Looking for new maintainer for my ports.

2009-03-17 Thread Edward Tomasz Napierala
For the past few months, I didn't have enough time to maintain my ports
properly.  I'm afraid I'll have even less time in the future.  So, I'm
looking for new maintainers for the ports below.  If you're interested
in maintaining one or more of them, please let me know.

audio/amb-plugins
audio/aubio
audio/caps-plugins
audio/celt
audio/dino
audio/dssi
audio/fluidsynth-dssi
audio/fmit
audio/ghostess
audio/gigedit
audio/gmidimonitor
audio/hexter
audio/jack-keyboard
audio/jack-smf-utils
audio/jamin
audio/lash
audio/libconvolve
audio/libgig
audio/liblo
audio/liblscp
audio/nekobee
audio/patchage
audio/qjackctl
audio/raul
audio/sineshaper
audio/specimen
audio/timemachine
audio/whysynth
audio/xsynth-dssi
audio/zynaddsubfx
benchmarks/fhourstones
benchmarks/imb
comms/tcpser
devel/acovea
devel/acovea-gtk
devel/cppi
devel/libcoyotl
devel/libevocosm
devel/rlog
emulators/basiliskII
emulators/dtcyber
emulators/lisaem
emulators/nonpareil
emulators/simh
emulators/tme
emulators/xhomer
games/mudmagic
graphics/openjpeg
misc/findutils
net/wire
net/wired
net/wired-tracker
net-im/gloox
science/g3data
security/fl0p
sysutils/mpiexec
sysutils/torque
textproc/iksemel
x11-clocks/glclock
x11-toolkits/flowcanvas
x11-toolkits/phat

-- 
If you cut off my head, what would I say?  Me and my head, or me and my body?

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Re: FreeBSD-games/Larn is broken in FreeBSD7.0 Release

2008-03-06 Thread Edward Tomasz Napierala
In article [EMAIL PROTECTED] you wrote:
  When you run Larn, and chose to read/eat/drink anything the games exits
  with a signal 11 ,segfaults and does a coredump.

  You have found a magic potion
  Do you (d) drink it, (t) take it, or (i) ignore it?
  Segmentation fault (core dumped) [SIGSEGV]drink

  I would like to use Larn on 7.0, what do I suggest I do to fix this ?

 This is caused by the same problem as freebsd-games/hack.
 Please refer to the thread beginning with
 http://lists.freebsd.org/pipermail/freebsd-ports/2008-January/046245.html

 For the temporary solution,
 edit freebsd-games/files/patch-larn_Makefile to add -fwritable-strings
 to CFLAGS and do not forget to use gcc34 or earlier instead of gcc in  
 7.0.

 Hope this helps.
 
 I believe that someone in DragonFly BSD did a lot of clean up in the  
 src/games/*. But I don't know if these cleans up will helping with this  
 issue. It might be worth for someone to dig in there and bring in FreeBSD  
 if someone care about these games.

Diff between freebsd-games and DragonFly, after removing irrelevant stuff,
is over a megabyte long.  Maybe we should just use their code verbatim?

(Untested diff at http://freebsd.org/~trasz/patch-zzz_fixes_from_dfly)

-- 
If you cut off my head, what would I say?  Me and my head, or me and my body?

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