.org/wiki/index.php/Generics


Thanks.


-- Virtual Properties and Events


The examples given there are not very different of what is
possible now.
Make SetWith virtual and you have almost the same.

What however would be nice is if you could override the getter
or setter.
Something like
property Width write MySetWidth


I think you missed a few things here.

type
 TMyClass = class
   ...
   property Width: integer read write; virtual; abstract;
 end;

As you can see, getters and setters are not in the picture
at all. Which means, you have all the freedom you want in
the derived class.


Which is allmost the same as a virtual abstract Getter and Setter (almost,
read/write from a field isn't covered)



Plus, I like the idea that I could have a base class
with read-only property that can not be overriden to be
read-write later.

   property Width: integer read; virtual; abstract;


That makes some sense (but it would be incompatible with existing code)


Why would it. Existing code does not have virtual properties.


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Re: [fpc-devel] Re: [fpc-l] type discussion

2005-06-03 Thread Jamie McCracken

Vincent Snijders wrote:

Jamie McCracken wrote:



At the end of the day, if you dont like my new dialect then dont use 
it - stick to {$mode objfpc} in your code. I want to offer you a new 
dialect that should hopefully make your life easier but if it does not 
then fair enough.



Thanks for the offer, where can I download the patch? I would like to 
try this too.


Patience! Its vapour ware at the moment.

Im just familiarising myself with the compiler source at the moment so 
give me a few months to implement it. Once I have something I will post 
a patch here.


Glad to see some of you are interested in it :)

jamie.



Vincent.

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Re: [fpc-devel] Re: [fpc-l] type discussion

2005-06-03 Thread Vinzent Hoefler
On Thursday 02 June 2005 16:12, Marco van de Voort wrote:
> > > Begin..End is redundant - you have to indent them to make em
> > > readable anyways.
> >
> > No. This makes the code more readable like normal english text. It
> > states much more clearly what it intents, at least much more than
> > just indenting or putting curly braces around it.
>
> Not every syntax is about minimizing code or readability.

The latter it should.

> Some are
> also to simply simplify parsing (and that is about compiler
> developer, but to make the language more internally consistent) and
> avoid long lookaheads. These things combined also improve quality of
> error messages a lot.

Well, it is still named "begin", "end", not "x0x0x0" "0x0x0x", is 
it? ;-)

And for the compiler: it wouldn't make a difference if you'd parse 
"begin end" or "curly braces" tokens, would it?

> > > Maintenance is easier as their is less redundancy.
> >
> > It simply depends on the kind of redundancy.
> >
> > For instance, "type" and "var" keywords are just redundant, the
> > compiler could figure it out by itself, still they serve a useful
> > purpose.
>
> See above.

Yes, it might make the compiler writer's job easier. But typically you 
don't design a language around a compiler. And I strongly doubt that 
Wirth did.


Vinzent.

-- 
public key: http://www.t-domaingrabbing.ch/publickey.asc


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Re: [fpc-devel] Re: [fpc-l] type discussion

2005-06-03 Thread Vincent Snijders

Jamie McCracken wrote:


At the end of the day, if you dont like my new dialect then dont use it 
- stick to {$mode objfpc} in your code. I want to offer you a new 
dialect that should hopefully make your life easier but if it does not 
then fair enough.


Thanks for the offer, where can I download the patch? I would like to 
try this too.


Vincent.

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Re: [fpc-devel] Re: [fpc-l] type discussion

2005-06-03 Thread Vinzent Hoefler
On Friday 03 June 2005 10:47, Jamie McCracken wrote:

> It makes it more clear IMO not less. having all that interface code
> and having to jump between it and the implementation does not aid
> legibility.

It encourages reading code instead of interface specifications. Often 
there is a big discrepancy between what the code is supposed to do and 
what it really does. If a fellow programmer relies on the latter this 
is known to break sooner or later.

Of course, this implies that there *is* a specification.


Vinzent.

-- 
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Re: [fpc-devel] Re: [fpc-l] type discussion

2005-06-03 Thread Jamie McCracken

Marc Weustink wrote:

Jamie McCracken wrote:

[snip]



would become under Rad Pascal:

uses
 Classes, SysUtils;

TMyObject = class (Tobject)
   private
   count : integer;
   public
   constructor create; override;
inherited Create(AnOwner);
inc (count);

   destructor destroy; override;
inherited Destroy;


Notice its at least 50% less code to write.



Hmm less to write... and maintain ?

Go for example to the lazarus project and try to write the controls.pp
unit  this way. Do you still think it is a good idea ? When all code is
put in the class header itself, can you still tell what methods a class
has ?


not a problem for an IDE - it can extract the methods and in fact visual 
studio does that for c#. And likewise with the code explorer in lazarus.




Besides, when we are at Lazarus (or Delphi), when you have typed

  TMyObject = class (Tobject)
 private
   count : integer;
 public
   constructor create; override;
   destructor destroy; override;
  end;

and press ctrl+shift+c it will generate the whole body. Which is already
less typing :)

You have to type even less if you start with

  classf

and then press ctrl+j

So what is the point to make the language less clear, while there tools
exist which do most of the annoying typing for you ?



It makes it more clear IMO not less. having all that interface code and 
having to jump between it and the implementation does not aid 
legibility. Having it all nicely tied up in my proposed Rad Pascal, C# 
and python does.


Those lazarus tools are great but they require advance knowledge of 
those tools that new users wont have (at least somebody using lazarus 
for the first time is not going to know all the keyboard shortcuts). Not 
having to rely on hacks around the coding inefficiency of a language 
with keyboard shortcuts is always a plus in my book too.


At the end of the day, if you dont like my new dialect then dont use it 
- stick to {$mode objfpc} in your code. I want to offer you a new 
dialect that should hopefully make your life easier but if it does not 
then fair enough.


jamie.

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RE: [fpc-devel] Re: [fpc-l] type discussion

2005-06-03 Thread Marc Weustink
listmember wrote:

>>>-- Class Contracts
>>>I like the 'require/ensure' aproach.
>>>
>>>It makes the code more robust and more debuggable, IMHO
>>
>> I think the checks you can do there are to limited. I also wonder what
>> will happen if a require isn't met. Personally I don't want
>> exeption in my released app.
>
>No, these are assertions not as exceptions.

OK, what to do if an invalid input is met ? Continue ? Skip ? Abort ?
IMO you still need some code which takes proper action

>>>-- Generics
>>>I am not sure if Generics could be done in FPC.
>>
>> There were some discussions about it here and AFAIK some are trying to
>> implement.
>
>Any links?
http://www.freepascal.org/wiki/index.php/Generics


>>>-- Virtual Properties and Events
>> The examples given there are not very different of what is
>> possible now.
>> Make SetWith virtual and you have almost the same.
>>
>> What however would be nice is if you could override the getter
>> or setter.
>> Something like
>> property Width write MySetWidth
>
>I think you missed a few things here.
>
>type
>   TMyClass = class
> ...
> property Width: integer read write; virtual; abstract;
>   end;
>
>As you can see, getters and setters are not in the picture
>at all. Which means, you have all the freedom you want in
>the derived class.

Which is allmost the same as a virtual abstract Getter and Setter (almost,
read/write from a field isn't covered)

>Plus, I like the idea that I could have a base class
>with read-only property that can not be overriden to be
>read-write later.
>
> property Width: integer read; virtual; abstract;

That makes some sense (but it would be incompatible with existing code)

>OK, while I like the idea, I can not think of how I would
>use it though :-) Can someone help me out here 

:-)

>>>-- Enhanced Multicast Events
>
>> This is not really new. You can implement it yourself like
>>
>> property OnChange: TNotifyList;
>>
>> and then OnChange.Add(Notifyproc) or OnChange.Remove(Notifyproc)
>
>OK. Nice to be able to do that. Do I have to write my
>TNotifyList every time I need it?

Not if you have generics ;)

>>>Inline variable initializers, such as:
>>
>> [snip]
>>
>>
>>>var
>>>  Integer1: Integer = 15;
>>>  Boolean1: Boolean = False;
>>>  String1: String = 'SOME TEXT';
>>
>> Hmm.. sometimes usefull. You can put it as first lines
> > in your constructor/codeblock, but keep it thogheter in
> > say large classes can be handy.
>
>Yes, and it improved the readability, IMHO. Plus, there is
>no reason for you to alter that in constructor/codeblock too.

Not too. It is still edited at one place.

Marc


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RE: [fpc-devel] Re: [fpc-l] type discussion

2005-06-03 Thread Marc Weustink
Jamie McCracken wrote:

[snip]

>would become under Rad Pascal:
>
>uses
>   Classes, SysUtils;
>
>  TMyObject = class (Tobject)
> private
> count : integer;
> public
> constructor create; override;
>   inherited Create(AnOwner);
>   inc (count);
>
> destructor destroy; override;
>   inherited Destroy;
>
>
>Notice its at least 50% less code to write.

Hmm less to write... and maintain ?

Go for example to the lazarus project and try to write the controls.pp
unit  this way. Do you still think it is a good idea ? When all code is
put in the class header itself, can you still tell what methods a class
has ?

Besides, when we are at Lazarus (or Delphi), when you have typed

  TMyObject = class (Tobject)
 private
   count : integer;
 public
   constructor create; override;
   destructor destroy; override;
  end;

and press ctrl+shift+c it will generate the whole body. Which is already
less typing :)

You have to type even less if you start with

  classf

and then press ctrl+j

So what is the point to make the language less clear, while there tools
exist which do most of the annoying typing for you ?

Marc





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Re: [fpc-devel] Re: [fpc-l] type discussion

2005-06-02 Thread Vinzent Hoefler
On Thursday 02 June 2005 15:23, Jamie McCracken wrote:
> Vinzent Hoefler wrote:
> >>manual memory management of tobjects is redundant as you can get
> >> good performance with ref counting tobjects.
> >
> > That can be a point, yes. But it is somehow not related to any
> > syntax.
>
> It means not having to bother with my pet hate the try..finally..free

Well, try/finally is mainly for handling exceptions, not for handling 
memory. ;-)

> > Typing is only a very small part of the development cycle.
> > Performance measures indicate that rhe average programmer delivers
> > about 2 to 20 lines per code per day (measured over the whole
> > development cycles, this of course includes testing, too).
> >
> > Compare these with the lines of code you *could* write in eight
> > hours if you would just write them and you see how much you could
> > optimize away there if you'd actually manage to double the
> > performance.
>
> You are referring to an industrial strength development process

Basically I'm just talking about being professionell.

> taht
> is not used by a lot of developers (at least not that I know of
> considering Delphi is a RAD tool and is primarily used as such).

_Anything_ is used as RAD tool these days. The problem is, it's not so 
rapid after all.


Vinzent.

-- 
public key: http://www.t-domaingrabbing.ch/publickey.asc


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Re: [fpc-devel] Re: [fpc-l] type discussion

2005-06-02 Thread Marco van de Voort
> P.S.:
> BTW: Never heard of anybody doing serious programming in GNU Pascal (and I
> know many a programmer doing serious programming in FPC and even VP)

As far as I can see (from their maillists), most serious GPC users are
academics working with large numeric-related legacy ISO codebases. 

VP had some serious apps in the BBS time, but nothing serious in the
half-decade, except maintenance of those apps.


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[fpc-devel] Re: [fpc-l] type discussion

2005-06-02 Thread Angelo Bertolli


Forward declarations are redundant - they exist purely for the benefit 
of the compiler.


I agree.  I hate prototyping.  That's why you use top-down design.  
What's wrong with that?


Begin..End is redundant - you have to indent them to make em readable 
anyways.


Not at all; I certainly don't indent them, and I'm a fanatical 
indenter.  I don't think you're going to convince anyone to change THIS 
part of Pascal--it's essential.  You change begin and end, and you just 
don't have Pascal anymore.  Plus the only reason I love FPC is because 
it is faithful to older code.  If it breaks my code, I'll likely go back 
to a previous version and I bet there are enough people who feel this 
way that there will be the beginning of another project based on the 
older FPC code.


manual memory management of tobjects is redundant as you can get good 
performance with ref counting tobjects.


Oh yes, this old argument.  I remember reading this on the list before.  
I guess it's still on your mind ;)  I really don't know about the pros 
and cons for ref counting, so maybe someone can explain it.



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[fpc-devel] Re: [fpc-l] type discussion

2005-06-02 Thread Angelo Bertolli


What matters is designing und understanding the code, not writing 
it. I spend less than 10% of my time at work in actually _writing_ 
code, so even if someone can type in his/her code twice as fast, the 
maximum (s)he would gain would be five percent in overall performance.



you are missing the point!

Whather you can implement something faster in another language is not 
the issue. I am arguing for less verbose syntax without decreasing 
the clarity of the code in delphi/pascal and that is logically gonna 
improve productivity without taking anything away.



This is only 'logical' if the hypothesis

"productivity is inversely related to the syntax verbosity"

is correct.

I question the correctness of the hypothesis, and I assume, so does
Florian...



