Boot splash screens in 5.3

2004-12-15 Thread Simon Burke
HIya,
Im trying to find out how to add a bootsplash to 5.3. 
I've looked at the handbook and only saw details for 3.x.
Is it the same process??

I have a 320x200 bmp file already for this, i assume that is the
corrct size etc, as i read of a how-to for 3.x.

-- 
Theres no place like ::1

Thanks,
SimonB
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Re: Boot splash screens in 5.3

2004-12-15 Thread Paul Robinson
On Wed, Dec 15, 2004 at 01:49:22PM +, Simon Burke wrote:

 HIya,
 Im trying to find out how to add a bootsplash to 5.3. 
 I've looked at the handbook and only saw details for 3.x.
 Is it the same process??
 
 I have a 320x200 bmp file already for this, i assume that is the
 corrct size etc, as i read of a how-to for 3.x.

man 5 loader.conf

Tells you how to get a BMP or PCX sorted.

-- 
Paul Robinson

http://www.iconoplex.co.uk/ 
All I know is I'm not a Marxist - Karl Marx
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Re: Boot splash screens in 5.3

2004-12-15 Thread Kevin D. Kinsey, DaleCo, S.P.
Paul Robinson wrote:
On Wed, Dec 15, 2004 at 01:49:22PM +, Simon Burke wrote:
 

HIya,
Im trying to find out how to add a bootsplash to 5.3. 
I've looked at the handbook and only saw details for 3.x.
Is it the same process??

I have a 320x200 bmp file already for this, i assume that is the
corrct size etc, as i read of a how-to for 3.x.
   

man 5 loader.conf
Tells you how to get a BMP or PCX sorted.
 

This works:
# cat /boot/loader.conf
splash_bmp_load=YES
bitmap_load=YES
bitmap_name=/boot/splash.bmp
The trick is, according to splash(4), that
the bitmap must be a 256-color one.  Once
I got that fixed, I have it going now
Kevin Kinsey

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Re: Boot splash screens in 5.3

2004-12-15 Thread Eric Kjeldergaard
  HIya,
  Im trying to find out how to add a bootsplash to 5.3.
  I've looked at the handbook and only saw details for 3.x.
  Is it the same process??
 
  I have a 320x200 bmp file already for this, i assume that is the
  corrct size etc, as i read of a how-to for 3.x.
 
 man 5 loader.conf
 
 Tells you how to get a BMP or PCX sorted.

Don't forget to have the appropriate options built into your kernel
(device SPLASH or some such)

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