Re: Unrealircd problems with last patch

2009-06-18 Thread Andrea 'simplex' Zulato
It worked for me.
Now irc server is up again, thanks!
Andrea

Peter Pentchev wrote:
> On Thu, Jun 18, 2009 at 05:07:08PM +0300, Peter Pentchev wrote:
>   
>> On Wed, Jun 17, 2009 at 11:52:02AM +0300, Peter Pentchev wrote:
>> 
>>> On Wed, Jun 17, 2009 at 08:24:38AM +0200, Andrea 'simplex' Zulato wrote:
>>>   
 Hi, i've upgraded c-ares and Unreal from ports but Unreal won't work.
 It start without a problem but when someone try to connect to the server
 it crash with a core dump error:
 Jun 16 09:03:33 hazard kernel: pid 57652 (ircd), uid 0: exited on signal
 11 (core dumped)
 I've tried to recompile unreal and c-ares whitout any result ("make
 install" finish without problems on both ports).
 If there's something that i could try, please tell me...
 I'm on a FreeBSD 7.2-RELEASE-p1 #0.
 
>>> Hi,
>>>
>>> I've CC'd Gerrit Beine (the actual maintainer of the irc/unreal port :)
>>> and Ilya Andreev, who reported the same problem to me yesterday.
>>>
>>> Some time ago, I sent my proposed c-ares update for testing to all
>>> the maintainers of ports that depend on c-ares directly.  My patches
>>> made the ports compile, but I didn't have the proper setup to actually
>>> test them working, since I'm not quite familiar with the programs
>>> themselves.  Thus, I asked the maintainers for help with testing, and
>>> after nobody replied for a week or so, I went ahead and commited the update.
>>>
>>> Now Ilya Andreev and you have both hit a problem with UnrealIRCd,
>>> and Ilya seems to have found a solution.  Could you try putting
>>> the attached patch-res.c into the irc/unreal/files/ directory and
>>> rebuilding UnrealIRCd?  If this patch helps, I could commit it if
>>> Gerrit Beine does not mind.
>>>   
>> Actually, here's another patch from Ilya who wrote to me privately
>> to say that the previous one didn't quite work.
>> 
>
> And once again, with the patch inline this time, mainly for the benefit
> of the ports@ mailing list and other poor souls who might stumble upon
> this problem.
>
> G'luck,
> Peter
>
> --- src/res.c 2006-09-19 15:45:18.0 +0300
> +++ src/res.c 2009-06-17 17:50:18.0 +0300
> @@ -48,10 +48,15 @@
>  
>  #include 
>  
> +/* Prevent crashes due to invalid prototype/ABI */
> +#if ARES_VERSION < 0x010600
> + #error "You have an old c-ares version on your system and/or Unreals c-ares 
> failed to compile!"
> +#endif
> +
>  /* Forward declerations */
> -void unrealdns_cb_iptoname(void *arg, int status, struct hostent *he);
> -void unrealdns_cb_nametoip_verify(void *arg, int status, struct hostent *he);
> -void unrealdns_cb_nametoip_link(void *arg, int status, struct hostent *he);
> +void unrealdns_cb_iptoname(void *arg, int status, int timeouts, struct 
> hostent *he);
> +void unrealdns_cb_nametoip_verify(void *arg, int status, int timeouts, 
> struct hostent *he);
> +void unrealdns_cb_nametoip_link(void *arg, int status, int timeouts, struct 
> hostent *he);
>  void unrealdns_delasyncconnects(void);
>  static unsigned int unrealdns_haship(void *binaryip, int length);
>  static void unrealdns_addtocache(char *name, void *binaryip, int length);
> @@ -240,7 +245,7 @@
>  #endif
>  }
>  
> -void unrealdns_cb_iptoname(void *arg, int status, struct hostent *he)
> +void unrealdns_cb_iptoname(void *arg, int status, int timeouts, struct 
> hostent *he)
>  {
>  DNSReq *r = (DNSReq *)arg;
>  DNSReq *newr;
> @@ -290,7 +295,7 @@
>  }
>  
>  
> -void unrealdns_cb_nametoip_verify(void *arg, int status, struct hostent *he)
> +void unrealdns_cb_nametoip_verify(void *arg, int status, int timeouts, 
> struct hostent *he)
>  {
>  DNSReq *r = (DNSReq *)arg;
>  aClient *acptr = r->cptr;
> @@ -363,7 +368,7 @@
>   unrealdns_freeandremovereq(r);
>  }
>  
> -void unrealdns_cb_nametoip_link(void *arg, int status, struct hostent *he)
> +void unrealdns_cb_nametoip_link(void *arg, int status, int timeouts, struct 
> hostent *he)
>  {
>  DNSReq *r = (DNSReq *)arg;
>  int n;
> @@ -390,9 +395,11 @@
>   /* fatal error while resolving */
>   sendto_realops("Unable to resolve hostname '%s', when trying to 
> connect to server %s.",
>   r->name, r->linkblock->servername);
> + r->linkblock->refcount--;
>   unrealdns_freeandremovereq(r);
>   return;
>   }
> + r->linkblock->refcount--;
>  
>  #ifdef INET6
>   if (((he->h_length != 4) && (he->h_length != 16)) || 
> !he->h_addr_list[0])
> @@ -715,21 +722,34 @@
>   } else
>   if (*param == 'i') /* INFORMATION */
>   {
> - struct ares_config_info inf;
> + struct ares_options inf;
>   int i;
> + int optmask;
>   
> - ares_get_config(&inf, resolver_channel);
> + ares_save_options(resolver_channel, &inf, &optmask);
>  
>   sendtxtnumeric(sptr, "** DNS Configuration Information 
> **");
>   sendtxtnu