I think the point of this is being lost on me.  We're talking about 
changing things like philosophy (top-down design), and syntax.  So are 
we talking about just creating another new language?  I mean that's what 
it sounds like.  Why not take Python or C# and add Pascal syntax or 
philsophies to it instead of adding these to Pascal?


Maybe some people just really don't like Pascal that much.

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RE: [fpc-devel] Re: [fpc-l] type discussion

2005-06-02 Thread Jose Manuel

>
> Well I will typically spend about 25% of my development time with
> forward declarations, doing loads of try finaly blocks to free memory
> and other things instead of implementing my application.
>
> jamie.

Well, you are quite a machine. If you say so, sure it's so, but that's not
the problem. Anyhow there are tools, editors, etc. that can easy that fact
if you feel confortable with then.
I usually spend under 5% typing my code, I spend a lot longer thinking what
I have to type, and I DO spend quite longer debugging and improving my code.
And herebye I challenge any C Coder to maintain a program faster and neater
than in Pascal (I say C, 'cause your comments about Python and other script
language I assume it's a joke).

Anyway as Michael would say, a can of worms has been opened and we are not
going anywhere. If you want to stick to Python, stick to it, but Pascal is
another thing.

JMR

P.S.:
BTW: Never heard of anybody doing serious programming in GNU Pascal (and I
know many a programmer doing serious programming in FPC and even VP)



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Re: [fpc-devel] Re: [fpc-l] type discussion

2005-06-02 Thread Jamie McCracken




Yes. Too bad it is not possible. One of the problems you can expect is
with cyclic units. Normally the interfaces of the units form a tree, which
define how they get called. So the compiler can compile the interfaces in
the depth first order, then it can do the implementations in any order it
wants, cyclic uses in implementations are no longer a problem, as the
compiler known how to call the procedures in those units.


yes I will need to think about that. Perhaps have two different use 
clauses...




From the good taste department, it breaks the interface/implementation
principle. The unit principle guarantees that libraries are being written
so that one only needs to look at the interface, not the implementation to
know how a library works. It saves a few keystrokes, but makes it a lot
harder for the user of the library to understand it.


Well thats how c# does it and whilst you have a point its not really a 
problem in the modern world were introspection or indexing is used by an 
IDE to get the interface.


jamie.



Daniël


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Re: [fpc-devel] Re: [fpc-l] type discussion

2005-06-02 Thread Daniël Mantione


Op Thu, 2 Jun 2005, schreef Jamie McCracken:

> Daniël Mantione wrote:
> >
> > Op Thu, 2 Jun 2005, schreef Jamie McCracken:
> >
> >
> >>Daniël Mantione wrote:
>
> >
> >
> > Ok! We'll be happy to assist anyone doing interresting developments with
> > Free Pascal. Keep in mind though that implementing ideas can take "a lot"
> > more time that thinking out ideas.
> >
> > The Free Pascal parser is indeed manual craftmanship. Some experimenting
> > was done using yacc in the past but a handwritten parser turned out to be
> > the best choice. The parser units start with the letter p, for example
> > pexpr.pas is the expression parser.
>
> You've done it the hard way - no wonder developer's are reluctant to
> implement syntax changes!

Depends on your definition of "hard way". The parser is fast and
flexible. Ask Carl Eric Codere what the exact problems with Yacc were. But
it's "been there, done that, didn't work".

> > Yes... Because Java often turns out to be the wrong tool and its memory
> > management is one of the reasons. We need to be carefull to prevent Pascal
> > becoming a wrong tool. However, automated memory management does have some
> > advantages. Nobody can deny that.
>
> Ref counting does not use more memory! (well okay 32 bits extra to store
> the ref count for each object).

Yes, but it has its own problems. Think of an object having a reference to
itself (think of a ringbuffer with 1 object in the ring or so). Welcome in
the real world.

Perhaps (likely) there is a solution, perhaps (likely) there are more
problems. No expert here.

> would become under Rad Pascal:
>
> uses
>Classes, SysUtils;
>
>   TMyObject = class (Tobject)
>  private
>  count : integer;
>  public
>  constructor create; override;
>   inherited Create(AnOwner);
>   inc (count);
>
>  destructor destroy; override;
>   inherited Destroy;
>
>
> Notice its at least 50% less code to write.

Yes. Too bad it is not possible. One of the problems you can expect is
with cyclic units. Normally the interfaces of the units form a tree, which
define how they get called. So the compiler can compile the interfaces in
the depth first order, then it can do the implementations in any order it
wants, cyclic uses in implementations are no longer a problem, as the
compiler known how to call the procedures in those units.

From the good taste department, it breaks the interface/implementation
principle. The unit principle guarantees that libraries are being written
so that one only needs to look at the interface, not the implementation to
know how a library works. It saves a few keystrokes, but makes it a lot
harder for the user of the library to understand it.

Daniël


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Re: [fpc-devel] Re: [fpc-l] type discussion

2005-06-02 Thread Jamie McCracken

Daniël Mantione wrote:


Op Thu, 2 Jun 2005, schreef Jamie McCracken:



Daniël Mantione wrote:





Ok! We'll be happy to assist anyone doing interresting developments with
Free Pascal. Keep in mind though that implementing ideas can take "a lot"
more time that thinking out ideas.

The Free Pascal parser is indeed manual craftmanship. Some experimenting
was done using yacc in the past but a handwritten parser turned out to be
the best choice. The parser units start with the letter p, for example
pexpr.pas is the expression parser.


You've done it the hard way - no wonder developer's are reluctant to 
implement syntax changes!




Yes... Because Java often turns out to be the wrong tool and its memory
management is one of the reasons. We need to be carefull to prevent Pascal
becoming a wrong tool. However, automated memory management does have some
advantages. Nobody can deny that.


Ref counting does not use more memory! (well okay 32 bits extra to store 
the ref count for each object).



except were the source is bloated by forward declarations :)



Just order your procedures like you should order them, go go!! :)

[EMAIL PROTECTED]:~/fpc2/fpc/compiler> grep ';forward;' *.pas
browlog.pas:procedure writesymtable(p:Tsymtable);forward;
pexpr.pas:function sub_expr(pred_level:Toperator_precedence;accept_equal : 
boolean):tnode;forward;
pstatmnt.pas:function statement : tnode;forward;
[EMAIL PROTECTED]:~/fpc2/fpc/compiler> grep '; forward;' *.pas
browcol.pas:  function GetDefinitionStr(def: tdef): string; forward;
scanner.pas:function read_expr : string; forward;
[EMAIL PROTECTED]:~/fpc2/fpc/compiler>

Wow! 5 forward declarations in the entire compiler source. Yeah, bloat
indeed :)




its a bit more than that. Forward declarations include the class 
interfaces too in the type section. EG under delphi :



uses
  Classes, SysUtils;

type

  TMyObject = class (Tobject)
  private
  count : integer;  
  public
  constructor create; override;
  destructor destroy; override; 
  end;

implementation

constructor TConfigureBuildLazarusDlg.Create(AnOwner: TComponent);
begin
  inherited Create(AnOwner);
  inc (count);  
end;

destructor TConfigureBuildLazarusDlg.Destroy;
begin
  inherited Destroy;
end;

end.



would become under Rad Pascal:

uses
  Classes, SysUtils;

 TMyObject = class (Tobject)
private
count : integer;
public
constructor create; override;
inherited Create(AnOwner);
inc (count);

destructor destroy; override;   
inherited Destroy;


Notice its at least 50% less code to write.


jamie.

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Re: [fpc-devel] Re: [fpc-l] type discussion

2005-06-02 Thread Daniël Mantione


Op Thu, 2 Jun 2005, schreef Jamie McCracken:

> Daniël Mantione wrote:
>
> >
> > Granting all those wishes would turn the language in an enourmous
> > monster. That doesn't look like a good idea. We've also a limit amount of
> > developers whos time needs to be spent well, or we'll get behind.
> >
> > So, we're very convervative. Good ideas though, that will really benefit
> > people, will be read with great interrest.
> >
>
>
> okay but my idea was to have a new dialect (i'll call it RAD-Pascal) as
> FPC supports multiple dialects it can slip in without affecting existing
> code so if people dont like it they dont have to use it. Im quite happy
> to write it myself but I will need help on where to look and what to
> modify in the compiler as im not familliar with the compiler source (I
> cant even find the grammar for the language so I take it you dont use a
> table driven or auto generated parser like yacc)

Ok! We'll be happy to assist anyone doing interresting developments with
Free Pascal. Keep in mind though that implementing ideas can take "a lot"
more time that thinking out ideas.

The Free Pascal parser is indeed manual craftmanship. Some experimenting
was done using yacc in the past but a handwritten parser turned out to be
the best choice. The parser units start with the letter p, for example
pexpr.pas is the expression parser.

As for forward declarations, forget it for the short term, adding a pass
is way too complicated for a beginner.

Lastly, a good language tries to maximize power while limiting language
constructions. Keep that in mind.

> > Users like software written in Pascal. They dislike software requiring
> > JDK's and .NET runtimes.
> >
> > So, lets turn the disadvantage in an advantage. Pascal is no replacement
> > for Java and C#. It is a replacement for C and C++.
>
> It is a replacement for java and c# for *desktop* apps. I have rewritten
> several java apps into delphi in my previous jobs.

Yes... Because Java often turns out to be the wrong tool and its memory
management is one of the reasons. We need to be carefull to prevent Pascal
becoming a wrong tool. However, automated memory management does have some
advantages. Nobody can deny that.

> > Now, the majority of software is written in C and C++. Isn't that a great
> > potential "market"?
> >
> >
> >>All in all the changes would mean you spend more of your time
> >>implementing your application rather than typing loads of redundant
> >>code. Maintenance is easier as their is less redundancy.
> >
> >
> > As has already been said, typing is not the problem, maintenance is.
> > Pascal does a good job here, saving people a lot of time.
>
> except were the source is bloated by forward declarations :)

Just order your procedures like you should order them, go go!! :)

[EMAIL PROTECTED]:~/fpc2/fpc/compiler> grep ';forward;' *.pas
browlog.pas:procedure writesymtable(p:Tsymtable);forward;
pexpr.pas:function sub_expr(pred_level:Toperator_precedence;accept_equal : 
boolean):tnode;forward;
pstatmnt.pas:function statement : tnode;forward;
[EMAIL PROTECTED]:~/fpc2/fpc/compiler> grep '; forward;' *.pas
browcol.pas:  function GetDefinitionStr(def: tdef): string; forward;
scanner.pas:function read_expr : string; forward;
[EMAIL PROTECTED]:~/fpc2/fpc/compiler>

Wow! 5 forward declarations in the entire compiler source. Yeah, bloat
indeed :)

> None of my proposed changes should be detrimental to pascal's
> maintainability or clarity as I too value that feature.

If you want to expiriment, go ahead and we'll be helpfull. That'll be more
productive than this discussion. However, your time is propably as
valuable as ours, try to make features that'll really help people.

Daniël


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Re: [fpc-devel] Re: [fpc-l] type discussion

2005-06-02 Thread Jamie McCracken

Daniël Mantione wrote:



Granting all those wishes would turn the language in an enourmous
monster. That doesn't look like a good idea. We've also a limit amount of
developers whos time needs to be spent well, or we'll get behind.

So, we're very convervative. Good ideas though, that will really benefit
people, will be read with great interrest.




okay but my idea was to have a new dialect (i'll call it RAD-Pascal) as 
FPC supports multiple dialects it can slip in without affecting existing 
code so if people dont like it they dont have to use it. Im quite happy 
to write it myself but I will need help on where to look and what to 
modify in the compiler as im not familliar with the compiler source (I 
cant even find the grammar for the language so I take it you dont use a 
table driven or auto generated parser like yacc)





Forward declarations are redundant - they exist purely for the benefit
of the compiler.



Here I disagree. I like that I only need to look upward to search a
procedure. Even when I program C I order the procedures like I to in
Pascal, since it'll save time in the long term.


I understand that but its enforced for the convienience of the compiler. 
A developer should have a choice for how he arranges things especially 
if hes in a hurry to develop something quick. Such constraints reduce 
the RAD factor.







Begin..End is redundant - you have to indent them to make em readable
anyways.



Here I agree, however, Pascal was designed this way. If I would design the
language I would have likely chosen something shorter. On the other hand,
I only need to type alt+B and I have a begin/end combo. Even without it,
the begin/end doesn't irritate me.



manual memory management of tobjects is redundant as you can get good
performance with ref counting tobjects.



I agree that automatic memory management eases the programming job.
However, Pascal is a manual memory management language. That has
advantages, software written in Pascal is fast, perceived fast by people,
and uses very little memory.


same is true for Delphi but it uses ref counting and parent/child owner 
for managing memory for most things. However they forgot to do something 
about tobjects - its just inconsistent to manage some things and not others.


With C++ exception handling the try..finally construct has negligible 
overhead so simple ref counting is fast. In the majority use case where 
objects are kept local the overhead will be negligible too. I really 
doubt you will see any significant performance hit this way and memory 
use is of course hardly affected at all by ref counting (unlike GCs). I 
do hope the FPC developers will look at this once we have C++ exceptions 
 and see just exactly what is the overhead and if its worth ref 
counting some more stuff.




