Re: Reinterpret gamepad input as keyboeard input
On Tue, Jan 15, 2008 at 10:48:09PM +1100, Timothy Bourke wrote: On Jan 15 at 11:58 +0100, Christopher Illies wrote: On Mon, Jan 14, 2008 at 10:09:30PM +1100, Timothy Bourke wrote: On Jan 14 at 08:12 +0100, Christopher Illies wrote: I have a gamepad and would like to make certain gamepad actions to be seen as regular keyboard input. Is this possible? I tried out usbhidaction with something like: Generic_Desktop:Game_Pad.Button:Button_1 1 1 /bin/echo -n ls Obviously, this approach does not work as I hoped. ls is echoed in a shell window, but it is not interpreted as input. Would vkbd(4) do the trick? Thank you, vkbd sounds interesting. It looks like that there are no shell commands to create input to a virtual keyboard, so I will have to write my own. I don't know about that part of it. I looked at vkbd a long time ago when trying to make a Super Nintendo controller driver work as a keyboard. Vkbd almost did the trick, but it's intended to work from user mode. It occurred to me, after my post, that if your script need only work under X-windows, there are probably have more options for generating keyboard events. You could, for example, look at x11/padkey, particularly the doXKey() call. Best regards, Tim. Thanks for thank hint. I looked a bit into vkbd now and I also came across your post from February 2007. I agree, the fact that /dev/vkbdctl does not appear by default is confusing. Christopher ___ freebsd-questions@freebsd.org mailing list http://lists.freebsd.org/mailman/listinfo/freebsd-questions To unsubscribe, send any mail to [EMAIL PROTECTED]
Re: Reinterpret gamepad input as keyboeard input
On Mon, 14 Jan 2008 08:12:51 +0100 Christopher Illies wrote: I tried out usbhidaction with something like: Generic_Desktop:Game_Pad.Button:Button_1 1 1 /bin/echo -n ls Obviously, this approach does not work as I hoped. ls is echoed in a shell window, but it is not interpreted as input. Then use the command directly: /bin/sh -c ls Regards, Chris ___ freebsd-questions@freebsd.org mailing list http://lists.freebsd.org/mailman/listinfo/freebsd-questions To unsubscribe, send any mail to [EMAIL PROTECTED]
Re: Reinterpret gamepad input as keyboeard input
On Jan 14 at 08:12 +0100, Christopher Illies wrote: I have a gamepad and would like to make certain gamepad actions to be seen as regular keyboard input. Is this possible? I tried out usbhidaction with something like: Generic_Desktop:Game_Pad.Button:Button_1 1 1 /bin/echo -n ls Obviously, this approach does not work as I hoped. ls is echoed in a shell window, but it is not interpreted as input. Would vkbd(4) do the trick? Tim. pgpm9E5W59eGC.pgp Description: PGP signature
Reinterpret gamepad input as keyboeard input
I have a gamepad and would like to make certain gamepad actions to be seen as regular keyboard input. Is this possible? I tried out usbhidaction with something like: Generic_Desktop:Game_Pad.Button:Button_1 1 1 /bin/echo -n ls Obviously, this approach does not work as I hoped. ls is echoed in a shell window, but it is not interpreted as input. Christopher ___ freebsd-questions@freebsd.org mailing list http://lists.freebsd.org/mailman/listinfo/freebsd-questions To unsubscribe, send any mail to [EMAIL PROTECTED]