Re: Unrealircd problems with last patch

2009-06-18 Thread aivus
Please use full patch. (For ports@) Here it's:


--- src/res.c   2006-09-19 15:45:18.0 +0300
+++ src/res.c   2009-06-17 17:50:18.0 +0300
@@ -48,10 +48,15 @@

 #include 

+/* Prevent crashes due to invalid prototype/ABI */
+#if ARES_VERSION < 0x010600
+ #error "You have an old c-ares version on your system and/or Unreals
c-ares failed to compile!"
+#endif
+
 /* Forward declerations */
-void unrealdns_cb_iptoname(void *arg, int status, struct hostent *he);
-void unrealdns_cb_nametoip_verify(void *arg, int status, struct hostent *he);
-void unrealdns_cb_nametoip_link(void *arg, int status, struct hostent *he);
+void unrealdns_cb_iptoname(void *arg, int status, int timeouts,
struct hostent *he);
+void unrealdns_cb_nametoip_verify(void *arg, int status, int
timeouts, struct hostent *he);
+void unrealdns_cb_nametoip_link(void *arg, int status, int timeouts,
struct hostent *he);
 void unrealdns_delasyncconnects(void);
 static unsigned int unrealdns_haship(void *binaryip, int length);
 static void unrealdns_addtocache(char *name, void *binaryip, int length);
@@ -240,7 +245,7 @@
 #endif
 }

-void unrealdns_cb_iptoname(void *arg, int status, struct hostent *he)
+void unrealdns_cb_iptoname(void *arg, int status, int timeouts,
struct hostent *he)
 {
 DNSReq *r = (DNSReq *)arg;
 DNSReq *newr;
@@ -290,7 +295,7 @@
 }


-void unrealdns_cb_nametoip_verify(void *arg, int status, struct hostent *he)
+void unrealdns_cb_nametoip_verify(void *arg, int status, int
timeouts, struct hostent *he)
 {
 DNSReq *r = (DNSReq *)arg;
 aClient *acptr = r->cptr;
@@ -363,7 +368,7 @@
unrealdns_freeandremovereq(r);
 }

-void unrealdns_cb_nametoip_link(void *arg, int status, struct hostent *he)
+void unrealdns_cb_nametoip_link(void *arg, int status, int timeouts,
struct hostent *he)
 {
 DNSReq *r = (DNSReq *)arg;
 int n;
@@ -390,9 +395,11 @@
/* fatal error while resolving */
sendto_realops("Unable to resolve hostname '%s', when trying to
connect to server %s.",
r->name, r->linkblock->servername);
+   r->linkblock->refcount--;
unrealdns_freeandremovereq(r);
return;
}
+   r->linkblock->refcount--;