Users like software written in Pascal. They dislike software requiring
JDK's and .NET runtimes.

So, lets turn the disadvantage in an advantage. Pascal is no replacement
for Java and C#. It is a replacement for C and C++.


It is a replacement for java and c# for *desktop* apps. I have rewritten 
several java apps into delphi in my previous jobs.




Now, the majority of software is written in C and C++. Isn't that a great
potential "market"?



All in all the changes would mean you spend more of your time
implementing your application rather than typing loads of redundant
code. Maintenance is easier as their is less redundancy.



As has already been said, typing is not the problem, maintenance is.
Pascal does a good job here, saving people a lot of time.


except were the source is bloated by forward declarations :)

None of my proposed changes should be detrimental to pascal's 
maintainability or clarity as I too value that feature.


jamie.

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Re: [fpc-devel] Re: [fpc-l] type discussion

2005-06-02 Thread Daniël Mantione


Op Thu, 2 Jun 2005, schreef Jamie McCracken:

> So am I. My point is not changing the language so that it incurs
> additional maintenance or is harder to read or harder to fix bugs or
> make bugs more likely. In fact its the complete opposite.
>
> My point is to to reduce or remove *redundant* syntax that serves no
> useful or productive purpose (to the programmer).

No, adding syntactic sugar usually does more harm than it is an
enrichment. It promotes people to write code that only works on 1 compiler
and increases the learning curve for people trying to learn the language.

Syntactic sugar can be added *if* it really does have an advantage.
However, changing the way constructors are done saves only a few
keystrokes, but keeps people away from understanding class references,
which, if understood well, can be a very powerfull tool (virtual
constructors, calling class methods of class references etc.)

So, I very much doubt if this proposal will help.

Don't take us wrong, we are very much in favour of modernizing the
language. However, we are getting *lots* of proposals like this, only
*for* *no* *other* *reason* than to save a few keystrokes.

Granting all those wishes would turn the language in an enourmous
monster. That doesn't look like a good idea. We've also a limit amount of
developers whos time needs to be spent well, or we'll get behind.

So, we're very convervative. Good ideas though, that will really benefit
people, will be read with great interrest.

> Forward declarations are redundant - they exist purely for the benefit
> of the compiler.

Here I disagree. I like that I only need to look upward to search a
procedure. Even when I program C I order the procedures like I to in
Pascal, since it'll save time in the long term.

> Begin..End is redundant - you have to indent them to make em readable
> anyways.

Here I agree, however, Pascal was designed this way. If I would design the
language I would have likely chosen something shorter. On the other hand,
I only need to type alt+B and I have a begin/end combo. Even without it,
the begin/end doesn't irritate me.

>
> manual memory management of tobjects is redundant as you can get good
> performance with ref counting tobjects.

I agree that automatic memory management eases the programming job.
However, Pascal is a manual memory management language. That has
advantages, software written in Pascal is fast, perceived fast by people,
and uses very little memory.

Users like software written in Pascal. They dislike software requiring
JDK's and .NET runtimes.

So, lets turn the disadvantage in an advantage. Pascal is no replacement
for Java and C#. It is a replacement for C and C++.

Now, the majority of software is written in C and C++. Isn't that a great
potential "market"?

> All in all the changes would mean you spend more of your time
> implementing your application rather than typing loads of redundant
> code. Maintenance is easier as their is less redundancy.

As has already been said, typing is not the problem, maintenance is.
Pascal does a good job here, saving people a lot of time.

Daniël


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Re: [fpc-devel] Re: [fpc-l] type discussion

2005-06-02 Thread listmember

-- Class Contracts
I like the 'require/ensure' aproach.

It makes the code more robust and more debuggable, IMHO


I think the checks you can do there are to limited. I also wonder what
will happen if a require isn't met. Personally I don't want exeption in my
released app.


No, these are assertions not as exceptions.


-- Generics
I am not sure if Generics could be done in FPC.


There were some discussions about it here and AFAIK some are trying to
implement.


Any links?


-- Virtual Properties and Events

The examples given there are not very different of what is possible now.
Make SetWith virtual and you have almost the same.

What however would be nice is if you could override the getter or setter.
Something like
property Width write MySetWidth


I think you missed a few things here.

type
  TMyClass = class
...
property Width: integer read write; virtual; abstract;
  end;

As you can see, getters and setters are not in the picture
at all. Which means, you have all the freedom you want in
the derived class.

Plus, I like the idea that I could have a base class
with read-only property that can not be overriden to be
read-write later.

property Width: integer read; virtual; abstract;

OK, while I like the idea, I can not think of how I would
use it though :-) Can someone help me out here 


-- Enhanced Multicast Events



This is not really new. You can implement it yourself like

property OnChange: TNotifyList;

and then OnChange.Add(Notifyproc) or OnChange.Remove(Notifyproc)


OK. Nice to be able to do that. Do I have to write my
TNotifyList every time I need it?


Inline variable initializers, such as:


[snip]



var
 Integer1: Integer = 15;
 Boolean1: Boolean = False;
 String1: String = 'SOME TEXT';


Hmm.. sometimes usefull. You can put it as first lines 

> in your constructor/codeblock, but keep it thogheter in
> say large classes can be handy.

Yes, and it improved the readability, IMHO. Plus, there is
no reason for you to alter that in constructor/codeblock too.


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Re: [fpc-devel] Re: [fpc-l] type discussion

2005-06-02 Thread L505

|
| > Begin..End is redundant - you have to indent them to make em readable
| > anyways.
|
| No. This makes the code more readable like normal english text. It
| states much more clearly what it intents, at least much more than just
| indenting or putting curly braces around it.

And when you have a high resolution monitor, or you are reading the code in 
small
print, that { could be a (.
It's not always clear.
On very short code blocks in PHP, I found myself always going

{
 code
}

Anyways! for clairty. So the whole so called "advantage" of going {code} was 
defeated.
Because I figured it could have been (code) too, on a blurry day when I just 
woke up.


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Re: [fpc-devel] Re: [fpc-l] type discussion

2005-06-02 Thread L505

| Begin..End is redundant - you have to indent them to make em readable
| anyways.

Typing "type" is reduntand to, so is "integer"

You could use "i" instead of integer, you could use "T" instead of type. Draw 
the
line. Draw the line. I feel you do not like any part of the Pascal language, so 
I
wonder as to your intention or goal here. It seems python or C# is the perfect 
fit for
what you are describing.

By the way, remember that you will always convert "{" to "beginning of the code
block".
At least you don't have to type out "beginning of the code block" but rather 
"begin".

Draw the line.


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Re: [fpc-devel] Re: [fpc-l] type discussion

2005-06-02 Thread Hans-Peter Diettrich
Jamie McCracken wrote:

> > For me I prefere clarity above less typing (besides if you want to write
> > realy short code, you sould use APL)
> >
> 
> I totally agree with you in this case - we dont want or need cryptic c
> stlye syntax in any version of Pascal.

ACK.

> However, in general Pascal has poor developer productivity when compared
> to modern languages like python and C#. Ironically python is perhaps the
> most popular language on Linux and most of its syntax is derived from
> object pascal whereas pascal on linux is virtually non-existant. Of
> course Python is piss poor in both performance and memory usage but it
> does point the way to a revitalised pascal. Adopting less verbose but
> still clean and clear syntax ala python is IMHO the way to make Pascal
> great again.

IMO Python is preferred for its portability. Consider the efforts
required to distribute a C project, with autobloat, configure and all
that crap. Python in contrast is the modern BASIC, that made programming
easy, at the cost of execution speed. And, like BASIC, Python IMO is not
such a general (unlimited) programming language as are C or Pascals.

> Consider the developer unfirendly nature of pascal/Delphi atm:
> 
> 1) Forward declarations - they sux! Why should the developers have the
> burden of making the code totally sequential declaration wise. All other
> modern compilers dont need this. Sure your code might take a bit longer
> to compile but thats peanuts compare to the time saved in extra typing
> and reordering your code

I agree that forward declarations and circular unit references suck. If
it's only compilation time, according improvements are welcome. But I
suspect that the introdution into the compiler would exceed the current
manpower :-(


> 3) loads of small and pointless additional syntax like EG for creating
> an object you should just be able to say:
> 
> myobject.create;
> 
> and not
> 
> myobject := Tobject.create;

That conflicts with e.g. someproc(someclass.create);
It also is useless with polymorphism, where the type of the variable can
differ from the type of the created object.


> also Begin..End blocks should IMO be replaced with python's indenting.

No, please :-(

A single run through an inappropriate editor could irrecoverably damage
the indentation!

I for my part would prefer a cleaner syntax, closer to Modula or Oberon,
with statement_list vs. statement_sequence. The "end"s etc. can be
inserted by an appropriate editor, if somebody wants less typing...


> Yeah I know this sounds like a hybrid pascal/python but I believe thats
> the way to go - marry Delphi's speed and component framework with less
> verbose python style syntax and you will have the best RAD language ever
> written.

I like RAD, but only when paired with the reliability and (type...)
safety of Pascal. RAD never should mean: type fast, debug forever - or -
press run and cross your fingers :-(

Or, as Vinzent pointed out:
>> However, in general Pascal has poor developer productivity when
>> compared to modern languages like python and C#.

> In terms of _written_ or in terms of _working_ lines of code? :->


The careful design of a programming language is not a simple task. What
looks nice to the user, may look very different to the compiler writer.
It also should be noted that the amount of *helpful* compiler error
messages heavily depends on the language design.

Unfortunately there exist multiple Pascal compilers, each with different
extensions to the original language, reducing the portability of source
code. With regards to Python you only can hope that there will never
come a
second Python system, and that the development of the language and
libraries will be continued, once the current implementors leave the
project.

DoDi



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Re: [fpc-devel] Re: [fpc-l] type discussion

2005-06-02 Thread Hans-Peter Diettrich
listmember wrote:

> Inline variable initializers, such as:
...
> function Something(...): Boolean = False;
> var
>Integer1: Integer = 15;
>Boolean1: Boolean = False;
>String1: String = 'SOME TEXT';
> begin
> end;

Such constructs are subject to frequent misinterpretation :-(

I assume that you want to have C semantics, where the variables are
initialized at every invocation of the subroutine. Other people think
that the variables are "static", retaining their values across calls
(like writeable constants).


In general I prefer an implementation of features that exist in other
Pascal compilers, over an implementation of new and incompatible
features, whose impact on the overall language (stability, type
safety...) are unpredictable.

Sometimes I dream of an compiler for both Pascal and C syntax, with
simple switching between both languages. But I would not dare to suggest
how those C parts should work, i.e. what features and bugs of which C
compiler should be implemented, and how the C code should fit together
with the Pascal code, with regards to type and operation safety.

DoDi



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Re: [fpc-devel] Re: [fpc-l] type discussion

2005-06-02 Thread L505

| >
| >>
| >> I'am a poor delphi programmer, didn't use it for years, but I bet with
| >> any
| >> python programmer that I create any application faster than him :)
| >
| >
| > You must be a damn fast typer then :)


Sometimes it's which keys are near the home key. I don't care if "{" is shorter 
than
begin, because "{" requires the shift key and finger strain. Plus, I always 
convert
"{" into "begin of code block" in my mind anyway.

I rarely find that fast typing helps my coding. It sure helps when writing 
emails.. or
when doing bulk operations on big amounts of code. But when creating code, 
usually you
have to stop and think.. and fast typing is useless. It helps when you are 
typing
comments for the code. Pressing things like "End" and the arrow keys takes my 
hand off
the home keys, and this cramps up my coding thought. But it's never the typing 
speed
that helps my productivity when writing code. Just comments and bulk operations 
on
code that was already written, that is now being changed.

What I find that takes more time then the typing, is running to the manual 
trying to
figure out what this cryptic thing does, or what parameter goes where. For 
example, if
you set(red,edit) how do you know it isn't set(edit,red)? So in php when I was 
using a
text editor.. I didn't have code completion and I always had to look things up. 
Or,
even with code completion, you still have to look up more detailed descriptions 
of
what the parameters are. But it's not the typing that costs me time.

What also takes more time than the typing of code is writing comments for the 
code.
Any language requires comments for the code, so there would be no advantage for 
any
language there. Comments are comments.

Lars


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Re: [fpc-devel] Re: [fpc-l] type discussion

2005-06-02 Thread Jamie McCracken

L505 wrote:


| Yeah I know this sounds like a hybrid Pascal/python but I believe thats
| the way to go - marry Delphi's speed and component framework with less
| verbose python style syntax and you will have the best RAD language ever
| written.
|

You are asking to reinvent python. If I were you, I'd just look into finding a 
python
compiler. Everything you say points to the fact that you like the way python is 
laid
out. That's fine, there's nothing wrong with different taste.


No not at all. I dont want python but I would like to borrow some of its 
more concise syntax to make delphi less verbose thats all. Python is way 
too flawed with its grossly inefficient dynamic typing to ever be good 
for building general purpose applications.


I'll see if I can create a modern dialect and integrate it into FPC... 
Any documents/info on how the compiler is laid out would be most 
appreciated.


jamie.

