Re: [Frameworks] Experimental Animation Film Scripts

2017-04-03 Thread Mark Street
No

On Sun, Apr 2, 2017 at 11:01 PM, Bernard Roddy 
wrote:

>
> Hi Mark:
>
> Doesn't this query raise the question of what experimental is?  Looking at
> this invite, I could only bring to mind the task of creating what is called
> an exposure sheet.  And this I found to be a very interesting dimension of
> shooting animation that I wanted to say is "experimental."  That is to say,
> the experiment involved finding a way to shoot the damn thing.  So I have
> several folders of the schuduling I devised, the means by which I could
> manage to shoot in such a way that I hoped to create the effect I wanted.
> In short, this should not be a question of story boarding applied to drawn
> scenes.
>
> Bernie
>
>
> - - - - -
>
> Hey all,
> I try to avoid these 'pick your brain' queries, but I'm stymied.  Here goes:
>
> Filmmaker/Professors: anyone know of an anthology (or just a couple of)
> experimental animation scripts? All I'm finding in terms of animation
> scripts is more conventional fare.  Looking to share some with my students.
>
> Mark Streetwww.markstreetfilms.com
>
>
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Re: [Frameworks] Experimental Animation Film Scripts (Bernard Roddy)

2017-04-03 Thread sandra.eber sandra.eber

 
  In his book "Basic Animation 01: Scriptwriting" Paul Wells uses the term scriptwriting to include storyboarding, written treatments,  or any other method of communicating/planning an animation idea. He includes many case study examples. For experimental work there is Johnny Hardstaff's "The Future of Gaming".  There is also the dopesheet from McLaren's "Lines Vertical". For that matter, somewhere on the NFB website you can find the full document for this and the planning for other McLaren experimental work (Mosaic, Cannon come to mind). But Well's book is the only one I've found that addresses scripwriting for experimental work. 
 

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