 #ifdef INET6
if (((he->h_length != 4) && (he->h_length != 16)) || 
!he->h_addr_list[0])
@@ -715,21 +722,34 @@
} else
if (*param == 'i') /* INFORMATION */
{
-   struct ares_config_info inf;
+   struct ares_options inf;
int i;
+   int optmask;

-   ares_get_config(&inf, resolver_channel);
+   ares_save_options(resolver_channel, &inf, &optmask);

sendtxtnumeric(sptr, "** DNS Configuration Information 
**");
sendtxtnumeric(sptr, " c-ares version: %s",ares_version(NULL));
-   sendtxtnumeric(sptr, "timeout: %d", inf.timeout);
-   sendtxtnumeric(sptr, "  tries: %d", inf.tries);
-   sendtxtnumeric(sptr, "   # of servers: %d", inf.numservers);
-   for (i = 0; i < inf.numservers; i++)
-   sendtxtnumeric(sptr, "  server #%d: %s", i+1, 
inf.servers[i] ?
inf.servers[i] : "[???]");
-   
-   /* TODO: free or get memleak ! */
+
+   if(optmask & ARES_OPT_TIMEOUTMS)
+   sendtxtnumeric(sptr, "timeout: %d", 
inf.timeout);
+   if(optmask & ARES_OPT_TRIES)
+   sendtxtnumeric(sptr, "  tries: %d", inf.tries);
+   if(optmask & ARES_OPT_SERVERS)
+   {
+   sendtxtnumeric(sptr, "   # of servers: %d", 
inf.nservers);
+   for (i = 0; i < inf.nservers; i++)
+   sendtxtnumeric(sptr, "  server #%d: %s", 
i+1,
inet_ntoa(inf.servers[i]));
+   }
+   if(optmask & ARES_OPT_DOMAINS)
+   {
+   sendtxtnumeric(sptr, "   # of search domains: %d", 
inf.ndomains);
+   for (i = 0; i < inf.ndomains; i++)
+   sendtxtnumeric(sptr, "  domain #%d: %s", 
i+1, inf.domains[i]);
+   }
sendtxtnumeric(sptr, "** End of DNS Configuration Info 
**");
+   
+   ares_destroy_options(&inf);
} else /* STATISTICS */
{
sendtxtnumeric(sptr, "DNS CACHE Stats:");
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Re: Unrealircd problems with last patch

2009-06-18 Thread Peter Pentchev
On Thu, Jun 18, 2009 at 05:07:08PM +0300, Peter Pentchev wrote:
> On Wed, Jun 17, 2009 at 11:52:02AM +0300, Peter Pentchev wrote:
> > On Wed, Jun 17, 2009 at 08:24:38AM +0200, Andrea 'simplex' Zulato wrote:
> > > Hi, i've upgraded c-ares and Unreal from ports but Unreal won't work.
> > > It start without a problem but when someone try to connect to the server
> > > it crash with a core dump error:
> > > Jun 16 09:03:33 hazard kernel: pid 57652 (ircd), uid 0: exited on signal
> > > 11 (core dumped)
> > > I've tried to recompile unreal and c-ares whitout any result ("make
> > > install" finish without problems on both ports).
> > > If there's something that i could try, please tell me...
> > > I'm on a FreeBSD 7.2-RELEASE-p1 #0.
> > 
> > Hi,
> > 
> > I've CC'd Gerrit Beine (the actual maintainer of the irc/unreal port :)
> > and Ilya Andreev, who reported the same problem to me yesterday.
> > 
> > Some time ago, I sent my proposed c-ares update for testing to all
> > the maintainers of ports that depend on c-ares directly.  My patches
> > made the ports compile, but I didn't have the proper setup to actually
> > test them working, since I'm not quite familiar with the programs
> > themselves.  Thus, I asked the maintainers for help with testing, and
> > after nobody replied for a week or so, I went ahead and commited the update.
> > 
> > Now Ilya Andreev and you have both hit a problem with UnrealIRCd,
> > and Ilya seems to have found a solution.  Could you try putting
> > the attached patch-res.c into the irc/unreal/files/ directory and
> > rebuilding UnrealIRCd?  If this patch helps, I could commit it if
> > Gerrit Beine does not mind.
> 
> Actually, here's another patch from Ilya who wrote to me privately
> to say that the previous one didn't quite work.