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Re: [fpc-devel] Re: [fpc-l] type discussion

2005-06-02 Thread L505

| However, in general Pascal has poor developer productivity when compared
| to modern languages like python and C#. Ironically python is perhaps the

I disagree strongly, this is one of the reasons I chose Pascal. The fact that it
creates compiled programs in a productive language versus python and C# who are 
not
generally compiled right there and then, was another reason.

| most popular language on Linux and most of its syntax is derived from
| object Pascal whereas Pascal on linux is virtually non-existant. Of
| course Python is piss poor in both performance and memory usage but it

Yes, it is. All the linux programs I tried on KDE are extremely slow compared to
Windows 2000. A lot of linux apps are made relying on python or perl. i.e. 
kpackage
relies on python, and the KDE CPU monitor program. It's so slow, I found. There 
was
also a "visual php" program of some sort made in python which was about a 450MB
download and wouldn't even load up on my pc in ample time. I deleted it before 
loading
it.

| does point the way to a revitalised Pascal. Adopting less verbose but
| still clean and clear syntax ala python is IMHO the way to make Pascal
| great again.

You just can't have it both. Perl is shortform. But it's not easy to create a
regex for the long term, for other programmers to read.. or even yourself. No 
matter
how clear the regex seems to be for a split second when you first create it 
initially.

|
| Consider the developer unfirendly nature of Pascal/Delphi atm:
|
| 1) Forward declarations - they sux! Why should the developers have the
| burden of making the code totally sequential declaration wise. All other
| modern compilers dont need this. Sure your code might take a bit longer
| to compile but thats peanuts compare to the time saved in extra typing
| and reordering your code

They don't suck, you just need a proper editor which let's you see your
declarations without taking you away from your code editing. A proper
IDE should have this. Virtual views of the text file, showing declarations
in a little side window or side panel editor, which you can edit at any
time. Not just dual view or dual opening of the file, an actual dedicated
portion for declarations open at all times in some virtual window. So the
editor needs to be improved, IMO.

Also, how in the world are you going to find all your declarations scattered 
across
the file? incremental search? or are you going to make notes at the top of the 
file
about where things are? Index it? bookmark them?

|
| 2) I have touched on manual memory managaement of tobjects before so I
| wont rehash it here (in summary ref count tobjects and they should have
| good performance with c++ style exception handling).
|

I don't mind freeing a stringlist, something bigger and something I should feel
responsible about.  But I do mind freeing a string or an array. So I have no 
problems.
I won't ask you if you've seen a fast and productive language used today with 
GC.

| 3) loads of small and pointless additional syntax like EG for creating
| an object you should just be able to say:
|
| myobject.create;
|
| and not
|
| myobject := Tobject.create;

This is not a big deal. I found as a beginners it was a big deal. I find its'  
more
clear this way.. You're creating a Tobject after all, not a object.

|
| also Begin..End blocks should IMO be replaced with python's indenting.

You need to use python and forget about Pascal. What you are asking for here is
Python! It's obvious.

|
| Yeah I know this sounds like a hybrid Pascal/python but I believe thats
| the way to go - marry Delphi's speed and component framework with less
| verbose python style syntax and you will have the best RAD language ever
| written.
|

You are asking to reinvent python. If I were you, I'd just look into finding a 
python
compiler. Everything you say points to the fact that you like the way python is 
laid
out. That's fine, there's nothing wrong with different taste.


Lars


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Re: [fpc-devel] Re: [fpc-l] type discussion

2005-06-02 Thread Marco van de Voort
> Michael Van Canneyt wrote:
> 
> > 
> > This is not so easy, and reference counting is always a mess...
> 
> Well you already have the code for ref counting for com objects so its 
> not like its a ton of work and therefore we dont need to worry about 
> your four points. Adding C++ style exception handling should make it 
> fast enough too (ok that is some work).

No it won't. The ref counting is expensive. Test e.g. speeds with Decal
vs an own implementation on Delphi. 

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Re: [fpc-devel] Re: [fpc-l] type discussion

2005-06-02 Thread Marco van de Voort
> Michael Van Canneyt wrote:
> > This is only 'logical' if the hypothesis
> > 
> > "productivity is inversely related to the syntax verbosity"
> > 
> > is correct.
> 
> And it's not.
> 
> What is correct is "productivity is directly related to the number of 
> separate language constructs developer has to put in program to acomplish 
> the task"

True. But the problem is that the "task" is not a constant. _If_ you really
try to exploit this feature, and increase your programming speed (by not
having to track object age and owner), you will have to deal with
irregularties in deallocation (GC storms), null pointer exceptions etc.

> Or lack of standard libary supplied container 
> apropriate for a task requires programmer to develop his/her own or to adapt 
> something less usable.

Partially true yes. However the only reasonable solution for that is
generics I think.
> So here is some little idea which seems to me Pascalish enough to be 
> considered:
> 
> how about new keyword: local
> Class variable declared local will be automatically freed upon every exit 
> from the scope (i.e. something along the lines of implicit try/finally for 
> some builtin types).

No. Inconsequent. 

I think you are totally on the wrong track if you want to try to solve this
with language.

There are only two solutions :
1) go fully automated
2) have only the minimum on base automated types (e.g. strings, I don't count
variants, since they are for a specific purpose)

Any patchy solutions will only go against this. Most allocations aren't
limited to a simple scope anyway. Since not everything is an object, there
is a lot less object creation going on.

Even dynamic arrays were somewhat doubtfull, but finally mostly added
because of Delphi compat.


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Re: [fpc-devel] Re: [fpc-l] type discussion

2005-06-02 Thread Marco van de Voort
> 
> > Begin..End is redundant - you have to indent them to make em readable
> > anyways.
> 
> No. This makes the code more readable like normal english text. It 
> states much more clearly what it intents, at least much more than just 
> indenting or putting curly braces around it.

Not every syntax is about minimizing code or readability. Some are also
to simply simplify parsing (and that is about compiler developer, but to make
the language more internally consistent) and avoid long lookaheads. These things
combined also improve quality of error messages a lot.

> > manual memory management of tobjects is redundant as you can get good
> > performance with ref counting tobjects.

For trivial programs: yes. However FPC is not designed for short scripting
programs.
 
> > Maintenance is easier as their is less redundancy.
> 
> It simply depends on the kind of redundancy.
> 
> For instance, "type" and "var" keywords are just redundant, the compiler 
> could figure it out by itself, still they serve a useful purpose.

See above.

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Re: [fpc-devel] Re: [fpc-l] type discussion

2005-06-02 Thread Ales Katona

Marco van de Voort wrote:


Also, I simply don't see the use of it. Borland Pascal's have the forward
directive for those really few cases where it is annoying.
 


Also, forward declarations mostly mean shitty code / design.
Atleast in my case it does.

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Re: [fpc-devel] Re: [fpc-l] type discussion

2005-06-02 Thread Marco van de Voort
> On Thursday 02 June 2005 13:38, Jamie McCracken wrote:
> > Florian Klaempfl wrote:
> > > I'am a poor delphi programmer, didn't use it for years, but I bet
> > > with any python programmer that I create any application faster
> > > than him :)
> >
> > You must be a damn fast typer then :)
> 
> No, that's a common misunderstanding (especially amongst C-programmers).
> 
> What matters is designing und understanding the code, not writing it. I 
> spend less than 10% of my time at work in actually _writing_ code, so 
> even if someone can type in his/her code twice as fast, the maximum 
> (s)he would gain would be five percent in overall performance.

I doubt you would get that high.

A educated typist can get over >120 keys/min (and that is already lowered
because of many shifts, with real text it). I don't think the avg line of code
is longer than 20 chars. That is 360 lines/hr. SLOC, not code with whitespace,
and not counting generated code with codetools.

Most of the time of entry is spent in navigating and searching, not code
adding. And then data entry is only a small part overall.


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Re: [fpc-devel] Re: [fpc-l] type discussion

2005-06-02 Thread Marco van de Voort
> >> fpc-devel maillist  -  fpc-devel@lists.freepascal.org
> >> http://lists.freepascal.org/mailman/listinfo/fpc-devel
> >>
> > MyObject.Create is impossible with classes on the heap. You need to 
> > assign MyObject a pointer but you can't do that from within create.
> 
> sorry myobject is the pointer so a better example would be :
> 
> var strlist : Tstringlist;
> strlist.create;
> 
> This should be easy as you know the pointer type.

Syntactic sugar. Read the faq ;)
 
> > 
> > Forward declarations are IMHO required because otherwise the compiler 
> > would have to make additional passes(it does 3 AFAIK).
> 
> They are not required in a multipass compiler. 

They can be. A multipass compiler doesn't necessarily spend multiple passes
in the parser.

> If you cant resolve a 
> symbol on a single pass you can do so on a subsequent one.

This limits the amount of stuff you can do in the subsequent pass, since
nothing is required to be resolved yet. And passes are expensive,
compiletime wise.

Also, I simply don't see the use of it. Borland Pascal's have the forward
directive for those really few cases where it is annoying.

> > Besides, they are seldom enough to be a problem.
> 
> Pain in the arse they are. Its annoying and makes use of the code 
> explorer a neccsity when dealing with large classes. Its a total waste 
> of my time.

Then improve the code explorer.

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Re: [fpc-devel] Re: [fpc-l] type discussion

2005-06-02 Thread Marco van de Voort
> > I totally agree with you in this case - we dont want or need cryptic c
> > stlye syntax in any version of Pascal.
> > 
> > However, in general Pascal has poor developer productivity when compared
> > to modern languages like python and C#. 
> 
> I'am a poor delphi programmer, didn't use it for years, but I bet with any
> python programmer that I create any application faster than him :)

The opinion that Python is so fast is mainly based on tinkerers. So it is
simply true. Trial and error programming is for small programs always faster,
and Pascal doesn't help with that.

However IMHO is that a problem of Python/C#, not Pascal. Or actually it is 
a big problem for IT managers ;-)

And then people wonder why the avg IT project doesn't make the deadline.
 
> > object pascal whereas pascal 
> 
> Well, I wonder which languages the kernel, X windows, GNOME, KDE, OpenOffice,
> Mozilla etc. use ;), definitively not python ... Python is a usuable scripting
> language but nothing more.

If I see what python is used for on my system than that is application
scripting and distribution-related tools (pkg management etc). Not one really
usable app.

Python is not a brick in the wall of development, but more like hole filler.
 
> > on linux is virtually non-existant. 
> 
> The problem with pascal on linux was/is that there was no good compiler in
> the 90s for linux so a lot developers got lost.

The educational stigma also hurt pretty bad, even though untrue. This was
indeed not helped by the relative late arrival of 32-bit Borland compilers.

> > 2) I have touched on manual memory managaement of tobjects before so I
> > wont rehash it here (in summary ref count tobjects and they should have
> > good performance with c++ style exception handling).

This is impossible:-)
 
> Good performance like python ;)?

That is doable  :-)

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Re: [fpc-devel] Re: [fpc-l] type discussion

2005-06-02 Thread Joost van der Sluis

> Well, I wonder which languages the kernel, X windows, GNOME, KDE, OpenOffice,
> Mozilla etc. use ;), definitively not python ... Python is a usuable scripting
> language but nothing more.

Well.. you should think so. But parts of Gnome are written in Python.
And a lot of the configuration-tools of Fedora are python-based.

I thought about it to rewrite some of them in fpc. That would make them
a lot faster, and less memory-intensive.

But first you need fpc in Fedora-Core offcourse...

Joost.


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Re: [fpc-devel] Re: [fpc-l] type discussion

2005-06-02 Thread Marco van de Voort
> Marco van de Voort wrote:
> > Some of these target functionality (specially in the linking section) might 
> > require restructures
> > related to
> > * introduction of an internal linker for some core platforms (no more 
> > LD)
> > * Rewrite of module (unit) handling
> 
> Yes, these would be great, IMHO.



> > For the rest, improve RTL/FCL compability and extend them in general, and 
> > of course fixbugs.
> > 
> >>Beside of compatibility towards Delphi or MacPascal or others FPC should be
> >>open to other modifications/extensions (maybe Delphi one day copies FC a bt
> >>:-), and not always the other way round)
> 
> Maybe a few things should be borrowed from RemObjects Chrome, such as
> 
> -- Class Contracts
> http://www.remobjects.com/page.asp?id={DFA00D71-D5A4-40A3-9FD0-251899EB30D8}
 
> I like the 'require/ensure' aproach.

Glorified asserts. This is inventing syntax for marketing reasons.

> It makes the code more robust and more debuggable, IMHO

Nope. It just is a limited form of assert with special syntax. Definitely
does not mark the trival syntax test.

> -- Generics
> http://www.remobjects.com/articles/?id={A1D08EE3-0D9E-4828-AFB3-B2C1E772186E}

> I am not sure if Generics could be done in FPC.

Probably yes, however it will not be easy. IMHO Generics/templates are
definitely on the list, but don't expect it anywhere soon, unless there is
massive help.
 
