RE: FM 7 and CS6 Illustrator art

2013-02-08 Thread Ivan David Vaseekaran
Hi Steve,

I checked with the Illustrator team - and they inform me that CS6 will back 
save. However, if you use a feature that is available in CS6 and not in 
CSpreviousversion, then, when you open the file in the CSpreviousversion, 
elements created using the newer features of CS6 will not be available for 
editing and manipulation. I believe they're 'flattened'.

Regards,
Ivan David Vaseekaran | Content and Community Lead
Adobe Illustrator | Adobe Photoshop Elements

From: framers-boun...@lists.frameusers.com 
[mailto:framers-boun...@lists.frameusers.com] On Behalf Of Craig Ede
Sent: Tuesday, February 05, 2013 9:09 PM
To: srick...@wordmongers.demon.co.uk; framers
Subject: RE: FM 7 and CS6 Illustrator art

Save as EPS might be your best bet if you are running into problems. That's the 
format that was more commonly used from Illustrator back then.

Craig

 Date: Tue, 5 Feb 2013 09:10:20 +
 To: arlyn_...@ea.epson.commailto:arlyn_...@ea.epson.com; 
 framers@lists.frameusers.commailto:framers@lists.frameusers.com
 From: 
 srick...@wordmongers.demon.co.ukmailto:srick...@wordmongers.demon.co.uk
 Subject: Re: FM 7 and CS6 Illustrator art

 At 11:34 -0800 4/2/13, 
 arlyn_...@ea.epson.commailto:arlyn_...@ea.epson.com wrote:

 Does anyone know of any issues importing CS6 Illustrator art into FM 7? 
 We're still using FM 7 (obviously) and one of our vendors is planning on 
 upgrading to CS6. Will they need to back save to a previous version? I 
 vaguely recall hearing about art import issues, but maybe that was with 
 earlier versions of FM. Thanks!

 Just to add to what the others have posted, I circumvent .ai and save from 
 Illustrator as editable PDF and it gives me no problems. It's in fact an 
 advantage, as diagrams can be viewed in Reader. But yes, FrameMaker 7 can 
 import .ai files - at least those from CS2, which is what I have here. Or at 
 least he Mac version can: I don't know about Windows FrameMaker. I have v 10, 
 but as yet no machine to run it on.

 --
 Steve
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FM 7 and CS6 Illustrator art

2013-02-08 Thread Rob Shell
I have been using Illustrator CS6 for some months. The EPS files I generate
work flawlessly with FM9 and with FM 11.
I cannot imagine that they would not work with earlier versions of FM. One
could also try good old tiff
The improvements to Illustrator are very minor, not worth upgrading. Mine
came with TCS4 so I upgraded by default.
When are they going to redesign the graph tool.


Rob Shell
Windows Seven
FrameMaker 11 patched
4 GB RAM
3 TB hd




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RE: FM 7 and CS6 Illustrator art

2013-02-08 Thread Combs, Richard
Rob Shell wrote:
 
 I have been using Illustrator CS6 for some months. The EPS files I generate
 work flawlessly with FM9 and with FM 11.
 I cannot imagine that they would not work with earlier versions of FM. One
 could also try good old tiff

FM has imported EPS since at least as far back as version 5.x. Prior to FM 
explicitly supporting native .ai file import, EPS was the recommended way to 
import Illustrator graphics. (Yes, I know that lots of people had no trouble 
importing .ai files in earlier versions of FM. That's because there's what 
amounts to an EPS representation of the graphic inside the .ai file, and FM 
could usually see that and treat it as an EPS. Usually.)

The main problem with EPS is that Windows can't natively display EPS. So your 
EPS graphics will print/PDF in all their glory, but on screen you'll either see 
a gray box, if the creator didn't include a TIFF preview, or the crappy low-res 
TIFF preview. A good alternative to EPS is PDF. 

Saving an Illustrator drawing as TIFF (even at a much higher resolution than 
the EPS preview) is a bad idea because TIFF is a raster (bitmap) file format. 
Scalable vector drawings should remain in scalable vector form if at all 
possible. 

Richard G. Combs
Senior Technical Writer
Polycom, Inc.
richardDOTcombs AT polycomDOTcom
303-223-5111
--
rgcombs AT gmailDOTcom
303-903-6372
--






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No subject

2013-02-08 Thread Peter Courlis
hi 
http://cayelikuleinsaat.com.tr/cb/vv7aj6doj4iiqre3stpqnykrb1t7wwjvz4clhhvrxe8zw 
 



  Peter Courlis 

 2/8/2013 9:56:13 AM  



   gnr368d21vm9c8oylvm9mqmjoliv4kr2mjhd
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FM 7 and CS6 Illustrator art

2013-02-08 Thread Ivan David Vaseekaran
Hi Steve,

I checked with the Illustrator team - and they inform me that CS6 will back 
save. However, if you use a feature that is available in CS6 and not in 
CSpreviousversion, then, when you open the file in the CSpreviousversion, 
elements created using the newer features of CS6 will not be available for 
editing and manipulation. I believe they're 'flattened'.