And once again, with the patch inline this time, mainly for the benefit
of the ports@ mailing list and other poor souls who might stumble upon
this problem.

G'luck,
Peter

--- src/res.c   2006-09-19 15:45:18.0 +0300
+++ src/res.c   2009-06-17 17:50:18.0 +0300
@@ -48,10 +48,15 @@
 
 #include 
 
+/* Prevent crashes due to invalid prototype/ABI */
+#if ARES_VERSION < 0x010600
+ #error "You have an old c-ares version on your system and/or Unreals c-ares 
failed to compile!"
+#endif
+
 /* Forward declerations */
-void unrealdns_cb_iptoname(void *arg, int status, struct hostent *he);
-void unrealdns_cb_nametoip_verify(void *arg, int status, struct hostent *he);
-void unrealdns_cb_nametoip_link(void *arg, int status, struct hostent *he);
+void unrealdns_cb_iptoname(void *arg, int status, int timeouts, struct hostent 
*he);
+void unrealdns_cb_nametoip_verify(void *arg, int status, int timeouts, struct 
hostent *he);
+void unrealdns_cb_nametoip_link(void *arg, int status, int timeouts, struct 
hostent *he);
 void unrealdns_delasyncconnects(void);
 static unsigned int unrealdns_haship(void *binaryip, int length);
 static void unrealdns_addtocache(char *name, void *binaryip, int length);
@@ -240,7 +245,7 @@
 #endif
 }
 
-void unrealdns_cb_iptoname(void *arg, int status, struct hostent *he)
+void unrealdns_cb_iptoname(void *arg, int status, int timeouts, struct hostent 
*he)
 {
 DNSReq *r = (DNSReq *)arg;
 DNSReq *newr;
@@ -290,7 +295,7 @@
 }
 
 
-void unrealdns_cb_nametoip_verify(void *arg, int status, struct hostent *he)
+void unrealdns_cb_nametoip_verify(void *arg, int status, int timeouts, struct 
hostent *he)
 {
 DNSReq *r = (DNSReq *)arg;
 aClient *acptr = r->cptr;
@@ -363,7 +368,7 @@
unrealdns_freeandremovereq(r);
 }
 
-void unrealdns_cb_nametoip_link(void *arg, int status, struct hostent *he)
+void unrealdns_cb_nametoip_link(void *arg, int status, int timeouts, struct 
hostent *he)
 {
 DNSReq *r = (DNSReq *)arg;
 int n;
@@ -390,9 +395,11 @@
/* fatal error while resolving */
sendto_realops("Unable to resolve hostname '%s', when trying to 
connect to server %s.",
r->name, r->linkblock->servername);
+   r->linkblock->refcount--;
unrealdns_freeandremovereq(r);
return;
}
+   r->linkblock->refcount--;
 
 #ifdef INET6
if (((he->h_length != 4) && (he->h_length != 16)) || 
!he->h_addr_list[0])
@@ -715,21 +722,34 @@
} else
if (*param == 'i') /* INFORMATION */
{
-   struct ares_config_info inf;
+   struct ares_options inf;
int i;
+   int optmask;

-   ares_get_config(&inf, resolver_channel);
+   ares_save_options(resolver_channel, &inf, &optmask);
 
sendtxtnumeric(sptr, "** DNS Configuration Information 
**");
sendtxtnumeric(sptr, " c-ares version: %s",ares_version(NULL));
-   sendtxtnumeric(sptr, "timeout: %d", inf.timeout);
-   sendtxtnumeric(sptr, "  tries: %d", inf.tries);
-   sendtxtnumeric(sptr, "   # of servers: %d"