> -- Virtual Properties and Events
> http://www.remobjects.com/page.asp?id={10E153AD-E05F-48CE-9CED-BCED5C9CDE99}

Understandable. However lots of performance issues. One could mitigate some
of these by e.g. requiring virtual properties to only use static methods and
adding optimizations.

RemObject/.NET probably either don't care about speed, and/or have some 
global optimalisations that makes adding this kind of stuff not to hurtful.

Probably a bit of both.

IMHO not a definite no, it would be either unoptimal, or a lot of work.

> -- Enhanced Multicast Events
> http://www.remobjects.com/page.asp?id={CC9C4828-9E49-4C41-AFD9-0BFFA4E9C3D3}
 
> Inline variable initializers, such as:
> 
> type
>TSomethingElse = class(TSomething)
>private
>  FInteger: Integer = 15;
>  FBoolean: Boolean = False;
>  FString: String = 'SOME TEXT';
>  {etc}
>protected
>public
>published
>end;

Can be done otherwise (simply init it). -> Syntactic sugar.
 
> Similarly, for
> 
> function Something(...): Boolean = False;
> var
>Integer1: Integer = 15;
>Boolean1: Boolean = False;
>String1: String = 'SOME TEXT';
> begin
> end;

Useless IMHO. Equal to above (initialising in syntax what can be inited 
normally)
 
> Procedure Something(Out AInteger: Integer = 12; );
> var
>Integer1: Integer = 15;
>Boolean1: Boolean = False;
>String1: String = 'SOME TEXT';
> begin
> end;

Same. Don't even add to productivy
 
> >>a way to write integer constants in any base, not only
> >>binary/octal/hexadecimal (not so important, but easy to implement)
> > 
> > Rarely used. Specially since more than base 36 becomes a notational 
>  > problem. However it has been brought up before.
> 
> If someone contributes the code, why not. 
> It does not hurt, IMHO.

Because the more features, the more involved maintainance of the compiler
becomes. So keep that work for features that are worth it.

I don't like this one, but it might already exist (in mac mode), since ISO
Paslla has this.
 

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Re: [fpc-devel] Re: [fpc-l] type discussion

2005-06-02 Thread Jamie McCracken

Michael Van Canneyt wrote:


But the compiler needs to check many things:

1. Initialize the S with Nil.
2. Check that S is assigned only once during the lifetime of the
   procedure.
   This is actually a bigger restriction than you might think,
   unless you want to introduce reference counting.
3. Put a try/finally block and generate a call to S.Destroy at the end.
   It must also catch any errors that may occur when s.destroy is
   called. For classes, this danger is very real; For ansistrings it is
   not (well, very small)
4. It cannot assign S to anything, since that could mean that the
   lifetime of S could be prolonged. The alternative is again again ref. 
counting.


This is not so easy, and reference counting is always a mess...


Well you already have the code for ref counting for com objects so its 
not like its a ton of work and therefore we dont need to worry about 
your four points. Adding C++ style exception handling should make it 
fast enough too (ok that is some work).


jamie.






Michael.

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Re: [fpc-devel] Re: [fpc-l] type discussion

2005-06-02 Thread Vinzent Hoefler
On Thursday 02 June 2005 15:13, Sebastian Kaliszewski wrote:

> So here is some little idea which seems to me Pascalish enough to be
> considered:
>
> how about new keyword: local
> Class variable declared local will be automatically freed upon every
> exit from the scope (i.e. something along the lines of implicit
> try/finally for some builtin types).

Oh. You mean a thing I know as "controlled type".


Vinzent.

-- 
public key: http://www.t-domaingrabbing.ch/publickey.asc


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Re: [fpc-devel] Re: [fpc-l] type discussion

2005-06-02 Thread Michael Van Canneyt



On Thu, 2 Jun 2005, Sebastian Kaliszewski wrote:


Michael Van Canneyt wrote:

This is only 'logical' if the hypothesis

"productivity is inversely related to the syntax verbosity"

is correct.


And it's not.

What is correct is "productivity is directly related to the number of 
separate language constructs developer has to put in program to acomplish the 
task"


Inversely related, I assume you want to say :-)

So, for example, need to put separate finally block to free memory means 
additional few constructs. Or lack of standard libary supplied container 
apropriate for a task requires programmer to develop his/her own or to adapt 
something less usable.


Geeintg rid of end in begin / end wont help much (as they can;t be separated, 
they count as single construct).



So here is some little idea which seems to me Pascalish enough to be 
considered:


how about new keyword: local
Class variable declared local will be automatically freed upon every exit 
from the scope (i.e. something along the lines of implicit try/finally for 
some builtin types).


While I can see the use, there are all kinds of problems associated with it.

So instead of

Var
   S : TStringList;

ManagedVar  // or whatever. All that goes here is freed again by the compiler.
   S : TStringList;

begin
  S:=TStringList.Create;
  // code here
end;   // Compiler frees S here.

But the compiler needs to check many things:

1. Initialize the S with Nil.
2. Check that S is assigned only once during the lifetime of the
   procedure.
   This is actually a bigger restriction than you might think,
   unless you want to introduce reference counting.
3. Put a try/finally block and generate a call to S.Destroy at the end.
   It must also catch any errors that may occur when s.destroy is
   called. For classes, this danger is very real; For ansistrings it is
   not (well, very small)
4. It cannot assign S to anything, since that could mean that the
   lifetime of S could be prolonged. The alternative is again again ref. 
counting.

This is not so easy, and reference counting is always a mess...


Michael.

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Re: [fpc-devel] Re: [fpc-l] type discussion

2005-06-02 Thread Jamie McCracken

Vinzent Hoefler wrote:
 >

manual memory management of tobjects is redundant as you can get good
performance with ref counting tobjects.



That can be a point, yes. But it is somehow not related to any syntax.


It means not having to bother with my pet hate the try..finally..free





All in all the changes would mean you spend more of your time
implementing your application rather than typing loads of redundant
code.



Typing is only a very small part of the development cycle. Performance 
measures indicate that rhe average programmer delivers about 2 to 20 
lines per code per day (measured over the whole development cycles, 
this of course includes testing, too).


Compare these with the lines of code you *could* write in eight hours if 
you would just write them and you see how much you could optimize away 
there if you'd actually manage to double the performance.


You are referring to an industrial strength development process taht is 
not used by a lot of developers (at least not that I know of considering 
Delphi is a RAD tool and is primarily used as such).






Maintenance is easier as their is less redundancy.



It simply depends on the kind of redundancy.

For instance, "type" and "var" keywords are just redundant, the compiler 
could figure it out by itself, still they serve a useful purpose.


but that harms legibility. I wanna balance that trims the fat but not 
the legibility.


jamie.


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Re: [fpc-devel] Re: [fpc-l] type discussion

2005-06-02 Thread Sebastian Kaliszewski

Michael Van Canneyt wrote:

This is only 'logical' if the hypothesis

"productivity is inversely related to the syntax verbosity"

is correct.


And it's not.

What is correct is "productivity is directly related to the number of 
separate language constructs developer has to put in program to acomplish 
the task"



So, for example, need to put separate finally block to free memory means 
additional few constructs. Or lack of standard libary supplied container 
apropriate for a task requires programmer to develop his/her own or to adapt 
something less usable.


Geeintg rid of end in begin / end wont help much (as they can;t be 
separated, they count as single construct).



So here is some little idea which seems to me Pascalish enough to be considered:

how about new keyword: local
Class variable declared local will be automatically freed upon every exit 
from the scope (i.e. something along the lines of implicit try/finally for 
some builtin types).



And there are possibly few variants of the thing:

1a.

var
  mySth: local TSomething;

begin
  mySth := TSomething.create();
  ...

end;


1b.

var
  mySth: TSomething local;

begin
  mySth := TSomething.create();
  ...

end;


2.

local
  mySth: TSomethin;

begin
  mySth := TSomething.create();
  ...

end;



So in 1. local is just a type modifier (in case of 1a it might make sense to 
allow it also in type declaration, hence allowing allways local classes -- 
but I'm not convinced it's desirable, and it definiately requires more work 
on compiler side). 1b. is like some other storage modifiers like absolute 
(and might be prefered). 2. is substituting local instead of var for local 
objects -- so such local object declarations stand out more int the code, 
but it's also further away from standard Pascal.



Is it worth something?


rgds
--
Sebastian Kaliszewski

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Re: [fpc-devel] Re: [fpc-l] type discussion

2005-06-02 Thread Vinzent Hoefler
On Thursday 02 June 2005 14:44, Jamie McCracken wrote:

> My point is to to reduce or remove *redundant* syntax that serves no
> useful or productive purpose (to the programmer).

Well applied redundancy is a good thing.

> Forward declarations are redundant - they exist purely for the
> benefit of the compiler.

IBTD.

> Begin..End is redundant - you have to indent them to make em readable
> anyways.

No. This makes the code more readable like normal english text. It 
states much more clearly what it intents, at least much more than just 
indenting or putting curly braces around it.

> manual memory management of tobjects is redundant as you can get good
> performance with ref counting tobjects.

That can be a point, yes. But it is somehow not related to any syntax.

> All in all the changes would mean you spend more of your time
> implementing your application rather than typing loads of redundant
> code.

Typing is only a very small part of the development cycle. Performance 
measures indicate that rhe average programmer delivers about 2 to 20 
lines per code per day (measured over the whole development cycles, 
this of course includes testing, too).

Compare these with the lines of code you *could* write in eight hours if 
you would just write them and you see how much you could optimize away 
there if you'd actually manage to double the performance.

> Maintenance is easier as their is less redundancy.

It simply depends on the kind of redundancy.

For instance, "type" and "var" keywords are just redundant, the compiler 
could figure it out by itself, still they serve a useful purpose.


Vinzent.

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Re: [fpc-devel] Re: [fpc-l] type discussion

2005-06-02 Thread Jamie McCracken

Vinzent Hoefler wrote:

On Thursday 02 June 2005 14:01, Jamie McCracken wrote:


Vinzent Hoefler wrote:



What matters is designing und understanding the code, not writing
it. I spend less than 10% of my time at work in actually _writing_
code, so even if someone can type in his/her code twice as fast,
the maximum (s)he would gain would be five percent in overall
performance.


you are missing the point!



No, I don't. I'm damn sure what I am talking about.


So am I. My point is not changing the language so that it incurs 
additional maintenance or is harder to read or harder to fix bugs or 
make bugs more likely. In fact its the complete opposite.


My point is to to reduce or remove *redundant* syntax that serves no 
useful or productive purpose (to the programmer).


Forward declarations are redundant - they exist purely for the benefit 
of the compiler.


Begin..End is redundant - you have to indent them to make em readable 
anyways.


manual memory management of tobjects is redundant as you can get good 
performance with ref counting tobjects.


All in all the changes would mean you spend more of your time 
implementing your application rather than typing loads of redundant 
code. Maintenance is easier as their is less redundancy.


jamie.






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Re: [fpc-devel] Re: [fpc-l] type discussion

2005-06-02 Thread Vinzent Hoefler
On Thursday 02 June 2005 14:24, Jamie McCracken wrote:

> Well I will typically spend about 25% of my development time with
> forward declarations, doing loads of try finaly blocks to free memory
> and other things instead of implementing my application.

I typically spend 80% of my development time in *thinking* about what I 
should do, 10% in writing the code, 5% in showing that it works and 5% 
in drinking coffee to enhance the productivity of the first 80%.

Well, of course, this is a slight exaggeration.


Vinzent.

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Re: [fpc-devel] Re: [fpc-l] type discussion

2005-06-02 Thread Vinzent Hoefler
On Thursday 02 June 2005 14:01, Jamie McCracken wrote:
> Vinzent Hoefler wrote:
>
> > What matters is designing und understanding the code, not writing
> > it. I spend less than 10% of my time at work in actually _writing_
> > code, so even if someone can type in his/her code twice as fast,
> > the maximum (s)he would gain would be five percent in overall
> > performance.
>
> you are missing the point!

No, I don't. I'm damn sure what I am talking about.

> Whather you can implement something faster in another language is not
> the issue.

Right. The issue is if you can make it work, i.e. how long you have to 
test and debug it and how long someone needs to understand it when he 
comes to that code later (that's called maintenance, I think).

> I am arguing for less verbose syntax without decreasing
> the clarity of the code in delphi/pascal

Which is an almost impossible task. Sure you can tweak it here and 
there, but it would _at best_ simplify the task of writing the code in 
the first place. You are just missing the remaining 98% of the 
development cycle of a typical medium to large software project.

You won't gain anything there, even if and /only if/ you could manage to 
simplify some syntax without having *any* impact on understanding the 
code later.

(BTW, Ada is even more verbose than Pascal and for the things I'm doing 
it is still /more/ productive. I'm talking about error rates and such 
stuff, not how much time spending in front of the monitor typing 
something that *may* work, if you just debug it long enough).

> and that is logically gonna
> improve productivity without taking anything away.

It would, if you could actually manage to accomplish that task. But as I 
tried to point out, those 5% don't matter. You can lose *much* more and 
much easily on a bad design. 90% of software development costs is 
testing. And then it is much better to actually be able to _read_ and 
_understand_ the code instead of writing it.


