Re: Resurrecting games/wmfortune (Was: Re: misc/jive deleted)

2016-11-07 Thread Julian H. Stacey
> Julian H. Stacey wrote:
> 
> > FYI in case newer than yours, Fonz, I have
> >   MD5 (9.2-RELEASE/wmfortune-0.241.tar.gz) =3D fa8db5d9a46d9afe7757f498c7=
> 81e8c9
> >   SHA256 (9.2-RELEASE/wmfortune-0.241.tar.gz) =3D b149067b7e3521f7e03354b=
> 12754baaf9c5556af4d286bbd6d169b1db9f6dba0
> >=20
> > It builds & run on my 9.2, I've not tried on current.
> 
> That matches what I've got and appears to be the most recent, thanks.
> 
> Considering the overly aggressive pruning of the ports tree that the
> Powers That Be have been conveying (but what to me rather more seems like
> attempting to perform intricate neurosurgery using a sledgehammer and a
> chainsaw), it's unlikely that a port which is no longer maintained
> upstream will be welcomed back into the tree, even though people are
> willing to maintain the port and host the distfiles. There probably needs
> to be some sort of alternative--or "underground" if you like--tree that
> can serve those ports that are not to the liking of a select few (and/or
> that have been taken away from the tolerant in order to appease the
> intolerant, such as in the misc/jive case). 

Agreed.  I will also contribute deleted working ports.


> I'm currently looking into
> what's the best way to go about setting up such a supplementary tree.

To prevent ports deleters further disruption, I created 
http://mailman.berklix.org/mailman/listinfo/freebsd-ports
& cc'd "FreeBSD Ports Resuscitation" 

I can offer a FreeBSD server, space for freebsd.org + supplmentary
SVN trees, + ftp & http (as used for http://ctm.berklix.org ) .

Initially non SVN'd last working copies would be something.
We'd next want SVN to maintain it. SVN is already installed on
server, I would need to add http support for SVN (suggestions welcome).
Hopefully others would volunteer for SVN admin & port meta data recovery.

Cheers,
Julian
--
Julian Stacey, BSD Linux Unix Sys Eng Consultant Munich
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Re: Resurrecting games/wmfortune (Was: Re: misc/jive deleted)

2016-11-07 Thread Alphons van Werven
Julian H. Stacey wrote:

> FYI in case newer than yours, Fonz, I have
>   MD5 (9.2-RELEASE/wmfortune-0.241.tar.gz) = fa8db5d9a46d9afe7757f498c781e8c9
>   SHA256 (9.2-RELEASE/wmfortune-0.241.tar.gz) = 
> b149067b7e3521f7e03354b12754baaf9c5556af4d286bbd6d169b1db9f6dba0
> 
> It builds & run on my 9.2, I've not tried on current.

That matches what I've got and appears to be the most recent, thanks.

Considering the overly aggressive pruning of the ports tree that the
Powers That Be have been conveying (but what to me rather more seems like
attempting to perform intricate neurosurgery using a sledgehammer and a
chainsaw), it's unlikely that a port which is no longer maintained
upstream will be welcomed back into the tree, even though people are
willing to maintain the port and host the distfiles. There probably needs
to be some sort of alternative--or "underground" if you like--tree that
can serve those ports that are not to the liking of a select few (and/or
that have been taken away from the tolerant in order to appease the
intolerant, such as in the misc/jive case). I'm currently looking into
what's the best way to go about setting up such a supplementary tree.

Fonz

-- 
A.J. "Fonz" van Werven 
mailsig: Help! I'm a prisoner in a Chinese fortune cookie factory.


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Re: Resurrecting games/wmfortune (Was: Re: misc/jive deleted)

2016-11-03 Thread Julian H. Stacey
Hi, Reference:
> From: Alphons van Werven 
> Date: Sun, 23 Oct 2016 18:37:52 +0200

Alphons van Werven wrote:
> Dave Horsfall wrote:
> 
> >> There used to be "offensive" (a term to be taken rather loosely in this=
> =20
> >> case) fortune cookies, but they got kicked out somewhere in 9.X. That=20
> >> was the base system though; not the ports tree.
> >=20
> > Not to mention "fortune -o" (to get the obscene versions) and there were
> > some beauties there...
> 
> That's actually what I meant :-)
> 
> The funny thing to me is that fortune-o got removed, while murphy-o is
> still around. Moreover, there are a couple of aphorisms in there of which
> I honestly can't for the life of me fathom what could possibly be
> offensive about them, but that's a different matter altogether.
> 
> > aneurin% cd wmfortune=20
> > aneurin% less *descr
> > WMFortune outputs fortune messages, just as its name says.
> > aneurin% make
> > =3D=3D=3D>  wmfortune-0.241_3 is marked as broken: No public disfiles.
> > *** [all] Error code 1
> >=20
> > Stop in /usr/ports/games/wmfortune.
> 
> I've been doing some searching, but upstream games/wmfortune appears to
> have indeed vanished entirely. I still have what seems to be the latest
> distfile in my archives and I'd be happy to host it if this port still
> builds and works properly.

FYI in case newer than yours, Fonz, I have
  MD5 (9.2-RELEASE/wmfortune-0.241.tar.gz) = fa8db5d9a46d9afe7757f498c781e8c9
  SHA256 (9.2-RELEASE/wmfortune-0.241.tar.gz) = 
b149067b7e3521f7e03354b12754baaf9c5556af4d286bbd6d169b1db9f6dba0

It builds & run on my 9.2, I've not tried on current.

Cheers,
Julian
--
Julian Stacey, BSD Linux Unix Sys Eng Consultant Munich
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