Re: Unrealircd problems with last patch

2009-06-18 Thread Peter Pentchev
On Wed, Jun 17, 2009 at 11:52:02AM +0300, Peter Pentchev wrote:
> On Wed, Jun 17, 2009 at 08:24:38AM +0200, Andrea 'simplex' Zulato wrote:
> > Hi, i've upgraded c-ares and Unreal from ports but Unreal won't work.
> > It start without a problem but when someone try to connect to the server
> > it crash with a core dump error:
> > Jun 16 09:03:33 hazard kernel: pid 57652 (ircd), uid 0: exited on signal
> > 11 (core dumped)
> > I've tried to recompile unreal and c-ares whitout any result ("make
> > install" finish without problems on both ports).
> > If there's something that i could try, please tell me...
> > I'm on a FreeBSD 7.2-RELEASE-p1 #0.
> 
> Hi,
> 
> I've CC'd Gerrit Beine (the actual maintainer of the irc/unreal port :)
> and Ilya Andreev, who reported the same problem to me yesterday.
> 
> Some time ago, I sent my proposed c-ares update for testing to all
> the maintainers of ports that depend on c-ares directly.  My patches
> made the ports compile, but I didn't have the proper setup to actually
> test them working, since I'm not quite familiar with the programs
> themselves.  Thus, I asked the maintainers for help with testing, and
> after nobody replied for a week or so, I went ahead and commited the update.
> 
> Now Ilya Andreev and you have both hit a problem with UnrealIRCd,
> and Ilya seems to have found a solution.  Could you try putting
> the attached patch-res.c into the irc/unreal/files/ directory and
> rebuilding UnrealIRCd?  If this patch helps, I could commit it if
> Gerrit Beine does not mind.

Actually, here's another patch from Ilya who wrote to me privately
to say that the previous one didn't quite work.

G'luck,
Peter

-- 
Peter Pentchev  r...@ringlet.netr...@space.bgr...@freebsd.org
PGP key:http://people.FreeBSD.org/~roam/roam.key.asc
Key fingerprint FDBA FD79 C26F 3C51 C95E  DF9E ED18 B68D 1619 4553
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Re: Unrealircd problems with last patch

2009-06-17 Thread Peter Pentchev
On Wed, Jun 17, 2009 at 11:52:02AM +0300, Peter Pentchev wrote:
> On Wed, Jun 17, 2009 at 08:24:38AM +0200, Andrea 'simplex' Zulato wrote:
> > Hi, i've upgraded c-ares and Unreal from ports but Unreal won't work.
> > It start without a problem but when someone try to connect to the server
> > it crash with a core dump error:
> > Jun 16 09:03:33 hazard kernel: pid 57652 (ircd), uid 0: exited on signal
> > 11 (core dumped)
> > I've tried to recompile unreal and c-ares whitout any result ("make
> > install" finish without problems on both ports).
> > If there's something that i could try, please tell me...
> > I'm on a FreeBSD 7.2-RELEASE-p1 #0.
> 
> Hi,
> 
> I've CC'd Gerrit Beine (the actual maintainer of the irc/unreal port :)
> and Ilya Andreev, who reported the same problem to me yesterday.
> 
> Some time ago, I sent my proposed c-ares update for testing to all
> the maintainers of ports that depend on c-ares directly.  My patches
> made the ports compile, but I didn't have the proper setup to actually
> test them working, since I'm not quite familiar with the programs
> themselves.  Thus, I asked the maintainers for help with testing, and
> after nobody replied for a week or so, I went ahead and commited the update.
> 
> Now Ilya Andreev and you have both hit a problem with UnrealIRCd,
> and Ilya seems to have found a solution.  Could you try putting
> the attached patch-res.c into the irc/unreal/files/ directory and
> rebuilding UnrealIRCd?  If this patch helps, I could commit it if
> Gerrit Beine does not mind.

Hmm, that's funny.  I keep forgetting that sometimes mailing lists
may strip attachments :)  Here's the patch (sorry if you're receiving
it twice)

G'luck,
Peter

diff -u -r1.1.1.1.6.1.2.71.2.26 -r1.1.1.1.6.1.2.71.2.27
--- src/res.c   2009/02/01 16:43:33 1.1.1.1.6.1.2.71.2.26
+++ src/res.c   2009/05/13 10:28:06 1.1.1.1.6.1.2.71.2.27
@@ -722,21 +722,34 @@
} else
if (*param == 'i') /* INFORMATION */
{
-   struct ares_config_info inf;
+   struct ares_options inf;
int i;
+   int optmask;