Regards,
Ivan David Vaseekaran | Content and Community Lead
Adobe Illustrator | Adobe Photoshop Elements

From: framers-bounces at lists.frameusers.com 
[mailto:framers-boun...@lists.frameusers.com] On Behalf Of Craig Ede
Sent: Tuesday, February 05, 2013 9:09 PM
To: srickaby at wordmongers.demon.co.uk; framers
Subject: RE: FM 7 and CS6 Illustrator art

Save as EPS might be your best bet if you are running into problems. That's the 
format that was more commonly used from Illustrator back then.

Craig

> Date: Tue, 5 Feb 2013 09:10:20 +
> To: Arlyn_Lee at ea.epson.com<mailto:Arlyn_Lee at ea.epson.com>; framers at 
> lists.frameusers.com<mailto:framers at lists.frameusers.com>
> From: srickaby at wordmongers.demon.co.uk<mailto:srickaby at 
> wordmongers.demon.co.uk>
> Subject: Re: FM 7 and CS6 Illustrator art
>
> At 11:34 -0800 4/2/13, mailto:Arlyn_Lee at 
> ea.epson.com>> wrote:
>
> >Does anyone know of any issues importing CS6 Illustrator art into FM 7? 
> >We're still using FM 7 (obviously) and one of our vendors is planning on 
> >upgrading to CS6. Will they need to back save to a previous version? I 
> >vaguely recall hearing about art import issues, but maybe that was with 
> >earlier versions of FM. Thanks!
>
> Just to add to what the others have posted, I circumvent .ai and save from 
> Illustrator as editable PDF and it gives me no problems. It's in fact an 
> advantage, as diagrams can be viewed in Reader. But yes, FrameMaker 7 can 
> import .ai files - at least those from CS2, which is what I have here. Or at 
> least he Mac version can: I don't know about Windows FrameMaker. I have v 10, 
> but as yet no machine to run it on.
>
> --
> Steve
> ___
>
>
> You are currently subscribed to framers as craigede at 
> hotmail.com<mailto:craigede at hotmail.com>.
>
> Send list messages to framers at lists.frameusers.com<mailto:framers at 
> lists.frameusers.com>.
>
> To unsubscribe send a blank email to
> framers-unsubscribe at lists.frameusers.com<mailto:framers-unsubscribe at 
> lists.frameusers.com>
> or visit 
> http://lists.frameusers.com/mailman/options/framers/craigede%40hotmail.com
>
> Send administrative questions to listadmin at frameusers.com<mailto:listadmin 
> at frameusers.com>. Visit
> http://www.frameusers.com/ for more resources and info.
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FM 7 and CS6 Illustrator art

2013-02-08 Thread Combs, Richard
Rob Shell wrote:

> I have been using Illustrator CS6 for some months. The EPS files I generate
> work flawlessly with FM9 and with FM 11.
> I cannot imagine that they would not work with earlier versions of FM. One
> could also try good old tiff

FM has imported EPS since at least as far back as version 5.x. Prior to FM 
explicitly supporting native .ai file import, EPS was the recommended way to 
import Illustrator graphics. (Yes, I know that lots of people had no trouble 
importing .ai files in earlier versions of FM. That's because there's what 
amounts to an EPS representation of the graphic inside the .ai file, and FM 
could usually see that and treat it as an EPS. Usually.)

The main problem with EPS is that Windows can't natively display EPS. So your 
EPS graphics will print/PDF in all their glory, but on screen you'll either see 
a gray box, if the creator didn't include a TIFF preview, or the crappy low-res 
TIFF preview. A good alternative to EPS is PDF. 

Saving an Illustrator drawing as TIFF (even at a much higher resolution than 
the EPS preview) is a bad idea because TIFF is a raster (bitmap) file format. 
Scalable vector drawings should remain in scalable vector form if at all 
possible. 

Richard G. Combs
Senior Technical Writer
Polycom, Inc.
richardDOTcombs AT polycomDOTcom
303-223-5111
--
rgcombs AT gmailDOTcom
303-903-6372
--








FM 7 and CS6 Illustrator art

2013-02-08 Thread arlyn_...@ea.epson.com
Thanks everyone for your input. It sounds like I shouldn't have any 
problems. Have a great weekend!

--
Does anyone know of any issues importing CS6 Illustrator art into FM 7? 
We're still using FM 7 (obviously) and one of our vendors is planning on 
upgrading to CS6. Will they need to back save to a previous version? I 
vaguely recall hearing about art import issues, but maybe that was with 
earlier versions of FM. Thanks!

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best web help add-on for FrameMaker 10?

2013-02-08 Thread Robert Lauriston
Actually, there is a call similar to that:

http:wwhelp/wwhimpl/api.htm?context==

 is a string you need to specify for merged help. It's kind
of weird that it's required when you're not merging help, but no big
deal. Web help URLs often look pretty gnarly.

So I plan to switch to WWP. It fixes the rendering bug with RoboHelp 9
output in IE8 and the output looks much better than what we've been
getting from RoboHelp.

On Tue, Feb 5, 2013 at 8:35 AM, Robert Lauriston  
wrote:
> I hadn't tried generating web help with WebWorks in a long time. It's
> very slick. The output looks very professional.
>
> They handle context-sensitive help calls in a way I haven't seen
> before. The output contains an HTML file for each TopicAlias marker,
> so you can call it with /.html. Though
> for my purposes it would be easier if I could stick with  path>/.html#.