Author: sveinung Date: Thu Aug 13 14:53:10 2015 New Revision: 29487 URL: http://svn.gna.org/viewcvs/freeciv?rev=29487&view=rev Log: meta knowledge: seeing city internals isn't magic
Stop assuming that being able to see the internals of the target city makes the player able to know what buildings other cities contain. See bug #23774 Modified: branches/S2_6/common/metaknowledge.c Modified: branches/S2_6/common/metaknowledge.c URL: http://svn.gna.org/viewcvs/freeciv/branches/S2_6/common/metaknowledge.c?rev=29487&r1=29486&r2=29487&view=diff ============================================================================== --- branches/S2_6/common/metaknowledge.c (original) +++ branches/S2_6/common/metaknowledge.c Thu Aug 13 14:53:10 2015 @@ -366,12 +366,6 @@ } if (req->source.kind == VUT_IMPROVEMENT) { - /* Anyone that can see city internals (like the owner) */ - if (can_player_see_city_internals(pow_player, target_city)) { - return TRUE; - } - - /* Cities not owned by pow_player */ switch (req->range) { case REQ_RANGE_WORLD: case REQ_RANGE_ALLIANCE: @@ -390,6 +384,11 @@ return FALSE; case REQ_RANGE_CITY: case REQ_RANGE_LOCAL: + if (can_player_see_city_internals(pow_player, target_city)) { + /* Anyone that can see city internals (like the owner) */ + return TRUE; + } + /* Can't see invisible improvements in foreign cities. */ if (!is_improvement_visible(req->source.value.building)) { return FALSE; _______________________________________________ Freeciv-commits mailing list Freeciv-commits@gna.org https://mail.gna.org/listinfo/freeciv-commits