-   ares_get_config(&inf, resolver_channel);
+   ares_save_options(resolver_channel, &inf, &optmask);
 
sendtxtnumeric(sptr, "** DNS Configuration Information 
**");
sendtxtnumeric(sptr, " c-ares version: %s",ares_version(NULL));
-   sendtxtnumeric(sptr, "timeout: %d", inf.timeout);
-   sendtxtnumeric(sptr, "  tries: %d", inf.tries);
-   sendtxtnumeric(sptr, "   # of servers: %d", inf.numservers);
-   for (i = 0; i < inf.numservers; i++)
-   sendtxtnumeric(sptr, "  server #%d: %s", i+1, 
inf.servers[i] ? inf.servers[i] : "[???]");
-   
-   /* TODO: free or get memleak ! */
+
+   if(optmask & ARES_OPT_TIMEOUTMS)
+   sendtxtnumeric(sptr, "timeout: %d", 
inf.timeout);
+   if(optmask & ARES_OPT_TRIES)
+   sendtxtnumeric(sptr, "  tries: %d", inf.tries);
+   if(optmask & ARES_OPT_SERVERS)
+   {
+   sendtxtnumeric(sptr, "   # of servers: %d", 
inf.nservers);
+   for (i = 0; i < inf.nservers; i++)
+   sendtxtnumeric(sptr, "  server #%d: %s", 
i+1, inet_ntoa(inf.servers[i]));   
+   }
+   if(optmask & ARES_OPT_DOMAINS)
+   {
+   sendtxtnumeric(sptr, "   # of search domains: %d", 
inf.ndomains);
+   for (i = 0; i < inf.ndomains; i++)
+   sendtxtnumeric(sptr, "  domain #%d: %s", 
i+1, inf.domains[i]);
+   }
sendtxtnumeric(sptr, "** End of DNS Configuration Info 
**");
+   
+   ares_destroy_options(&inf);
} else /* STATISTICS */
{
sendtxtnumeric(sptr, "DNS CACHE Stats:");

-- 
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Re: Unrealircd problems with last patch

2009-06-17 Thread Peter Pentchev
On Wed, Jun 17, 2009 at 08:24:38AM +0200, Andrea 'simplex' Zulato wrote:
> Hi, i've upgraded c-ares and Unreal from ports but Unreal won't work.
> It start without a problem but when someone try to connect to the server
> it crash with a core dump error:
> Jun 16 09:03:33 hazard kernel: pid 57652 (ircd), uid 0: exited on signal
> 11 (core dumped)
> I've tried to recompile unreal and c-ares whitout any result ("make
> install" finish without problems on both ports).
> If there's something that i could try, please tell me...
> I'm on a FreeBSD 7.2-RELEASE-p1 #0.

Hi,

I've CC'd Gerrit Beine (the actual maintainer of the irc/unreal port :)
and Ilya Andreev, who reported the same problem to me yesterday.

Some time ago, I sent my proposed c-ares update for testing to all
the maintainers of ports that depend on c-ares directly.  My patches
made the ports compile, but I didn't have the proper setup to actually
test them working, since I'm not quite familiar with the programs
themselves.  Thus, I asked the maintainers for help with testing, and
after nobody replied for a week or so, I went ahead and commited the update.

Now Ilya Andreev and you have both hit a problem with UnrealIRCd,
and Ilya seems to have found a solution.  Could you try putting
the attached patch-res.c into the irc/unreal/files/ directory and
rebuilding UnrealIRCd?  If this patch helps, I could commit it if
Gerrit Beine does not mind.

G'luck,
Peter

-- 
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PGP key:http://people.FreeBSD.org/~roam/roam.key.asc
Key fingerprint FDBA FD79 C26F 3C51 C95E  DF9E ED18 B68D 1619 4553
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your brain.


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Unrealircd problems with last patch

2009-06-16 Thread Andrea 'simplex' Zulato
Hi, i've upgraded c-ares and Unreal from ports but Unreal won't work.
It start without a problem but when someone try to connect to the server
it crash with a core dump error:
Jun 16 09:03:33 hazard kernel: pid 57652 (ircd), uid 0: exited on signal
11 (core dumped)
I've tried to recompile unreal and c-ares whitout any result ("make
install" finish without problems on both ports).
If there's something that i could try, please tell me...
I'm on a FreeBSD 7.2-RELEASE-p1 #0.
Thanks

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