Vinzent.

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Re: [fpc-devel] Re: [fpc-l] type discussion

2005-06-02 Thread Jamie McCracken

Michael Van Canneyt wrote:



I don't consider Ojbect Pascal to be verbose at all, so it's not an 
issue for

me...


Well I will typically spend about 25% of my development time with 
forward declarations, doing loads of try finaly blocks to free memory 
and other things instead of implementing my application.


jamie.



Michael.

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Re: [fpc-devel] Re: [fpc-l] type discussion

2005-06-02 Thread Michael Van Canneyt



On Thu, 2 Jun 2005, Jamie McCracken wrote:


Vinzent Hoefler wrote:

On Thursday 02 June 2005 13:38, Jamie McCracken wrote:


Florian Klaempfl wrote:


I'am a poor delphi programmer, didn't use it for years, but I bet
with any python programmer that I create any application faster
than him :)


You must be a damn fast typer then :)



No, that's a common misunderstanding (especially amongst C-programmers).

What matters is designing und understanding the code, not writing it. I 
spend less than 10% of my time at work in actually _writing_ code, so even 
if someone can type in his/her code twice as fast, the maximum (s)he would 
gain would be five percent in overall performance.


you are missing the point!

Whather you can implement something faster in another language is not the 
issue. I am arguing for less verbose syntax without decreasing the clarity of 
the code in delphi/pascal and that is logically gonna improve productivity 
without taking anything away.


This is only 'logical' if the hypothesis

"productivity is inversely related to the syntax verbosity"

is correct.

I question the correctness of the hypothesis, and I assume, so does
Florian...

Michael.

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Re: [fpc-devel] Re: [fpc-l] type discussion

2005-06-02 Thread Michael Van Canneyt



On Thu, 2 Jun 2005, Jamie McCracken wrote:


Michael Van Canneyt wrote:


However, in general Pascal has poor developer productivity when compared 
to modern languages like python and C#. Ironically python is perhaps the 
most popular language on Linux and most of its syntax is derived from 
object pascal whereas pascal on linux is virtually non-existant. Of course 
Python is piss poor in both performance and memory usage but it does point 
the way to a revitalised pascal. Adopting less verbose but still clean and 
clear syntax ala python is IMHO the way to make Pascal great again.



I beg to differ.

Recently I rewrote a python program (on linux). The pascal version was
shorter and much clearer to understand. The python syntax is a horror
as far as I'm concerned.


Im not saying make pascal behave like python so if you were doing some weird 
dynamic stuff with python thats fair enough.


The python program wasn't mine.
There were errors in it; it was easier to rewrite it in pascal than to try and 
fix it.

ALl im sayting is theres no harm 
in replacing some of the verbose syntax with less verbose ones provided they 
dont harm the clarity of the code.


I love delphi but find its verbosity a pain in  some circumstances.


I don't consider Ojbect Pascal to be verbose at all, so it's not an issue for
me...

Michael.

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Re: [fpc-devel] Re: [fpc-l] type discussion

2005-06-02 Thread Jamie McCracken

Vinzent Hoefler wrote:

On Thursday 02 June 2005 13:38, Jamie McCracken wrote:


Florian Klaempfl wrote:


I'am a poor delphi programmer, didn't use it for years, but I bet
with any python programmer that I create any application faster
than him :)


You must be a damn fast typer then :)



No, that's a common misunderstanding (especially amongst C-programmers).

What matters is designing und understanding the code, not writing it. I 
spend less than 10% of my time at work in actually _writing_ code, so 
even if someone can type in his/her code twice as fast, the maximum 
(s)he would gain would be five percent in overall performance.


you are missing the point!

Whather you can implement something faster in another language is not 
the issue. I am arguing for less verbose syntax without decreasing the 
clarity of the code in delphi/pascal and that is logically gonna improve 
productivity without taking anything away.



jamie.





Vinzent.




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Re: [fpc-devel] Re: [fpc-l] type discussion

2005-06-02 Thread Jamie McCracken

Florian Klaempfl wrote:



If that were the case then yeah it would sux (however pythons
performance is due to bien a bytecode interpreter and dynamic typing
neither of which we need in pascal).



Ref. counting etc. eats time because you need good garbage collection to detect
cycles and other ugly stuff.


There should be no cycles on TObjects so we dont need performance 
sapping code to detect them. TCOmponents are likely to have cycles as 
they tend to link to each other but then they would not be ref counted 
as they are parent/child owner managed anyway


jamie.





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Re: [fpc-devel] Re: [fpc-l] type discussion

2005-06-02 Thread Vinzent Hoefler
On Thursday 02 June 2005 13:38, Jamie McCracken wrote:
> Florian Klaempfl wrote:
> > I'am a poor delphi programmer, didn't use it for years, but I bet
> > with any python programmer that I create any application faster
> > than him :)
>
> You must be a damn fast typer then :)

No, that's a common misunderstanding (especially amongst C-programmers).

What matters is designing und understanding the code, not writing it. I 
spend less than 10% of my time at work in actually _writing_ code, so 
even if someone can type in his/her code twice as fast, the maximum 
(s)he would gain would be five percent in overall performance.


Vinzent.

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Re: [fpc-devel] Re: [fpc-l] type discussion

2005-06-02 Thread Florian Klaempfl
Jamie McCracken wrote:

> Florian Klaempfl wrote:
> 
>>
>> I'am a poor delphi programmer, didn't use it for years, but I bet with
>> any
>> python programmer that I create any application faster than him :)
> 
> 
> You must be a damn fast typer then :)

I teached myself typing with 10 fingers, but typing is not the issue with auto
completion etc. Show me a python ide which can do the same tricks as lazarus or
delphi.

>> The problem with pascal on linux was/is that there was no good
>> compiler in the
>> 90s for linux so a lot developers got lost.
> 
> 
> Gnu pascal?

We were talking about good :)

> 
> 
>>> 1) Forward declarations - they sux! Why should the developers have the
>>> burden of making the code totally sequential declaration wise. All other
>>> modern compilers dont need this. 
>>
>>
>>
>> C++ is still the number one language and it requires it.
> 
> 
> yes but that aint modern! C# and python do not.

Modern doesn't mean necessarily good ...

>> Good performance like python ;)?
> 
> 
> If that were the case then yeah it would sux (however pythons
> performance is due to bien a bytecode interpreter and dynamic typing
> neither of which we need in pascal).

Ref. counting etc. eats time because you need good garbage collection to detect
cycles and other ugly stuff.


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Re: [fpc-devel] Re: [fpc-l] type discussion

2005-06-02 Thread Jamie McCracken

Michael Van Canneyt wrote:


However, in general Pascal has poor developer productivity when 
compared to modern languages like python and C#. Ironically python is 
perhaps the most popular language on Linux and most of its syntax is 
derived from object pascal whereas pascal on linux is virtually 
non-existant. Of course Python is piss poor in both performance and 
memory usage but it does point the way to a revitalised pascal. 
Adopting less verbose but still clean and clear syntax ala python is 
IMHO the way to make Pascal great again.



I beg to differ.

Recently I rewrote a python program (on linux). The pascal version was
shorter and much clearer to understand. The python syntax is a horror
as far as I'm concerned.


Im not saying make pascal behave like python so if you were doing some 
weird dynamic stuff with python thats fair enough. ALl im sayting is 
theres no harm in replacing some of the verbose syntax with less verbose 
ones provided they dont harm the clarity of the code.


I love delphi but find its verbosity a pain in  some circumstances.


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Re: [fpc-devel] Re: [fpc-l] type discussion

2005-06-02 Thread Jamie McCracken

Florian Klaempfl wrote:



I'am a poor delphi programmer, didn't use it for years, but I bet with any
python programmer that I create any application faster than him :)


You must be a damn fast typer then :)






Ironically python is perhaps the
most popular language on Linux and most of its syntax is derived from
object pascal whereas pascal 



Well, I wonder which languages the kernel, X windows, GNOME, KDE, OpenOffice,
Mozilla etc. use ;), definitively not python ... Python is a usuable scripting
language but nothing more.


I agree but nevertheless it has become popular for desktop applications. 
Ubuntu and Fedora now uses it exclusively for filling in the blanks in 
their gnome desktops.





on linux is virtually non-existant. 



The problem with pascal on linux was/is that there was no good compiler in the
90s for linux so a lot developers got lost.


Gnu pascal?



1) Forward declarations - they sux! Why should the developers have the
burden of making the code totally sequential declaration wise. All other
modern compilers dont need this. 



C++ is still the number one language and it requires it.


yes but that aint modern! C# and python do not.





Sure your code might take a bit longer
to compile but thats peanuts compare to the time saved in extra typing
and reordering your code



Did you ever work in a team? Then you know why ordering declarations is a good
practice because reading non sequential declarations is hard.


Yes i have worked in small teams and that was never an issue. Of course 
crazy ordering is harmful but any reasonable ordering is readable.






2) I have touched on manual memory managaement of tobjects before so I
wont rehash it here (in summary ref count tobjects and they should have
good performance with c++ style exception handling).



Good performance like python ;)?


If that were the case then yeah it would sux (however pythons 
performance is due to bien a bytecode interpreter and dynamic typing 
neither of which we need in pascal).


jamie.


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Re: [fpc-devel] Re: [fpc-l] type discussion

2005-06-02 Thread Michael Van Canneyt



On Thu, 2 Jun 2005, Jamie McCracken wrote:


Marc Weustink wrote:




What is easier to read is a matter of taste.
Being a pascal devel for years now, it takes time to "decode" a  "a := b
:= c := d := 0"  line. There might be a ; inbeween which results in a
complete different assignment. With such lines I've to read them over and
over to see what is going on.
Where a line like "a := 0; b := 0; c := 0; d := 0;" is clear to me.
This also counts for the proposed c-isms.

For me I prefere clarity above less typing (besides if you want to write
realy short code, you sould use APL)



I totally agree with you in this case - we dont want or need cryptic c stlye 
syntax in any version of Pascal.


However, in general Pascal has poor developer productivity when compared to 
modern languages like python and C#. Ironically python is perhaps the most 
popular language on Linux and most of its syntax is derived from object 
pascal whereas pascal on linux is virtually non-existant. Of course Python is 
piss poor in both performance and memory usage but it does point the way to a 
revitalised pascal. Adopting less verbose but still clean and clear syntax 
ala python is IMHO the way to make Pascal great again.


I beg to differ.

Recently I rewrote a python program (on linux). The pascal version was
shorter and much clearer to understand. The python syntax is a horror
as far as I'm concerned.

What makes python interesting are the many classes it offers by default
to perform standard tasks, especially in the text treatment department;
regular expression stuff etc.

The same goes for most languages; Mostly it's not the language syntax
that determines the productivity factor; it's the number of standard
available routines.

Quabbling about being able to type
  a:=b:=c:=d;
is beside the question. If your productivity depends on that, you're
either in the wrong business, or you are using the wrong kind of editor.
A good IDE/Editor has tools to make typing less cumbersome.

In the company where I work, 4 languages are in use: Delphi, VB, C++
and PHP. In order of descreasing productivity they are rated as follows:
- Delphi
- PHP
- VB
- C++
The order of VB/PHP was the most surprising for me; but that can maybe
be explained by the kind of app the language is used for.

Pascal is a language that allows you to develop in many styles, with as
much or as little optimization as you want, and all along it keeps your
code readable, which is very important when you work in team and you
need to read other people's code frequently. To see what I mean, try
reading this little 'gem':

int a[1817];main(z,p,q,r){for(p=80;q+p-80;p-=2*a[p])for(z=9;z--;)q=3&(r=time(0)
+r*57)/7,q=q?q-1?q-2?1-p%79?-1:0:p%79-77?1:0:p<1659?79:0:p>158?-79:0,q?!a[p+q*2
]?a[p+=a[p+=q]=q]=q:0:0;for(;q++-1817;)printf(q%79?"%c":"%c\n"," #"[!a[q-1]]);}

(better yet, run it)

Michael.

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Re: [fpc-devel] Re: [fpc-l] type discussion

2005-06-02 Thread Hans-Peter Diettrich
Gerhard Scholz wrote:

> Useful extensions I would see:
> 
> bigger sets: set of -10..10 (e.g.)

Ordinals are positive numbers, and only ordinals can become set
elements.
In rare cases I missed bigger sets myself, in detail in parser
generators and other automatons with many states.

> a way to write integer constants in any base, not only
> binary/octal/hexadecimal (not so important, but easy to implement)

More important: Unicode literals. But I know that this would require a
very big change to the scanner, and to all code editors and other tools.
Perhaps somebody has another idea how to solve this problem?

> more operators which can be overloaded (should follow the ALGOL68 rules)

No, please, don't open a can of worms :-(

> the C-style operators += etc. should better be written as  +:= since C has =
> as assignment, Pascal has := as assignment symbol

:= means "assign to", += means "add to" etc., I cannot find any
inconsistency here.

