Re: Zombie processes not clearing (solution)

2004-02-11 Thread Steven Hartland
The patch does indeed work fine here thanks Don. We have it deployed
across over 50 machines without issue.
The ftp has been busy recently but seems available now. If you have any
more trouble getting on drop me a mail and I'll put it elsewhere.

Steve
- Original Message - 
From: Don Lewis
 On 10 Feb, Steven Hartland wrote:
  Ok looks like this has been spotted before and its a kernel issue
  described here:
  http://groups.google.com/groups?hl=enlr=ie=UTF-8oe=UTF-8selm=bausg0%2416c5%241%40FreeBSD.csie.NCTU.edu.twrnum=13
 
 If the kernel patch mentioned above fixes the problem, I'll commit it to
 -CURRENT.  I never got any feedback when I previously posted it.
 
  I've made a 5.1 and 5.2 patch available from:
  ftp://ftp.multiplay.co.uk/pub/games/fps/battlefield1942/patches/FreeBSD/
 
 I haven't been able to access that FTP server.  It always tells me that
 the maximum number of allowed clients is connected.
 
  This affects all linux threaded apps which don't set SIGCHLD or
  do an explicit wait().



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Re: Zombie processes not clearing (solution)

2004-02-10 Thread Steven Hartland
Ok looks like this has been spotted before and its a kernel issue
described here:
http://groups.google.com/groups?hl=enlr=ie=UTF-8oe=UTF-8selm=bausg0%2416c5%241%40FreeBSD.csie.NCTU.edu.twrnum=13

I've made a 5.1 and 5.2 patch available from:
ftp://ftp.multiplay.co.uk/pub/games/fps/battlefield1942/patches/FreeBSD/

This affects all linux threaded apps which don't set SIGCHLD or
do an explicit wait().

Steve
- Original Message - 
From: Steven Hartland [EMAIL PROTECTED]
To: [EMAIL PROTECTED]
Sent: Monday, February 09, 2004 8:04 PM
Subject: Zombie processes no clearing


 Usually zombie processes clear when the controlling parent quits
 but I seem to have a issue with the latest bf1942 dedicated
 server under FreeBSD where this is not the case. Each map
 change creates 2 new zombie processes and even quitting
 the entire server doesn't clear them. Am I missing something
 obvious?

 Steve

 
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Re: Zombie processes not clearing (solution)

2004-02-10 Thread Don Lewis
On 10 Feb, Steven Hartland wrote:
 Ok looks like this has been spotted before and its a kernel issue
 described here:
 http://groups.google.com/groups?hl=enlr=ie=UTF-8oe=UTF-8selm=bausg0%2416c5%241%40FreeBSD.csie.NCTU.edu.twrnum=13

If the kernel patch mentioned above fixes the problem, I'll commit it to
-CURRENT.  I never got any feedback when I previously posted it.

 I've made a 5.1 and 5.2 patch available from:
 ftp://ftp.multiplay.co.uk/pub/games/fps/battlefield1942/patches/FreeBSD/

I haven't been able to access that FTP server.  It always tells me that
the maximum number of allowed clients is connected.

 This affects all linux threaded apps which don't set SIGCHLD or
 do an explicit wait().

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Zombie processes no clearing

2004-02-09 Thread Steven Hartland
Usually zombie processes clear when the controlling parent quits
but I seem to have a issue with the latest bf1942 dedicated
server under FreeBSD where this is not the case. Each map
change creates 2 new zombie processes and even quitting
the entire server doesn't clear them. Am I missing something
obvious?

Steve


This e.mail is private and confidential between Multiplay (UK) Ltd. and the person or 
entity to whom it is addressed. In the event of misdirection, the recipient is 
prohibited from using, copying, printing or otherwise disseminating it or any 
information contained in it. 

In the event of misdirection, illegible or incomplete transmission please telephone 
(023) 8024 3137
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