Re: [Framers] Framers Digest, Vol 161, Issue 8

2019-08-20 Thread Robert Lauriston
The last Mac version of FrameMaker was 7.0, released in 2002.

By that point, FrameMaker was pretty much a niche product for
technical documentation and SGML. Many of its users were in large
corporations that had standardized or were standardizing on Windows.
FM was at best #3 or #4 in the Mac desktop publishing market, after
Quark, InDesign, and maybe PageMaker. The chances were slim that Adobe
would get a return on the significant investment it would have taken
to port FM to OS X.

On Tue, Aug 20, 2019 at 2:00 PM Graeme R Forbes
 wrote:
>
> The official Adobe explanation at the time, iirc, was that sale of upgrades 
> from earlier versions to FM7 had been “disappointing” on the Mac side. This 
> sounded to me like they were looking for an excuse to discontinue it on the 
> Mac. The most common request from Mac users was that an OSX-native version of 
> FM be created. FM7 added some bells and whistles (e.g. structured FM 
> included) but hardly enough to justify the upgrade cost for many Mac users: 
> crucially, it wasn’t OSX-native, meaning it was going to be doomed when Apple 
> dropped Classic as a consequence of switching from PowerPC to Intel chips 
> (10.4, “Tiger” I think, was the last OS to ship with Classic, an emulation of 
> OS9). Without any reassurance that an X-native version was in the works, it 
> was entirely predictable that the upgrade to FM7 would sell poorly to Mac 
> customers. I’ve always assumed that Adobe just decided that the development 
> cost of an X-native version wasn’t recoverable, especially if you factored in 
> likely extra sales of InDesign to Mac users as  a substitute (or Windows FM 
> to run in a vm). I hadn’t heard of some behind the scenes dispute with Apple, 
> tho’ of course that could be part of the explanation as well.
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Re: [Framers] Framers Digest, Vol 161, Issue 8

2019-08-20 Thread Graeme R Forbes

> 
> Message: 2
> Date: Tue, 20 Aug 2019 08:16:14 +1200
> From: Alan Litchfield 
> ...and it was an unfortunate mistake to allow the 
> stoush with Apple (if that was what it is was) close the door on having 
> FM on the Mac.

The official Adobe explanation at the time, iirc, was that sale of upgrades 
from earlier versions to FM7 had been “disappointing” on the Mac side. This 
sounded to me like they were looking for an excuse to discontinue it on the 
Mac. The most common request from Mac users was that an OSX-native version of 
FM be created. FM7 added some bells and whistles (e.g. structured FM included) 
but hardly enough to justify the upgrade cost for many Mac users: crucially, it 
wasn’t OSX-native, meaning it was going to be doomed when Apple dropped Classic 
as a consequence of switching from PowerPC to Intel chips (10.4, “Tiger” I 
think, was the last OS to ship with Classic, an emulation of OS9). Without any 
reassurance that an X-native version was in the works, it was entirely 
predictable that the upgrade to FM7 would sell poorly to Mac customers. I’ve 
always assumed that Adobe just decided that the development cost of an X-native 
version wasn’t recoverable, especially if you factored in likely extra sales of 
InDesign to Mac users as  a substitute (or Windows FM to run in a vm). I hadn’t 
heard of some behind the scenes dispute with Apple, tho’ of course that could 
be part of the explanation as well.

Two or three years ago there was a query from someone at Adobe, either on this 
list or the old “FM for OSX” webpage (no longer exists, it seems), trying to 
gauge demand for a new Mac version of FM. Wonder what became of that? But this 
from Stefan Gentz of Adobe a bit over a year ago:

“If there is a substantial interest in the market for a FrameMaker for MacOS 
version, we will look at it. Currently, the situation is simply, that the 
number of tech writers working on a Mac is vanishingly low compared to the 
Windows community. And those who are doing tech writing on Mac are usually 
happy with InDesign.” Something of a hen-or-egg issue here...

Graeme Forbes
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