DoDi


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Re: [fpc-devel] Re: [fpc-l] type discussion

2005-06-02 Thread Jamie McCracken





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MyObject.Create is impossible with classes on the heap. You need to 
assign MyObject a pointer but you can't do that from within create.


sorry myobject is the pointer so a better example would be :

var strlist : Tstringlist;

strlist.create;


This should be easy as you know the pointer type.



Forward declarations are IMHO required because otherwise the compiler 
would have to make additional passes(it does 3 AFAIK).


They are not required in a multipass compiler. If you cant resolve a 
symbol on a single pass you can do so on a subsequent one.



Besides, they are seldom enough to be a problem.


Pain in the arse they are. Its annoying and makes use of the code 
explorer a neccsity when dealing with large classes. Its a total waste 
of my time.




How does python handle modularity btw?


WHat do you mean?

Im a Delphi programmer not a python one (though Ive done bits and pieces 
in python) but I do envy its less verbose syntax as its just as clean 
and clear.


jamie.


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Re: [fpc-devel] Re: [fpc-l] type discussion

2005-06-02 Thread Florian Klaempfl
Jamie McCracken wrote:

> Marc Weustink wrote:
> 
>>
>>
>> What is easier to read is a matter of taste.
>> Being a pascal devel for years now, it takes time to "decode" a  "a := b
>> := c := d := 0"  line. There might be a ; inbeween which results in a
>> complete different assignment. With such lines I've to read them over and
>> over to see what is going on.
>> Where a line like "a := 0; b := 0; c := 0; d := 0;" is clear to me.
>> This also counts for the proposed c-isms.
>>
>> For me I prefere clarity above less typing (besides if you want to write
>> realy short code, you sould use APL)
>>
> 
> I totally agree with you in this case - we dont want or need cryptic c
> stlye syntax in any version of Pascal.
> 
> However, in general Pascal has poor developer productivity when compared
> to modern languages like python and C#. 

I'am a poor delphi programmer, didn't use it for years, but I bet with any
python programmer that I create any application faster than him :)

> Ironically python is perhaps the
> most popular language on Linux and most of its syntax is derived from
> object pascal whereas pascal 

Well, I wonder which languages the kernel, X windows, GNOME, KDE, OpenOffice,
Mozilla etc. use ;), definitively not python ... Python is a usuable scripting
language but nothing more.

> on linux is virtually non-existant. 

The problem with pascal on linux was/is that there was no good compiler in the
90s for linux so a lot developers got lost.

> Of
> course Python is piss poor in both performance and memory usage but it
> does point the way to a revitalised pascal. Adopting less verbose but
> still clean and clear syntax ala python is IMHO the way to make Pascal
> great again.

I wonder if Python couldn't revive Fortran with it's strange formatting rules.

> 
> Consider the developer unfirendly nature of pascal/Delphi atm:
> 
> 1) Forward declarations - they sux! Why should the developers have the
> burden of making the code totally sequential declaration wise. All other
> modern compilers dont need this. 

C++ is still the number one language and it requires it.

> Sure your code might take a bit longer
> to compile but thats peanuts compare to the time saved in extra typing
> and reordering your code

Did you ever work in a team? Then you know why ordering declarations is a good
practice because reading non sequential declarations is hard.

> 
> 2) I have touched on manual memory managaement of tobjects before so I
> wont rehash it here (in summary ref count tobjects and they should have
> good performance with c++ style exception handling).

Good performance like python ;)?



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Re: [fpc-devel] Re: [fpc-l] type discussion

2005-06-02 Thread Ales Katona

Jamie McCracken wrote:


Marc Weustink wrote:




What is easier to read is a matter of taste.
Being a pascal devel for years now, it takes time to "decode" a  "a := b
:= c := d := 0"  line. There might be a ; inbeween which results in a
complete different assignment. With such lines I've to read them over 
and

over to see what is going on.
Where a line like "a := 0; b := 0; c := 0; d := 0;" is clear to me.
This also counts for the proposed c-isms.

For me I prefere clarity above less typing (besides if you want to write
realy short code, you sould use APL)



I totally agree with you in this case - we dont want or need cryptic c 
stlye syntax in any version of Pascal.


However, in general Pascal has poor developer productivity when 
compared to modern languages like python and C#. Ironically python is 
perhaps the most popular language on Linux and most of its syntax is 
derived from object pascal whereas pascal on linux is virtually 
non-existant. Of course Python is piss poor in both performance and 
memory usage but it does point the way to a revitalised pascal. 
Adopting less verbose but still clean and clear syntax ala python is 
IMHO the way to make Pascal great again.


Consider the developer unfirendly nature of pascal/Delphi atm:

1) Forward declarations - they sux! Why should the developers have the 
burden of making the code totally sequential declaration wise. All 
other modern compilers dont need this. Sure your code might take a bit 
longer to compile but thats peanuts compare to the time saved in extra 
typing and reordering your code


2) I have touched on manual memory managaement of tobjects before so I 
wont rehash it here (in summary ref count tobjects and they should 
have good performance with c++ style exception handling).


3) loads of small and pointless additional syntax like EG for creating 
an object you should just be able to say:


myobject.create;

and not

myobject := Tobject.create;

also Begin..End blocks should IMO be replaced with python's indenting.

Yeah I know this sounds like a hybrid pascal/python but I believe 
thats the way to go - marry Delphi's speed and component framework 
with less verbose python style syntax and you will have the best RAD 
language ever written.


jamie.


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MyObject.Create is impossible with classes on the heap. You need to 
assign MyObject a pointer but you can't do that from within create.


Forward declarations are IMHO required because otherwise the compiler 
would have to make additional passes(it does 3 AFAIK).

Besides, they are seldom enough to be a problem.

How does python handle modularity btw?

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Re: [fpc-devel] Re: [fpc-l] type discussion

2005-06-02 Thread Jamie McCracken

Marc Weustink wrote:




What is easier to read is a matter of taste.
Being a pascal devel for years now, it takes time to "decode" a  "a := b
:= c := d := 0"  line. There might be a ; inbeween which results in a
complete different assignment. With such lines I've to read them over and
over to see what is going on.
Where a line like "a := 0; b := 0; c := 0; d := 0;" is clear to me.
This also counts for the proposed c-isms.

For me I prefere clarity above less typing (besides if you want to write
realy short code, you sould use APL)



I totally agree with you in this case - we dont want or need cryptic c 
stlye syntax in any version of Pascal.


However, in general Pascal has poor developer productivity when compared 
to modern languages like python and C#. Ironically python is perhaps the 
most popular language on Linux and most of its syntax is derived from 
object pascal whereas pascal on linux is virtually non-existant. Of 
course Python is piss poor in both performance and memory usage but it 
does point the way to a revitalised pascal. Adopting less verbose but 
still clean and clear syntax ala python is IMHO the way to make Pascal 
great again.


Consider the developer unfirendly nature of pascal/Delphi atm:

1) Forward declarations - they sux! Why should the developers have the 
burden of making the code totally sequential declaration wise. All other 
modern compilers dont need this. Sure your code might take a bit longer 
to compile but thats peanuts compare to the time saved in extra typing 
and reordering your code


2) I have touched on manual memory managaement of tobjects before so I 
wont rehash it here (in summary ref count tobjects and they should have 
good performance with c++ style exception handling).


3) loads of small and pointless additional syntax like EG for creating 
an object you should just be able to say:


myobject.create;

and not

myobject := Tobject.create;

also Begin..End blocks should IMO be replaced with python's indenting.

Yeah I know this sounds like a hybrid pascal/python but I believe thats 
the way to go - marry Delphi's speed and component framework with less 
verbose python style syntax and you will have the best RAD language ever 
written.


jamie.


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RE: [fpc-devel] Re: [fpc-l] type discussion

2005-06-02 Thread Marc Weustink
From: [EMAIL PROTECTED]
[mailto:[EMAIL PROTECTED] Behalf Of listmember

>Maybe a few things should be borrowed from RemObjects Chrome, such as
>
>-- Class Contracts
>http://www.remobjects.com/page.asp?id={DFA00D71-D5A4-40A3-9FD0-251899EB30
D8}
>
>I like the 'require/ensure' aproach.
>
>It makes the code more robust and more debuggable, IMHO

I think the checks you can do there are to limited. I also wonder what
will happen if a require isn't met. Personally I don't want exeption in my
released app.

>-- Generics
>http://www.remobjects.com/articles/?id={A1D08EE3-0D9E-4828-AFB3-B2C1E7721
86E}
>
>I am not sure if Generics could be done in FPC.

There were some discussions about it here and AFAIK some are trying to
implement.

>-- Virtual Properties and Events
>http://www.remobjects.com/page.asp?id={10E153AD-E05F-48CE-9CED-BCED5C9CDE
99}

The examples given there are not very different of what is possible now.
Make SetWith virtual and you have almost the same.

What however would be nice is if you could override the getter or setter.
Something like
property Width write MySetWidth

>-- Enhanced Multicast Events
>http://www.remobjects.com/page.asp?id={CC9C4828-9E49-4C41-AFD9-0BFFA4E9C3
D3}

This is not really new. You can implement it yourself like

property OnChange: TNotifyList;

and then OnChange.Add(Notifyproc) or OnChange.Remove(Notifyproc)


>Inline variable initializers, such as:

[snip]

>var
>   Integer1: Integer = 15;
>   Boolean1: Boolean = False;
>   String1: String = 'SOME TEXT';

Hmm.. sometimes usefull. You can put it as first lines in your
constructor/codeblock, but keep it thogheter in say large classes can be
handy.


Marc


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RE: [fpc-devel] Re: [fpc-l] type discussion

2005-06-02 Thread Marc Weustink
From: Gerhard Scholz
Sent: woensdag 1 juni 2005 18:35

>- Original Message -
>From: "Marco van de Voort" <[EMAIL PROTECTED]>
>To: "FPC developers' list" 
>Sent: Wednesday, June 01, 2005 1:50 PM
>Subject: Re: [fpc-devel] Re: [fpc-l] type discussion

[big snip]

>> >  multiple assignments:
>> >
>> >  a := b := c := d := 0 ;
>> >
>> > etc.
>>
>> Same point. Totally useless.
>
>easier to read, especially in sequencies of variable initializations

What is easier to read is a matter of taste.
Being a pascal devel for years now, it takes time to "decode" a  "a := b
:= c := d := 0"  line. There might be a ; inbeween which results in a
complete different assignment. With such lines I've to read them over and
over to see what is going on.
Where a line like "a := 0; b := 0; c := 0; d := 0;" is clear to me.
This also counts for the proposed c-isms.

For me I prefere clarity above less typing (besides if you want to write
realy short code, you sould use APL)

Marc



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Re: [fpc-devel] Re: [fpc-l] type discussion

2005-06-02 Thread Jonas Maebe


On 1 jun 2005, at 18:35, Gerhard Scholz wrote:


X is just an example, more useful of course it is in situations like
anArray[i,j]^ := anArray[i,j]^ * y ;
Similar to "inc(x)" compared to "x:=x+1"; in C (and if I remember 
correct,

ALGOL68 also) uses this as a hint for optimization: the reference to
anArray[i,j]^ is evaluated only once (similar as it is handled in an 
WITH

statement).


In modern compilers all these shorthands from the past only create 
extra complexity without different results.



I checked it with the FPC (nice that there are assembler files
as output); the GNU C compiler translates
  "arr[ii] += 1"
better than FPC.


GCC will translate "arr[ii] = arr[ii] + 1" to exactly the same code. 
This has nothing to do with whether or not you support some syntactic 
sugar, but with how good the optimizer is. GCC's optimizer(s) is (are) 
definitely more advanced than FPC's.



Jonas


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Re: [fpc-devel] Re: [fpc-l] type discussion

2005-06-01 Thread listmember

Marco van de Voort wrote:

Some of these target functionality (specially in the linking section) might 
require restructures
related to
* introduction of an internal linker for some core platforms (no more LD)
* Rewrite of module (unit) handling


Yes, these would be great, IMHO.


For the rest, improve RTL/FCL compability and extend them in general, and of 
course fixbugs.


Beside of compatibility towards Delphi or MacPascal or others FPC should be
open to other modifications/extensions (maybe Delphi one day copies FC a bt
:-), and not always the other way round)


Maybe a few things should be borrowed from RemObjects Chrome, such as

-- Class Contracts
http://www.remobjects.com/page.asp?id={DFA00D71-D5A4-40A3-9FD0-251899EB30D8}

I like the 'require/ensure' aproach.

It makes the code more robust and more debuggable, IMHO

-- Generics
http://www.remobjects.com/articles/?id={A1D08EE3-0D9E-4828-AFB3-B2C1E772186E}

I am not sure if Generics could be done in FPC.

-- Virtual Properties and Events
http://www.remobjects.com/page.asp?id={10E153AD-E05F-48CE-9CED-BCED5C9CDE99}

-- Enhanced Multicast Events
http://www.remobjects.com/page.asp?id={CC9C4828-9E49-4C41-AFD9-0BFFA4E9C3D3}

Inline variable initializers, such as:

type
  TSomethingElse = class(TSomething)
  private
FInteger: Integer = 15;
FBoolean: Boolean = False;
FString: String = 'SOME TEXT';
{etc}
  protected
  public
  published
  end;

Similarly, for

function Something(...): Boolean = False;
var
  Integer1: Integer = 15;
  Boolean1: Boolean = False;
  String1: String = 'SOME TEXT';
begin
end;

Procedure Something(Out AInteger: Integer = 12; );
var
  Integer1: Integer = 15;
  Boolean1: Boolean = False;
  String1: String = 'SOME TEXT';
begin
end;


Useful extensions I would see:

bigger sets: set of -10..10 (e.g.)


