Re: [fpc-pascal] Multiple inheritance is more powerful than Pascal's interfaces ?

2008-01-25 Thread Andrey Gusev
* Matt Emson [EMAIL PROTECTED] [Fri, 25 Jan 2008 10:03:59 
+]:

Matt Emson translation,
that is almost the same as in my
attached trial:
---
  TObj = class
   protected
   fff: integer;
   end;

  TObj2 = class(TObj)
  protected
 fff2: integer;
  end;

  TIntf = interface
 procedure ppp;
  end;

   TObji = class(TObj, TIntf)
   public
  procedure ppp; virtual;
 // AG: virtual only for TObji's
   // descendants will useful
   end;

   TObj2i = class(TObj2, Tintf)
//you do not need to use multiple
  // inheritance here!! TObj2 already
  // inherits from TObj
// AG: but TObj2i nowise not bound
  // to TObji, whereas it needed to
  // TObji.ppp be inherited
   public
  procedure ppp; virtual;
   end;
---

Actually that looks problematic to me:
---
procedure TObj2i.ppp2;
begin
TObji(TObj(Self)).ppp2;
// that looks too arbitrary,
// have object pascal the
  // same natural solution as
  // C++'s TObji::ppp() call
end;
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Re: [fpc-pascal] Multiple inheritance is more powerful than Pascal's interfaces ?

2008-01-25 Thread Matt Emson

Andrey Gusev wrote:

This question was posted to fpc-other, yesterday, but seems wrongful,
in subject appropriation sense to that maillist.
===
I wish to introduce some additional (and general) functional to an
existing (and foreign) freepascal's unit. I wouldn't to introduce any
my own code to that foreign module, consider to development process,
svn updation...
With C++'s multiple inheritance quality it is easy to implement:
---
#include stdio.h
#include list

using namespace std;

class TObj {
protected:
   int fff;
};


type
  TObj = class
   protected
   fff: integer;
   end;


class TObj2: TObj {
protected:
   int fff2;
};



type
 TObj2 = class(TObj)
 protected
 fff2: integer;
  end;


class TIntf {
public:
   virtual void ppp() = 0;
};



 type
TIntf = interface
   procedure ppp;
end;


class TObji: public TIntf,TObj {
public:
   virtual void ppp();
};



type
   TObji = class(TObje, TIntf)
   public
   procedure ppp; virtual;
   end;



class TObj2i: public TObji,TObj2 {
public:
   virtual void ppp();
};



type
  TObj2i = class(TObj2, Tintf) //you do not need to use multiple 
inheritance here!! TObj2 already inherits from TObj

  public
 procedure ppp; virtual;
 end;




But i can't invent nothing like that,
in object pascal, with him interfaces!



That is a translation of what you use as an example.

Alternate route is to use composition and/or aggregation.


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[fpc-pascal] Multiple inheritance is more powerful than Pascal's interfaces ?

2008-01-24 Thread Andrey Gusev

This question was posted to fpc-other, yesterday, but seems wrongful,
in subject appropriation sense to that maillist.
===
I wish to introduce some additional (and general) functional to an
existing (and foreign) freepascal's unit. I wouldn't to introduce any
my own code to that foreign module, consider to development process,
svn updation...
With C++'s multiple inheritance quality it is easy to implement:
---
#include stdio.h
#include list

using namespace std;

class TObj {
protected:
   int fff;
};

class TObj2: TObj {
protected:
   int fff2;
};

class TIntf {
public:
   virtual void ppp() = 0;
};

class TObji: public TIntf,TObj {
public:
   virtual void ppp();
};

class TObj2i: public TObji,TObj2 {
public:
   virtual void ppp();
};

void TObji::ppp()
{
   printf(111 %p\n,this);
   fff = 111;
}

void TObj2i::ppp()
{
   printf(222 %p\n,this);
   fff2 = 222;
   TObji::ppp(); // like inherited in pascal
}

typedef listTIntf* myList;

int main(void)
{
   myList l;
   l.push_back(new TObji);
   l.push_back(new TObj2i);
   for (myList::iterator i = l.begin(); i != l.end(); ++i)
   (*i)-ppp(); // general interface used
}
---
TObj,TObj2 - the basic classes from foreign module
TObji,TObj2i - my additional functional implementation

But i can't invent nothing like that,
in object pascal, with him interfaces!

Some procedural hack with pointers typecasting already implemented
and works acceptable, it appear to pascal's modular quality.

Can somebody direct me to some object-style variant, maybe objfpc
relieve here (now i use delphi mode) ?

My trial object-style construction is in attachement.
It causes in me some aesthetic dissatisfaction.


xInjectInterface.pas
Description: Binary data
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