I'd like that too. 


Me too.


a way to write integer constants in any base, not only
binary/octal/hexadecimal (not so important, but easy to implement)


Rarely used. Specially since more than base 36 becomes a notational 

> problem. However it has been brought up before.

If someone contributes the code, why not. It does not hurt, IMHO.


writing of enums to text file;


This should be supported, however needs some tricks. (RTTI is available for 
enums!)


Yes. Ditto.


more operators which can be overloaded (should follow the ALGOL68 rules)


IMHO this is asking for a mess, and the use is limited.


Again, agreed.


multiple assignments:

a := b := c := d := 0 ;

etc.


Same point. Totally useless.


Not really useful. More like confusing, to me, that is.


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Re: [fpc-devel] Re: [fpc-l] type discussion

2005-06-01 Thread Gerhard Scholz
my marks start with :

- Original Message -
From: "Ales Katona" <[EMAIL PROTECTED]>
To: "FPC developers' list" 
Sent: Wednesday, June 01, 2005 6:52 PM
Subject: Re: [fpc-devel] Re: [fpc-l] type discussion


> Gerhard Scholz wrote:
>
> >>>   var
> >>> x : type1,  y : type2 ;
> >>>
> >>>   x *:= y ;
> >>>
> in my humble opinion(IMHO):
 thanks for the explanation
>
> := is based on the fact that A: is written normaly in math etc. where it
> means " this is a fact about A "
> So when someone writes A:=5; it means "it's a fact that A equals 5"
 fine, but in programming ":=" usually means "becomes"
> Writing A*:= is stupid. If nothing else do it like this:
> A:*=
> But IMHO it's useless in ANY case. Even C people tend to not use it when
> they want readible code(especialy * which is so ambiguos)
 the star "*" here just was an an example for any operator, could have
been +, / or AND or whatever
>
> As to the ASM:
>
> in C if you do a+=b; and a is int b is longint it does this actualy:
> a = a + (int)b;
>
> which is stupid and unsafe.

 I do not see this is an argument.
var a:integer; b:longint; sb : integer ;
  {1} a += b ;
  {2} a := a + b ;
  {3} sb := b ; a+=sb ;
All three versions produce the same nonsense. To avoid such nonsense I like
the compiler checks (range on, overflow on, stack overflow on, ioerror on).


>
> Just my 0.05 euros



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Re: [fpc-devel] Re: [fpc-l] type discussion

2005-06-01 Thread Ales Katona

Gerhard Scholz wrote:


  var
x : type1,  y : type2 ;

  x *:= y ;
 


in my humble opinion(IMHO):

:= is based on the fact that A: is written normaly in math etc. where it 
means " this is a fact about A "

So when someone writes A:=5; it means "it's a fact that A equals 5"
Writing A*:= is stupid. If nothing else do it like this:
A:*=
But IMHO it's useless in ANY case. Even C people tend to not use it when 
they want readible code(especialy * which is so ambiguos)


As to the ASM:

in C if you do a+=b; and a is int b is longint it does this actualy:
a = a + (int)b;

which is stupid and unsafe.

Just my 0.05 euros

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Re: [fpc-devel] Re: [fpc-l] type discussion

2005-06-01 Thread Gerhard Scholz

- Original Message -
From: "Marco van de Voort" <[EMAIL PROTECTED]>
To: "FPC developers' list" 
Sent: Wednesday, June 01, 2005 1:50 PM
Subject: Re: [fpc-devel] Re: [fpc-l] type discussion


>... (shortened)

> >
> > Useful extensions I would see:
> >
> > bigger sets: set of -10..10 (e.g.)
>
> I'd like that too.

nice that we agree

>
> > a way to write integer constants in any base, not only
> > binary/octal/hexadecimal (not so important, but easy to implement)
>
> Rarely used. Specially since more than base 36 becomes a notational
problem.
> However it has been brought up before.
>

range 2..36 for the base should be enough. I have a working implementation;
notation is:
base_digits (the base is in decimal, the digits then the usual 0..9a..z)
e.g.: 36_z = 35

seldom used, I admit, but easier to read than these $- and %- notations

>... (shortened)

> > more operators which can be overloaded (should follow the ALGOL68 rules)
>
> IMHO this is asking for a mess, and the use is limited.

sorry, I'm don't know that abbreviation: IMHO; the use might look limited,
but when implemented, people will find their use. ALGOL68 not only allowed
operators like + - // etc, but also words/identifiers.

>
> > should automatically permit constructions like:
> >
> >var
> >  x : type1,  y : type2 ;
> >
> >x *:= y ;
>
> Why to save two characters? The C operators were afaik mostly added to
ease
> porting critical C code. However IMHO one shouldn't use them in new code,
> and there is no need to start adding variations on the C syntax.

X is just an example, more useful of course it is in situations like
anArray[i,j]^ := anArray[i,j]^ * y ;
Similar to "inc(x)" compared to "x:=x+1"; in C (and if I remember correct,
ALGOL68 also) uses this as a hint for optimization: the reference to
anArray[i,j]^ is evaluated only once (similar as it is handled in an WITH
statement). I checked it with the FPC (nice that there are assembler files
as output); the GNU C compiler translates
  "arr[ii] += 1"
better than FPC.

Specially when C code is ported it is wise to look at the results; they
might be different!.

Beside, this is not C syntax, but ALGOL68 syntax, which is some years older.

>
> >  multiple assignments:
> >
> >  a := b := c := d := 0 ;
> >
> > etc.
>
> Same point. Totally useless.

easier to read, especially in sequencies of variable initializations

Greetings

Gerhard



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Re: [fpc-devel] Re: [fpc-l] type discussion

2005-06-01 Thread Nico Aragón
El Miércoles, 1 de Junio de 2005 13:50, Marco van de Voort escribió:
> Main plans short term to my knowledge are:
> ...
>   * improved "packages" and dynamic libraries (PIC!) support in general.

Sorry if I've been confused by "improved". Is PIC already supported?

-- 
saludos,

Nico Aragón

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Re: [fpc-devel] Re: [fpc-l] type discussion

2005-06-01 Thread Peter Vreman
> I followed this discussion if that construction (see below) should be
> allowed or not (I think it should be allowed, but it's possible to live
> without it; I can imagine situations where it could make easier to read),
> and I'm missing a bit a discussion forum about the future of FPC. It
> should
> contain what is planned to be implemented, it should contain about ideas
> of
> what could be implemented.

See below


> I've read somewhere that Delphi 7 compatibility is planned (since I do not
> have it I do not know what that means in detail).
>
> Beside of compatibility towards Delphi or MacPascal or others FPC should
> be
> open to other modifications/extensions (maybe Delphi one day copies FC a
> bt
> :-), and not always the other way round)

Don't expect anything. Like assigning values to enumarations we had it
already before Delphi did. And also with inlining they added other rules.


> Useful extensions I would see:
>
> bigger sets: set of -10..10 (e.g.)
>
> a way to write integer constants in any base, not only
> binary/octal/hexadecimal (not so important, but easy to implement)

You can write your own routine for that.


> writing of enums to text file;

Enums are like constant numbers. You can already write them to a file
using a typecast: writeln(longint(enum));


> more operators which can be overloaded (should follow the ALGOL68 rules)
>
> the C-style operators += etc. should better be written as  +:= since C has
> =
> as assignment, Pascal has := as assignment symbol

This will break existing code. And IMHO it looks very strange with the
colon in the middle.


> automatic assignment operators:
>
>   operator * ( a : type1 ; b : type2 ) : type1
>
> should automatically permit constructions like:
>
>var
>  x : type1,  y : type2 ;
>
>x *:= y ;
>
>  multiple assignments:
>
>  a := b := c := d := 0 ;

This was in the compiler in the past and caused a lot of trouble and hacks
in the parser.

> That are just some ideas.  Maybe there are more?

But are they usefull? Do they add something or only save you typing? THat
is why there is no discussion about future on the webpages. Discussion
shall take place at the mailing lists.






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Re: [fpc-devel] Re: [fpc-l] type discussion

2005-06-01 Thread Marco van de Voort
> I've read somewhere that Delphi 7 compatibility is planned (since I do not
> have it I do not know what that means in detail).

Main plans short term to my knowledge are:


* create/improve the COM/OLE support. This has multiple facets:
  o COM compat interfaces/vmt
  o Variants (needed for OLE)
  o implements style delegation
* linking/debug/fileformats related
* improve smartlinking (get rid of .a files, less mem use)
* improved "packages" and dynamic libraries (PIC!) support in general.
* crosslinking (2.0 is actually quite crosslink capable already)
* stabs->dwarf crossover. 
* Some form of Kylix compat resources.(still under discussion)
* Support for 64-bit (sized) native filetypes.

Some of these target functionality (specially in the linking section) might 
require restructures
related to
* introduction of an internal linker for some core platforms (no more LD)
* Rewrite of module (unit) handling

For the rest, improve RTL/FCL compability and extend them in general, and of 
course fixbugs.
 
> Beside of compatibility towards Delphi or MacPascal or others FPC should be
> open to other modifications/extensions (maybe Delphi one day copies FC a bt
> :-), and not always the other way round)
> 
> Useful extensions I would see:
> 
> bigger sets: set of -10..10 (e.g.)

I'd like that too. 
 
> a way to write integer constants in any base, not only
> binary/octal/hexadecimal (not so important, but easy to implement)

Rarely used. Specially since more than base 36 becomes a notational problem.
However it has been brought up before. 

> writing of enums to text file;

This should be supported, however needs some tricks. (RTTI is available for 
enums!)

> more operators which can be overloaded (should follow the ALGOL68 rules)

IMHO this is asking for a mess, and the use is limited.
 
> should automatically permit constructions like:
> 
>var
>  x : type1,  y : type2 ;
> 
>x *:= y ;

Why to save two characters? The C operators were afaik mostly added to ease
porting critical C code. However IMHO one shouldn't use them in new code,
and there is no need to start adding variations on the C syntax.
 
>  multiple assignments:
> 
>  a := b := c := d := 0 ;
> 
> etc.

Same point. Totally useless.
 
> That are just some ideas.  Maybe there are more?

To judge extensions, it might be smart to check this faq item:

http://www.freepascal.org/faq.html#extensionselecthttp://www.freepascal.org/faq.html#extensionselect

which is more or less a rough view on how we (or actually more I, since I
wrote it) see extensions to the language.

Except larger sets and more control about set packing is the only really
interesting thing IMHO generics/templates, since it really makes heaps of
new behaviour possible, and is not purely syntax that saves typing.

The wiki also contains some roadmap info:

http://www.freepascal.org/wiki/index.php/Detailed_2.1.0_branch_todo


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[fpc-devel] Re: [fpc-l] type discussion

2005-06-01 Thread Gerhard Scholz
I followed this discussion if that construction (see below) should be
allowed or not (I think it should be allowed, but it's possible to live
without it; I can imagine situations where it could make easier to read),
and I'm missing a bit a discussion forum about the future of FPC. It should
contain what is planned to be implemented, it should contain about ideas of
what could be implemented.

I've read somewhere that Delphi 7 compatibility is planned (since I do not
have it I do not know what that means in detail).

Beside of compatibility towards Delphi or MacPascal or others FPC should be
open to other modifications/extensions (maybe Delphi one day copies FC a bt
:-), and not always the other way round)

Useful extensions I would see:

bigger sets: set of -10..10 (e.g.)

a way to write integer constants in any base, not only
binary/octal/hexadecimal (not so important, but easy to implement)

writing of enums to text file;

more operators which can be overloaded (should follow the ALGOL68 rules)

the C-style operators += etc. should better be written as  +:= since C has =
as assignment, Pascal has := as assignment symbol

automatic assignment operators:

  operator * ( a : type1 ; b : type2 ) : type1

should automatically permit constructions like:

   var
 x : type1,  y : type2 ;

   x *:= y ;

 multiple assignments:

 a := b := c := d := 0 ;

etc.

That are just some ideas.  Maybe there are more?

Greetings

Gerhard

- Original Message -
From: "Florian Klaempfl" <[EMAIL PROTECTED]>
To: "FPC-Pascal users discussions" 
Sent: Sunday, May 29, 2005 2:05 PM
Subject: Re: [fpc-pascal] Re:


...
> >
> > type
> >  pMyRec = ^tMyRec;
> >
> > type
> >   tMyRec = Record
> > data:pointer;
> > next:pMyRec;
> >   end;
> >
> > and this:
> >
> > type
> >   pMyRec = ^tMyRec;
> >
> >   tMyRec = Record
> > data:pointer;
> > next:pMyRec;
> >   end;
> >
...


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